Dungeon Crawl Stone Soup version 0.33-a0-566-gaf1b155deb (webtiles) character file. Game seed: 10420028646185818090 8643 sleeves the Thaumaturge (level 11, -21/84 HPs) Began as a Human Cinder Acolyte on Dec 16, 2024. Was a High Priest of Ignis. Demolished by a catoblepas (25 damage) ... summoned by an orange crystal statue ... in a Gauntlet. The game lasted 00:28:42 (10607 turns). sleeves the Thaumaturge (Human Cinder Acolyte) Turns: 10607, Time: 00:28:43 Health: -21/84 AC: 10 Str: 15 XL: 11 Next: 34% Magic: 24/24 EV: 14 Int: 19 God: Ignis [*****.] Gold: 459 SH: 0 Dex: 8 Spells: 11/29 levels left rFire + . . a - -1 hand axe (flame) rCold . . . (no shield) rNeg . . . G - +3 ring mail rPois . D - +0 helmet rElec . l - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... H - amulet of magic regeneration Stlth T - +5 ring of evasion HPRegen 0.34/turn o - +4 ring of slaying MPRegen 0.59/turn %: no teleportation @: no status effects A: explore regen a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were in a Gauntlet. You worshipped Ignis. Ignis was extremely pleased with you. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Ossuary and Gauntlet. You collected 459 gold pieces. Inventory: Hand Weapons a - a -1 hand axe of flaming (weapon) Missiles h - 6 silver javelins k - 3 darts of disjunction W - 7 curare-tipped darts Armour f - a +0 leather armour (You found it on level 1 of the Dungeon) g - the +0 cloak "Qumypto" {rElec Regen+} (You found it in a Gauntlet) rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. l - a +0 cloak (worn) (You found it on level 1 of the Dungeon) D - a +0 helmet (worn) (You took it off Robin on level 4 of the Dungeon) G - a +3 ring mail (worn) (You found it on level 6 of the Dungeon) K - a +0 kite shield (You took it off a gnoll sergeant on level 6 of the Dungeon) O - +0 steam dragon scales (You found it on level 7 of the Dungeon) Jewellery n - a ring of poison resistance (You found it on level 2 of the Dungeon) o - a +4 ring of slaying (right hand) (You found it on level 2 of the Dungeon) H - an amulet of magic regeneration (around neck) (You found it on level 6 of the Dungeon) J - a ring of flight (You found it on level 6 of the Dungeon) N - an amulet of guardian spirit (You took it off an orc wizard on level 7 of the Dungeon) T - a +5 ring of evasion (left hand) (You found it on level 7 of the Dungeon) V - a ring of see invisible (You found it on level 8 of the Dungeon) X - a +6 ring of dexterity (You found it on level 8 of the Dungeon) Wands q - a wand of digging (7) (You found it on level 3 of the Dungeon) v - a wand of iceblast (9) (You took it off a hobgoblin on level 4 of the Dungeon) E - a wand of mindburst (27) (You found it on level 5 of the Dungeon) L - a wand of paralysis (4) (You took it off an orc priest on level 6 of the Dungeon) M - a wand of polymorph (5) (You took it off an orc on level 6 of the Dungeon) R - a wand of acid (6) (You found it on level 7 of the Dungeon) U - a wand of flame (11) (You found it on level 8 of the Dungeon) Scrolls e - 4 scrolls of revelation i - 3 scrolls of amnesia m - 2 scrolls of fear r - 2 scrolls of immolation {unknown} s - 3 scrolls of enchant armour u - a scroll of blinking {unknown} w - 7 scrolls of teleportation y - 2 scrolls of fog {unknown} C - 2 scrolls of vulnerability F - a scroll of noise {unknown} Q - a scroll of acquirement {unknown} S - a scroll of poison {unknown} Z - 2 scrolls of enchant weapon {unknown} Potions b - a potion of curing c - 2 potions of might {unknown} d - a potion of brilliance {unknown} j - 4 potions of attraction p - 4 potions of degeneration {unknown} x - 2 potions of resistance {unknown} z - 2 potions of mutation A - 2 potions of haste {unknown} B - a potion of magic {unknown} I - 2 potions of enlightenment {unknown} P - a potion of cancellation {unknown} Y - a potion of ambrosia {unknown} Miscellaneous t - a phial of floods (You found it on level 10 of the Dungeon) Skills: - Level 7.2 Fighting - Level 5.0 Axes + Level 9.8 Spellcasting + Level 6.9 Conjurations + Level 9.6 Fire Magic You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Scorch Fire 90% 2d8 1% 2 b - Flame Wave Conj/Fire 40% 2d11 4% 4 c - Sticky Flame Fire/Alch 27% 2d7 21% 4 d - Fulminant Prism Conj/Alch 11% 3d9 36% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Inner Flame Hex/Fire 27% N/A 6% 3 Volatile Blastmotes Fire/Tloc 54% 2d14 6% 3 Hailstorm Conj/Ice 22% 3d7 11% 3 Blink Tloc 18% N/A 22% 2 Call Imp Summ 18% N/A 22% 2 Construct Spike Launche Frge 18% 2d3 22% 2 Rending Blade Conj/Frge 22% 2d(5+1*) 36% 4 Frozen Ramparts Ice 18% 1d3 41% 3 Ozocubu's Armour Ice 9% N/A 41% 3 Sigil of Binding Hex 9% N/A 41% 3 Summon Ice Beast Ice/Summ 9% N/A 41% 3 Tukima's Dance Hex 9% N/A 41% 3 Dimensional Bullseye Hex/Tloc 4% N/A 83% 4 Passage of Golubria Tloc 9% N/A 83% 4 Forge Monarch Bomb Fire/Frge 13% 4d8 97% 6 Metabolic Englaciation Hex/Ice 4% N/A 99% 5 Yara's Violent Unravell Hex/Alch 4% 3d4 99% 5 Permafrost Eruption Ice/Erth 4% 2x4d2 100% 6 Diamond Sawblades Frge 4% 4d5 100% 7 Platinum Paragon Frge 4% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:7 Lair (0/5) D:9 Ossuary (visited) Gauntlet (1/1) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Annotations: D:3 Terence Gauntlet 12 transporters, 21 runed translucent doors, exclusion: orange crystal statue Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You see here a +0 giant spiked club. There is an open door here. There is an open door here. Things that are here: a +0 orcbow; a wyvern skeleton; a centaur skeleton You open the door. There is an open door here. Found a stone staircase leading up. Done exploring. Done exploring. Done exploring. Done exploring. You can't go down here! There is an open door here. There is an open door here. Things that are here: a +0 orcbow; a wyvern skeleton; a centaur skeleton There is an open door here. There is a stone staircase leading down here. You climb downwards. Reactivating autopickup. There is a stone staircase leading up here. A killer bee comes into view. The killer bee buzzes angrily. You hear an angry buzzing noise. A killer bee comes into view. There are monsters nearby! There are monsters nearby! Flames lash the killer bee. The killer bee is severely wounded. The killer bee's fire resistance burns away. You hear an angry buzzing noise. A killer bee comes into view. Flames lash the killer bee. The killer bee is lightly wounded. The killer bee's fire resistance burns away. The killer bee stings you. Okay, then. Unknown command. