Dungeon Crawl Stone Soup version 0.33-a0-838-ga4bcbd7fdb (webtiles) character file. Game seed: 17881860551581740496 7490 sleeves the Cruncher (level 11, -7/90 HPs) Began as a Formicid Fighter on Feb 8, 2025. Was a High Priest of Zin. Mangled by a manticore (8 damage) ... on level 8 of the Dungeon. The game lasted 00:18:37 (9540 turns). sleeves the Cruncher (Formicid Fighter) Turns: 9540, Time: 00:18:37 Health: -7/90 AC: 13 Str: 25 XL: 11 Next: 38% Magic: 18/18 EV: 7 Int: 8 God: Zin [*****.] Gold: 521 SH: 5 Dex: 9 Spells: 10/10 levels left rFire + . . E - +2 spear (venom) rCold + + . (no offhand) rNeg . . . h - +2 chain mail {rC+} rPois + u - +0 cloak rElec . (no gloves) rCorr . (no gloves) SInv + N - +0 pair of boots "Vupnihese" {rPois rC+ Will+ Dex-4} Will ++... k - amulet of reflection Stlth F - ring of protection from fire HPRegen 0.35/turn x - ring of flight MPRegen 0.16/turn %: reflection @: spiked, flying, studying Axes A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self, Renounce Religion, Recite, Vitalisation, Imprison, Sanctuary, Donate Gold You were on level 8 of the Dungeon. You worshipped Zin. Zin was extremely pleased with you. You visited 2 branches of the dungeon, and saw 11 of its levels. You also visited: Ossuary and Bailey. You collected 578 gold pieces. You donated 57 gold pieces to Zin. Inventory: Hand Weapons a - a +0 quarterstaff e - a +4 mace of protection (You took it off a gnoll bouda in a bailey) o - a +3 flail (You took it off an orc on level 3 of the Dungeon) E - a +2 spear of venom (weapon) (You found it on level 5 of the Dungeon) Missiles g - 7 boomerangs l - 43 poisoned darts s - 6 datura-tipped darts y - 6 atropa-tipped darts K - a curare-tipped dart M - 3 throwing nets (quivered) Armour c - a +0 buckler h - a +2 chain mail of cold resistance (worn) (You took it off a gnoll bouda in a bailey) u - a +0 cloak (worn) (You found it on level 4 of the Dungeon) G - a +1 scale mail of fire resistance (You took it off an orc on level 5 of the Dungeon) N - the +0 pair of boots "Vupnihese" (worn) {rPois rC+ Will+ Dex-4} (You found it in a bailey) rPois: It protects you from poison. rC+: It protects you from cold. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). Jewellery k - an amulet of reflection (worn) (You found it on level 1 of the Dungeon) x - a ring of flight (worn) (You found it on level 4 of the Dungeon) F - a ring of protection from fire (worn) (You found it on level 5 of the Dungeon) Wands b - a wand of flame (19) (You found it on level 5 of the Dungeon) Scrolls f - a scroll of brand weapon i - 5 scrolls of immolation j - 4 scrolls of vulnerability m - a scroll of torment {unknown} r - a scroll of enchant armour t - 4 scrolls of teleportation {unknown} v - 3 scrolls of fog {unknown} A - 2 scrolls of revelation {unknown} H - a scroll of butterflies {unknown} I - a scroll of silence {unknown} J - a scroll of identify L - 3 scrolls of poison {unknown} O - a scroll of blinking {unknown} Potions d - a potion of might p - 6 potions of attraction q - a potion of magic w - 3 potions of brilliance {unknown} z - a potion of lignification {unknown} B - a potion of invisibility {unknown} C - 2 potions of heal wounds D - a potion of mutation {unknown} P - a potion of ambrosia {unknown} Miscellaneous n - a +0 tin of tremorstones (2/2) (You found it in a bailey) Skills: + Level 9.6 Fighting + Level 12.4 Staves - Level 3.2 Armour - Level 4.0 Shields + Level 9.7 Invocations You had 10 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 93% 1 Magic Dart Conj 0% 1d3 93% 1 Searing Ray Conj 0% 2d4 98% 2 Dazzling Flash Hex/Fire 0% N/A 100% 3 Inner Flame Hex/Fire 0% N/A 100% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 100% 3 Flame Wave Conj/Fire 0% 2d4 100% 4 Fulminant Prism Conj/Alch 0% 3d5 100% 4 Sticky Flame Fire/Alch 0% 2d4 100% 4 Curse of Agony Necr 0% N/A 100% 5 Irradiate Conj/Alch 0% 3d11 100% 5 Silence Hex/Air 0% N/A 100% 5 Plasma Beam Fire/Air 0% 2x1d10 100% 6 Starburst Conj/Fire 0% 6d3 100% 6 Ignition Fire 0% 3d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Orc (0/2) D:10 Ossuary (visited) Bailey (visited) Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 [*? Annotations: D:3 3 runed translucent doors, ej12's ghost, amateur TrFi D:6 3 runed translucent doors, EonDragon20's ghost, novice GrCj Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You hit the marrowcuda but do no damage. The marrowcuda is severely damaged. You block the marrowcuda's attack. The marrowcuda barely misses you. You hit the marrowcuda but do no damage. The marrowcuda is severely damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! A bullfrog comes into view. You barely miss the marrowcuda. The marrowcuda is severely damaged. The bullfrog croaks. The marrowcuda bites you but does no damage. The marrowcuda closely misses you. x2 You hit the marrowcuda. The marrowcuda is severely damaged. You block the marrowcuda's attack. The marrowcuda barely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you but does no damage. x2 You puncture the marrowcuda! You destroy the marrowcuda! Zin accepts your kill. The marrowcuda disappears in a puff of smoke! x5 The wyvern bites you. Your Fighting skill increases to level 8! You hit the wyvern. The wyvern is lightly wounded. The wyvern bites you! You hit the wyvern. The wyvern is poisoned. The wyvern is moderately wounded. The wyvern barely misses you. You hit the wyvern. The wyvern looks as sick as possible! The wyvern is heavily wounded. The wyvern barely misses you. You hit the wyvern. The wyvern looks as sick as possible! The wyvern is severely wounded. The wyvern bites you but does no damage. The bullfrog releases a deep croak. You hit the wyvern. The wyvern looks as sick as possible! The wyvern is almost dead. The wyvern bites you but does no damage. You hit the wyvern. You kill the wyvern! There is an open door, spattered with blood here. The wight attacks as it pursues you! You block the wight's attack. The wight attacks as it pursues you! You block the wight's attack. Okay, then. Press: ? - help, v - describe, . - travel A crystal wall. Okay, then. Okay, then. Okay, then. You hit the wight. The wight is lightly damaged. You hit the wight but do no damage. The wight is lightly damaged. The wight hits you but does no damage. You puncture the wight! The wight is heavily damaged. The wight barely misses you. You hit the wight but do no damage. The wight is heavily damaged. The wight hits you with a +0 battleaxe. You feel drained. You puncture the wight! You destroy the wight! Zin accepts your kill. Your life force feels restored. You closely miss the killer bee. You block the killer bee's attack. The killer bee stings you. You miss the killer bee. The killer bee stings you but does no damage. You closely miss the killer bee. The killer bee stings you but does no damage. You block the killer bee's attack. You puncture the killer bee! The killer bee looks as sick as possible! The killer bee is heavily wounded. The killer bee stings you but does no damage. You puncture the killer bee! You kill the killer bee! You hit the bullfrog. The bullfrog is poisoned. The bullfrog is moderately wounded. You block the bullfrog's attack. The bullfrog closely misses you. You barely miss the bullfrog. The bullfrog is lightly wounded. The bullfrog closely misses you. You barely miss the bullfrog. The bullfrog is moderately wounded. The bullfrog barely misses you. You hit the bullfrog. The bullfrog looks as sick as possible! The bullfrog is heavily wounded. The bullfrog hits you but does no damage. You puncture the bullfrog! The bullfrog looks as sick as possible! The bullfrog is almost dead. You kill the bullfrog! You hit the kobold brigand. The kobold brigand is poisoned. The kobold brigand is lightly wounded. The kobold brigand barely misses you. You hit the kobold brigand. The kobold brigand looks as sick as possible! The kobold brigand is lightly wounded. You block the kobold brigand's attack. You puncture the kobold brigand! The kobold brigand looks as sick as possible! The kobold brigand is heavily wounded. You closely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you but does no damage. You closely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand closely misses you. You barely miss the kobold brigand. The kobold brigand is severely wounded. You hit the kobold brigand. The kobold brigand looks as sick as possible! The kobold brigand is severely wounded. The kobold brigand hits you but does no damage. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (62% to hit) You reach to attack! You hit the orc wizard. The orc wizard is lightly wounded. The kobold brigand hits you but does no damage. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 62% to hit) You reach to attack! You puncture the orc wizard! The orc wizard is poisoned. The orc wizard is almost dead. The kobold brigand completely misses you. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead, very poisoned, 62% to hit) You reach to attack! You barely miss the orc wizard. The orc wizard is almost dead. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a sleepcap (98% to hit) The kobold brigand is in the way. You puncture the kobold brigand! You kill the kobold brigand! Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a sleepcap (98% to hit) The orc wizard is in the way. You hit the orc wizard. You kill the orc wizard! Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a sleepcap (98% to hit) You hit the sleepcap. The sleepcap is lightly damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is lightly damaged. You puncture the sleepcap! The sleepcap is heavily damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you but does no damage. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * You hit the sleepcap. The sleepcap is heavily damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap is severely damaged. You hit the sleepcap but do no damage. The sleepcap is severely damaged. The sleepcap closely misses you. You hit the sleepcap but do no damage. The sleepcap is poisoned. The sleepcap is severely damaged. You block the sleepcap's attack. You hit the sleepcap. The sleepcap is almost destroyed. The sleepcap releases spores at you but does no damage. You hit the sleepcap. The sleepcap looks even sicker. The sleepcap is almost destroyed. You hit the sleepcap but do no damage. The sleepcap looks as sick as possible! The sleepcap is almost destroyed. You destroy the sleepcap! Your Invocations skill increases to level 8! You start resting. You sense a monster nearby. You start resting. You sense a monster nearby. You start resting. Magic restored. You start resting. You sense a monster nearby. You start resting. HP restored. l - 38 poisoned darts (gained 3) Items here: ))) [[ †. There is an open door, spattered with blood here. An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! An ice beast is nearby! You reach to attack! You closely miss the ice beast. You completely miss the ice beast. You hit the ice beast. The ice beast is lightly wounded. The ice beast closely misses you. You puncture the ice beast! The ice beast is moderately wounded. The ice beast closely misses you. You puncture the ice beast! The ice beast is poisoned. The ice beast is heavily wounded. The ice beast hits you. The ice beast freezes you. You resist. You puncture the ice beast! The ice beast is almost dead. You hit the ice beast. The ice beast is almost dead. The ice beast closely misses you. You hit the ice beast. You kill the ice beast! No target in view! There is an open door here. L - 3 scrolls labelled QEWUSTRAOL JINN (gained 1) You sense a monster nearby. As you open the door, it creaks loudly! You hear a shout! There is an open door here. l - 43 poisoned darts (gained 5) You reach down and open the door. A cyclops comes into view. The cyclops shouts! You hear a hideous shriek! A killer bee comes into view. The cyclops throws a large rock. The large rock closely misses you. The killer bee buzzes angrily. Found 2 gold pieces and 3 stones. There are monsters nearby! There are