Dungeon Crawl Stone Soup version 0.33-a0-1179-g26fe8ce49a (webtiles) character file. Game seed: 14619233736562315229 5120 sleeves the Toxicologist (level 10, -2/65 HPs) Began as a Kobold Alchemist on Mar 31, 2025. Was a High Priest of Uskayaw. Slain by a killer bee (4 damage) ... on level 10 of the Dungeon. The game lasted 00:37:32 (5279 turns). sleeves the Toxicologist (Kobold Alchemist) Turns: 5279, Time: 00:37:32 Health: -2/65 AC: 5 Str: 6 XL: 10 Next: 88% Magic: 12/22 EV: 15 Int: 21 God: Uskayaw [*****.] Gold: 469 SH: 0 Dex: 15 Spells: 1/13 levels left rFire . . . d - +0 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois + (no helmet) rElec . w - +1 cloak rCorr . (no gloves) SInv . z - +0 pair of boots Will ..... (no amulet) Stlth ++++ o - ring of magical power HPRegen 0.30/turn u - ring of poison resistance MPRegen 0.18/turn %: no passive effects @: radiating poison A: small, no large weapons, nightstalker 3 a: Renounce Religion, Stomp, Line Pass, Grand Finale You were on level 10 of the Dungeon. You worshipped Uskayaw. Uskayaw was noncommittal. You visited 2 branches of the dungeon, and saw 12 of its levels. You also visited: Sewer. You collected 469 gold pieces. Inventory: Hand Weapons d - a +0 dagger of venom (weapon) (You found it on level 1 of the Dungeon) y - a +0 vampiric dagger (You took it off an orc wizard on level 4 of the Dungeon) D - a +2 dagger of protection (You took it off an orc wizard on level 7 of the Dungeon) E - a +0 rapier of speed (You found it on level 3 of the Dungeon) Missiles A - a curare-tipped dart K - 5 darts of disjunction L - 3 poisoned darts Armour a - a +0 robe (worn) w - a +1 cloak (worn) (You took it off Maurice on level 7 of the Dungeon) z - a +0 pair of boots (worn) (You found it on level 4 of the Dungeon) B - a +0 buckler (You took it off a gnoll sergeant on level 6 of the Dungeon) H - a +2 ring mail of cold resistance (You took it off a wight on level 7 of the Dungeon) J - an orb of energy (You found it on level 9 of the Dungeon) Jewellery o - a ring of magical power (worn) (You found it on level 3 of the Dungeon) u - a ring of poison resistance (worn) (You found it on level 2 of the Dungeon) Wands f - a wand of iceblast (8) (You found it on level 2 of the Dungeon) C - a wand of charming (2) (You found it on level 7 of the Dungeon) F - a wand of polymorph (11) (You took it off Maurice on level 7 of the Dungeon) Scrolls g - a scroll of brand weapon {unknown} h - a scroll of vulnerability {unknown} i - a scroll of immolation {unknown} j - a scroll of enchant weapon {unknown} k - 3 scrolls of teleportation l - a scroll of fear {unknown} m - 2 scrolls of fog q - 2 scrolls of summoning {unknown} s - 2 scrolls of amnesia t - 2 scrolls of silence x - a scroll of poison {unknown} G - 2 scrolls of revelation {unknown} I - 2 scrolls of enchant armour {unknown} Potions b - 2 potions of magic c - 2 potions of invisibility {unknown} e - 2 potions of resistance {unknown} n - 3 potions of curing {unknown} p - a potion of mutation r - 2 potions of enlightenment v - a potion of berserk rage {unknown} M - a potion of cancellation {unknown} Skills: + Level 8.9 Fighting - Level 5.0 Short Blades + Level 3.9 Dodging + Level 5.4 Stealth - Level 2.1 Spellcasting - Level 1.0 Conjurations - Level 12.0 Alchemy You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d5 1% 1 b - Olgreb's Toxic Radia Alch 51% N/A 1% 4 c - Mephitic Cloud Conj/Alch/Air 20% N/A 8% 3 d - Sticky Flame Fire/Alch 27% 2d7 12% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 58% 2d8 1% 2 Leda's Liquefaction Alch/Erth 13% N/A 12% 4 Ensorcelled Hibernation Hex/Ice 4% N/A 22% 2 Fugue of the Fallen Necr 2% N/A 41% 3 Anguish Hex/Necr 1% N/A 82% 4 Lee's Rapid Deconstruct Erth 1% 3d4* 99% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (11/15) Temple (1/1) D:6 Lair (0/5) D:9 Sewer (visited) Orc: D:9-12 Altars: Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History This spell is quite dangerous to cast! You start memorising the spell. You continue memorising. x4 You finish memorising. Spell assigned to 'd'. HP restored. A wight comes into view. It is wielding a +0 mace and wearing a +2 ring mail of cold resistance. The wight moves out of view. A wight comes into view. It is wielding a +4 halberd. There is a stone staircase leading up here. A marrowcuda comes into view. A bullfrog comes into view. There is a stone staircase leading up here. The marrowcuda bites you but does no damage. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 21% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a marrowcuda The sticky flame hits the marrowcuda. The marrowcuda is lightly damaged. The marrowcuda burns! The marrowcuda bites you. Another marrowcuda is drawn to the feast! You barely miss the marrowcuda. The marrowcuda is heavily damaged. The marrowcuda burns! The marrowcuda bites you. Another marrowcuda is drawn to the feast! You barely miss the marrowcuda. The marrowcuda is severely damaged. The marrowcuda burns! You destroy the marrowcuda! The marrowcuda disappears in a puff of smoke! x2 Your Alchemy skill increases to level 10! There's nothing to open nearby. Found a scroll labelled NAEDAYCOIF. G - a scroll labelled NAEDAYCOIF As you open the door, it creaks loudly! You hear an angry buzzing noise. A hornet comes into view. Found 4 stones. Casting: Sticky Flame (quite dangerous; 21% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The hornet is poisoned. The hornet looks even sicker. Casting: Olgreb's Toxic Radiance (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a hornet (moderately wounded, very poisoned, chance to affect: 72%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the hornet. The hornet is moderately wounded. The hornet looks even sicker. The hornet is engulfed in noxious fumes. The hornet appears confused. Casting: Mephitic Cloud (dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (noxious fumes, moderately wounded, confused, very poisoned) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The hornet looks as sick as possible! Your toxic aura wanes. The hornet is engulfed in noxious fumes. The hornet appears confused. