Dungeon Crawl Stone Soup version 0.33-a0-738-g2fa979db60 (webtiles) character file. Game seed: 15963047826165816365 23776 sleeves the Demagogue of Despair (level 12, 0/88 HPs) Began as a Mummy Brigand on Jan 16, 2025. Was a High Priest of Kikubaaqudgha. Slain by a seven-headed hydra (14 damage) ... on level 2 of the Lair of Beasts. The game lasted 01:39:28 (21085 turns). sleeves the Demagogue of Despair (Mummy Brigand) Turns: 21085, Time: 01:39:29 Health: 0/88 AC: 6 Str: 21 XL: 12 Next: 74% Magic: 10/25 EV: 15 Int: 12 God: Kikubaaqudgha [*****.] Gold: 752 SH: 0 Dex: 16 Spells: 6/30 levels left rFire x . . C - +4 dagger (elec) rCold + . . (no offhand) rNeg + + + k - +1 leather armour {Will+} rPois ∞ L - +0 helmet {SInv} rElec . c - +0 cloak rCorr . (no gloves) SInv + (no boots) Will ++... a - amulet of regeneration Stlth ++++ M - +5 ring of evasion HPRegen 1.14/turn F - +6 ring of strength MPRegen 0.19/turn %: faith @: very slightly contaminated A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: Renounce Religion, Unearth Wretches, Sign of Ruin You were on level 2 of the Lair of Beasts. You worshipped Kikubaaqudgha. Kikubaaqudgha was extremely pleased with you. You visited 3 branches of the dungeon, and saw 16 of its levels. You collected 827 gold pieces. You spent 75 gold pieces at shops. Inventory: Hand Weapons t - a +1 dagger of draining (You took it off an orc wizard on level 6 of the Dungeon) C - a +4 dagger of electrocution (weapon) (You took it off an orc wizard on level 7 of the Dungeon) H - a +2 dagger of holy wrath (You took it off a kobold on level 10 of the Dungeon) Missiles b - 5 boomerangs d - 14 poisoned darts (quivered) e - 3 curare-tipped darts y - 2 darts of disjunction Armour c - a +0 cloak (worn) k - a +1 leather armour of willpower (worn) (You took it off Joseph on level 8 of the Dungeon) r - the orb "Kun Yth" {*Rage, rElec rPois} (You found it on level 9 of the Dungeon) rElec: It insulates you from electricity. rPois: It protects you from poison. D - a +2 leather armour of fire resistance (You found it on level 9 of the Dungeon) I - a +0 kite shield (You took it off a gnoll sergeant on level 10 of the Dungeon) L - a +0 helmet of see invisible (worn) (You found it on level 11 of the Dungeon) Jewellery a - an amulet of regeneration (worn) (You found it on level 6 of the Dungeon) f - a ring of resist corrosion (You found it on level 9 of the Dungeon) n - a ring of protection from fire (You found it on level 4 of the Dungeon) o - a ring of ice (You found it on level 5 of the Dungeon) u - a ring of ice (You found it on level 9 of the Dungeon) F - a +6 ring of strength (worn) (You found it on level 10 of the Dungeon) M - a +5 ring of evasion (worn) (You found it on level 12 of the Dungeon) Q - a ring of flight (You found it on level 1 of the Lair of Beasts) R - a ring of protection from cold (You found it on level 1 of the Lair of Beasts) Wands m - a wand of flame (16) (You took it off a hobgoblin on level 3 of the Dungeon) v - a wand of polymorph (9) (You found it on level 7 of the Dungeon) w - a wand of quicksilver (11) (You found it on level 7 of the Dungeon) B - a wand of paralysis (5) (You found it on level 8 of the Dungeon) G - a wand of roots (7) (You found it on level 10 of the Dungeon) K - a wand of digging (3) (You found it on level 11 of the Dungeon) Scrolls g - 4 scrolls of teleportation h - 9 scrolls of identify i - 4 scrolls of noise j - 2 scrolls of fear l - 2 scrolls of revelation p - 2 scrolls of silence q - a scroll of immolation s - a scroll of vulnerability x - a scroll of enchant weapon z - 2 scrolls of enchant armour A - 2 scrolls of poison O - a scroll of summoning {unknown} P - a scroll of blinking Miscellaneous E - a +0 tin of tremorstones (2/2) (You found it on level 10 of the Dungeon) J - a +0 box of beasts (You found it on level 10 of the Dungeon) N - a +0 lightning rod (4/4) (You found it on level 12 of the Dungeon) Skills: - Level 6.1 Fighting - Level 6.0 Short Blades - Level 1.5 Throwing - Level 3.0 Armour - Level 0.7 Dodging - Level 10.0 Stealth + Level 9.8 Spellcasting - Level 5.0 Summonings - Level 13.1 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 100% N/A 1% 1 b - Vampiric Draining Necr 54% 2d9 1% 3 c - Animate Dead Necr 54% N/A 1% 4 d - Curse of Agony Necr 54% N/A 1% 5 e - Anguish Hex/Necr 16% N/A 10% 4 f - Call Canine Familiar Summ 17% N/A 5% 3 g - Martyr's Knell Necr/Summ 41% N/A 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 100% 2d14 1% 2 Fugue of the Fallen Necr 54% N/A 1% 3 Death Channel Necr 27% N/A 10% 6 Poisonous Vapours Alch/Air 20% 1d2 14% 1 Summon Ice Beast Ice/Summ 11% N/A 16% 3 Ensorcelled Hibernation Hex/Ice 10% N/A 22% 2 Mercury Arrow Conj/Alch 10% 2d6 22% 2 Static Discharge Conj/Air 10% 3-4/arc 22% 2 Sigil of Binding Hex 5% N/A 38% 3 Airstrike Air 2% 2d(1-17) 80% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Forge Lightning Spire Air/Frge 5% 3d4 80% 4 Ignite Poison Fire/Alch 5% N/A 80% 4 Olgreb's Toxic Radiance Alch 5% N/A 80% 4 Sculpt Simulacrum Ice/Alch 2% N/A 100% 6 Haunt Necr/Summ 20% N/A 96% 7 Rimeblight Ice/Necr 16% 2d5 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:4 Lair (2/5) D:10 Orc (0/2) D:10 Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:9 * D:10 !: D:12 * Annotations: D:7 3 runed translucent doors, pokeman's ghost, novice DEHW D:10 exclusion: gargoyle D:12 exclusions: door, ugly thing and 1 more exclusion Lair:2 exclusion: hydra Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History Kikubaaqudgha accepts your kill. The dead are walking! You swap places. e - 3 curare-tipped darts (gained 1) Your reaping aura expires. You see here a komodo dragon skeleton. Your familiar recovers from its injuries. An iguana comes into view. Found a stone staircase leading down. You closely miss the iguana. The iguana closely misses you. You closely miss the iguana. The iguana barely misses you. You hit the iguana. The iguana is lightly wounded. You hit the iguana but do no damage. The iguana is lightly wounded. The iguana closely misses you. You hit the iguana but do no damage. Lightning courses through the iguana! The iguana is almost dead. The iguana bites you but does no damage. You hit the iguana. Lightning courses through the iguana! You kill the iguana! Kikubaaqudgha accepts your kill. You see here an iguana corpse. You swap places. d - 14 poisoned darts (gained 1) Found 16 gold pieces. The iguana hisses angrily. A komodo dragon comes into view. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! You hit the iguana. The iguana is lightly wounded. The iguana barely misses you. You hit the iguana. The iguana is moderately wounded. The iguana bites you! Your yak zombie gores the iguana! You hit the iguana. You kill the iguana! Kikubaaqudgha accepts your kill. You see here an iguana corpse. The helpless komodo dragon fails to defend itself. You perforate the komodo dragon like a sieve!!! You kill the komodo dragon! Kikubaaqudgha accepts your kill. Your Summonings skill increases to level 3! This spell is dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'g'. Okay, then. Okay, then. Okay, then. Unknown command. You swap places. You now have 659 gold pieces (gained 16). A basilisk comes into view. An iguana comes into view. The basilisk gazes at you. Your yak zombie struggles to resist. Your death yak zombie resists with significant effort. Your yak zombie resists with significant effort. Your yak zombie gores the basilisk but does no damage. The basilisk gazes at you. Your yak zombie struggles to resist. Your yak zombie resists with significant effort. Your death yak zombie is moving more slowly. Your yak zombie gores the basilisk! You swap places. The basilisk bites your yak zombie! Your yak zombie gores the basilisk! Your yak zombie misses the basilisk. You swap places. An iguana comes into view. The basilisk gazes at you. You resist with almost no effort. Your yak zombie completely misses the basilisk. You puncture the basilisk! Lightning courses through the basilisk! You kill the basilisk! Kikubaaqudgha accepts your kill. You hit the iguana. Lightning courses through the iguana!! You kill the iguana! Kikubaaqudgha accepts your kill. The iguana bites your yak zombie. You swap places. The iguana bites you! You hit the iguana. Lightning courses through the iguana! You kill the iguana! Kikubaaqudgha accepts your kill. Your death yak zombie stops moving altogether! No target in view! You start resting. HP restored. You start waiting. A komodo dragon comes into view. You swap places. Casting: Curse of Agony (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Curse of Agony (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (ally target, chance to affect: 80%) You feel a surge of power! The komodo dragon is cursed with the promise of agony. Your death yak zombie is no longer petrified. The komodo dragon bites you! You barely miss the komodo dragon. An iguana comes into view. Your death yak zombie closely misses the komodo dragon. You hit the komodo dragon. Lightning courses through the komodo dragon! The komodo dragon convulses! The komodo dragon is severely wounded. The komodo dragon bites you but does no damage. You hit the komodo dragon. The komodo dragon convulses! The komodo dragon is freed from its curse. The komodo dragon is almost dead. Your death yak zombie gores the komodo dragon! The komodo dragon dies! Kikubaaqudgha accepts your kill. You swap places. The iguana bites you but does no damage. You barely miss the iguana. The iguana barely misses you. You barely miss the iguana. The iguana misses you. Your yak zombie gores the iguana. You hit the iguana but do no damage. The iguana is moderately wounded. The iguana bites you! You closely miss the iguana. The iguana is moderately wounded. Your yak zombie gores the iguana! The iguana dies! Kikubaaqudgha accepts your kill. No target in view! Found a robe. You see here an iguana corpse. Found a scroll of teleportation. Found a transparent glaive. Found a stone staircase leading down. A cane toad comes into view. Found a hand axe. Casting: Curse of Agony (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Curse of Agony (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Curse of Agony (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a cane toad (ally target, chance to affect: 91%) You feel a surge of power! The cane toad is cursed with the promise of agony. The cane toad stings you! You hit the cane toad. The cane toad convulses! The cane toad is heavily wounded. The cane toad barely misses you. You hit the cane toad. The cane toad convulses! The cane toad is freed from its curse. The cane toad is severely wounded. Your yak zombie completely misses the cane toad. You hit the cane toad. The cane toad is almost dead. The cane toad misses you. Your yak zombie gores the cane toad! The cane toad dies! Kikubaaqudgha accepts your kill. You see here a cane toad corpse. g - 4 scrolls of teleportation (gained 1) You swap places. You see here the +6 glaive of the Twisting Priest {spect, rElec rCorr Dex+3}. Found 21 gold pieces. A boulder beetle comes into view. Casting: Curse of Agony (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Curse of Agony (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (ally target, chance to affect: 80%) You feel a surge of power! The boulder beetle is cursed with the promise of agony. The boulder beetle bites you!! Casting: Curse of Agony (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a boulder beetle (ally target, cursed with the promise of agony, chance to affect: 51%) You feel a surge of power! The boulder beetle resists with some effort. The boulder beetle bites you!! Casting: Anguish (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found 19 gold pieces. The boulder beetle barely misses you. Your death yak zombie gores the boulder beetle. Casting: Anguish (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (lightly wounded, not watching you, ally target, cursed with the promise of agony) You feel a surge of power! You draw life force from the boulder beetle! You feel life coursing into your body. The boulder beetle closely misses you. Your death yak zombie gores the boulder beetle but does no damage. Your yak zombie gores the boulder beetle! You hit the boulder beetle. The boulder beetle convulses! The boulder beetle is severely wounded. The boulder beetle misses you. Your death yak zombie gores the boulder beetle. You barely miss the boulder beetle. The boulder beetle is severely wounded. Your yak zombie gores the boulder beetle. The boulder beetle bites you! You hit the boulder beetle but do no damage. The boulder beetle convulses! The boulder beetle is freed from its curse. The boulder beetle is almost dead. Your death yak zombie gores the boulder beetle but does no damage. Your yak zombie gores the boulder beetle! Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a boulder beetle (almost dead, ally target) You feel a surge of power! You draw life force from the boulder beetle! You kill the boulder beetle! Kikubaaqudgha accepts your kill. You feel life coursing into your body. A black mamba comes into view. Things that are here: 21 gold pieces; a ring of flight You swap places. You swap places. You start resting. HP restored. You start resting. Magic restored. You swap places. You swap places. Things that are here: 21 gold pieces; a ring of flight The helpless black mamba fails to defend itself. You perforate the black mamba like a sieve!!! You kill the black mamba! Kikubaaqudgha accepts your kill. You swap places. You now have 680 gold pieces (gained 21). Q - a ring of flight You now have 699 gold pieces (gained 19). There is a shaft here. You now have 717 gold pieces (gained 18). You swap places. A water moccasin comes into view. Your death yak zombie gores the plant! The plant begins to die. Your death yak zombie gores the plant. The plant begins to die. Your death yak zombie gores the plant! You hit the water moccasin but do no damage. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you! You hit the water moccasin. The water moccasin is lightly wounded. A nearby plant withers and dies. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin barely misses you. Your yak zombie closely misses the water moccasin. You hit the water moccasin. The water moccasin is moderately wounded. A nearby plant withers and dies. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. Your yak zombie barely misses the water moccasin. Your yak zombie gores the water moccasin. You hit the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. Your yak zombie gores the water moccasin! x2 The water moccasin dies! Kikubaaqudgha accepts your kill. Your Summonings skill increases to level 4! No target in view! HP restored. 4 bats come into view. 4 bats come into view. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Kikubaaqudgha accepts your kill. The bat barely misses you. You barely miss the bat. The bat hits you but does no damage. The bat closely misses you. You hit the bat but do no damage. The bat misses you. The bat closely misses you. The bat hits you but does no damage. You hit the bat but do no damage. The bat hits you but does no damage. x2 The bat completely misses you. Your yak zombie gores the bat. The bat hits you but does no damage. The bat hits your yak zombie but does no damage. You barely miss the bat. The bat hits you but does no damage. The bat hits your yak zombie. The bat closely misses you. The bat hits your yak zombie but does no damage. Your yak zombie barely misses the bat. You puncture the bat! You kill the bat! Kikubaaqudgha accepts your kill. The bat hits your yak zombie. The bat barely misses you. The bat closely misses you. The bat barely misses you. You hit the bat. You kill the bat! Kikubaaqudgha accepts your kill. The bat completely misses you. The bat closely misses you. The bat hits your yak zombie but does no damage. Your yak zombie gores the bat! The bat dies! Kikubaaqudgha accepts your kill. You hit the bat. Lightning courses through the bat!! You kill the bat! Kikubaaqudgha accepts your kill. The bat hits you but does no damage. You closely miss the bat. The bat hits you but does no damage. You swap places. The bat barely misses you. You see here a bat corpse. You completely miss the bat. The bat misses you. You swap places. The bat misses you. Your yak zombie closely misses the bat. You hit the bat. Lightning courses through the bat!! You kill the bat! Kikubaaqudgha accepts your kill. Your yak zombie gores the bat. You closely miss the bat. The bat is severely wounded. The bat barely misses you. Your death yak zombie gores the bat!!! The bat dies! Kikubaaqudgha accepts your kill. You hit the bat. Lightning courses through the bat! You kill the bat! Kikubaaqudgha accepts your kill. No target in view! You see here a bat corpse. You see here a +0 hand axe. You enter the shallow water. Moving in this stuff is going to be slow. Your death yak zombie gores the fungus! The fungus begins to die. You swap places. You enter the shallow water. Moving in this stuff is going to be slow. 2 elephants come into view. Found a coral ring. You swap places. You swap places. You swap places. Okay, then. Throw: 3 darts (curare) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elephant (asleep, ally target, 98% to hit) Okay, then. Throw: 14 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elephant (asleep, ally target, 98% to hit) You throw a poisoned dart. The poisoned dart hits the elephant. The elephant is poisoned. The elephant trumpets! What are your orders? t - Shout! Orders for allies: a - Attack new target. p - Attack previous target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! You swap places. An elephant comes into view. The elephant looks more healthy. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Curse of Agony (dangerous; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant (lightly wounded, chance to affect: 67%) You feel a surge of power! The elephant is cursed with the promise of agony. An elephant comes into view. Your yak zombie gores the elephant but does no damage. You hit the elephant but do no damage. The elephant convulses! The elephant is heavily wounded. Your death yak zombie gores the elephant!! The elephant tramples you. You hold your ground! The elephant completely misses you. You hit the elephant but do no damage. The elephant convulses! The elephant is freed from its curse. The elephant is almost dead. Your yak zombie gores the elephant! The elephant dies! Kikubaaqudgha accepts your kill. Your Spellcasting skill increases to level 8! Casting: Curse of Agony (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate Look: an elephant (ally target, chance to affect: 34%) You feel a surge of power! The elephant resists with almost no effort. x3 Your yak zombie gores the elephant but does no damage. Casting: Anguish (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The elephant resists with almost no effort. The elephant is haunted by guilt! The elephant resists with almost no effort. A cane toad comes into view. The elephant tramples your death yak zombie! Your death yak zombie holds its ground! The elephant trunk-slaps your death yak zombie but does no damage. Your death yak zombie gores the elephant!! You swap places. The elephant tramples you! You hold your ground! The elephant closely misses you. Your yak zombie gores the elephant. Casting: Anguish (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 12% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The cane toad is haunted by guilt! The elephant resists with some effort. The elephant resists with almost no effort. The elephant is haunted by guilt! The elephant barely misses you. The elephant closely misses you. Your yak zombie gores the elephant but does no damage. Your yak zombie gores the elephant. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples you! You hold your ground! The elephant is wracked by anguish! The elephant trunk-slaps you but does no damage. The elephant tramples you! You hold your ground! The elephant trunk-slaps you but does no damage. Your yak zombie gores the elephant but does no damage. Your yak zombie gores the elephant. The elephant tramples your yak zombie. Your yak zombie stumbles backwards! Your death yak zombie gores the elephant! You barely miss the elephant. The elephant is moderately wounded. Your yak zombie gores the elephant but does no damage. Your yak zombie gores the elephant. The elephant closely misses you. The elephant barely misses you. The elephant tramples you but does no damage. The elephant trunk-slaps you but does no damage. The cane toad stings your yak zombie!! The cane toad is wracked by anguish!! Your death yak zombie gores the elephant but does no damage. You hit the elephant but do no damage. The elephant is moderately wounded. The elephant tramples your yak zombie! Your yak zombie holds its ground! The elephant trunk-slaps your yak zombie. You hit the elephant but do no damage. Lightning courses through the elephant! The elephant is heavily wounded. The cane toad stings your yak zombie!! Your yak zombie is destroyed! The cane toad is wracked by anguish! The elephant tramples you! You stumble backwards! The elephant tramples your death yak zombie! Your death yak zombie holds its ground! The elephant is wracked by anguish! The elephant trunk-slaps your death yak zombie but does no damage. Your yak zombie gores the elephant! Your death yak zombie gores the elephant. Casting: Anguish (dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! * * * LOW MAGIC WARNING * * * The cane toad misses your inugami. The elephant tramples your inugami! Your inugami holds its ground! The elephant trunk-slaps your inugami but does no damage. The elephant closely misses you. The elephant misses you. The elephant tramples your death yak zombie. Your death yak zombie holds its ground! The elephant is wracked by anguish. The elephant trunk-slaps your death yak zombie but does no damage. The elephant tramples your death yak zombie but does no damage. The elephant trunk-slaps your death yak zombie but does no damage. Your yak zombie gores the elephant. Your death yak zombie gores the elephant! The cane toad barely misses your inugami. You hit the elephant. The elephant is severely wounded. The elephant tramples your inugami. Your inugami holds its ground! The elephant trunk-slaps your inugami. The elephant tramples your death yak zombie. Your death yak zombie stumbles backwards! The elephant is wracked by anguish. The elephant tramples you. * * * LOW HITPOINT WARNING * * * You stumble backwards! You hit the elephant but do no damage. The elephant is severely wounded. Your inugami hits the elephant but does no damage. Your yak zombie gores the elephant. Your death yak zombie gores the elephant. The elephant tramples your inugami! Your inugami holds its ground! Your inugami dies! Your inugami disappears in a puff of smoke! The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant closely misses you. The elephant tramples your death yak zombie. Your death yak zombie stumbles backwards! The elephant is wracked by anguish. The elephant tramples your death yak zombie! Your death yak zombie holds its ground! The elephant trunk-slaps your death yak zombie but does no damage. The elephant tramples your death yak zombie. Your death yak zombie holds its ground! The elephant is wracked by anguish. The elephant trunk-slaps your death yak zombie but does no damage. Your death yak zombie gores the elephant! Your yak zombie gores the elephant but does no damage. The elephant tramples your death yak zombie! Your death yak zombie holds its ground! The elephant completely misses your death yak zombie. The elephant tramples your death yak zombie! Your death yak zombie stumbles backwards! The elephant is wracked by anguish! The elephant dies! Kikubaaqudgha accepts your kill. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Okay, then. Your yak zombie gores the elephant but does no damage. The elephant tramples your death yak zombie. Your death yak zombie holds its ground! The elephant trunk-slaps your death yak zombie but does no damage. Casting: Call Canine Familiar (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Aiming: Fastroot Press: ? - help, Shift-Dir - straight line The roots erupt in riotous growth! Roots grab the elephant. x2 Your death yak zombie is unaffected. Roots grab the elephant. The grasping roots constrict the elephant. x2 You kill the elephant! Kikubaaqudgha accepts your kill. The grasping roots constrict the elephant! The elephant struggles to escape constriction. Your death yak zombie completely misses the elephant. Your yak zombie gores the elephant. The elephant tramples your death yak zombie. Your death yak zombie holds its ground! The elephant trunk-slaps your death yak zombie. The grasping roots constrict the elephant! The grasping roots constrict the elephant. The elephant struggles to escape constriction. The elephant tramples your death yak zombie! Your death yak zombie stumbles backwards! The roots lose their grip on the elephant. Your death yak zombie gores the elephant but does no damage. The grasping roots constrict the elephant, but do no damage. The elephant escapes! The elephant tramples your death yak zombie but does no damage. The elephant trunk-slaps your death yak zombie but does no damage. Your death yak zombie gores the elephant! Your yak zombie gores the elephant. You hit the cane toad. The cane toad is almost dead. The cane toad closely misses you. You hit the cane toad but do no damage. Lightning courses through the cane toad! You kill the cane toad! Kikubaaqudgha accepts your kill. The elephant tramples your death yak zombie. Your death yak zombie stumbles backwards! The elephant tramples you. * * * LOW HITPOINT WARNING * * * You stumble backwards! The elephant is wracked by anguish. Your death yak zombie gores the elephant but does no damage. You hit the elephant. The elephant is heavily wounded. The elephant tramples your death yak zombie! Your death yak zombie holds its ground! The elephant trunk-slaps your death yak zombie. The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant is wracked by anguish! The elephant completely misses you. You hit the elephant but do no damage. The elephant is severely wounded. Your death yak zombie gores the elephant! Your yak zombie gores the elephant but does no damage. The elephant tramples your death yak zombie. Your death yak zombie holds its ground! Your death yak zombie is destroyed! Casting: Call Canine Familiar (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant (severely wounded, anguished) You feel a surge of power! You draw life force from the elephant! You feel life coursing into your body. * * * LOW MAGIC WARNING * * * The elephant tramples you! * * * LOW HITPOINT WARNING * * * You hold your ground! The elephant is wracked by anguish! The elephant trunk-slaps you. * * * LOW HITPOINT WARNING * * * The elephant is wracked by anguish. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an elephant (almost dead, anguished) You feel a surge of power! You draw life force from the elephant! You kill the elephant! Kikubaaqudgha accepts your kill. You feel life coursing into your body. * * * LOW MAGIC WARNING * * * Aiming: Fastroot Press: ? - help, Shift-Dir - straight line Aim: an elephant (severely wounded, ally target) The roots erupt in riotous growth! Roots grab the elephant. The grasping roots constrict the elephant! The elephant escapes! You hit the elephant but do no damage. Lightning courses through the elephant! You kill the elephant! Kikubaaqudgha accepts your kill. Your familiar recovers from its injuries. You start resting. HP restored. You start resting. Magic restored. There is a stone staircase leading down here. R - a ring of protection from cold Found a fuming green potion. You now have 728 gold pieces (gained 11). d - 14 poisoned darts (gained 1) You now have 740 gold pieces (gained 12). You swap places. You now have 752 gold pieces (gained 12). A komodo dragon comes into view. Found 8 stones. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! Your yak zombie crumbles into dust! You dismiss your zombies and call upon the dead to rise afresh. The komodo dragon hisses angrily. You closely miss the komodo dragon. The komodo dragon barely misses you. Casting: Animate Dead (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Curse of Agony (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (chance to affect: 81%) You feel a surge of power! The komodo dragon is cursed with the promise of agony. The komodo dragon bites you but does no damage. You barely miss the komodo dragon. The komodo dragon barely misses you. You hit the komodo dragon. The komodo dragon convulses! The komodo dragon is heavily wounded. The komodo dragon bites you! You hit the komodo dragon. The komodo dragon convulses! The komodo dragon is freed from its curse. The komodo dragon is severely wounded. You hit the komodo dragon. Lightning courses through the komodo dragon! You kill the komodo dragon! Kikubaaqudgha accepts your kill. Casting: Curse of Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. HP restored. Your reaping aura is weakening. An iguana and a komodo dragon come into view. The komodo dragon hisses angrily. Casting: Curse of Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Curse of Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 11% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The iguana is haunted by guilt! The komodo dragon easily resists. The komodo dragon bites you!! Casting: Anguish (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Curse of Agony (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an iguana (anguished, chance to affect: 95%) Okay, then. Casting: Curse of Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Curse of Agony (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a komodo dragon (chance to affect: 81%) You feel a surge of power! The komodo dragon is cursed with the promise of agony. Your reaping aura expires. The komodo dragon bites you! You hit the komodo dragon. The komodo dragon convulses! The komodo dragon is heavily wounded. You closely miss the komodo dragon. The komodo dragon is heavily wounded. The komodo dragon closely misses you. You hit the komodo dragon. Lightning courses through the komodo dragon! The komodo dragon convulses! The komodo dragon is freed from its curse. The komodo dragon is almost dead. The iguana bites you! The iguana is wracked by anguish! You hit the komodo dragon. Lightning courses through the komodo dragon! You kill the komodo dragon! Kikubaaqudgha accepts your kill. Training target 5.0 for Summonings reached! Your Spellcasting skill increases to level 9! Your Summonings skill increases to level 5! You hit the iguana but do no damage. The iguana is severely wounded. The iguana misses you. You hit the iguana. The iguana is severely wounded. The iguana barely misses you. You hit the iguana but do no damage. The iguana is severely wounded. You hit the iguana. The iguana is almost dead. The iguana misses you. You hit the iguana. You kill the iguana! Kikubaaqudgha accepts your kill. You see here an iguana skeleton. You enter the shallow water. Moving in this stuff is going to be slow. You see here an iguana skeleton. You see here an iguana skeleton. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You see here the +6 glaive of the Twisting Priest {spect, rElec rCorr Dex+3}. There is a stone staircase leading down here. You climb downwards. Found a faintly humming ring mail. There is a stone staircase leading up here. There are monsters nearby! You climb upwards. There is a stone staircase leading down here. You see here a cane toad skeleton. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. Found a spear. There is a stone staircase leading up here. A seven-headed hydra comes into view. Press: ? - help, v - describe, . - travel Here: a seven-headed hydra (asleep) The floor. Placed new exclusion. Found a robe. A yak comes into view. You see here a +0 robe. A yak is nearby! Throw: 14 darts (poison) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a yak (asleep, 98% to hit) You throw a poisoned dart. The poisoned dart hits the yak. The yak is poisoned. The yak bellows! You hear a bellow! A yak comes into view. x2 Casting: Curse of Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You call for your canine familiar and it appears with a howl! A water moccasin comes into view. Casting: Call Canine Familiar (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The yak resists with almost no effort. The yak is haunted by guilt! x2; The water moccasin is haunted by guilt! The water moccasin hisses angrily. A yak comes into view. Casting: Anguish (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Anguish (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You call upon the dead to rise. Your inugami hits the yak. A yak comes into view. The yak gores you. The yak is wracked by anguish. You hit the yak but do no damage. The yak is moderately wounded. Your inugami hits the yak. The yak gores you! The yak is wracked by anguish! You hit the yak but do no damage. Lightning courses through the yak!! You kill the yak! Kikubaaqudgha accepts your kill. The dead are walking! Your inugami hits the yak. The yak gores you. The yak is wracked by anguish. You