monsters nearby! As you close the door, it creaks loudly! A cyclops comes into view. The cyclops throws a large rock. The large rock hits you but does no damage. A cyclops opens the door. A killer bee is nearby! You barely miss the killer bee. The killer bee stings you but does no damage. The killer bee barely misses you. You barely miss the killer bee. The killer bee stings you. You hit the killer bee. The killer bee is moderately wounded. The killer bee barely misses you. You block the killer bee's attack. You closely miss the killer bee. The killer bee is moderately wounded. You block the killer bee's attack. You hit the killer bee but do no damage. The killer bee is poisoned. The killer bee is moderately wounded. You block the killer bee's attack. The killer bee stings you but does no damage. You puncture the killer bee! The killer bee is almost dead. The killer bee stings you. You are poisoned. The killer bee poisons you! Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (89% to hit) You reach to attack! You hit the cyclops. The cyclops is poisoned. The cyclops is lightly wounded. You feel sick. You kill the killer bee! The cyclops throws a large rock. The large rock barely misses you. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (lightly wounded, very poisoned, 89% to hit) You reach to attack! You hit the cyclops. The cyclops looks as sick as possible! The cyclops is moderately wounded. You feel sick. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is moderately wounded. You feel sick. You barely miss the cyclops. The cyclops is moderately wounded. The cyclops closely misses you. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is heavily wounded. You feel sick. You barely miss the cyclops. The cyclops is heavily wounded. You feel sick. The cyclops hits you! You hit the cyclops. The cyclops is heavily wounded. You feel sick. You hit the cyclops but do no damage. The cyclops looks as sick as possible! The cyclops is heavily wounded. The cyclops hits you! You barely miss the cyclops. The cyclops is heavily wounded. You feel sick. You are no longer poisoned. You barely miss the cyclops. The cyclops is severely wounded. The cyclops hits you! * * * LOW HITPOINT WARNING * * * You hit the cyclops. The cyclops looks as sick as possible! The cyclops is severely wounded. You hit the cyclops. The cyclops looks as sick as possible! The cyclops is almost dead. You block the cyclops's attack. You completely miss the cyclops. The cyclops is almost dead. The cyclops barely misses you. You hit the cyclops. You kill the cyclops! Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (89% to hit) You reach to attack! You hit the cyclops but do no damage. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (89% to hit) You puncture the cyclops! The cyclops is poisoned. The cyclops is lightly wounded. Throw: 10 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a cyclops, quivering large rocks (moderately wounded, very poisoned, 86% to hit) You throw a throwing net. The throwing net hits the cyclops. The cyclops is caught in the net! The cyclops is moderately wounded. The cyclops struggles against the net. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (moderately wounded, entangled in a net, very poisoned, 98% to hit) You hit the cyclops but do no damage. The cyclops looks even sicker. The cyclops is moderately wounded. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (moderately wounded, entangled in a net, very poisoned, 98% to hit) You hit the cyclops. The cyclops looks as sick as possible! The cyclops is moderately wounded. The cyclops struggles against the net. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (moderately wounded, entangled in a net, extremely poisoned, 98% to hit) You puncture the cyclops! The cyclops looks as sick as possible! The cyclops is heavily wounded. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (heavily wounded, entangled in a net, extremely poisoned, 98% to hit) You catch the helpless cyclops completely off-guard! You hit the cyclops. The cyclops looks as sick as possible! The cyclops is heavily wounded. The cyclops struggles against the net. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (heavily wounded, entangled in a net, extremely poisoned, 98% to hit) You hit the cyclops but do no damage. The cyclops looks as sick as possible! The cyclops is heavily wounded. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (severely wounded, entangled in a net, extremely poisoned, 98% to hit) You puncture the cyclops! The cyclops looks as sick as possible! The cyclops is severely wounded. The cyclops struggles against the net. Reach: E) +2 spear (venom) Press: ? - help, Dir - move target Aim: a cyclops, quivering large rocks (severely wounded, entangled in a net, extremely poisoned, 98% to hit) You hit the cyclops. The cyclops looks as sick as possible! The cyclops is almost dead. You catch the helpless cyclops completely off-guard! You hit the cyclops. The cyclops looks as sick as possible! The cyclops is almost dead. You kill the cyclops! You have reached level 11! M - 10 throwing nets (gained 1) You see here 4 large rocks. A laughing skull comes into view. A laughing skull is nearby! A laughing skull is nearby! A laughing skull is nearby! You reach to attack! You miss the laughing skull. The laughing skull gives a hideous shriek! Okay, then. You unwield your +2 spear of venom. Your +2 spear of venom stops dripping with poison. Your +4 mace of protection hums with potential! e - a +4 mace of protection (weapon) The laughing skull headbutts you but does no damage. You barely miss the laughing skull. You block the laughing skull's attack. The laughing skull headbutts you. You miss the laughing skull. The laughing skull headbutts you! * * * LOW HITPOINT WARNING * * * You thump the laughing skull! Your weapon exudes an aura of protection. The laughing skull is heavily damaged. The laughing skull headbutts you but does no damage. The laughing skull closely misses you. You barely miss the laughing skull. The