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or T - a +5 ring of evasion; > or o - a +4 ring of slaying You remove your +4 ring of slaying. n - a ring of poison resistance (right hand) The killer bee closely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the killer bee. The killer bee is lightly wounded. (Press . to intensify the flame waves.) The killer bee is no longer more vulnerable to fire. The killer bee barely misses you. x2 A wave of flame ripples out! The flame wave engulfs the killer bee! The killer bee is almost dead. The flame wave engulfs the killer bee! The killer bee is burned terribly! You kill the killer bee! The killer bee closely misses you. The killer bee completely misses you. A wave of flame ripples out! The flame wave engulfs the killer bee! You kill the killer bee! The flame wave engulfs the killer bee! The killer bee is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. The killer bee stings you but does no damage. Flames lash the killer bee. You kill the killer bee! Magic restored. You see here a killer bee corpse. You see here a killer bee corpse. Found a stone staircase leading down. Z - 2 scrolls labelled ILIEBE LIAGA Found a stone staircase leading up. You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or T - a +5 ring of evasion; > or n - a ring of poison resistance You remove your ring of poison resistance. o - a +4 ring of slaying (right hand) Found an escape hatch in the ceiling. There is a stone staircase leading up here. r - 2 scrolls labelled IDOCHIDAEST (gained 1) Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. You open the door. There is an open door here. 4 yaks come into view. The yak bellows! x3 A yak comes into view. There are monsters nearby! Flames lash the yak. The yak is moderately wounded. The yak's fire resistance burns away. The yak bellows! A yak comes into view. The yak barely misses you. The yak completely misses you. The yak is no longer more vulnerable to fire. The yak attacks as it pursues you! The yak gores you! The yak attacks as it pursues you! The yak gores you. The yak attacks as it pursues you! The yak closely misses you. There is an open door here. Flames lash the yak. The yak is severely wounded. The yak's fire resistance burns away. Flames lash the yak. The yak is lightly wounded. The yak's fire resistance burns away. The yak barely misses you. Flames lash the yak. The yak is burned terribly! The yak is almost dead. The yak closely misses you. Flames lash the yak. The yak is burned terribly! The yak is moderately wounded. The yak gores you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the yak. The yak is burned terribly! You kill the yak! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the yak!! The yak is burned terribly! The yak is almost dead. The flame wave engulfs the yak. The yak is lightly wounded. The flame wave engulfs the yak. The yak is lightly wounded. The yak gores you. A wave of flame ripples out! The flame wave engulfs the yak! The yak is severely wounded. The flame wave engulfs the yak!! The yak is burned terribly! You kill the yak! The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the yak. The yak is lightly wounded. Your wave of flame reaches its maximum intensity and dissipates. The yak closely misses you. Your Spellcasting skill increases to level 9! Casting: Flame Wave (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 9% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the yak. The yak is almost dead. (Press . to intensify the flame waves.) The yak gores you! A wave of flame ripples out! The flame wave engulfs the yak. The yak is almost dead. The flame wave engulfs the yak! The yak is moderately wounded. The flame wave engulfs the yak. The yak is heavily wounded. The flame wave engulfs the yak! The yak is heavily wounded. The yak gores you but does no damage. A wave of flame ripples out! The flame wave engulfs the yak! You kill the yak! The flame wave engulfs the yak! The yak is severely wounded. The flame wave engulfs the yak. The yak is heavily wounded. The flame wave engulfs the yak! The yak is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. Casting: Flame Wave (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the yak. The yak is severely wounded. (Press . to intensify the flame waves.) * * * LOW MAGIC WARNING * * * The yak misses you. A wave of flame ripples out! The flame wave engulfs the yak! The yak is almost dead. The flame wave engulfs the yak! You kill the yak! The flame wave engulfs the yak! You kill the yak! * * * LOW MAGIC WARNING * * * The yak barely misses you. A wave of flame ripples out! The flame wave engulfs the yak. The yak is almost dead. * * * LOW MAGIC WARNING * * * Your wave of flame reaches its maximum intensity and dissipates. The yak gores you. A yak is nearby! A yak is nearby! You barely miss the yak. The yak is almost dead. The yak completely misses you. You closely miss the yak. The yak is almost dead. The yak closely misses you. You barely miss the yak. The yak is almost dead. The yak gores you but does no damage. You barely miss the yak. The yak is almost dead. The yak gores you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the yak. You burn the yak. The yak is almost dead. The yak gores you but does no damage. You barely miss the yak. The yak is almost dead. The yak closely misses you. You hit the yak. You burn the yak. You kill the yak! Your Fire