hit the yak but do no damage. Lightning courses through the yak!! The yak is severely wounded. Your inugami hits the yak but does no damage. The water moccasin bites your yak zombie! The water moccasin is wracked by anguish! You hit the yak. The yak is severely wounded. The yak closely misses you. The yak gores your yak zombie! Your inugami hits the yak but does no damage. Your yak zombie gores the yak but does no damage. The water moccasin bites your yak zombie. The water moccasin is wracked by anguish. You hit the yak. The yak is severely wounded. Your inugami hits the yak but does no damage. The yak gores you but does no damage. The yak gores your yak zombie. The water moccasin bites your yak zombie. The water moccasin is wracked by anguish. You hit the yak. Lightning courses through the yak! You kill the yak! Kikubaaqudgha accepts your kill. The dead are walking! Your yak zombie barely misses the water moccasin. The water moccasin bites your yak zombie but does no damage. Casting: Animate Dead (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Curse of Agony (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a yak (chance to affect: 91%) You feel a surge of power! The yak is cursed with the promise of agony. The yak gores your yak zombie. The yak gores your yak zombie! Your inugami hits the yak. The water moccasin bites your yak zombie. The water moccasin is wracked by anguish. Your yak zombie gores the water moccasin! The water moccasin dies! Kikubaaqudgha accepts your kill. The dead are slithering! Casting: Curse of Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The yak is haunted by guilt! x3 Your inugami hits the yak. The yak gores your water moccasin zombie! The yak is wracked by anguish! The yak gores your yak zombie. The yak is wracked by anguish. The yak gores your yak zombie. Your yak zombie is destroyed! The yak is wracked by anguish. Your yak zombie gores the yak. Your water moccasin zombie bites the yak. Your inugami hits the yak. The yak gores your water moccasin zombie! The yak is wracked by anguish! The yak gores you. The yak is wracked by anguish. The yak barely misses you. Your yak zombie gores the yak! Your water moccasin zombie bites the yak. Your inugami hits the yak. You hit the yak. Lightning courses through the yak! The yak convulses! The yak is severely wounded. The yak gores your water moccasin zombie. The yak is wracked by anguish. The yak dies! Kikubaaqudgha accepts your kill. The yak closely misses you. The yak barely misses you. Your water moccasin zombie barely misses the yak. Your inugami hits the yak! Your yak zombie barely misses the yak. You hit the yak. The yak convulses! The yak is freed from its curse. The yak is almost dead. The yak gores you. The yak is wracked by anguish. The yak dies! Kikubaaqudgha accepts your kill. The dead are walking! The yak barely misses you. Your water moccasin zombie bites the yak but does no damage. You puncture the yak! You kill the yak! Kikubaaqudgha accepts your kill. You swap places. You see here a yak corpse. d - 14 poisoned darts (gained 1) You swap places. You swap places. Your reaping aura is weakening. You start resting. Your reaping aura expires. You start resting. HP restored. You start resting. Your inugami disappears in a puff of smoke! Magic restored. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Follow me! Casting: Anguish (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Anguish (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate Look: a seven-headed hydra (chance to affect: 36%) You feel a surge of power! The seven-headed hydra resists with some effort. Casting: Anguish (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The seven-headed hydra easily resists. Casting: Anguish (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! The seven-headed hydra resists with almost no effort. Casting: Anguish (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Curse of Agony (dangerous; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a seven-headed hydra (chance to affect: 67%) Okay, then. Casting: Curse of Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Found 15 gold pieces. Casting: Curse of Agony (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Anguish (dangerous; 10% risk of failure) Press: ? - help, Dir - look around, f - activate You feel a surge of power! You miscast Anguish. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Anguish (dangerous; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You swap places. The seven-headed hydra bites your yak zombie! The seven-headed hydra bites your yak zombie. x3 The seven-headed hydra barely misses your yak zombie. The seven-headed hydra bites your yak zombie but does no damage. The seven-headed hydra bites your yak zombie! What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target Aim: a seven-headed hydra Attack! The seven-headed hydra bites your yak zombie. The seven-headed hydra bites your yak zombie! x2 Your yak zombie is destroyed! The seven-headed hydra bites your yak zombie but does no damage. The seven-headed hydra bites your yak zombie! The seven-headed hydra bites your yak zombie. The seven-headed hydra bites your yak zombie! Your yak zombie gores the seven-headed hydra! Your water moccasin zombie bites the seven-headed hydra. The seven-headed hydra barely misses you. The seven-headed hydra bites you. The seven-headed hydra bites you! The seven-headed hydra closely misses you. The seven-headed hydra bites you. The seven-headed hydra closely misses you. The seven-headed hydra bites you! Your yak zombie barely misses the seven-headed hydra. Your water moccasin zombie bites the seven-headed hydra. You barely miss the seven-headed hydra. The seven-headed hydra is moderately wounded. The seven-headed hydra bites you! The seven-headed hydra misses you. The seven-headed hydra bites you but does no damage. The seven-headed hydra barely misses you. The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * Your water moccasin zombie bites the seven-headed hydra. Your yak zombie gores the seven-headed hydra! The seven-headed hydra attacks as it pursues you! The seven-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The seven-headed hydra bites you. * * * LOW HITPOINT WARNING * * * The seven-headed hydra closely misses you. The seven-headed hydra barely misses you. The seven-headed hydra closely misses you. The seven-headed hydra bites you! You die... Kikubaaqudgha rasps: You have failed me! Welcome... oblivion! #.[............<.## ... ##................# .... #...............P# ..... #.................## ..... ...P...######......## #. ...##### #.......# #P. ...# #.....).# # #.. ...# #.......#.##.