laughing skull is heavily damaged. The laughing skull headbutts you but does no damage. The laughing skull barely misses you. You barely miss the laughing skull. The laughing skull is heavily damaged. The laughing skull lets out a vicious peal of laughter. The bolt of negative energy hits you! You feel drained. * * * LOW HITPOINT WARNING * * * You barely miss the laughing skull. The laughing skull is heavily damaged. The laughing skull headbutts you but does no damage. The laughing skull headbutts you. * * * LOW HITPOINT WARNING * * * You sock the laughing skull! Your weapon exudes an aura of protection. The laughing skull is almost destroyed. The laughing skull lets out a vicious peal of laughter. The bolt of negative energy hits you!! You feel drained. * * * LOW HITPOINT WARNING * * * You hit the laughing skull. You destroy the laughing skull! Zin accepts your kill. Your Staves skill increases to level 12! You start resting. A howler monkey comes into view. The howler monkey howls! The howler monkey hits you but does no damage. x2 You see here 4 large rocks. You sock the howler monkey! Your weapon exudes an aura of protection. The howler monkey is almost dead. The howler monkey hoots and howls with incredible vigour! You hear an angry buzzing noise. You hear a shout! You hear an angry hiss. You hear a horrible gurgling sound! You hear a shout! x2 You hear a loud, deep croak! You sock the howler monkey! You kill the howler monkey! No target in view! You unwield your +4 mace of protection. Your +4 mace of protection goes still. Your +2 spear of venom begins to drip with poison! E - a +2 spear of venom (weapon) HP restored. A centaur warrior comes into view. The centaur warrior shouts! A vampire mosquito comes into view. The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow hits you! The vampire mosquito moves out of view. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 dire flail. You see here a howler monkey corpse. There are monsters nearby! There are monsters nearby! The two-headed ogre moves out of view. You see here 4 large rocks. You start resting. A centaur warrior is nearby! Okay, then. Throw: 10 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow and wearing a ring of flight (64% to hit) You throw a throwing net. The throwing net barely misses the centaur warrior. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Unknown command. Throw: 9 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wielding a +0 orcbow and wearing a ring of flight (64% to hit) You throw a throwing net. The throwing net hits the centaur warrior. The centaur warrior is caught in the net! The centaur warrior struggles against the net. You puncture the centaur warrior! The centaur warrior is lightly wounded. The centaur warrior struggles against the net. You puncture the centaur warrior! The centaur warrior is moderately wounded. The centaur warrior struggles against the net. The net rips apart, and the centaur warrior comes free! You hit the centaur warrior. The centaur warrior is heavily wounded. The centaur warrior unwields a +0 orcbow. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you but does no damage. Throw: 8 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur warrior, wearing a ring of flight (heavily wounded, 64% to hit) You throw a throwing net. The throwing net hits the centaur warrior. The centaur warrior is caught in the net! The centaur warrior is heavily wounded. The centaur warrior struggles against the net. x2 You hit the centaur warrior but do no damage. The centaur warrior is heavily wounded. The centaur warrior struggles against the net. You catch the helpless centaur warrior completely off-guard! You puncture the centaur warrior! The centaur warrior is poisoned. The centaur warrior is severely wounded. The centaur warrior struggles against the net. The net rips apart, and the centaur warrior comes free! You puncture the centaur warrior! The centaur warrior looks as sick as possible! The centaur warrior is almost dead. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you but does no damage. You hit the centaur warrior. The centaur warrior looks as sick as possible! The centaur warrior is almost dead. You kill the centaur warrior! Your life force feels restored. Your Fighting skill increases to level 9! Your Invocations skill increases to level 9! You puncture the vampire mosquito! The vampire mosquito is moderately damaged. The vampire mosquito completely misses you. You hit the vampire mosquito. The vampire mosquito is moderately damaged. The vampire mosquito bites you but does no damage. You block the vampire mosquito's attack. You barely miss the vampire mosquito. The vampire mosquito is moderately damaged. The vampire mosquito barely misses you. You hit the vampire mosquito. The vampire mosquito is heavily damaged. You block the vampire mosquito's attack. You barely miss the vampire mosquito. The vampire mosquito is heavily damaged. The vampire mosquito bites you but does no damage. Throw: 7 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a two-headed ogre, wielding a +0 giant spiked club and a +0 dire flail (73% to hit) You throw a throwing net. The throwing net hits the two-headed ogre. The two-headed ogre is caught in the net! You hit the two-headed ogre but do no damage. The two-headed ogre is poisoned. A cyan ugly thing comes into view. The two-headed ogre struggles against the net. You puncture the two-headed ogre! The two-headed ogre looks as sick as possible! The two-headed ogre is lightly wounded. You completely miss the two-headed ogre. The two-headed ogre is moderately wounded. The two-headed ogre struggles against the net. You hit the two-headed ogre. The two-headed ogre looks as sick as possible! The two-headed ogre is moderately wounded. The two-headed ogre struggles against the net. The two-headed ogre struggles against the net. You begin to dig a shaft. You continue digging a shaft. The two-headed ogre struggles against the net. A shaft appears beneath you! You are sucked into a shaft and drop 2 