Magic skill increases to level 9! You have reached level 11! HP restored. You now have 373 gold pieces (gained 21). A jelly and a slime creature come into view. Found a viscous altar of Jiyva. The jelly quivers. The slime creature quivers. The jelly moves out of view. The slime creature moves out of view. A slime creature is nearby! A slime creature is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) Flames lash the slime creature. The slime creature is lightly wounded. The slime creature's fire resistance burns away. Flames lash the slime creature. The slime creature is burned terribly! The slime creature is moderately wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 8% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the slime creature!! The slime creature is burned terribly! The slime creature is severely wounded. (Press . to intensify the flame waves.) The slime creature hits you! Unknown command. A wave of flame ripples out! The flame wave engulfs the slime creature!! The slime creature is burned terribly! You kill the slime creature! The flame wave engulfs the jelly! The jelly is heavily wounded. A wave of flame ripples out! The flame wave engulfs the jelly! You kill the jelly! Your wave of flame reaches its maximum intensity and dissipates. Found a stone staircase leading down. There is a stone staircase leading down here. A centaur comes into view. Found a quarterstaff. The centaur shouts! You hear a shout! The centaur wields a +2 orcbow of draining. You sense an unholy aura. The centaur shoots an arrow. The arrow hits you! You feel drained. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits you. You feel drained. You start resting. The centaur shoots an arrow. The arrow barely misses you. Flames lash the centaur. The centaur is moderately wounded. The centaur's fire resistance burns away. The centaur shoots an arrow. The arrow hits you! You feel drained. The centaur unwields a +2 orcbow of draining. The centaur hits you but does no damage. The centaur misses you. Flames lash the centaur. The centaur is burned terribly! The centaur is heavily wounded. The centaur hits you but does no damage. The centaur kicks you. The centaur closely misses you. The centaur kicks you but does no damage. You hit the centaur but do no damage. The centaur is heavily wounded. The centaur hits you. The centaur kicks you but does no damage. The centaur hits you but does no damage. The centaur kicks you. You completely miss the centaur. The centaur is heavily wounded. The centaur closely misses you. The centaur kicks you but does no damage. You barely miss the centaur. The centaur is heavily wounded. The centaur barely misses you. The centaur closely misses you. The centaur barely misses you. The centaur misses you. Flames lash the centaur. The centaur is burned terribly! You kill the centaur! Magic restored. HP restored. You see here a +2 orcbow of draining. Found a robe. An orc comes into view. It is wielding a +0 flail. The orc shouts! You hear a shout! An orc is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) An orc comes into view. It is wielding a +0 mace. Flames lash the orc but do no damage. You hear a shout! x2 Flames lash the orc. The orc is heavily wounded. The orc's fire resistance burns away. The orc misses you. You slash the orc! You burn the orc. You kill the orc! An orc comes into view. It is wielding a +0 spear. Flames lash the orc. The orc is heavily wounded. The orc's fire resistance burns away. Flames lash the orc. You kill the orc! The orc hits you but does no damage. An orc priest comes into view. It is wielding a +0 club. The orc priest shouts! The orc closely misses you. Things that are here: a +0 flail; a +0 scale mail; an orc corpse You hit the orc. You burn the orc. You kill the orc! Flames lash the orc priest. The orc priest is severely wounded. The orc priest's fire resistance burns away. Flames lash the orc priest. The orc priest is burned terribly! You kill the orc priest! An orc warrior comes into view. It is wielding a +0 dire flail. An orc warrior is nearby! An orc warrior is nearby! Flames lash the orc warrior. The orc warrior is moderately wounded. The orc warrior's fire resistance burns away. Flames lash the orc warrior. The orc warrior is burned terribly! The orc warrior is heavily wounded. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc warrior but does no damage. The orc warrior is heavily wounded. (Press . to intensify the flame waves.) The orc warrior hits you with a +0 dire flail. A wave of flame ripples out! The flame wave engulfs the orc warrior. The orc warrior is burned terribly! The orc warrior is severely wounded. The orc warrior barely misses you. A wave of flame ripples out! The flame wave engulfs the orc warrior. The orc warrior is burned terribly! The orc warrior is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. The orc warrior hits you with a +0 dire flail. An orc warrior is nearby! An orc warrior is nearby! Flames lash the orc warrior but do no damage. The orc warrior hits you with a +0 dire flail. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 7% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc warrior!! The orc warrior is burned terribly! You kill the orc warrior! (Press . to intensify the flame waves.) A wave of flame ripples out! You stop channelling waves of flame. You now have 393 gold pieces (gained 20). Items here: )) [[. Things that are here: a +0 mace; an orc corpse You see here a +0 club. Found a club. Found a dagger. Found a morningstar. You see here a +0 morningstar. A two-headed ogre comes into view. It is wielding two +0 giant clubs. A two-headed ogre is nearby! A two-headed ogre is nearby! You see here a +0 morningstar. You see here a +2 orcbow of draining. There is a stone staircase leading down here. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here a +0 quarterstaff. A jelly comes into view. A jelly is nearby! A jelly comes into view. The jelly quivers. Flames lash the jelly. The jelly is heavily wounded. The jelly's fire resistance burns away. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! Flames lash the jelly. The jelly is almost dead. The jelly's fire resistance burns away. Flames lash the jelly. The jelly is burned terribly! You kill the jelly! Magic restored. Found an escape hatch in the floor. There is an escape hatch in the floor here. A steam dragon comes into view. The steam dragon hisses angrily. You see here a phial of floods. A steam dragon is nearby! A steam dragon is nearby! Flames lash the steam dragon but do no damage. The steam dragon breathes steam at you. The ball of steam hits you. You resist. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the steam dragon. The steam dragon is moderately wounded. The steam dragon closely misses you. The steam dragon claws you but does no damage. A wave of flame ripples out! The flame wave engulfs the steam dragon! The steam dragon is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. The steam dragon barely misses you. The steam dragon misses you. The steam dragon breathes steam at you. The ball of steam hits you. You resist. Flames lash the steam dragon. The steam dragon is almost dead. The steam dragon's fire resistance burns away. The steam dragon barely misses you. The steam dragon claws you. Flames lash the steam dragon. The steam dragon is burned terribly! You kill the steam dragon! The steam dragon scales are intact enough to wear. Your life force feels restored. HP restored. Your pack is full. You see here a phial of floods. Your pack is full. You see here a phial of floods. Okay, then. You drop 20 poisoned darts. You drop 4 boomerangs. Okay, then. t - a phial of floods Things that are here: +0 steam dragon scales; a steam dragon corpse Found a scale mail. Found a stone staircase leading down. Found 4 stones. You see here 4 stones. u - a scroll labelled RINEIHI WORGHA You see here 4 stones. You see here a +0 scale mail. Things that are here: 4 boomerangs; 20 poisoned darts Things that are here: +0 steam dragon scales; a steam dragon corpse You now have 410 gold pieces (gained 17). You open the door. There is an open door here. A kobold comes into view. It is wielding a +0 club. The kobold shouts! You hear a shout! x2 A kobold comes into view. It is wielding a +0 whip and quivering poisoned darts. A kobold brigand comes into view. It is wielding a +0 club and quivering curare-tipped darts. Flames lash the kobold brigand. The kobold brigand is lightly wounded. The kobold brigand's fire resistance burns away. The kobold misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the kobold! You kill the kobold! (Press . to intensify the flame waves.) Unknown command. A wave of flame ripples out! The flame wave engulfs the kobold brigand! The kobold brigand is burned terribly! The kobold brigand is severely wounded. A wave of flame ripples out! The flame wave engulfs the kobold brigand!! The kobold brigand is burned terribly! You kill the kobold brigand! The flame wave engulfs the kobold! You kill the kobold! Your wave of flame reaches its maximum intensity and dissipates. W - 7 curare-tipped darts (gained 1) Items here: ( )) †. Your pack is full. Things that are here: a +0 whip; 4 poisoned darts Your pack is full. Things that are here: a +0 whip; 4 poisoned darts You see here a +3 sling. Things that are here: a +0 whip; 4 poisoned darts Items here: ( )) †. There is an open door here. There is an escape hatch in the floor here. Done exploring. Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. You hear a distant snort. Hark! There is a gateway to a gauntlet on this level. Find the entrance quickly before the gate is sealed! Found a potion of curing and a wand of mindburst (2). Found a gate leading to a gauntlet. There is a stone staircase leading up here. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. b - 3 potions of curing (gained 1) E - a wand of mindburst (27) (gained 2 charges) A wyvern comes into view. A wyvern is nearby! Flames lash the wyvern. The wyvern is moderately wounded. The wyvern's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the wyvern! The wyvern is burned terribly! The wyvern is heavily wounded. (Press . to intensify the flame waves.) You hear an angry buzzing noise. x2 The wyvern closely misses you. The wyvern barely misses you. A wave of flame ripples out! The flame wave engulfs the wyvern. The wyvern is burned terribly! The wyvern is severely wounded. You hear an angry buzzing noise. You hear a shout! The wyvern bites you. A wave of flame ripples out! The flame wave engulfs the wyvern. The wyvern is burned terribly! The wyvern is almost dead. Your wave of flame reaches its maximum intensity and dissipates. You hear a shout! x3 The wyvern bites you! The wyvern closely misses you. Flames lash the wyvern. The wyvern is burned terribly! You kill the wyvern! There is a gate leading to a gauntlet here. Beware, the minotaur awaits! You start resting. A vampire mosquito comes into view. The vampire mosquito buzzes angrily. A vampire mosquito comes into view. An orc wizard comes into view. It is wielding a +0 dagger. The vampire mosquito buzzes angrily. The orc wizard gestures at you while chanting. You easily resist. An orc comes into view. It is wielding a +0 club. The vampire mosquito bites you! The vampire mosquito draws vitality from your injuries! An orc priest comes into view. It is wielding a +0 hand axe. The vampire mosquito barely misses you. The vampire mosquito barely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear a shout! The vampire mosquito attacks as it pursues you! The vampire mosquito bites you but does no damage. The vampire mosquito barely misses you. The vampire mosquito closely misses you. There is a stone staircase leading up here. The vampire mosquito attacks as it pursues you! The vampire mosquito barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the vampire mosquito. The vampire mosquito is