Dungeon Crawl Stone Soup version 0.33-a0-549-g2ebf7937d9 (webtiles) character file. Game seed: 17821609834224297478 517 sleeves the Gusty (level 7, 50/50 HPs) Began as a Red Draconian Air Elementalist on Dec 8, 2024. Was an Initiate of Sif Muna. Quit the game on level 5 of the Dungeon. The game lasted 00:07:38 (5189 turns). sleeves the Gusty (Red Draconian Air Elementalist) Turns: 5189, Time: 00:07:39 Health: 50/50 AC: 7 Str: 10 XL: 7 Next: 0% Magic: 4/13 EV: 11 Int: 18 God: Sif Muna [......] Gold: 131 SH: 0 Dex: 11 Spells: 7/14 levels left rFire + . . f - staff of air rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec + h - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: no passive effects @: no status effects A: combustion breath, AC +6, unfitting armour, fire resistance 1, cold-blooded a: Combustion Breath, Renounce Religion You were on level 5 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons j - a +0 dagger (You took it off a goblin on level 3 of the Dungeon) Missiles e - 6 curare-tipped darts Armour b - a +0 buckler (You found it on level 1 of the Dungeon) h - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Magical Staves f - a staff of air (weapon) (You found it on level 2 of the Dungeon) Wands k - a wand of paralysis (13) (You found it on level 3 of the Dungeon) Scrolls i - 5 scrolls of identify {unknown} m - a scroll of immolation n - a scroll of revelation {unknown} p - a scroll of teleportation {unknown} r - a scroll of poison {unknown} Potions a - a potion of magic c - 4 potions of curing {unknown} d - 2 potions of lignification {unknown} g - a potion of invisibility {unknown} l - 2 potions of enlightenment {unknown} o - a potion of haste {unknown} q - a potion of cancellation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 1.0 Conjurations + Level 6.8 Air Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 100% 1d9 3% 1 b - Static Discharge Conj/Air 52% 3-6/arc 4% 2 c - Airstrike Air 21% 2d(3-19) 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 42% N/A 2% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Elyvilon Gozag Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Annotations: D:4 2 transporters, croobank's ghost, amateur OpNe Innate Abilities, Weirdness & Mutations You can breathe blasts of explosive embers. Your fiery red scales are hard. (AC +6) You cannot fit into any form of body armour. Your flesh is heat resistant. (rF+) You are cold-blooded and may be slowed by cold attacks. Message History The bombardier beetle is almost dead. * * * LOW MAGIC WARNING * * * The bombardier beetle sprays incendiary fluid at you. The burning spray misses you. You are out of magic! The bombardier beetle sprays incendiary fluid at you. The burning spray hits you. You are covered in liquid fire! Move or burn! You shake off some of the fire as you move. The liquid fire burns you! You shake off some of the fire as you move. The liquid fire burns you! You shake off the liquid fire. A bombardier beetle is nearby! The zap hits the bombardier beetle. The bombardier beetle is almost dead. The zap hits the bombardier beetle but does no damage. The bombardier beetle is almost dead. The zap hits the bombardier beetle. You kill the bombardier beetle! Your Air Magic skill increases to level 5! You have reached level 4! You feel clever. You see here a bombardier beetle corpse. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. A quokka and a goblin come into view. The goblin is wielding a +1 dagger of electrocution. The goblin shouts! The goblin unwields a +1 dagger of electrocution. It stops crackling. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you but does no damage. You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin shoots a sling bullet. The sling bullet misses you. The zap misses the goblin. The zap hits the quokka. You kill the quokka! The zap hits the goblin. The goblin is moderately wounded. A quokka comes into view. The zap hits the goblin. You kill the goblin! The zap hits the quokka. The quokka is severely wounded. The zap misses the quokka. The zap hits the quokka. You kill the quokka! * * * LOW MAGIC WARNING * * * Your magical contamination has completely faded away. Items here: )) ††. Found a ring mail. You see here a staff of air. Okay, then. f - a staff of air f - a staff of air (weapon) You see here a +0 ring mail. You now have 69 gold pieces (gained 11). g - a fuming sapphire potion Found a serpent talisman. l - 2 cyan potions Found a stone staircase leading down. Found a whip. You now have 80 gold pieces (gained 11). c - 3 viscous brown