floors! The shaft crumbles and collapses. Found a war axe. Unknown command. Unknown command. Unknown command. Unknown command. You start resting. HP restored. As you open the door, it creaks loudly! There is an open door here. There is an open door here. You sense a monster nearby. Found a leather armour. You reach down and open the door. A gnoll comes into view. It is wielding a +0 spear. A gnoll sergeant and 2 gnolls come into view. The gnoll sergeant is wielding a +0 spear of freezing. A gnoll is wielding a +4 whip of venom. The gnoll shouts! x2 There is an open door here. The gnoll sergeant barely misses you. The gnoll sergeant hits you but does no damage. You reach to attack! You barely miss the gnoll sergeant. You reach to attack! You hit the gnoll sergeant. The gnoll sergeant is poisoned. The gnoll sergeant is lightly wounded. You block the gnoll sergeant's attack. You reach to attack! You barely miss the gnoll sergeant. The gnoll sergeant is lightly wounded. You block the gnoll sergeant's attack. You reach to attack! You closely miss the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear of freezing! You reach to attack! You hit the gnoll sergeant. The gnoll sergeant looks as sick as possible! The gnoll sergeant is moderately wounded. You reach to attack! You barely miss the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you but does no damage. You reach to attack! You hit the gnoll sergeant. The gnoll sergeant is severely wounded. You block the gnoll sergeant's attack. You reach to attack! You hit the gnoll sergeant. The gnoll sergeant looks as sick as possible! The gnoll sergeant is almost dead. You block the gnoll sergeant's attack. You reach to attack! You completely miss the gnoll sergeant. The gnoll sergeant is almost dead. You reach to attack! You hit the gnoll sergeant but do no damage. The gnoll sergeant looks as sick as possible! The gnoll sergeant is almost dead. You kill the gnoll sergeant! You reach to attack! You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you but does no damage. You reach to attack! You hit the gnoll. The gnoll looks as sick as possible! The gnoll is moderately wounded. You reach to attack! You barely miss the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. You reach to attack! You barely miss the gnoll. The gnoll is severely wounded. The gnoll barely misses you. You reach to attack! You puncture the gnoll! You kill the gnoll! You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +4 whip of venom. You hit the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +4 whip of venom. You closely miss the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. You puncture the gnoll! The gnoll is poisoned. The gnoll is almost dead. You kill the gnoll! You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The gnoll hits you with a +0 whip. You completely miss the gnoll. The gnoll is heavily wounded. You block the gnoll's attack. You barely miss the gnoll. The gnoll is heavily wounded. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. You kill the gnoll! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! Items here: )))) [ †††. Okay, then. You see here a +0 war axe. Found an amulet of reflection. Found a stone staircase leading down. You reach down and open the door. There is an open door here. There is an open door here. You reach down and open the door. There is an open door here. As you open the door, it creaks loudly! Found a staircase to the Orcish Mines. There is an open door here. You sense a monster nearby. Found a stone staircase leading up. A kobold demonologist comes into view. It is wielding a +0 dagger. There is a stone staircase leading up here. You reach to attack! You closely miss the kobold demonologist. You hit the kobold demonologist but do no damage. The kobold demonologist is poisoned. The kobold demonologist hits you but does no damage. You hit the kobold demonologist. The kobold demonologist is lightly wounded. You closely miss the kobold demonologist. The kobold demonologist is lightly wounded. The kobold demonologist hits you but does no damage. You completely miss the kobold demonologist. The kobold demonologist is lightly wounded. The kobold demonologist casts a spell. You puncture the kobold demonologist! The kobold demonologist looks as sick as possible! The kobold demonologist is moderately wounded. The ufetubus barely misses you. The ufetubus closely misses you. You hit the kobold demonologist. The kobold demonologist looks as sick as possible! The kobold demonologist is heavily wounded. The kobold demonologist hits you but does no damage. You block the ufetubus's attack. The ufetubus hits you. You hit the kobold demonologist. The kobold demonologist is heavily wounded. The kobold demonologist closely misses you. The ufetubus hits you but does no damage. The ufetubus barely misses you. You hit the kobold demonologist. The kobold demonologist looks as sick as possible! The kobold demonologist is severely wounded. You block the ufetubus's attack. The ufetubus barely misses you. The kobold demonologist hits you but does no damage. You closely miss the kobold demonologist. The kobold demonologist is severely wounded. The ufetubus hits you but does no damage. x2 You miss the kobold demonologist. The kobold demonologist is severely wounded. You block the kobold demonologist's attack. The ufetubus hits you. The ufetubus hits you but does no damage. You hit the kobold demonologist but do no damage. The kobold demonologist looks as sick as possible! The kobold demonologist is severely wounded. The ufetubus barely misses you. The ufetubus hits you but does no damage. You block the kobold demonologist's attack. You puncture the kobold demonologist! The kobold demonologist looks as sick as possible! The kobold demonologist is almost dead. The ufetubus hits you but does no damage. You block the ufetubus's attack. You hit the kobold demonologist. You kill the kobold demonologist! The ufetubus disappears in a puff of smoke! No target in view! You fly upwards. There is a stone staircase leading down here. HP restored. A water moccasin comes into view. The water moccasin hisses angrily. The water moccasin closely misses you. A water moccasin is nearby! You barely miss the water moccasin. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin closely misses you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You hit the water moccasin. The water moccasin is poisoned. The water moccasin is moderately wounded. You feel very sick. The water moccasin bites you but does no damage. You miss the water moccasin. The water moccasin is moderately wounded. You feel very sick. The water moccasin barely misses you. You barely miss the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin bites you but does no damage. You closely miss the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin bites you. You puncture the water moccasin! The water moccasin is almost dead. You feel sick. You kill the water moccasin! No target in view! No target in view! You start resting. You feel sick. x5 You are no longer poisoned. You start resting. Magic restored. HP restored. You sense a monster nearby. You reach down and open the door. There is an open door here. You reach down and open the door. A water moccasin comes into view. There is an open door here. A water moccasin is nearby! A water moccasin is nearby! You start waiting. You sense a monster nearby. No target in view! No target in view! You reach to attack! You hit the water moccasin. The water moccasin is moderately wounded. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin closely misses you. You puncture the water moccasin! The water moccasin is severely wounded. The water moccasin barely misses you. You hit the water moccasin but do no damage. The water moccasin is poisoned. The water moccasin is severely wounded. The water moccasin bites you. You hit the water moccasin. The water moccasin is almost dead. The water moccasin bites you. You hit the water moccasin but do no damage. The water moccasin looks as sick as possible! The water moccasin is almost dead. You kill the water moccasin! No target in view! A hornet comes into view. The hornet buzzes angrily. You reach to attack! You barely miss the hornet. You barely miss the hornet. The hornet stings you! You are poisoned. Your stasis prevents you from being slowed. You barely miss the hornet. You feel very sick. The hornet stings you! You puncture the hornet! The hornet looks as sick as possible! The hornet is moderately wounded. You feel sick. The hornet stings you but does no damage. You puncture the hornet! The hornet is heavily wounded. You feel sick. The hornet stings you but does no damage. You barely miss the hornet. The hornet is heavily wounded. You feel sick. You block the hornet's attack. The hornet stings you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hornet. The hornet is heavily wounded. You feel sick. The hornet stings you! You hit the hornet. The hornet looks as sick as possible! The hornet is almost dead. You feel sick. The hornet completely misses you. You miss the hornet. The hornet is almost dead. The hornet stings you! * * * LOW HITPOINT WARNING * * * You hit the hornet but do no damage. The hornet looks as sick as possible! The hornet is almost dead. You feel sick. You kill the hornet! You feel sick. You feel sick. You feel sick. You are no longer poisoned. You start resting. HP restored. You reach down and open the door. There is an open door here. You reach down and open the door. There is an open door here. You can no longer call upon Zin to create a sanctuary. You reach down and open the door. Found a stone. There is an open door here. You reach down and open the door. Found a stone staircase leading up. Found a wand of flame (4). Found a stone staircase leading down. There is an open door here. Found a stone staircase leading up. Found a potion of attraction. There is a stone staircase leading up here. p - 6 potions of attraction (gained 1) A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur! You barely miss the centaur. The centaur is severely wounded. The centaur unwields a +0 shortbow. The centaur barely misses you. You block the centaur's attack. You hit the centaur. The centaur is poisoned. The centaur is almost dead. You hit the centaur. You kill the centaur! No target in view! There is a stone staircase leading up here. You fly upwards. Found a chain mail and 22 gold pieces. There is a stone staircase leading down here. HP restored. Found a quarterstaff. You pay a tithe of 2 gold. You can now call upon Zin to create a sanctuary. You now have 521 gold pieces (gained 20). You see here a +0 quarterstaff. A cyan ugly thing is nearby! The cyan ugly thing gurgles horribly! You puncture the cyan ugly thing! The cyan ugly thing is lightly wounded. The cyan ugly thing tail-slaps you! The cyan ugly thing shocks you! You puncture the cyan ugly thing! The cyan ugly thing is poisoned. The cyan ugly thing is moderately wounded. A manticore comes into view. The cyan ugly thing tail-slaps you but does no damage. Throw: 6 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a cyan ugly thing (moderately wounded, very poisoned, 56% to hit) You throw a throwing net. The throwing net closely misses the cyan ugly thing. You block the cyan ugly thing's attack. Throw: 5 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a cyan ugly thing (moderately wounded, very poisoned, 56% to hit) You throw a throwing net. The throwing net hits the cyan ugly thing. The cyan ugly thing is caught in the net! The cyan ugly thing is moderately wounded. The cyan ugly thing struggles against the net. You hit the cyan ugly thing. The cyan ugly thing is moderately wounded. The cyan ugly thing struggles against the net. You hit the cyan ugly thing. The cyan ugly thing looks as sick as possible! The cyan ugly thing is heavily wounded. You puncture the cyan ugly thing! The cyan ugly thing looks as sick as possible! The cyan ugly thing is heavily wounded. The cyan ugly thing struggles against the net. The cyan ugly thing struggles