lightly damaged. The flame wave engulfs the vampire mosquito!! The vampire mosquito is severely damaged. (Press . to intensify the flame waves.) The vampire mosquito bites you. The vampire mosquito draws vitality from your injuries! The vampire mosquito closely misses you. x2 The vampire mosquito bites you but does no damage. A wave of flame ripples out! The flame wave engulfs the vampire mosquito! The vampire mosquito is moderately damaged. The flame wave engulfs the vampire mosquito. The vampire mosquito is severely damaged. The flame wave engulfs the orc! You kill the orc! The vampire mosquito bites you but does no damage. x2 The vampire mosquito barely misses you. The vampire mosquito closely misses you. An orc comes into view. It is wielding a +0 hand axe. A wave of flame ripples out! The flame wave engulfs the vampire mosquito! The vampire mosquito is severely damaged. The flame wave engulfs the vampire mosquito! You destroy the vampire mosquito! Your wave of flame reaches its maximum intensity and dissipates. The vampire mosquito closely misses you. The vampire mosquito misses you. Casting: Flame Wave (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the vampire mosquito! You destroy the vampire mosquito! The flame wave engulfs something! Reactivating autopickup. You feel a bit more experienced. (Press . to intensify the flame waves.) A wave of flame ripples out! An orc wizard comes into view. It is wielding a +0 dagger. A wave of flame ripples out! The flame wave engulfs the orc priest but does no damage. The flame wave engulfs the orc! You kill the orc! Your wave of flame reaches its maximum intensity and dissipates. The orc priest hits you with a +0 hand axe. The orc priest barely misses you. Casting: Flame Wave (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the orc priest! The orc priest is heavily wounded. (Press . to intensify the flame waves.) The orc priest hits you but does no damage. A wave of flame ripples out! The flame wave engulfs the orc priest! You kill the orc priest! A wave of flame ripples out! The flame wave engulfs the orc wizard! The orc wizard is severely wounded. Your wave of flame reaches its maximum intensity and dissipates. The orc wizard hits you but does no damage. You hit the orc wizard. You burn the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. You closely miss the orc wizard. The orc wizard is almost dead. The orc wizard hits you but does no damage. You hit the orc wizard. You burn the orc wizard. You kill the orc wizard! No target in view! You hear the loud beating of a drum. You now have 417 gold pieces (gained 7). There is a stone staircase leading up here. Items here: ))) [[[ ††. Found 24 gold pieces. There is a gate leading to a gauntlet here. Beware, the minotaur awaits! The world spins around you as you enter the gateway. You enter a gauntlet! The nature of this place prevents you from teleporting. Found a gate leading back out of this place. Found a transporter. There is an empty arch of ancient stone here. A nearby demonic plant withers and dies. x2 The ufetubus hits the demonic plant. The demonic plant begins to die. The ufetubus hits the demonic plant. Found a ring of see invisible. The ufetubus hits the demonic plant. x2 The ufetubus hits the demonic plant. x4 The ufetubus hits the demonic plant. x2 Found a transporter. Key pressed, stopping explore. Key pressed, stopping explore. Found a whip. Found a transporter. Found a large runed translucent door. Found a large runed translucent door and a runed translucent door. Found a transporter. Found a runed translucent door. Found a large runed translucent door. Found a large runed translucent door. Found two runed doors. Found a transporter. Found a large runed translucent door. The void ooze quivers. Found 8 stones. Found a transporter. Marking area around an orange crystal statue as unsafe for travelling. The orange crystal statue glitters topaz in the dim dungeon light. The orange crystal statue glitters topaz in the dim dungeon light. Found a transporter. Key pressed, stopping explore. Found a gate leading back out of this place. Key pressed, stopping explore. The neqoxec shouts! Found a transporter. The death drake hisses angrily. Key pressed, stopping explore. Found a transporter. The orange demon screeches! The orange demon screeches! Found a transporter. The green death roars! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found a transporter. Key pressed, stopping explore. Found a transporter. Found a transporter. The wolf howls! The wolf howls! Key pressed, stopping explore. The wolf howls! Key pressed, stopping explore. Key pressed, stopping explore. The wolf pauses to sniff the ground. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. There is a transporter here. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Found two transporters. The ufetubus shouts! Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. The void ooze quivers. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. The orange crystal statue glitters topaz in the dim dungeon light. Key pressed, stopping explore. The orange crystal statue glitters topaz in the dim dungeon light. Key pressed, stopping explore. The orange crystal statue glitters topaz in the dim dungeon light. Key pressed, stopping explore. Key pressed, stopping explore. The orange crystal statue glitters topaz in the dim dungeon light. Key pressed, stopping explore. Key pressed, stopping explore. The neqoxec shouts! Key pressed, stopping explore. Found a transporter. Key pressed, stopping explore. Key pressed, stopping explore. Key pressed, stopping explore. The death drake hisses angrily. Found a transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Key pressed, stopping explore. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Key pressed, stopping explore. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Partly explored, unvisited transporter. Unknown command. Unknown command. As you read the scroll of identify, it crumbles to dust. s - 3 scrolls of enchant armour As you read the scroll of identify, it crumbles to dust. m - 2 scrolls of fear Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. Okay, then. The orange demon screeches! The orange demon screeches! The green death roars! The wolf howls! You hear a howl! The wolf howls! There is a transporter here. The wolf pauses to sniff the ground. Found a transporter. The wolf pauses to sniff the ground. There is a transporter here. The ufetubus shouts! x2 The ufetubus shouts! There is a transporter here. There is a transporter here. You enter the transporter and appear at another place. The ufetubus shouts! Casting: Flame Wave (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the small abomination. The small abomination is heavily damaged. The small abomination's fire resistance burns away. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the small abomination. The small abomination is burned terribly! The small abomination is severely damaged. The small abomination hits you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the small abomination. The small abomination is burned terribly! The small abomination is almost destroyed. The small abomination barely misses you. Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the small abomination but do no damage. The small abomination misses you. The small abomination hits you! Casting: Scorch (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the small abomination! The small abomination is burned terribly! The small abomination is severely damaged. (Press . to intensify the flame waves.) The small abomination misses you. A wave of flame ripples out! The flame wave engulfs the small abomination! The small abomination is burned terribly! You destroy the small abomination! The flame wave engulfs the small abomination. The small abomination is lightly damaged. The flame wave engulfs the small abomination! The small abomination is moderately damaged. The small abomination barely misses you. A wave of flame ripples out! The flame wave engulfs the small abomination! The small abomination is heavily damaged. The flame wave engulfs the small abomination! The small abomination is almost destroyed. The flame wave engulfs the small abomination. The small abomination is moderately damaged. Your wave of flame reaches its maximum intensity and dissipates. The small abomination closely misses you. The small abomination hits you but does no damage. Casting: Flame Wave (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 6% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the small abomination! The small abomination is almost destroyed. (Press . to intensify the flame waves.) The small abomination barely misses you. The small abomination hits you but does no damage. A wave of flame ripples out! The flame wave engulfs the small abomination. The small abomination is almost destroyed. The flame wave engulfs the small abomination! The small abomination is almost destroyed. The flame wave engulfs the small abomination! The small abomination is almost destroyed. The small abomination hits you. The small abomination misses you. A wave of flame ripples out! The flame wave engulfs the small abomination! You destroy the small abomination! The flame wave engulfs the small abomination! The small abomination is almost destroyed. The flame wave engulfs the small abomination! You destroy the small abomination! Your wave of flame reaches its maximum intensity and dissipates. Casting: Flame Wave (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the small abomination! You destroy the small abomination! (Press . to intensify the flame waves.) A wave of flame ripples out! * * * LOW MAGIC WARNING * * * You stop channelling waves of flame. x - 2 smoky white potions (gained 1) You now have 459 gold pieces (gained 42). There is a transporter here. You start resting. Magic restored. You enter the transporter and appear at another place. Okay, then. Unknown command. There is a transporter here. Okay, then. Press: ? - help, v - describe, . - travel Here: a sixfirhy (fire blocked by a translucent stone wall) The floor. Unknown command. You enter the transporter and appear at another place. The ufetubus attacks as it pursues you! The ufetubus completely misses you. The ufetubus barely misses you. The ufetubus attacks as it pursues you! The ufetubus closely misses you. x2 The sixfirhy barely misses you. The sixfirhy misses you. Casting: Flame Wave (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Flame Wave (dangerous; 5% risk of failure) Press: ? - help, Dir - look around, f - activate A wave of flame ripples out! The flame wave engulfs the sixfirhy! The sixfirhy is heavily wounded. The flame wave engulfs the ufetubus!! The ufetubus is burned terribly! You kill the ufetubus! (Press . to intensify the flame waves.) A wave of flame ripples out! The flame wave engulfs the sixfirhy! The sixfirhy is severely wounded. The flame wave engulfs the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! The flame wave engulfs the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! The flame wave engulfs the ufetubus! The ufetubus is burned terribly! You kill the ufetubus! A wave of flame ripples out! The flame wave engulfs the sixfirhy! The sixfirhy is almost dead. Your wave of flame reaches its maximum intensity and dissipates. The sixfirhy hits you. The sixfirhy shocks you! The sixfirhy misses you. The sixfirhy hits you! The sixfirhy shocks you! Casting: Flame Wave (dangerous; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the sixfirhy. You kill the sixfirhy! There is a transporter here. You enter the transporter and appear at another place. Magic restored. There is a transporter here. Okay, then. You start resting. HP restored. Unknown command. Unknown command. You enter the transporter and appear at another place. Okay, then. Press: ? - help, . - travel You can't see that place. [the