# ##. #. ####@.......... ..# #..DZ........ ..P# ##.Z......... ... #............ .. #........#.#P #...P.÷..### #......##.# P÷..P... ## P........# ..Y.. You could see a seven-headed hydra (ally target), a friendly water moccasin zombie (minion) and a friendly yak zombie (minion). Vanquished Creatures 2 boulder beetles A death yak (Lair:1) Nergalle (D:10) Amaemon (D:10) Pikel (D:3) 3 elephants (Lair:1) Joseph (D:8) A black mamba (Lair:1) An orange demon (D:11) A cane toad (Lair:1) 5 unseen horrors 6 komodo dragons 4 trolls 21 yaks 3 wraiths A fire bat (D:10) Grum (D:9) 2 wyverns 2 basilisks (Lair:1) 2 vampire mosquitoes (D:12) 2 steam dragons 4 water moccasins A hell hound (D:10) 2 sky beasts A swamp drake (D:10) 2 black bears An ice beast (D:10) 4 orc warriors 4 ogres (D:10) 4 wolves 3 centaurs 2 kobold brigands (D:10) 3 bullfrogs 4 gnoll sergeants (D:10) 5 scorpions 4 killer bees (D:7) 4 howler monkeys 3 bombardier beetles 2 hounds 2 orc priests A sleepcap (D:6) 7 iguanas (Lair:1) 10 orc wizards A hound zombie (D:3) Robin (D:4) 11 gnolls 5 adders A white imp (D:7) A dart slug (D:4) 41 orcs 7 bats 5 endoplasms 2 giant cockroaches 13 goblins 11 hobgoblins 5 jackals 2 quokkas 6 ball pythons 4 frilled lizards A jackal zombie (D:3) 16 kobolds 4 rats A spectral goblin (D:6) 273 creatures vanquished. Vanquished Creatures (collateral kills) An elephant (Lair:1) A black mamba (Lair:1) A cane toad (Lair:1) A komodo dragon (Lair:1) 3 yaks 2 water moccasins An ice beast (D:6) A black bear (D:4) An ogre (D:5) A centaur (D:7) A kobold brigand (D:7) An orc priest (D:6) A jelly (D:6) An iguana (Lair:1) 2 orc wizards (D:6) A gnoll (D:4) 3 orcs 3 goblins (D:4) 2 bats (Lair:1) 2 kobolds (D:7) 30 creatures vanquished. Vanquished Creatures (others) A two-headed ogre (D:11) An ugly thing (D:13) A manticore (D:12) A cyclops (D:12) An elephant (Lair:1) A vampire (D:13) 2 yaks (Lair:2) 2 vampire mosquitoes (D:12) An orc warrior (D:10) An orc wizard (D:9) 12 creatures vanquished. Grand Total: 315 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Mummy Brigand began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 218 | D:1 | Reached skill level 2 in Short Blades 388 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 792 | D:1 | HP: 7/22 [orc/+0 hand axe (7)] 1022 | D:2 | Reached XP level 3. HP: 24/27 MP: 3/3 1066 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 1136 | D:2 | Reached skill level 3 in Short Blades 1857 | D:3 | Reached XP level 4. HP: 27/33 MP: 4/4 1884 | D:3 | Found a basalt altar of Yredelemnul. 2121 | D:3 | Reached skill level 4 in Short Blades 2267 | D:3 | Found a radiant altar of Vehumet. 2275 | D:3 | HP: 14/33 [hobgoblin/puff of flame (10)] 2600 | D:3 | Learned a level 1 spell: Soul Splinter 2893 | D:4 | Reached skill level 1 in Necromancy 2893 | D:4 | Reached XP level 5. HP: 29/38 MP: 5/5 3209 | D:4 | Found a staircase to the Ecumenical Temple. 3231 | Temple | Entered the Ecumenical Temple 3406 | D:2 | Became a worshipper of Kikubaaqudgha 3598 | D:4 | Noticed a black bear 3618 | D:5 | Entered Level 5 of the Dungeon 3623 | D:5 | Reached skill level 4 in Stealth 3623 | D:5 | Reached skill level 2 in Necromancy 3631 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3737 | D:5 | Found a bloodstained altar of Trog. 4072 | D:5 | Reached XP level 6. HP: 39/44 MP: 6/6 4197 | D:5 | HP: 19/44 [ogre/+0 giant spiked club (6)] 4199 | D:5 | Reached skill level 3 in Necromancy 4320 | D:5 | Learned a level 3 spell: Vampiric Draining 4328 | D:5 | Found an iron altar of Okawaru. 4672 | D:4 | Noticed Robin 4718 | D:4 | Killed Robin 4877 | D:4 | Reached * piety under Kikubaaqudgha 4877 | D:4 | Received a gift from Kikubaaqudgha 4991 | D:4 | Noticed Pikel 5272 | D:4 | Found a sacrificial altar of Ru. 5618 | D:3 | HP: 22/44 [gnoll/+0 whip (8)] 5624 | D:3 | Reached XP level 7. HP: 20/50 MP: 7/7 5773 | D:4 | Reached skill level 5 in Stealth 5983 | D:3 | HP: 25/50 [Pikel/+2 whip of freezing (12)] 5984 | D:3 | HP: 11/50 [Pikel/+2 whip of freezing (12)] 6198 | D:3 | HP: 24/50 [Pikel/+2 whip of freezing (3)] 6205 | D:3 | HP: 15/50 [Pikel/+2 whip of freezing (7)] 6208 | D:3 | Killed Pikel 6209 | D:3 | Reached skill level 6 in Stealth 6209 | D:3 | Reached skill level 5 in Necromancy 6598 | D:4 | Reached XP level 8. HP: 38/56 MP: 4/8 6724 | D:5 | Found a broken altar of Ashenzari. 6947 | D:5 | Got the Teachings on Variable Support 7119 | D:6 | Reached skill level 7 in Stealth 7246 | D:6 | Reached ** piety under Kikubaaqudgha 7795 | D:6 | Found a hazy altar of Hepliaklqana. 8181 | D:6 | Reached skill level 6 in Necromancy 8429 | D:7 | Found a runed translucent gate. 8430 | D:7 | Found a runed translucent gate. 8430 | D:7 | Found a runed translucent gate. 8430 | D:7 | Found an opulent altar of Gozag. 8433 | D:7 | Noticed an arcanist 8433 | D:7 | Noticed pokeman's ghost (novice DEHW) 8448 | D:7 | Identified the +1 robe of Love and Death {rC+ rN+ Int-2 | Stlth+} 8514 | D:7 | Noticed Maurice 8521 | D:7 | Maurice changed into Maurice the endoplasm 8521 | D:7 | Noticed Maurice 8525 | D:7 | Killed Maurice the endoplasm 8588 | D:7 | Found a blossoming altar of Fedhas. 8610 | D:7 | Reached skill level 8 in Stealth 8710 | D:7 | Reached XP level 9. HP: 53/61 MP: 9/9 8739 | D:7 | Learned a level 4 spell: Animate Dead 8924 | D:7 | Reached skill level 7 in Necromancy 9534 | D:8 | HP: 30/61 [orc priest/divine providence (15)] 9684 | D:8 | Noticed Joseph 10012 | D:7 | HP: 26/61 [something/magic dart (7)] 10015 | D:7 | HP: 3/61 [something (16)] 10146 | D:7 | Reached *** piety under Kikubaaqudgha 10146 | D:7 | Received a gift from Kikubaaqudgha 10209 | D:8 | Reached skill level 9 in Stealth 10209 | D:8 | Reached skill level 8 in Necromancy 10285 | D:8 | HP: 24/61 [Joseph/sling bullet (14)] 10384 | D:8 | Killed Joseph 10713 | D:8 | HP: 29/61 [yak (14)] 10780 | D:8 | HP: 30/61 [yak (8)] 10964 | D:7 | Reached skill level 1 in Spellcasting 11140 | D:7 | Reached skill level 9 in Necromancy 11140 | D:7 | Reached XP level 10. HP: 61/68 MP: 10/12 11269 | D:8 | Reached skill level 1 in Armour 11376 | D:9 | Reached skill level 2 in Spellcasting 11528 | D:9 | Found a stormy altar of Qazlal. 11907 | D:8 | Reached skill level 3 in Fighting 12012 | D:9 | Identified the orb "Kun Yth" {*Rage, rElec rPois} 12036 | D:9 | Found Teixzoge's Gadget Gallery. 12156 | D:9 | Found a shadowy altar of Dithmenos. 12422 | D:9 | Reached skill level 2 in Armour 12422 | D:9 | Reached skill level 10 in Stealth 12422 | D:9 | Reached skill level 3 in Spellcasting 12506 | D:9 | Noticed Grum 12515 | D:9 | Killed Grum 12789 | D:10 | Entered Level 10 of the Dungeon 12803 | D:10 | Noticed Maggie 12804 | D:10 | Maggie changed into Maggie the ice beast 12804 | D:10 | Noticed Maggie 12814 | D:10 | Killed Maggie the ice beast 12929 | D:10 | Noticed a gargoyle 13054 | D:9 | HP: 32/71 [wyvern (7)] 13229 | D:10 | Reached skill level 4 in Fighting 13344 | D:10 | Found a hide-covered altar of Uskayaw. 