Dungeon Crawl Stone Soup version 0.33-a0-1024-g4ee2c7fec9 (webtiles) character file. Game seed: 9597716745233470519 76 sleeves the Gusty (level 4, -3/30 HPs) Began as a Demonspawn Air Elementalist on Mar 2, 2025. Slain by a gnoll ... wielding a +0 spear of venom (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:28 (1720 turns). sleeves the Gusty (Demonspawn Air Elementalist) Turns: 1720, Time: 00:03:29 Health: -3/30 AC: 4 Str: 14 XL: 4 Next: 12% Magic: 1/8 EV: 11 Int: 17 God: Gold: 55 SH: 0 Dex: 14 Spells: 8/9 levels left rFire . . . s - +5 woodcutter's axe rCold . . . [offhand occupied] rNeg . . . a - +0 robe rPois . (no helmet) rElec . q - +0 cloak rCorr + (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ c - ring of resist corrosion HPRegen 0.25/turn j - +6 ring of strength MPRegen 0.11/turn %: no passive effects @: mighty, lethally poisoned (-3 -> -14) A: claws 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons g - a +2 dagger of venom (You took it off a goblin on level 1 of the Dungeon) s - the +5 woodcutter's axe (weapon) (You took it off a hobgoblin on level 2 of the Dungeon) Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) (You found it on level 1 of the Dungeon) l - a +0 kite shield (You found it on level 1 of the Dungeon) q - a +0 cloak (worn) (You found it on level 2 of the Dungeon) Magical Staves r - a staff of conjuration (You found it on level 2 of the Dungeon) Jewellery c - a ring of resist corrosion (worn) (You found it on level 1 of the Dungeon) j - a +6 ring of strength (worn) (You found it on level 1 of the Dungeon) Scrolls d - a scroll of immolation e - a scroll of amnesia {unknown} h - a scroll of enchant armour {unknown} i - 2 scrolls of blinking {unknown} m - a scroll of fear {unknown} n - a scroll of teleportation {unknown} o - a scroll of identify {unknown} Potions b - a potion of magic p - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 1.0 Conjurations + Level 3.7 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 20% 3-4/arc 10% 2 Swiftness Air 15% N/A 11% 3 Sandblast Erth 4% 2d4 17% 1 Airstrike Air 7% 2d(2-18) 36% 4 Stone Arrow Conj/Erth 8% 3d7 38% 3 Passwall Erth 2% N/A 45% 3 Dispersal Tloc 1% N/A 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Disjunction Tloc 1% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 ( Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You have sharp fingernails. Message History Welcome, sleeves the Demonspawn Air Elementalist. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a club. You see here a +0 club. A ball python and a quokka come into view. There are monsters nearby! The ball python hisses angrily. The zap hits the ball python. The ball python is moderately wounded. The ball python barely misses you. The zap hits the ball python. You kill the ball python! Magic restored. There is a staircase leading out of the dungeon here. Found a ring mail. A goblin comes into view. It is wielding a +0 dagger. Found a book of Geomancy. The zap hits the goblin. The goblin is severely wounded. The goblin shouts! You hear a bark! x2 A ball python comes into view. You start resting. A goblin is nearby! The zap hits the goblin. You kill the goblin! Magic restored. You see here a +0 dagger. Found a faded altar of an unknown god. A jackal comes into view. You see here a book of Geomancy. You see here a +0 dagger. c - a +0 dagger c - a +0 dagger (weapon) The zap hits the jackal. The jackal is moderately wounded. The zap misses the jackal. The zap hits the jackal. The jackal is heavily wounded. The jackal closely misses you. A jackal comes into view. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal bites you. You hit the jackal. The jackal is severely wounded. A jackal comes into view. The jackal misses you. Casting: Shock (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (severely wounded, 60% to hit) The zap hits the jackal. You kill the jackal! The jackal barks! You hear a bark! Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. The jackal bites you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the jackal. The jackal is heavily wounded. The zap hits the jackal. The jackal is almost dead. The zap hits the jackal. The jackal is severely wounded. The jackal bites you. Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You hit the jackal but do no damage. The jackal is almost dead. The jackal closely misses you. The jackal bites you but does no damage. You hit the jackal. You kill the jackal! You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you but does no damage. The jackal closely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You closely miss the jackal. The jackal is heavily wounded. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal barely misses you. x2 Casting: Shock (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses the jackal. The zap hits the jackal. You kill the jackal! HP restored. Things that are here: a jackal corpse; a jackal corpse; a jackal corpse A ball python is nearby! The zap hits the ball python. You kill the ball python! Your Air Magic skill increases to level 3! You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. d - a scroll of immolation There is a faded altar of an unknown god here. This altar belongs to (a) Vehumet, (b) Lugonu or (c) Uskayaw, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Found a leather armour. You open the door. There is an open door here. A frilled lizard comes into view. A frilled lizard is nearby! The zap hits the frilled lizard. You kill the frilled lizard! You have reached level 2! Your demonic ancestry asserts itself... Your fingernails lengthen. You now have 16 gold pieces. e - a scroll labelled DIPRUS JETRYGA You now have 27 gold pieces (gained 11). You see here a +0 ring mail. f - a +0 pair of boots A rat comes into view. You start putting on your armour. You continue putting on your +0 pair of boots. x5 You finish putting on your +0 pair of boots. The zap hits the rat. The rat is severely wounded. The rat squeaks loudly. The zap hits the rat. You kill the rat! You see here a rat corpse. A goblin comes into view. It is wielding a +2 dagger of venom. Found a stone staircase leading down. A goblin is nearby! A goblin is nearby! The zap hits the goblin. The goblin is severely wounded. The goblin shouts! The zap hits the goblin. You kill the goblin! The zap hits the quokka. The quokka is severely wounded. The zap hits the quokka. You kill the quokka! You see here a +2 dagger of venom. g - a +2 dagger of venom You unwield your +0 dagger. Your +2 dagger of venom begins to drip with poison! g - a +2 dagger of venom (weapon) You drop a +0 dagger. A giant cockroach comes into view. A giant cockroach is nearby! A giant cockroach is nearby! The zap hits the giant cockroach. The giant cockroach is heavily wounded. The zap misses the giant cockroach. The giant cockroach bites you. You closely miss the giant cockroach. The giant cockroach is heavily wounded. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is severely wounded. The giant cockroach barely misses you. You hit the giant cockroach. The giant cockroach is poisoned. The giant cockroach is almost dead. You kill the giant cockroach! No target in view! There is a stone staircase leading down here. Found a robe. There is a stone staircase leading down here. You see here a quokka corpse. You see here a +0 robe. You see here a +0 dagger. You open the door. There is an open door here. Found a robe. c - a ring of resist corrosion c - a ring of resist corrosion (worn) A dart slug comes into view. You see here a +0 robe. A dart slug is nearby! A dart slug is nearby! The zap hits the dart slug. The dart slug is moderately wounded. The zap hits the dart slug. The dart slug is heavily wounded. The zap hits the dart slug. The dart slug is severely wounded. The zap hits the dart slug. You kill the dart slug! An endoplasm comes into view. The endoplasm quivers. An endoplasm is nearby! An endoplasm is nearby! The zap hits the endoplasm. The endoplasm is lightly wounded. The zap hits the endoplasm. The endoplasm is heavily wounded. The zap hits the endoplasm. You kill the endoplasm! Found a stone staircase leading down. There is a stone staircase leading down here. h - a scroll labelled JULEAG DYANT i - a scroll labelled GEGAIK NAKIGH You open the door. There is an open door here. j - a +6 ring of strength k - a puce potion There is a staircase leading out of the dungeon here. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! A ball python comes into view. The hobgoblin misses you. The ball python hisses angrily. You hit the hobgoblin but do no damage. The hobgoblin is poisoned. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin looks as sick as possible! The hobgoblin is almost dead. You kill the hobgoblin! The ball python bites you but does no damage. The ball python closely misses you. The ball python bites you. The ball python barely misses you. You hit the ball python. The ball python is poisoned. The ball python is moderately wounded. The ball python closely misses you. The ball python barely misses you. You hit the ball python. The ball python looks as sick as possible! The ball python is severely wounded. You kill the ball python! No target in view! Found a kite shield. Found a stone staircase leading down. Found a club. You see here a +0 kite shield. l - a +0 kite shield You open the door. There is an open door here. m - a scroll labelled WANIRPHERI You open the door. There is an open door here. An endoplasm comes into view. An endoplasm is nearby! An endoplasm is nearby! The endoplasm quivers. Found a dagger. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is poisoned. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! No target in view! You open the door. There is an open door here. There is a stone staircase leading down here. There is an open door here. You open the door. There is an open door here. You open the door. A rat comes into view. A rat is nearby! A rat is nearby! Found a scroll labelled LIATAM POIW. There is an open door here. The rat bites you but does no damage. You hit the rat. The rat is poisoned. The rat is heavily wounded. The rat bites you but does no damage. You barely miss the rat. The rat is heavily wounded. The rat closely misses you. You hit the rat. You kill the rat! No target in view! n - a scroll labelled LIATAM POIW You open the door. There is an open door here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is an open door here. There is a stone staircase leading down here. You climb downwards. Found 12 gold pieces and a scroll labelled FUR KYIQOILUROBUM. Found a stone staircase leading up. There is a stone staircase leading up here. You now have 35 gold pieces (gained 8). Found a stone staircase leading down. o - a scroll labelled FUR KYIQOILUROBUM There is a stone staircase leading up here. You now have 39 gold pieces (gained 4). There is a stone staircase leading up here. You pick up a book of the Warp and begin reading... You add the spells Dispersal, Manifold Assault and Disjunction to your library. A bat comes into view. Found a lumpy orange potion. The zap hits the bat. You kill the bat! Magic restored. p - a lumpy orange potion Found a hand axe. There is a stone staircase leading up here. Found an escape hatch in the ceiling. Found 4 stones. You see here 4 stones. Found a club. Found a leather armour. Found a ring mail. Found an escape hatch in the floor. Sigmund the Dreaded comes into view. He is wielding a +2 scythe of flaming. Sigmund shouts! Sigmund gestures at you while chanting. You are confused. A frilled lizard comes into view. You're too confused to move! The frilled lizard hisses angrily. You're too confused to move! You see here a +0 club. You feel less confused. Sigmund barely misses you. The frilled lizard unfolds its giant frill. You aren't carrying any items that you can evoke. Unknown command. Okay, then. The frilled lizard unfolds its giant frill. Sigmund attacks as he pursues you! Sigmund closely misses you. You see here 4 stones. Sigmund breathes a few words. Sigmund's hands start flickering wildly. Sigmund casts a spell at you. You are confused. There is a stone staircase leading up here. In your confused state, you trip and fall back down the stairs. You climb upwards. You feel less confused. There is a stone staircase leading down here. There is a stone staircase leading down here. Okay, then. Okay, then. You feel stronger. j - a +6 ring of strength (worn) Unknown command. Okay, then. Unknown command. You climb downwards. Level annotation: Sigmund Found a stone staircase leading down. There is a stone staircase leading up here. Found 5 stones. q - a +0 cloak You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. You see here a staff of conjuration. r - a staff of conjuration You unwield your +2 dagger of venom. Your +2 dagger of venom stops dripping with poison. r - a staff of conjuration (weapon) i - 2 scrolls labelled GEGAIK NAKIGH (gained 1) Found a spear. You see here a +0 spear. You see here a +0 spear. Found 9 stones. Found a whip. Found a trident. You see here 9 stones. You now have 49 gold pieces (gained 10). There is an escape hatch in the floor here. You now have 55 gold pieces (gained 6). You open the door. Found Teidy's Antique Weapon Shop. There is an open door here. You open the door. There is an open door here. There is an entrance to Teidy's Antique Weapon Shop here. You open the door. You open the door. There is an open door here. There is a stone staircase leading down here. A jackal comes into view. A jackal is nearby! You feel a surge of power! The zap hits the jackal. You kill the jackal! A jackal comes into view. A jackal is nearby! You feel a surge of power! You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal barks! A jackal comes into view. x2 The jackal moves out of view. The teleport trap disappears. The jackal disappears! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A jackal is nearby! A jackal is nearby! You feel a surge of power! The zap hits the jackal. The jackal is heavily wounded. The jackal barks! You hear a bark! Your magical contamination has completely faded away. You barely miss the jackal. The jackal is heavily wounded. The jackal bites you. The jackal misses you. You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. The jackal barely misses you. x2; The jackal misses you. You feel a surge of power! The zap hits the jackal. You kill the jackal! The zap hits the jackal. The jackal is severely wounded. The zap misses the jackal. The jackal barely misses you. You feel a surge of power! The zap hits the jackal. You kill the jackal! HP restored. Magic restored. You see here a jackal corpse. Found a stone staircase leading down. There is a stone staircase leading down here. Found a hand axe. Jessica the Apprentice Sorceress comes into view. She is wielding a +7 club. Jessica shouts! You hear a shout! You feel a surge of power! The zap hits Jessica. Jessica is heavily wounded. A gnoll comes into view. It is wielding a +0 whip. Jessica gestures wildly while chanting. Jessica seems to speed up. The gnoll shouts! You hear a shout! You feel a surge of power! The zap hits Jessica. Jessica is almost dead. The zap misses the gnoll. You feel a surge of power! The zap misses Jessica. The zap hits the gnoll. The gnoll is moderately wounded. A hobgoblin comes into view. It is wielding the +5 woodcutter's axe. Jessica points at you and mumbles some strange words. Pain shoots through your body! You are too injured to fight recklessly! Casting: Shock (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Jessica, wielding a +7 club and wearing a +0 robe (almost dead, fast, 68% to hit) You feel a surge of power! The zap hits Jessica. You kill Jessica! The zap misses the gnoll. The hobgoblin shouts! The hobgoblin throws a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * Your Spellcasting skill increases to level 3! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 8, Int 15, Dex 13. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (moderately wounded, 75% to hit) You feel a surge of power! The zap hits the gnoll. The gnoll is heavily wounded. * * * LOW MAGIC WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding the +5 woodcutter's axe and quivering stones (71% to hit) You feel a surge of power! The zap hits the gnoll. The gnoll is almost dead. The zap misses the hobgoblin. * * * LOW MAGIC WARNING * * * There is a stone staircase leading down here. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding the +5 woodcutter's axe and quivering stones (71% to hit) You feel a surge of power! The zap hits the gnoll. You kill the gnoll! The zap hits the hobgoblin. The hobgoblin is lightly wounded. * * * LOW MAGIC WARNING * * * The hobgoblin throws a stone. The stone closely misses you. The hobgoblin throws a stone. The stone hits you. The hobgoblin throws a stone. The stone hits you but does no damage. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hobgoblin, wielding the +5 woodcutter's axe and quivering stones (lightly wounded, 71% to hit) You feel a surge of power! The zap hits the hobgoblin. You kill the hobgoblin! * * * LOW MAGIC WARNING * * * Things that are here: the +5 woodcutter's axe; 8 stones s - the +5 woodcutter's axe You unwield your staff of conjuration. s - the +5 woodcutter's axe (weapon) HP restored. A frilled lizard is nearby! The zap hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. The zap misses the frilled lizard. The zap misses the frilled lizard. A frilled lizard is nearby! A frilled lizard is nearby! The frilled lizard closely misses you. You closely miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you. You miss the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard bites you but does no damage. You slash the frilled lizard! You kill the frilled lizard! No target in view! Your movement speed is average. Your attack delay is about 1.0 (and cannot be improved with additional weapon skill). Your damage rating with the +5 woodcutter's axe is about 21 (Base 15 x 110% (Str) x 100% (Skill) + 5 (Ench)). Your base attributes are Str 8, Int 17, Dex 13. Magic restored. You see here a frilled lizard corpse. You see here a frilled lizard corpse. You see here 8 stones. You see here a +0 whip. There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 halberd. Found a hand axe. A gnoll is nearby! A gnoll is nearby! The zap hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is almost dead. The zap hits the gnoll. You kill the gnoll! A gnoll comes into view. It is wielding a +0 spear of venom. You have reached level 4! You feel agile. You unwield the +5 woodcutter's axe. r - a staff of conjuration (weapon) Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. You feel a surge of power! The zap hits the gnoll. The gnoll is moderately wounded. You feel a surge of power! The zap hits the gnoll but does no damage. The gnoll is moderately wounded. * * * LOW MAGIC WARNING * * * You feel a surge of power! The zap hits the gnoll. The gnoll is heavily wounded. * * * LOW MAGIC WARNING * * * A gnoll sergeant comes into view. It is wielding a +7 heavy spear. Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom and wearing a +0 scale mail (heavily wounded, 79% to hit) You feel a surge of power! The zap hits the gnoll. The gnoll is heavily wounded. * * * LOW MAGIC WARNING * * * Casting: Shock (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear of venom and wearing a +0 scale mail (heavily wounded, 79% to hit) You feel a surge of power! The zap hits the gnoll. The gnoll is severely wounded. * * * LOW MAGIC WARNING * * * There is a stone staircase leading down here. You unwield your staff of conjuration. s - the +5 woodcutter's axe (weapon) The gnoll hits you from afar with a +0 spear of venom! You are poisoned. You feel very sick. The gnoll hits you with a +0 spear of venom. * * * LOW HITPOINT WARNING * * * You barely miss the gnoll. The gnoll is severely wounded. You feel sick. The gnoll hits you with a +0 spear of venom. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you with a +0 spear of venom! You die... ### #.. ##############################.# #.............g@>...)..(..†....# #.#######..###########.........# #.# ##.# ###.#######.# ♣.♣ #.### ###÷..# #.# ♣g♣ #...#####...### #.# .)) ###...##..### #(# ♣.).♣ ###..#.## ######.. ..... ##...# #....... ...♣.♣ ##..# ######.# You could see a gnoll. Vanquished Creatures Jessica (D:2) 2 gnolls (D:2) A dart slug (D:1) 3 ball pythons (D:1) A bat (D:2) 2 endoplasms (D:1) A giant cockroach (D:1) 2 hobgoblins 6 jackals A quokka (D:1) 2 frilled lizards 2 goblins (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Demonspawn Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 101 | D:1 | Found a faded altar of an unknown god. 189 | D:1 | Reached skill level 3 in Air Magic 304 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 304 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1196 | D:2 | Noticed Sigmund 1397 | D:2 | Found Teidy's Antique Weapon Shop. 1519 | D:2 | Noticed Jessica 1523 | D:2 | Killed Jessica 1523 | D:2 | HP: 9/19 [hobgoblin/stone (2)] 1524 | D:2 | Reached skill level 3 in Spellcasting 1524 | D:2 | Reached XP level 3. HP: 11/24 MP: 1/7 1564 | D:2 | Got the +5 woodcutter's axe 1693 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/8 1697 | D:2 | Noticed a gnoll sergeant 1718 | D:2 | HP: 14/30 [gnoll/+0 spear of venom (6)] 1720 | D:2 | HP: 5/30 [poisoned by a gnoll] 1720 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_basic, hellmonk_ecumenical_altar_blasted D:2: layout_rooms, serial_shops, nicolae_shop_tiny_real_fake_doors, pf_guarded_unrand_woodcutter, uniq_sigmund, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Air Magic | 3 | 3.7 Spellcasting | 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 24 | || 24 Staff | 2 | || 2 Battleaxe | 3 | 1 || 4 Cast: Shock | 41 | 5 || 46 Use: Potion | | 1 || 1 Armour: Robe | 21 | 4 || 25 Dodge: Dodged | 29 | || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1715 | 1662 | 53 | 3 | 1356 | 2 | 857.5 | Dungeon | 1715 | 1662 | 53 | 3 | 1356 | 2 | 857.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1134 daAuts D:2: 581 daAuts