floor.] The orange crystal statue glitters. You resist with almost no effort. You see here a scroll of identify. The orange crystal statue glitters. You see here the +0 cloak "Qumypto" {rElec Regen+}. g - the +0 cloak "Qumypto" {rElec Regen+} The sixfirhy hits you! The sixfirhy shocks you! The sixfirhy hits you but does no damage. The sixfirhy hits you but does no damage. The orange crystal statue glitters. You are confused. The catoblepas closely misses you. There is a transporter here. You feel better. The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! The blast of calcifying dust hits the sixfirhy. The orange crystal statue glitters. You are confused. Okay, then. You enter the transporter and appear at another place. The sixfirhy hits you. The sixfirhy shocks you! A minotaur comes into view. The catoblepas barely misses you. You are too confused! You feel better. The sixfirhy hits you! The sixfirhy shocks you! * * * LOW HITPOINT WARNING * * * The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! * * * LOW HITPOINT WARNING * * * The sixfirhy hits you. * * * LOW HITPOINT WARNING * * * The sixfirhy shocks you! * * * LOW HITPOINT WARNING * * * The sixfirhy hits you but does no damage. The minotaur throws a javelin. The javelin pierces through you. * * * LOW HITPOINT WARNING * * * The catoblepas gores you!! You die... Ignis goes out, and joins you in death. #.#.#3##.##.#.#x##...##.#.#.#..#. #.#.##.###..#.#..##.##.X#.#..##I# #.##©##.....#.#xxx!x.x..#.#..§○☼( #.###########.###########.####### ................................. ............§∩§.................. ################################# #ß##≈.........3.....≈##ß# #ß# #ß ####ß..©.©.©.©.@.©..ß#### ### ## #≈...........Y...≈# ###.##.##.##.##.### #.##.##.##.##.# H.. .## . .. You could see a minotaur, a catoblepas (summoned), a large abomination (strong), a sixfirhy (summoned) and 5 small abominations. Vanquished Creatures A sixfirhy (Gauntlet) 2 trolls Grinder (D:4) A slime creature (D:10) 4 wyverns A shadowghast (D:5) 6 yaks (D:10) 3 steam dragons 2 vampire mosquitoes (D:11) Menkaure (D:4) 4 small abominations (Gauntlet) 2 acid dragons A water moccasin (D:8) An ice beast (D:6) 2 orc warriors 2 ogres (D:4) 4 black bears 7 centaurs 2 phantoms 5 kobold brigands 2 gnoll sergeants (D:6) 3 scorpions A vampire bat (D:3) 6 killer bees A howler monkey (D:6) 3 bullfrog zombies (Ossuary) 3 hounds 8 jellies A bombardier beetle (D:6) A gnoll bouda (D:9) 7 orc priests 2 iguanas 6 orc wizards 2 killer bee zombies (Ossuary) 2 crocodile zombies (Ossuary) 9 hound zombies (Ossuary) 7 mummies (Ossuary) Robin (D:4) 2 howler monkey zombies (Ossuary) 8 gnolls 5 adders A shadow imp (D:6) 3 white imps 6 ufetubi 5 dart slugs 3 fire bats (D:3) 3 ribbon worms 23 orcs 2 spectral bats (D:3) 9 ball pythons 13 bats 3 bat skeletons (D:3) A bat zombie (D:3) 4 endoplasms 3 giant cockroaches 15 goblins 5 hobgoblins 7 jackals 22 kobolds 5 quokkas 3 ball python zombies (Ossuary) A bat simulacrum (D:3) 5 frilled lizards 5 rats 279 creatures vanquished. Vanquished Creatures (others) A goblin (D:4) 1 creature vanquished. Grand Total: 280 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Human Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 278 | D:1 | Reached XP level 2. HP: 15/24 MP: 3/3 281 | D:1 | Learned a level 2 spell: Scorch 592 | D:2 | HP: 12/24 [jackal (2)] 723 | D:2 | Reached XP level 3. HP: 28/29 MP: 4/4 1017 | D:2 | Reached skill level 4 in Axes 1291 | D:3 | Reached XP level 4. HP: 29/35 MP: 2/5 1375 | D:3 | Noticed Terence 1595 | D:3 | Found a faded altar of an unknown god. 1867 | D:3 | Reached skill level 4 in Fire Magic 1878 | D:3 | Reached skill level 4 in Fighting 1878 | D:3 | Reached XP level 5. HP: 39/42 MP: 6/6 2216 | D:4 | Reached skill level 5 in Fighting 2254 | D:4 | Noticed Grinder 2284 | D:4 | Killed Grinder 2285 | D:4 | Reached skill level 6 in Fighting 2285 | D:4 | Reached XP level 6. HP: 43/52 MP: 1/7 2300 | D:4 | Noticed Menkaure 2304 | D:4 | HP: 15/52 [??? (13)] 2306 | D:4 | Killed Menkaure 2307 | D:4 | Reached XP level 7. HP: 18/59 MP: 0/8 2377 | D:4 | Reached skill level 7 in Fighting 2583 | D:4 | HP: 18/60 [ogre/+0 giant club (24)] 2586 | D:4 | Reached skill level 1 in Conjurations 2625 | D:4 | HP: 20/60 [hobgoblin/sling bullet (3)] 2686 | D:4 | Noticed Robin 2690 | D:4 | HP: 30/60 [Robin/+0 spear (1)] 2691 | D:4 | Killed Robin 2716 | D:4 | Found a sand-covered staircase. 2723 | Ossuary | Entered an ossuary 2732 | Ossuary | Reached skill level 2 in Spellcasting 2758 | Ossuary | Reached skill level 2 in Conjurations 2812 | Ossuary | Reached XP level 8. HP: 60/67 MP: 2/11 2922 | Ossuary | Reached skill level 3 in Spellcasting 2928 | Ossuary | Reached skill level 3 in Conjurations 3743 | D:4 | Reached skill level 4 in Conjurations 3792 | D:4 | Found a glowing golden altar of the Shining One. 3999 | D:5 | Entered Level 5 of the Dungeon 4098 | D:5 | Reached skill level 5 in Axes 4098 | D:5 | Reached skill level 4 in Spellcasting 4184 | D:5 | Found a burning altar of Makhleb. 4186 | D:5 | Noticed a blizzard demon 4218 | D:5 | Noticed a shadowghast 4248 | D:5 | Killed a shadowghast 4586 | D:6 | Reached skill level 5 in Conjurations 4588 | D:6 | Reached XP level 9. HP: 44/72 MP: 4/16 4697 | D:6 | Reached skill level 5 in Spellcasting 4752 | D:6 | HP: 36/72 [ufetubus (1)] 4989 | D:6 | Learned a level 4 spell: Flame Wave 4994 | D:6 | Learned a level 4 spell: Sticky Flame 5137 | D:6 | Reached skill level 6 in Conjurations 5329 | D:6 | Reached skill level 6 in Spellcasting 5499 | D:6 | HP: 36/72 [black bear (3)] 5501 | D:6 | Reached skill level 5 in Fire Magic 5945 | D:7 | Found a staircase to the Ecumenical Temple. 