13362 | D:10 | Reached skill level 4 in Spellcasting 13445 | D:10 | Found a shimmering altar of Xom. 13711 | D:9 | Reached skill level 3 in Armour 13928 | D:10 | Found Pycasi Ruubb's Book Emporium. 14315 | D:10 | Noticed Nergalle 14456 | D:10 | Reached skill level 5 in Spellcasting 14575 | D:10 | Learned a level 5 spell: Curse of Agony 14580 | D:10 | Learned a level 4 spell: Anguish 14673 | D:10 | Found a staircase to the Lair. 14840 | D:10 | Reached XP level 11. HP: 78/78 MP: 10/18 14927 | D:10 | Found a staircase to the Orcish Mines. 14977 | D:10 | Reached **** piety under Kikubaaqudgha 14978 | D:10 | Reached skill level 5 in Fighting 14978 | D:10 | Reached skill level 10 in Necromancy 15060 | D:10 | Reached skill level 5 in Short Blades 15410 | D:10 | Killed Nergalle 15465 | D:10 | Found Ixto's Distillery. 15776 | D:11 | Noticed a boulder beetle 15787 | D:11 | Killed a boulder beetle 15788 | D:11 | Reached skill level 6 in Spellcasting 16126 | D:11 | Noticed a two-headed ogre 16222 | D:11 | Noticed Amaemon 16302 | Lair:1 | Entered Level 1 of the Lair of Beasts 16503 | Lair:1 | Reached skill level 6 in Fighting 16722 | Lair:1 | Noticed a death yak 17056 | D:11 | Reached skill level 7 in Spellcasting 17312 | D:11 | Killed a two-headed ogre 17313 | D:11 | Reached skill level 6 in Short Blades 17313 | D:11 | Reached skill level 11 in Necromancy 17611 | D:10 | Killed Amaemon 18233 | D:12 | Reached skill level 12 in Necromancy 18456 | D:12 | Noticed a brown ugly thing 18530 | D:12 | Identified the +2 ring mail of Eternal Vigilance {-Cast | Str+5 Dex+4} 18585 | D:12 | HP: 39/81 [vampire mosquito (3)] 18587 | D:12 | Reached ***** piety under Kikubaaqudgha 18592 | D:12 | HP: 39/81 [vampire mosquito (5)] 18595 | D:12 | Reached XP level 12. HP: 44/88 MP: 12/22 19056 | D:12 | Found Feowk's General Store. 19058 | D:12 | HP: 42/88 [cyclops/large rock (46)] 19154 | D:12 | Bought a scroll of blinking for 75 gold pieces 19261 | D:13 | HP: 42/88 [acid (4)] 19262 | D:13 | Reached skill level 13 in Necromancy 19617 | D:12 | Learned a level 3 spell: Call Canine Familiar 19854 | Lair:1 | Reached skill level 1 in Summonings 19898 | Lair:1 | Killed a death yak 19899 | Lair:1 | Reached skill level 2 in Summonings 19961 | Lair:1 | Reached skill level 3 in Summonings 19966 | Lair:1 | Learned a level 4 spell: Martyr's Knell 20030 | Lair:1 | Identified the +6 glaive of the Twisting Priest {spect, | rElec rCorr Dex+3} 20038 | Lair:1 | Noticed a boulder beetle 20047 | Lair:1 | Killed a boulder beetle 20211 | Lair:1 | Reached skill level 4 in Summonings 20353 | Lair:1 | Reached skill level 8 in Spellcasting 20363 | Lair:1 | HP: 44/88 [elephant (3)] 20372 | Lair:1 | HP: 37/88 [elephant (1)] 20653 | Lair:1 | Reached skill level 9 in Spellcasting 20653 | Lair:1 | Reached skill level 5 in Summonings 20925 | Lair:2 | Noticed a seven-headed hydra 21084 | Lair:2 | HP: 44/88 [seven-headed hydra (13)] 21085 | Lair:2 | HP: 17/88 [seven-headed hydra (11)] 21085 | Lair:2 | Slain by a seven-headed hydra Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_8_columns, layout_basic, serial_forest, infiniplex_forest_zigzag_1, infiniplex_forest_pool, infiniplex_forest_lined_corner, infiniplex_forest_straight_4, infiniplex_forest_corner_1, kennysheep_boxes D:2: layout_basic, basic_altar D:3: layout_loops_ring, vehumet_altar_wand_db, lemuel_zombie_altar_yredelemnul D:4: layout_loops_ring, nicolae_ru_path_of_blood, minmay_temple_entry_glassed_door, serial_bayou, serial_bayou_lagoon_b, serial_bayou_pond_e, serial_bayou_pond_d, serial_bayou_shore_a, st_stairs_8, uniq_pikel, uniq_robin D:5: layout_loops_corners, hellmonk_okawaru_the_only_friend_you_need, nicolae_kikubaaqudgha_miasma_corner, gammafunk_temple_overflow_elements, lemuel_doored_altar D:6: layout_loops_ring, lemuel_round_altar, nicolae_hepliaklqana_monster_ancestors D:7: layout_basic, lemuel_tele_altar, serial_rivers, chequers_serial_rivers_small_b, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_small_b, chequers_serial_rivers_room_a, ebering_ghost_gozag, columned_hall_lemuel, serial_library_regret_index_split_case, uniq_maurice D:8: layout_rooms, uniq_joseph D:9: layout_loops_cross, nicolae_dithmenos_shadow_blocks, mainiacjoe_overflow_alcove_2, nicolae_shop_gadgets, uniq_grum D:10: layout_basic, regret_index_xom_of_box, nicolae_uskayaw_dance_studio, david_lair_shrubbed, kennysheep_orc_monster_closet_entryway, serial_shops, shop, nicolae_shop_industrial_runoff, uniq_nergalle, uniq_maggie D:11: layout_small_grid, roderic_serpentine_path, uniq_amaemon D:12: layout_gridville, serial_shops, shop_statue D:13: layout_roguey, lightli_vaults_fourway_checkpoint, serial_bayou_pond_e, kennysheep_orc_sif_temple Temple: nicolae_temple_great_sept Lair:1: beast_lair_carwin_large_4, layout_concentric_octagons, roderic_batcave, infiniplex_staircase_pool_2 Lair:2: layout_cellular_growth, mainiacjoe_shoals_entry_four_pools, hellmonk_spider_entry_not_the_bees, lemuel_fruit_fields Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 | ---------------+-------------------------------------+----- Short Blades | 2 3 4 6 | 6.0 Necromancy | 1 2 3 5 6 9 12 13 | 13.1 Stealth | 4 6 8 9 10 | 10.0 Spellcasting | 1 5 7 9 | 9.8 Armour | 3 | 3.0 Fighting | 4 6 | 6.1 Summonings | 5 | 5.0 Throwing | | 1.5 Dodging | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 132 | 5 | 287 | 685 || 1109 Short sword | | 157 | 80 | || 237 Throw: Dart | 16 | 21 | 40 | 125 || 202 Cast: Soul Splinter | | 11 | 64 | 53 || 128 Vampiric Draining | | | 8 | 49 || 57 Anguish | | | | 25 || 25 Curse of Agony | | | | 9 || 9 Animate Dead | | | | 4 || 4 Call Canine Famil | | | | 3 || 3 Evoke: Wand | | | 2 | 15 || 17 Use: Scroll | | | 11 | 6 || 17 Stab: Sleeping | 7 | 7 | 4 | 6 || 24 Distracted | | 2 | 1 | 1 || 4 Paralysed | | | | 5 || 5 Armour: Robe | 53 | 77 | 230 | || 360 Leather armour | | | 30 | 514 || 544 Dodge: Dodged | 58 | 63 | 203 | 389 || 713 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20926 | 18447 | 2479 | 1673 | 10030 | 16 | 1307.9 | Dungeon | 19198 | 16834 | 2364 | 1341 | 9301 | 13 | 1476.8 | Temple | 1 | 0 | 1 | 0 | 0 | 1 | 1.0 | Lair | 1726 | 1612 | 114 | 332 | 729 | 2 | 863.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:10: 2678 daAuts D:7: 2144 daAuts D:4: 1984 daAuts D:9: 1882 daAuts D:5: 1593 daAuts D:11: 1554 daAuts Lair:1: 1552 daAuts D:3: 1375 daAuts D:12: 1288 daAuts D:6: 1116 daAuts D:8: 1105 daAuts D:2: 1099 daAuts D:1: 1071 daAuts D:13: 303 daAuts Lair:2: 173 daAuts