against the net. The cyan ugly thing struggles against the net. You see here a +0 quarterstaff. You see here a +0 chain mail. Found a ring mail. You kill the cyan ugly thing! Zin accepts your kill. You see here a +0 ring mail. Found a cloak. You start resting. A manticore is nearby! You reach to attack! You hit the manticore. The manticore is lightly wounded. The manticore flicks its tail. The volley of spikes skewers you! Barbed spikes become lodged in your body. You reach to attack! You hit the manticore but do no damage. The manticore is poisoned. The manticore is lightly wounded. You hit the manticore but do no damage. The manticore is lightly wounded. You block the manticore's attack. The manticore claws you but does no damage. The manticore barely misses you. You hit the manticore. The manticore looks as sick as possible! The manticore is lightly wounded. You hit the manticore but do no damage. The manticore looks as sick as possible! The manticore is moderately wounded. The manticore bites you but does no damage. The manticore claws you. x2 You hit the manticore. The manticore looks as sick as possible! The manticore is moderately wounded. The manticore bites you!! You block the manticore's attack. The manticore claws you but does no damage. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the manticore. The manticore is heavily wounded. You hit the manticore but do no damage. The manticore looks as sick as possible! The manticore is heavily wounded. The manticore bites you!! * * * LOW HITPOINT WARNING * * * The manticore claws you. * * * LOW HITPOINT WARNING * * * The manticore closely misses you. You hit the manticore. The manticore looks as sick as possible! The manticore is severely wounded. The manticore bites you! * * * LOW HITPOINT WARNING * * * The manticore claws you but does no damage. The manticore claws you! * * * LOW HITPOINT WARNING * * * Throw: 4 throwing nets Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a manticore (severely wounded, extremely poisoned, 69% to hit) You throw a throwing net. The throwing net closely misses the manticore. The manticore bites you! You die... .#.##...........# .............H..## ..######.########. . #.## ###H##...##.. .#. #.. ..#.#.###.#.# ..# #.. #.#.##...#'.. .##.####.#.##.#.#.###.#.# .......#.#....#.##...##.. ........@# #...###'####. #.##.....H####..##.....### #....###<....H.##.......## # #.........##).####...# #.###.....#.###..###.. #. #.(....###......##. #. #.#....'.)...#..... #.##.#....#.##......## .# #....#[...#..###..###{ You could see a manticore (extremely poisoned). Vanquished Creatures A centaur warrior (D:8) An ugly thing (D:8) 2 cyclopes (D:8) A kobold demonologist (D:10) A hornet (D:9) Prince Ribbit (D:7) 2 wyverns A steam dragon (D:8) 2 water moccasins (D:9) 4 orc warriors An ice beast (D:8) A sky beast (D:7) 2 black bears A laughing skull (D:8) 3 centaurs 5 wolves (Bailey) A phantom (D:6) 4 kobold brigands 3 bullfrogs 3 elf zombies (Ossuary) 9 gnoll sergeants A scorpion (D:7) 2 marrowcudas A wight (D:8) 2 killer bees (D:8) 2 howler monkeys (D:8) 2 centaur zombies (Ossuary) 5 hounds A jelly (D:6) 2 orc priests (D:6) 8 gnoll boudas 2 iguanas A sleepcap (D:8) 6 orc wizards 4 hound zombies (Ossuary) 2 mummies (Ossuary) 6 adders 21 gnolls A white imp (D:7) 2 ufetubi (D:4) 7 adder zombies (Ossuary) 3 dart slugs 5 ribbon worms 25 orcs 9 ball pythons 4 endoplasms 2 giant cockroaches 7 hobgoblins 9 jackals A quokka (D:4) A ball python zombie (D:3) 15 bats 6 frilled lizards 8 gnoll zombies (Ossuary) 6 goblins A goblin zombie (D:5) 6 jackal zombies (Ossuary) 27 kobolds 2 kobold zombies (Ossuary) 5 orc zombies (Ossuary) 2 quokka zombies 2 rats (D:2) 273 creatures vanquished. Vanquished Creatures (others) A gnoll (Bailey) 1 creature vanquished. Grand Total: 274 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D:1 | Found Gyin's Antique Armour Emporium. 91 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 152 | D:1 | Found Otupheji's Magic Scroll Emporium. 177 | D:1 | Reached skill level 3 in Staves 300 | D:1 | Reached XP level 3. HP: 27/29 MP: 3/3 432 | D:1 | Found Obutep's Assorted Antiques. 533 | D:1 | Found a faded altar of an unknown god. 985 | D:2 | Reached skill level 4 in Staves 985 | D:2 | Reached XP level 4. HP: 27/35 MP: 4/4 1567 | D:3 | HP: 11/35 [orc/+0 whip of electrocution (19)] 1580 | D:3 | HP: 12/35 [ball python (2)] 1694 | D:3 | Reached skill level 5 in Staves 1694 | D:3 | Reached XP level 5. HP: 30/41 MP: 5/5 2006 | D:3 | Noticed a centaur 2015 | D:3 | Killed a centaur 2016 | D:3 | Reached XP level 6. HP: 31/47 MP: 6/6 2155 | D:3 | Found a runed translucent gate. 2155 | D:3 | Found a runed translucent gate. 2155 | D:3 | Found a runed translucent gate. 2155 | D:3 | Noticed ej12's ghost (amateur TrFi) 2157 | D:3 | Found a basalt altar of Yredelemnul. 2171 | D:3 | Reached skill level 6 in Staves 2228 | D:3 | Identified the +4 ring mail "Viazxor" {Will+ Str+3} 2856 | D:4 | Found a staircase to the Ecumenical Temple. 2957 | Temple | Entered the Ecumenical Temple 2961 | Temple | Became a worshipper of Zin the Law-Giver 2961 | Temple | Reached * piety under Zin 3077 | D:4 | Reached ** piety under Zin 3101 | D:4 | Found a burning altar of Makhleb. 3179 | D:5 | Entered Level 5 of the Dungeon 3214 | D:5 | Noticed a black bear 3226 | D:5 | Killed a black bear 3227 | D:5 | Reached skill level 7 in Staves 3227 | D:5 | Reached XP level 7. HP: 38/52 MP: 7/7 3231 | D:5 | HP: 19/52 [iguana (12)] 3352 | D:5 | Found a sand-covered staircase. 