5955 | Temple | Entered the Ecumenical Temple 6282 | D:7 | Reached skill level 7 in Spellcasting 6282 | D:7 | Reached skill level 6 in Fire Magic 6456 | D:7 | Reached XP level 10. HP: 72/79 MP: 13/20 7038 | D:8 | Found a bloodstained altar of Trog. 7061 | D:8 | Reached skill level 7 in Fire Magic 7411 | D:8 | Reached skill level 8 in Spellcasting 7416 | D:8 | HP: 38/79 [poisoned by a killer bee] 7421 | D:8 | HP: 31/79 [poisoned by a killer bee] 7963 | D:9 | Learned a level 4 spell: Fulminant Prism 7968 | D:9 | Learned a level 4 spell: Iskenderun's Mystic Blast 7968 | D:9 | Found a staircase to the Lair. 8094 | D:9 | Reached skill level 8 in Fire Magic 8247 | D:9 | Found a white marble altar of Elyvilon. 8256 | D:9 | Found a blossoming altar of Fedhas. 8700 | D:10 | Entered Level 10 of the Dungeon 8896 | D:10 | Reached skill level 9 in Spellcasting 8909 | D:10 | Reached skill level 9 in Fire Magic 8909 | D:10 | Reached XP level 11. HP: 55/84 MP: 7/24 9022 | D:10 | Found a viscous altar of Jiyva. 9365 | D:10 | Noticed a two-headed ogre 9951 | D:11 | Found a gate leading to a gauntlet. 10017 | Gauntlet | Entered a Gauntlet 10017 | Gauntlet | Found a transporter. 10025 | Gauntlet | Noticed a sixfirhy 10029 | Gauntlet | Found a transporter. 10041 | Gauntlet | Found a transporter. 10043 | Gauntlet | Found a large runed translucent door. 10044 | Gauntlet | Found a large runed translucent door. 10045 | Gauntlet | Found a large runed translucent door. 10045 | Gauntlet | Found a large runed translucent door. 10045 | Gauntlet | Found a runed translucent door. 10046 | Gauntlet | Found a transporter. 10047 | Gauntlet | Found a runed translucent door. 10048 | Gauntlet | Found a large runed translucent door. 10048 | Gauntlet | Found a large runed translucent door. 10049 | Gauntlet | Found a large runed translucent door. 10050 | Gauntlet | Found a large runed translucent door. 10056 | Gauntlet | Found a large runed translucent door. 10056 | Gauntlet | Found a large runed translucent door. 10057 | Gauntlet | Found a large runed translucent door. 10057 | Gauntlet | Found a large runed translucent door. 10058 | Gauntlet | Found a large runed translucent door. 10058 | Gauntlet | Found a large runed translucent door. 10059 | Gauntlet | Found a runed translucent gate. 10059 | Gauntlet | Found a runed translucent gate. 10059 | Gauntlet | Found a runed translucent gate. 10061 | Gauntlet | Found a transporter. 10071 | Gauntlet | Found a large runed translucent door. 10071 | Gauntlet | Noticed a void ooze 10072 | Gauntlet | Found a large runed translucent door. 10080 | Gauntlet | Found a transporter. 10080 | Gauntlet | Noticed an orange crystal statue 10092 | Gauntlet | Found a transporter. 10096 | Gauntlet | Noticed a large abomination 10102 | Gauntlet | Noticed a wretched star 10107 | Gauntlet | Found a transporter. 10112 | Gauntlet | Noticed a death drake 10116 | Gauntlet | Found a transporter. 10127 | Gauntlet | Noticed a green death 10128 | Gauntlet | Found a transporter. 10145 | Gauntlet | Found a transporter. 10163 | Gauntlet | Found a transporter. 10165 | Gauntlet | Found a transporter. 10170 | Gauntlet | Noticed a moth of wrath 10211 | Gauntlet | Found a transporter. 10211 | Gauntlet | Found a transporter. 10285 | Gauntlet | Noticed a large abomination 10307 | Gauntlet | Found a transporter. 10327 | Gauntlet | Found a transporter. 10421 | Gauntlet | Found a transporter. 10496 | Gauntlet | Killed a sixfirhy 10602 | Gauntlet | Identified the +0 cloak "Qumypto" {rElec Regen+} 10603 | Gauntlet | Noticed a sixfirhy 10603 | Gauntlet | Noticed a catoblepas 10606 | Gauntlet | Noticed a minotaur 10607 | Gauntlet | HP: 39/84 [sixfirhy[an orange crystal statue] (11)] 10607 | Gauntlet | HP: 8/84 [sixfirhy[an orange crystal statue] (12)] 10607 | Gauntlet | Demolished by a catoblepas Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_rooms, minivault_26 D:2: layout_rooms D:3: layout_rooms, shapermc_ecumenical_altar_notcrosses, nicolae_concentric_dashed_squares_wild, goddamned_bats, uniq_terence D:4: layout_gridville, nicolae_overflow_hidden_temple, chequers_ossuary_entry_cave, uniq_menkaure, uniq_robin, uniq_grinder D:5: nicolae_cairo_tiling_very_big, layout_rooms, makhleb_altar_promises_db D:6: minmay_chambers_of_threes, layout_rooms D:7: layout_cave_pods, minmay_temple_entry_statues_fountains D:8: nicolae_cairo_tiling, layout_loops_ring, mainiacjoe_overflow_24_doors D:9: layout_roguey, mainiacjoe_overflow_swirl, lair_entry_dummy, serial_aquarium, aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_fake, aquarium_window_corner, aquarium_window_3, aquarium_window_fake, aquarium_view_2c, aquarium_pool_2 D:10: layout_loops_ring, kennysheep_small_spiral, jiyva_altar_1 D:11: layout_roguey, orc_0_dummy, gauntlet_entry_generic Temple: nicolae_temple_bog_church Gauntlet: gammafunk_gauntlet_one_two_three [nicolae_gauntlet_arena_blocks, gammafunk_gauntlet_arena_arrow_garden, gammafunk_gauntlet_arena_grid, minmay_gauntlet_arena_make_your_own_arena, nicolae_gauntlet_arena_quarters, gammafunk_gauntlet_arena_split_diamond, gammafunk_gauntlet_arena_spirals, nicolae_gauntlet_arena_t_cross, nicolae_gauntlet_arena_x, gauntlet_exit_green] Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Axes | 4 5 | 5.0 Fire Magic | 4 6 9 | 9.6 Fighting | 4 6 7 | 7.2 Conjurations | 2 5 6 | 6.9 Spellcasting | 2 4 7 9 | 9.8 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 116 | 61 | 191 | 65 || 433 Cast: Scorch | 5 | 19 | 177 | 93 || 294 Flame Wave | | | | 26 || 26 Use: Scroll | | | | 8 || 8 Potion | | | | 2 || 2 Armour: Leather armour | 88 | 78 | 132 | || 298 Robe | 6 | | | || 6 Ring mail | | | 96 | 138 || 234 Dodge: Dodged | 55 | 68 | 156 | 151 || 430 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10646 | 10160 | 486 | 387 | 7250 | 14 | 760.4 | Dungeon | 9353 | 8868 | 485 | 134 | 6701 | 11 | 850.3 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | Ossuary | 701 | 701 | 0 | 158 | 265 | 1 | 701.0 | Gauntlet | 589 | 589 | 0 | 95 | 284 | 1 | 589.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:8: 1238 daAuts D:10: 1226 daAuts D:3: 1079 daAuts D:4: 1067 daAuts D:6: 999 daAuts D:7: 895 daAuts D:9: 894 daAuts Ossuary: 701 daAuts D:5: 693 daAuts D:2: 628 daAuts Gauntlet: 589 daAuts D:1: 562 daAuts D:11: 65 daAuts Temple: 1 daAuts