potions (gained 1) A hobgoblin comes into view. A hobgoblin is nearby! You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! The zap misses the hobgoblin. You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is heavily wounded. You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. A shadow imp comes into view. You barely miss the hobgoblin. The shadow imp shouts! You tail-slap the hobgoblin. You kill the hobgoblin! A kobold comes into view. It is wielding a +0 dagger. Your magical contamination has completely faded away. You start resting. A shadow imp is nearby! You feel a surge of power! The zap hits the shadow imp. The shadow imp is heavily wounded. You feel a surge of power! The zap misses the shadow imp. You feel a surge of power! The zap hits the shadow imp. The shadow imp is almost dead. * * * LOW MAGIC WARNING * * * You feel a surge of power! The zap hits the shadow imp. You kill the shadow imp! * * * LOW MAGIC WARNING * * * This spell is extremely dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'c'. Magic restored. A kobold is nearby! A kobold is nearby! Unknown command. You feel a surge of power! The zap misses the kobold. The kobold shouts! You feel a surge of power! The zap hits the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a hobgoblin corpse. You see here a hobgoblin corpse. A ribbon worm comes into view. A ribbon worm is nearby! A ribbon worm is nearby! You feel a surge of power! The zap hits the ribbon worm! The ribbon worm is heavily wounded. You feel a surge of power! The zap hits the ribbon worm. The ribbon worm is heavily wounded. You feel a surge of power! The zap hits the ribbon worm. The ribbon worm is severely wounded. You feel a surge of power! The zap hits the ribbon worm. The ribbon worm is almost dead. You feel a surge of power! The zap misses the ribbon worm. You feel a surge of power! The zap hits the ribbon worm. You kill the ribbon worm! Found 6 stones. An adder comes into view. The adder hisses angrily. An adder is nearby! You feel a surge of power! The zap hits the adder. The adder is heavily wounded. You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! The zap misses the adder. You feel a surge of power! The zap hits the adder. The adder is heavily wounded. The adder misses you. You feel a surge of power! The zap misses the adder. x2 The adder bites you but does no damage. You feel a surge of power! The zap hits the adder. The adder is severely wounded. The zap hits the adder! You kill the adder! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Your magical contamination has completely faded away. A frilled lizard comes into view. Found a stone staircase leading up. A frilled lizard is nearby! A frilled lizard is nearby! You feel a surge of power! The zap hits the frilled lizard. The frilled lizard is moderately wounded. The frilled lizard hisses angrily. The zap misses the frilled lizard. You feel a surge of power! The zap misses the frilled lizard. You feel a surge of power! The zap misses the frilled lizard. You feel a surge of power! The zap misses the frilled lizard. You feel a surge of power! The zap hits the frilled lizard. You kill the frilled lizard! A ribbon worm comes into view. Found a robe. You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. You feel a surge of power! The zap hits the ribbon worm. The ribbon worm is moderately wounded. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! There is a web here. The web tears apart. You start waiting. A ribbon worm is nearby! You feel a surge of power! The zap hits the ribbon worm! The ribbon worm is heavily wounded. The zap hits the ribbon worm. The ribbon worm is heavily wounded. You feel a surge of power! The zap hits the ribbon worm. The ribbon worm is severely wounded. The zap hits the ribbon worm. You kill the ribbon worm! Magic restored. A frilled lizard comes into view. The frilled lizard hisses angrily. A frilled lizard is nearby! You feel a surge of power! The zap misses the frilled lizard. You feel a surge of power! The zap hits the frilled lizard. You kill the frilled lizard! You can't see any susceptible monsters within range! (Use Z to cast anyway.) m - a scroll of immolation A hobgoblin comes into view. A hobgoblin is nearby! You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! You feel a surge of power! The zap hits the hobgoblin. You kill the hobgoblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A goblin comes into view. It is wielding a +0 club. A goblin is nearby! You feel a surge of power! The zap misses the goblin. The goblin shouts! You feel a surge of power! The zap hits the goblin. You kill the goblin! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found 8 stones. You see here a hobgoblin corpse. You see here 8 stones. Found a stone staircase leading down. There is a stone staircase leading down here. A ball python comes into view. A ball python is nearby! You feel a surge of power! The zap hits the ball python. The ball python is severely wounded. The ball python hisses angrily. You feel a surge of power! The zap hits the ball python. You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 83 gold pieces (gained 3). An adder comes into view. The adder hisses angrily. An adder is nearby! You feel a surge of power! The zap hits the adder. The adder is moderately wounded. The adder barely misses you. You feel a surge of power! The zap misses the adder. The adder bites you. You feel a surge of power! The zap hits the adder! You kill the adder! You have reached level 5! A kobold comes into view. It is wielding a +0 club. A kobold is nearby! A kobold is nearby! You feel a surge of power! The zap hits the kobold. You kill the kobold! HP restored. You see here an adder corpse. You see here a +0 club. Found 3 stones. c - 4 viscous brown potions (gained 1) You see here 7 stones. There is a stone staircase leading down here. There is a stone staircase leading down here. Found a stone staircase leading up. n - a scroll labelled FOIWKE ONEITZ Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found 2 stones and 14 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Found a stone staircase leading down. You now have 97 gold pieces (gained 14). o - a sedimented red potion i - 4 scrolls labelled IZUCAK KEO (gained 1) Found a leather armour. Found a stone staircase leading up. You see here a +0 leather armour. Found a leather armour. p - a scroll labelled JISHRE OM BOA You see here a +0 leather armour. Things that are here: a +1 hand axe of pain; an orc skeleton Found 2 stones. A kobold comes into view. It is wielding a +0 short sword. A kobold is nearby! You feel a surge of power! The zap hits the kobold. The kobold is moderately wounded. The kobold shouts! You feel a surge of power! The zap hits the kobold! You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. You see here 2 stones. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! You feel a surge of power! The zap hits the dart slug! The dart slug is almost dead. The zap hits the dart slug. You kill the dart slug! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A hobgoblin comes into view. A hobgoblin is nearby! You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin shouts! You feel a surge of power! The zap hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You feel a surge of power! The zap hits the hobgoblin! You kill the hobgoblin! Found a glowing golden altar of the Shining One. An endoplasm comes into view. An endoplasm is nearby! You feel a surge of power! The zap hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! You feel a surge of power! The zap hits the endoplasm! You kill the endoplasm! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A giant cockroach comes into view. You see here 12 gold pieces. A giant cockroach is nearby! You feel a surge of power! The zap hits the giant cockroach. You kill the giant cockroach! You now have 109 gold pieces (gained 12). Found an ornate altar of the Wu Jian Council. You see here an adder skeleton. You see here a +0 mace. Items here: ))) ÷÷. You see here a +0 short sword. A rat comes into view. A rat is nearby! A rat is nearby! You feel a surge of power! The zap hits the rat. You kill the rat! Found 5 stones and a +0 club. Found two frilled lizard skeletons. A frilled lizard comes into view. A frilled lizard is nearby! You feel a surge of power! The zap misses the frilled lizard. The frilled lizard hisses angrily. You feel a surge of power! The zap hits the frilled lizard. You kill the frilled lizard! You see here a +0 club. Things that are here: 5 stones; a +0 club Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. You see here a frilled lizard skeleton. Things that are here: 3 stones; a +0 dagger; a kobold skeleton You see here a +0 club. You see here a +0 short sword. Items here: ))) ÷÷. You see here a +0 mace. You see here an adder skeleton. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc is nearby! You feel a surge of power! The zap hits the orc. The orc is almost dead. The orc shouts! You hear a shout! x2 An orc comes into view. It is wielding a +0 hand axe. You feel a surge of power! The zap hits the orc. You kill the orc! The zap hits the orc. The orc is heavily wounded. You feel a surge of power! The zap hits the orc. You kill the orc! An orc comes into view. It is wielding a +0 club and wearing a +0 leather armour of fire resistance. You feel a surge of power! The zap hits the orc. The orc is severely wounded. You feel a surge of power! The zap hits the orc! You kill the orc! An orc comes into view. It is wielding a +0 whip. You feel a surge of power! The zap hits the orc. The orc is severely wounded. You feel a surge of power! The zap hits the orc! You kill the orc! An orc wizard comes into view. It is wielding a +0 dagger. You feel a surge of power! The zap hits the orc wizard. The orc wizard is lightly wounded. The zap misses the orc wizard. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Found a chain mail. There is a stone staircase leading up here. There are monsters nearby! You feel a surge of power! The zap hits the orc. The orc is lightly wounded. The orc shouts! The hound barks! The orc hits you but does no damage. You feel a surge of power! The zap hits the orc. The orc is moderately wounded. The orc hits you but does no damage. The hound bites you. Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The orc is struck by an arc of lightning. The orc is severely wounded. The hound is struck by an arc of lightning. The hound is moderately wounded. You resist. You are struck by an arc of lightning. The orc is struck by an arc of lightning. You kill the orc! The lightning grounds out. The hound bites you but does no damage. Casting: Static Discharge (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The hound is struck by an arc of lightning. The hound is heavily wounded. You are struck by an arc of lightning. The hound is struck by an arc of lightning! The hound is almost dead. You resist. You are struck by an arc of lightning. The hound bites you but does no damage. x2 You feel a surge of power! The zap hits the hound. The hound is almost dead. * * * LOW MAGIC WARNING * * * The hound closely misses you. A hound is nearby! You feel a surge of power! The zap hits the hound. You kill the hound! * * * LOW MAGIC WARNING * * * HP restored. Magic restored. Found a stone staircase leading up. Things that are here: a +0 dagger; an orc corpse Found an escape hatch in the floor. You see here a +1 long sword of protection. A hobgoblin comes into view. You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin shouts! You feel a surge of power! The zap hits the hobgoblin. You kill the hobgoblin! Found a stone staircase leading down. A giant cockroach and an orc come into view. You see here a scroll labelled IZUCAK KEO. You feel a surge of power! The zap hits the giant cockroach. You kill the giant cockroach! You feel a surge of power! The zap hits the orc. The orc is lightly wounded. The orc shouts! You feel a surge of power! The zap misses the orc. You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc is nearby! You feel a surge of power! The zap misses the orc. i - 5 scrolls labelled IZUCAK KEO (gained 1) You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! The zap misses the orc. The zap hits the orc. The orc is moderately wounded. You feel a surge of power! Okay, then. The orc attacks as it pursues you! The orc closely misses you. You feel a surge of power! The zap misses the orc. The zap hits the orc. You kill the orc! Your magical contamination has completely faded away. Things that are here: a +0 dagger; an orc corpse A hobgoblin comes into view. The hobgoblin shouts! You feel a surge of power! The zap hits the hobgoblin. The hobgoblin is moderately wounded. You feel a surge of power! The zap hits the hobgoblin. You kill the hobgoblin! A ball python comes into view. A ball python is nearby! You feel a surge of power! The zap hits the ball python. The ball python is moderately wounded. The ball python hisses angrily. You hear a shout! A kobold comes into view. It is wielding a +0 dagger. You feel a surge of power! The zap hits the ball python. You kill the ball python! Casting: Shock (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +0 dagger and quivering stones (67% to hit) You feel a surge of power! The zap hits the kobold. You kill the kobold! You see here a ball python corpse. Found a stone staircase leading down. There is a stone staircase leading down here. There is a stone staircase leading down here. There is an open door here. There is an open door here. You see here a ball python corpse. You open the door. You open the door. Found a hand axe. A hound comes