3365 | Ossuary | Entered an ossuary 3501 | Ossuary | Reached *** piety under Zin 3643 | Ossuary | Reached skill level 8 in Staves 3749 | Ossuary | Reached XP level 8. HP: 50/58 MP: 8/8 3886 | D:5 | Reached skill level 9 in Staves 3942 | D:5 | Reached **** piety under Zin 4576 | D:6 | Reached skill level 1 in Invocations 4650 | D:6 | Reached ***** piety under Zin 4689 | D:6 | HP: 28/59 [black bear (7)] 4690 | D:6 | HP: 12/59 [orc priest/divine providence (13)] 4692 | D:6 | HP: 5/59 [orc priest/divine providence (12)] 4700 | D:6 | HP: 8/60 [orc wizard/puff of flame (3)] 4702 | D:6 | Reached skill level 4 in Fighting 4702 | D:6 | Reached skill level 2 in Invocations 4734 | D:6 | HP: 18/60 [orc/+0 whip (1)] 5179 | D:6 | Reached XP level 9. HP: 66/66 MP: 9/11 5209 | D:6 | Found a runed translucent gate. 5209 | D:6 | Found a runed translucent gate. 5210 | D:6 | Found a runed translucent gate. 5215 | D:6 | Noticed EonDragon20's ghost (novice GrCj) 5514 | D:7 | Noticed Prince Ribbit 5523 | D:6 | HP: 30/66 [orc warrior/+0 war axe (12)] 5529 | D:6 | Reached skill level 10 in Staves 5529 | D:6 | Reached skill level 3 in Invocations 5693 | D:7 | HP: 31/66 [wyvern (12)] 5696 | D:7 | Reached skill level 5 in Fighting 5713 | D:7 | HP: 28/68 [iguana (4)] 5768 | D:7 | HP: 32/68 [orc warrior/boomerang (8)] 5771 | D:7 | HP: 9/68 [orc warrior/boomerang (12)] 5780 | D:7 | Reached skill level 4 in Invocations 6143 | D:7 | Found a flagged portal. 6152 | Bailey | Entered a bailey 6163 | Bailey | Reached skill level 5 in Invocations 6222 | Bailey | Reached skill level 6 in Fighting 6224 | Bailey | HP: 34/69 [gnoll sergeant/+0 glaive (14)] 6234 | Bailey | HP: 24/69 [gnoll/+0 halberd (12)] 6464 | Bailey | HP: 34/69 [gnoll bouda/+0 trident (2)] 6537 | Bailey | HP: 31/69 [gnoll sergeant/+0 halberd (6)] 6594 | Bailey | HP: 25/69 [gnoll sergeant/+0 glaive (14)] 6636 | Bailey | HP: 22/70 [gnoll/+0 halberd (11)] 6657 | Bailey | HP: 24/70 [wolf (3)] 6671 | Bailey | HP: 24/71 [gnoll bouda/+0 halberd (6)] 6675 | Bailey | HP: 8/71 [gnoll bouda/+0 halberd (5)] 6683 | Bailey | HP: 4/71 [wolf (6)] 6690 | Bailey | HP: 16/71 [wolf (2)] 6692 | Bailey | Reached skill level 6 in Invocations 6692 | Bailey | Reached XP level 10. HP: 18/77 MP: 14/14 6696 | Bailey | HP: 12/77 [gnoll bouda/+0 spear (1)] 6704 | Bailey | HP: 6/77 [wolf (8)] 6708 | Bailey | Reached skill level 11 in Staves 6709 | Bailey | HP: 4/77 [gnoll bouda/+4 mace of protection (3)] 6791 | Bailey | HP: 22/77 [gnoll bouda/+0 halberd (8)] 6965 | Bailey | Reached skill level 7 in Fighting 7474 | Bailey | Identified the +0 pair of boots "Vupnihese" {rPois rC+ | Will+ Dex-4} 7567 | D:7 | Reached skill level 7 in Invocations 7809 | D:7 | Killed Prince Ribbit 8093 | D:8 | Reached skill level 8 in Fighting 8136 | D:8 | HP: 34/80 [sleepcap (14)] 8145 | D:8 | Reached skill level 8 in Invocations 8346 | D:8 | Noticed a cyclops 8348 | D:8 | Noticed a cyclops 8370 | D:8 | HP: 39/80 [cyclops (13)] 8374 | D:8 | Killed a cyclops 8385 | D:8 | Killed a cyclops 8386 | D:8 | Reached XP level 11. HP: 47/87 MP: 17/17 8420 | D:8 | HP: 42/87 [laughing skull (11)] 8425 | D:8 | HP: 5/82 [laughing skull/bolt of negative energy (23)] 8427 | D:8 | Reached skill level 12 in Staves 8661 | D:8 | Noticed a centaur warrior 8662 | D:8 | Noticed a two-headed ogre 8665 | D:8 | HP: 36/85 [centaur warrior/arrow (25)] 8673 | D:8 | HP: 22/85 [centaur warrior (9)] 8674 | D:8 | Killed a centaur warrior 8675 | D:8 | Reached skill level 9 in Fighting 8675 | D:8 | Reached skill level 9 in Invocations 8681 | D:8 | Noticed a cyan ugly thing 8687 | D:8 | You are sucked into a shaft and drop 2 floors! 8687 | D:10 | Entered Level 10 of the Dungeon 9033 | D:10 | Found a staircase to the Orcish Mines. 9222 | D:9 | HP: 44/89 [poisoned by a hornet] 9227 | D:9 | HP: 32/89 [poisoned by a hornet] 9472 | D:8 | Noticed a manticore 9499 | D:8 | Killed a cyan ugly thing 9538 | D:8 | HP: 29/90 [manticore (18)] 9539 | D:8 | HP: 11/90 [manticore (16)] 9539 | D:8 | HP: 1/90 [manticore (10)] 9540 | D:8 | Mangled by a manticore Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_rooms, serial_shops, shop, nicolae_shop_peninsula, shop, hellmonk_ecumenical_altar_prayer_group, minmay_small_reverse_x D:2: layout_loops_corners D:3: layout_loops_cross, nicolae_yredelemnul_ghost_church, nicolae_wormholes D:4: layout_cave_pools, makhleb_heckhound_becter, temple_green D:5: layout_rooms, enter_ossuary_4, serial_corexii_hall, corexii_hall_statues_x, chequers_hall_statues_y, corexii_hall_statues_deadend, corexii_hall_statues_i D:6: layout_gridville, gammafunk_ghost_necromancy D:7: layout_cave_pools, enter_bailey_2, kennysheep_small_spiral, uniq_prince_ribbit1 D:8: minmay_the_grid_octo_tiled_squarecenter [minmay_the_grid_octo_horde, minmay_the_grid_octo_pinwheel, minmay_the_grid_octo_checkered, minmay_the_grid_octo_odd_swirl, minmay_the_grid_square_5x5_megaprize_open, minmay_the_grid_square_5x5_tie, minmay_the_grid_square_5x5_minibox, minmay_the_grid_square_5x5_eight_small, minmay_the_grid_square_5x5_forky], layout_basic, hex_tiny, serial_library_regret_index_small_wings D:9: layout_gridville, due_lair_maze_entry_diamond, uniq_erolcha, uniq_maggie D:10: layout_irregular_city, orc_0_dummy, nicolae_tricolors Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Staves | 3 4 5 7 8 9 10 11 12 | 12.4 Invocations | 2 6 8 9 | 9.7 Fighting | 4 6 8 9 | 9.6 Armour | | 3.2 Shields | | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Quarterstaff | 111 | 29 | 214 | || 354 Dagger | | 141 | 6 | || 147 Spear | | | 361 | 361 || 722 Mace | | | | 10 || 10 Throw: Dart | | | 1 | || 1 Throwing net | | | | 8 || 8 Invoke: Recite | | | 1 | || 1 Ability: Shaft Self | | | | 1 || 1 Evoke: Wand | | | 4 | 3 || 7 Use: Scroll | | 7 | | || 7 Potion | | | 8 | || 8 Stab: Paralysed | | | 12 | || 12 Held in net/web | | | | 3 || 3 Armour: Scale mail | 116 | 137 | 306 | 20 || 579 Chain mail | | | | 167 || 167 Dodge: Dodged | 71 | 87 | 182 | 97 || 437 Block: Buckler | 7 | | | || 7 Other | | 6 | 98 | 63 || 167 Reflection | | | 9 | 2 || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9362 | 9114 | 248 | 1678 | 4947 | 13 | 720.2 | Dungeon | 7554 | 7311 | 243 | 1053 | 4475 | 10 | 755.4 | Temple | 8 | 4 | 4 | 0 | 0 | 1 | 8.0 | Ossuary | 481 | 481 | 0 | 0 | 188 | 1 | 481.0 | Bailey | 1318 | 1318 | 0 | 625 | 284 | 1 | 1318.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Bailey: 1318 daAuts D:6: 1156 daAuts D:2: 978 daAuts D:3: 946 daAuts D:7: 871 daAuts D:8: 812 daAuts D:5: 781 daAuts D:4: 661 daAuts D:1: 599 daAuts Ossuary: 481 daAuts D:10: 374 daAuts D:9: 371 daAuts Temple: 8 daAuts