into view. You feel a surge of power! The zap hits the hound. The hound is moderately wounded. The hound barks! You feel a surge of power! The zap misses the hound. You feel a surge of power! The zap hits the hound. The hound is moderately wounded. You feel a surge of power! The zap hits the hound. The hound is severely wounded. The hound bites you but does no damage. You feel a surge of power! The zap misses the hound. x2; The hound misses you. You feel a surge of power! The zap hits the hound. The hound is almost dead. The zap hits the hound! You kill the hound! Your Spellcasting skill increases to level 3! Your Air Magic skill increases to level 6! You see here a hound corpse. You now have 119 gold pieces (gained 10). You see here a +0 whip. An orc wizard is nearby! An orc wizard is nearby! You feel a surge of power! The zap misses the orc wizard. The zap hits the orc wizard but does no damage. The orc wizard shouts! The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You see here a +0 whip. A puff of flame appears from out of thin air! The puff of flame hits you! A puff of flame appears from out of thin air! The puff of flame hits you. You are confused. Something tries to affect you, but you resist. You bump into the rock wall. You bump into the rock wall. You bump into the rock wall. You feel less confused. Something hits you but does no damage. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits something! Something hits you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits something. The zap hits something! Reactivating autopickup. You feel a bit more experienced. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Okay, then. q - an emerald potion A gnoll comes into view. It is wielding a +0 war axe. A gnoll is nearby! A gnoll is nearby! You feel a surge of power! The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You feel a surge of power! The zap hits the gnoll! You kill the gnoll! You have reached level 6! Your scales feel tougher. A gnoll comes into view. It is wielding a +0 spear. A gnoll is nearby! A gnoll is nearby! You feel a surge of power! The zap hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! You feel a surge of power! The zap misses the gnoll. You feel a surge of power! The zap hits the gnoll. The gnoll is moderately wounded. You feel a surge of power! The zap hits the gnoll. The gnoll is moderately wounded. You feel a surge of power! The zap hits the gnoll. The gnoll is severely wounded. The zap hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +2 flail of protection. You feel a surge of power! The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! You feel a surge of power! The zap hits the gnoll but does no damage. The gnoll is moderately wounded. You feel a surge of power! The zap hits the gnoll. The gnoll is moderately wounded. Unknown command. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. You kill the gnoll! You now have 131 gold pieces (gained 12). Things that are here: a +2 flail of protection; a gnoll corpse Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 spear; a gnoll corpse A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! You feel a surge of power! The zap hits the dart slug. The dart slug is heavily wounded. You feel a surge of power! The zap hits the dart slug. The dart slug is heavily wounded. You feel a surge of power! The zap hits the dart slug! You kill the dart slug! Found a spear. A kobold comes into view. It is wielding a +0 dagger. You feel a surge of power! The zap hits the kobold. The kobold is severely wounded. The kobold throws a stone. The stone hits you but does no damage. You feel a surge of power! The zap hits the kobold. You kill the kobold! A giant cockroach comes into view. Found a scroll labelled JULOUS UVOTWE. You feel a surge of power! The zap hits the giant cockroach. The giant cockroach is moderately wounded. You feel a surge of power! The zap hits the giant cockroach! You kill the giant cockroach! r - a scroll labelled JULOUS UVOTWE There is an open door here. You open the door. There is an open door here. A dart slug comes into view. A dart slug is nearby! You feel a surge of power! The zap hits the dart slug. The dart slug is moderately wounded. You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel a surge of power! The zap hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. You feel a surge of power! The zap hits the dart slug! You kill the dart slug! Your magical contamination has completely faded away. You see here a +0 spear. You open the door. A ball python comes into view. A ball python is nearby! You feel a surge of power! The zap hits the ball python! You kill the ball python! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. You open the door. Found a staircase to the Ecumenical Temple. There is an open door here. You open the door. There is an open door here. The ogre shouts! Found a great mace and a rapier. Found a transporter. Croobank's ghost turns its malevolent gaze towards you. Found a transporter. Croobank's ghost screams, "Don't try to defend! You have no chance!" You open the door. There is an open door here. You open the door. There is an open door here. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found eight altars. Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. Search for what [Enter for "alt", or ? for help]? sif Found a shimmering blue altar of Sif Muna. There is a shimmering blue altar of Sif Muna here. You kneel at the altar of Sif Muna. Sif Muna welcomes you! Unknown command. Press < or > to pray at altars. There is a hide-covered altar of Uskayaw here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! Level annotation: 2 transporters, croobank's ghost, amateur OpNe There is a staircase to the Ecumenical Temple here. There is an open door here. There is an open door here. An adder comes into view. An adder is nearby! An adder is nearby! You feel a surge of power! The zap hits the adder! The adder is heavily wounded. The adder hisses angrily. You feel a surge of power! The zap hits the adder. You kill the adder! Sif Muna accepts your kill. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found an escape hatch in the ceiling. There is an escape hatch in the ceiling here. Found a stone staircase leading down. An adder comes into view. You feel a surge of power! The zap misses the adder. x2 The adder hisses angrily. You feel a surge of power! The zap hits the adder. The adder is moderately wounded. You feel a surge of power! The zap hits the adder. The adder is heavily wounded. You feel a surge of power! The zap hits the adder. You kill the adder! Sif Muna accepts your kill. The ogre shouts! Croobank's ghost turns its malevolent gaze towards you. There is an open door here. d - 2 bubbling golden potions (gained 1) There is an open door here. There is an open door here. Croobank's ghost turns its malevolent gaze towards you. Key pressed, stopping explore. There is a stone staircase leading up here. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. There is an open door here. There is a stone staircase leading down here. You climb downwards. The water moccasin hisses angrily. The orc shouts! There is a stone staircase leading up here. There are monsters nearby! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (57% to hit) You feel a surge of power! The zap hits the orc! You kill the orc! Sif Muna accepts your kill. The zap hits the water moccasin! The water moccasin is moderately wounded. An adder comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 57% to hit) You feel a surge of power! The zap misses the water moccasin. The adder hisses angrily. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 57% to hit) You feel a surge of power! The zap hits the water moccasin. The water moccasin is moderately wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 57% to hit) You feel a surge of power! The zap misses the water moccasin. The water moccasin bites you. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 57% to hit) You feel a surge of power! The zap hits the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. x2 An orc comes into view. It is wielding a +0 whip. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The water moccasin is struck by an arc of lightning. The water moccasin is heavily wounded. You resist. You are struck by an arc of lightning. The orc shouts! You hear a shout! The water moccasin closely misses you. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The adder is struck by an arc of lightning. The adder is heavily wounded. You resist. You are struck by an arc of lightning. The adder is struck by an arc of lightning. The adder is severely wounded. The lightning grounds out. The water moccasin is struck by an arc of lightning. The water moccasin is severely wounded. You resist. You are struck by an arc of lightning. The adder is struck by an arc of lightning. You kill the adder! Sif Muna accepts your kill. The water moccasin is struck by an arc of lightning. The water moccasin is almost dead. The lightning grounds out. The water moccasin barely misses you. Casting: Static Discharge (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The water moccasin is struck by an arc of lightning. You kill the water moccasin! Sif Muna accepts your kill. You resist. You are struck by an arc of lightning. * * * LOW MAGIC WARNING * * * You climb upwards. Level annotation: 2 transporters, croobank's ghost, amateur OpNe There is a stone staircase leading down here. HP restored. Magic restored. Partly explored, unvisited transporter. You climb downwards. The orc hits you with a +0 whip. There is a stone staircase leading up here. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The orc is struck by an arc of lightning! You kill the orc! Sif Muna accepts your kill. You resist. You are struck by an arc of lightning. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. An orc priest comes into view. It is wielding a +0 dagger. An orc priest is nearby! An orc priest is nearby! You feel a surge of power! The zap hits the orc priest! The orc priest is heavily wounded. The orc priest shouts! An orc wizard comes into view. It is wielding a +0 dagger. The orc priest invokes the aid of Beogh against you. Beogh smites you! An orc comes into view. It is wielding a +0 club. You are too injured to fight recklessly! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (heavily wounded, 74% to hit) You feel a surge of power! The zap hits the orc priest. The orc priest is heavily wounded. The orc shouts! You hear an angry hiss. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 dagger (heavily wounded, 74% to hit) You feel a surge of power! The zap hits the orc priest! You kill the orc priest! Sif Muna accepts your kill. An orc comes into view. It is wielding a +0 hand axe. Your Spellcasting skill increases to level 4! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 74% to hit) You feel a surge of power! The zap hits something. The zap hits the orc. The orc is almost dead. The orc shouts! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 hand axe (almost dead, 74% to hit) You feel a surge of power! The zap hits the orc. You kill the orc! Sif Muna accepts your kill. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (74% to hit) You feel a surge of power! The zap hits something but does no damage. The zap hits the orc! You kill the orc! Sif Muna accepts your kill. Something tries to affect you, but you resist. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! * * * LOW MAGIC WARNING * * * An iguana comes into view. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! A blue arc grounds itself harmlessly. The iguana hisses angrily. * * * LOW MAGIC WARNING * * * Something hits you but does no damage. You climb upwards. Level annotation: 2 transporters, croobank's ghost, amateur OpNe Reactivating autopickup. There is a stone staircase leading down here. Something completely misses you. Something hits you but does no damage. Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You miss something. Something hits you but does no damage. You closely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. Something hits you but does no damage. You miss something. Something hits you but does no damage. You completely miss something. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. You are confused. You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. Something hits you but does no damage. You bump into the rock wall. Something hits you but does no damage. You barely miss something. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. Your tail-slap misses something. You feel less confused. Something hits you but does no damage. Something hits you. Something hits you but does no damage. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Something is struck by an arc of lightning. You resist. You are struck by an arc of lightning. Something is struck by an arc of lightning. The lightning grounds out. * * * LOW MAGIC WARNING * * * Something hits you but does no damage. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line You feel a surge of power! The zap hits something. Sif Muna accepts your kill. Reactivating autopickup. You feel a bit more experienced. * * * LOW MAGIC WARNING * * * HP restored. Magic restored. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Things that are here: a +0 dagger; a +0 robe; an orc corpse There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An iguana is nearby! You feel a surge of power! The zap misses the iguana. You feel a surge of power! The zap hits the iguana. The iguana is moderately wounded. Casting: Shock (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The iguana is struck by an arc of lightning. The iguana is heavily wounded. You are struck by an arc of lightning. The iguana bites you but does no damage. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The iguana is struck by an arc of lightning. The iguana is heavily wounded. You are struck by an arc of lightning. The iguana is struck by an arc of lightning. The iguana is heavily wounded. You resist. You are struck by an arc of lightning. The iguana is struck by an arc of lightning. The iguana is almost dead. The lightning grounds out. The iguana bites you but does no damage. Casting: Static Discharge (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! The iguana is struck by an arc of lightning. The iguana is almost dead. You are struck by an arc of lightning. The iguana is struck by an arc of lightning. You kill the iguana! Sif Muna accepts your kill. The lightning grounds out. You have reached level 7! Your scales start taking on a fiery red colour. You learn Fire Magic much quicker. You learn Ice Magic much slower. You can breathe blasts of explosive embers. You feel resistant to heat. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##...........# #.........))[ #........... ........... ........# ..)...## #.)÷..# #@.# #### There were no monsters in sight! Vanquished Creatures A water moccasin (D:5) A bombardier beetle (D:3) 2 hounds (D:4) An orc priest (D:5) An iguana (D:5) 2 orc wizards (D:4) 7 adders 3 gnolls (D:4) A shadow imp (D:2) 5 dart slugs 2 ribbon worms (D:2) 15 orcs 5 ball pythons 5 endoplasms 5 giant cockroaches 4 goblins 7 hobgoblins 2 quokkas (D:2) 6 frilled lizards 14 kobolds 5 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Draconian Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 367 | D:1 | Found a faded altar of an unknown god. 400 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 416 | D:1 | Learned a level 2 spell: Static Discharge 979 | D:2 | You fall into a shaft and drop 1 floor! 1034 | D:3 | Reached skill level 4 in Air Magic 1072 | D:3 | Reached XP level 3. HP: 17/26 MP: 0/6 1073 | D:3 | HP: 1/26 [spore (16)] 1621 | D:3 | Reached skill level 5 in Air Magic 1621 | D:3 | Reached XP level 4. HP: 33/33 MP: 1/7 1881 | D:2 | Learned a level 4 spell: Airstrike 2649 | D:2 | Reached XP level 5. HP: 36/38 MP: 4/8 3170 | D:3 | Found a glowing golden altar of the Shining One. 3216 | D:3 | Found an ornate altar of the Wu Jian Council. 3899 | D:4 | Reached skill level 3 in Spellcasting 3899 | D:4 | Reached skill level 6 in Air Magic 4152 | D:4 | Reached XP level 6. HP: 45/45 MP: 7/10 4542 | D:4 | Found a staircase to the Ecumenical Temple. 4550 | D:4 | Identified the +1 giant club "Rutagyt" {heavy, ^Contam | rPois rF+ Dex+3} 4552 | D:4 | Found a transporter. 4552 | D:4 | Noticed croobank's ghost (amateur OpNe) 4558 | D:4 | Found a transporter. 4571 | Temple | Entered the Ecumenical Temple 4586 | Temple | Became a worshipper of Sif Muna the Loreminder 4958 | D:5 | Entered Level 5 of the Dungeon 4958 | D:5 | Noticed a water moccasin 4966 | D:5 | Killed a water moccasin 5058 | D:5 | Reached skill level 4 in Spellcasting 5189 | D:5 | Your scales start taking on a fiery red colour. 5189 | D:5 | Reached XP level 7. HP: 50/50 MP: 4/13 5189 | D:5 | Gained mutation: Your flesh is heat resistant. (rF+) [Red | Draconian growth] 5189 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_basic, hellmonk_ecumenical_altar_crossroads, serial_forest, infiniplex_forest_lined_2, infiniplex_forest_end_3, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_3_way, infiniplex_forest_clump_C, minmay_statues_item, chequers_arboretum, minmay_3d_cube D:2: layout_basic D:3: layout_rooms, pdpol_wu_jian_five_deadly_venoms, tso_oasis_becter, lexackson_kobold_supper D:4: layout_basic, minmay_temple_entry_glassed_door, gammafunk_ghost_smash D:5: layout_cave_pools, uniq_grinder Temple: eino_narrow_crystal_temple Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Air Magic | 4 5 6 | 6.8 Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 12 | | || 12 Dagger | 8 | | || 8 Staff | | 8 | || 8 Tailslap | | 1 | || 1 Cast: Shock | 77 | 137 | || 214 Static Discharge | | 11 | || 11 Use: Scroll | 2 | | || 2 Armour: Skin | 23 | 47 | || 70 Dodge: Dodged | 15 | 13 | || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5190 | 4955 | 235 | 67 | 4192 | 6 | 865.0 | Dungeon | 5159 | 4954 | 205 | 67 | 4192 | 5 | 1031.8 | Temple | 30 | 1 | 29 | 0 | 0 | 1 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1696 daAuts D:2: 1371 daAuts D:3: 1127 daAuts D:1: 935 daAuts Temple: 30 daAuts D:5: 29 daAuts