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a hornet (severely wounded, confused, extremely poisoned) Poisonous fumes billow around the hornet! The hornet looks as sick as possible! The hornet is engulfed in noxious fumes. You can now pass through a line of other dancers. You kill the hornet! There is an open door here. Your magical contamination has completely faded away. You can no longer pass through a line of other dancers. You see here a hornet corpse. You open the door. There is an open door here. As you open the door, it creaks loudly! Found a book of the Earth. There is an open door here. You pick up a book of the Earth and begin reading... You add the spells Leda's Liquefaction, Lee's Rapid Deconstruction and Permafrost Eruption to your library. Okay, then. Okay, then. Unknown command. Unknown command. Found 7 gold pieces. You now have 303 gold pieces (gained 7). Magic restored. Found a chain mail. A bullfrog comes into view. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. Found 6 stones. There is a stone staircase leading down here. You see here 6 stones. Found a scroll labelled NAEDAYCOIF. G - 2 scrolls labelled NAEDAYCOIF (gained 1) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 mace and wearing a +2 ring mail of cold resistance (wandering, hasn't noticed you) The sticky flame hits the wight but does no damage. The wight burns! The wight barely misses you. The wight burns! You destroy the wight! There is a stone staircase leading up here. The wight barely misses you. There is a stone staircase leading up here. Casting: Sticky Flame (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 halberd and wearing a +0 robe You miscast Sticky Flame. You are very lightly contaminated with residual magic. Cinders fly from your hands! The wight hits you with a +4 halberd. You feel drained. Casting: Sticky Flame (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sticky Flame (quite dangerous; 17% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +4 halberd and wearing a +0 robe The sticky flame hits the wight but does no damage. The wight burns! The wight barely misses you. You barely miss the wight. The wight is heavily damaged. The wight burns! You hit the wight. You destroy the wight! Your life force feels restored. Things that are here: a +4 halberd; a +0 robe Things that are here: a +0 mace; a +2 ring mail of cold resistance Things that are here: a +0 mace; a +2 ring mail of cold resistance H - a +2 ring mail of cold resistance A steam dragon comes into view. Your magical contamination has completely faded away. The helpless steam dragon fails to defend itself. You impale the steam dragon!! You kill the steam dragon! Found a hand axe. Found a stone staircase leading down. You see here a steam dragon corpse. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a scroll labelled CAHECH COBRUWE. A shadow imp comes into view. You see here a scroll labelled CAHECH COBRUWE. I - a scroll labelled CAHECH COBRUWE The helpless shadow imp fails to defend itself. You impale the shadow imp!! You kill the shadow imp! Magic restored. HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Unknown command. Unknown command. Found a fizzy green potion. Found 7 gold pieces. c - 2 fizzy green potions (gained 1) You now have 310 gold pieces (gained 7). Found a quarterstaff. Found a scroll of identify. An orc comes into view. It is wielding a +0 club. You see here a +0 quarterstaff. You see here a scroll of identify. J - a scroll of identify The orc shouts! You barely miss the orc. You hit the orc. The orc is poisoned. The orc is heavily wounded. An orc wizard comes into view. It is wielding a +0 dagger. The orc closely misses you. Casting: Sticky Flame (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering, hasn't noticed you) Poisonous fumes billow around the orc wizard! The orc wizard is poisoned. The orc hits you with a +0 club. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, poisoned) Poisonous fumes billow around the orc wizard! The orc wizard looks even sicker. You kill the orc! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, very poisoned) Poisonous fumes billow around the orc wizard! The orc wizard looks even sicker. The orc wizard casts a spell at you. You are confused. You hear a shout! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard attacks as it pursues you! The orc wizard closely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc wizard points at you and mumbles some strange words. The magic dart hits you. The orc wizard attacks as it pursues you! The orc wizard misses you. The orc wizard attacks as it pursues you! The orc wizard hits you with a +0 dagger. You feel less confused. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. You kill the orc wizard! Your Alchemy skill increases to level 11! Things that are here: a +0 dagger; a +0 robe; an orc corpse You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame misses you. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs something. The stinking cloud engulfs you. Reactivating autopickup. You feel a bit more experienced. Your toxic aura wanes. Things that are here: a +0 dagger; a +0 robe Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 dagger; a +0 robe Found 2 stones. An orc comes into view. It is wielding a +0 morningstar and quivering darts of disjunction. The orc moves out of view. The orc shouts! The orc throws a dart of disjunction. The dart of disjunction closely misses you. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 morningstar and quivering darts of disjunction (chance to affect: 96%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc. The orc is engulfed in noxious fumes. The orc appears confused. The orc barely misses you. You barely miss the orc. You hit the orc. The orc is lightly wounded. The orc is engulfed in noxious fumes. The orc appears confused. The orc barely misses you. You hit the orc but do no damage. The orc is poisoned. The orc is lightly wounded. The orc is engulfed in noxious fumes. The orc appears confused. The orc barely misses you. You hit the orc. The orc looks as sick as possible! The orc is almost dead. You kill the orc! Things that are here: a +0 morningstar; 5 darts of disjunction; an orc corpse K - 5 darts of disjunction Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. A black bear comes into view. The helpless black bear fails to defend itself. You impale the black bear!! You kill the black bear! Found 9 gold pieces. You now have 319 gold pieces (gained 9). A howler monkey comes into view. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a howler monkey Poisonous fumes billow around the howler monkey! The howler monkey is poisoned. You hit the howler monkey. The howler monkey looks even sicker. The howler monkey is lightly wounded. The howler monkey completely misses you. You hit the howler monkey. The howler monkey is moderately wounded. You closely miss the howler monkey. The howler monkey is heavily wounded. The howler monkey completely misses you. You barely miss the howler monkey. The howler monkey is heavily wounded. The howler monkey hits you but does no damage. You hit the howler monkey but do no damage. The howler monkey looks as sick as possible! The howler monkey is severely wounded. The howler monkey hits you. You barely miss the howler monkey. The howler monkey is severely wounded. The howler monkey hits you but does no damage. You barely miss the howler monkey. The howler monkey is severely wounded. The howler monkey closely misses you. The howler monkey attacks as it pursues you! The howler monkey barely misses you. The howler monkey misses you. You hit the howler monkey. You kill the howler monkey! Found 20 gold pieces. You now have 339 gold pieces (gained 20). Found a staff of earth. HP restored. You see here a staff of earth. Found a stone staircase leading down. A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a +0 giant club. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 9% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the two-headed ogre. The two-headed ogre is engulfed in noxious fumes. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 club. The orc shouts! The orc hits you but does no damage. You hit the orc. The orc is poisoned. The orc is severely wounded. You hit the orc. The orc looks even sicker. The orc is almost dead. You kill the orc! Found 20 gold pieces. You now have 359 gold pieces (gained 20). A centaur comes into view. The helpless centaur fails to defend itself. You impale the centaur!! You kill the centaur! Things that are here: a +0 shortbow; a centaur corpse Found 6 stones. Found 12 gold pieces. Found 16 gold pieces. Found 8 gold pieces. Found a stone staircase leading down. You now have 371 gold pieces (gained 12). You now have 387 gold pieces (gained 16). You now have 395 gold pieces (gained 8). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Mephitic Cloud (dangerous; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The killer bee buzzes angrily. The killer bee is poisoned. The killer bee buzzes angrily. The killer bee is poisoned. x2; The killer bee looks even sicker. x2 A killer bee comes into view. x2 The killer bee looks even sicker. The killer bee is poisoned. x2 The killer bee looks even sicker. The killer bee barely misses you. You can now pass through a line of other dancers. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your toxic radiance grows in intensity. You kill the killer bee! x3 The killer bee misses you. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! Your Fighting skill increases to level 4! You kill the killer bee! You kill the killer bee! Uskayaw will force your foes to share their pain. You see here a killer bee corpse. A gnoll comes into view. It is wielding a +0 halberd. There is a stone staircase leading up here. The gnoll is poisoned. Your toxic aura wanes. The gnoll closely misses you. You closely miss the gnoll. The gnoll is lightly wounded. The gnoll closely misses you. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is moderately wounded. The gnoll hits you with a +0 halberd. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is heavily wounded. The gnoll misses you. You hit the gnoll but do no damage. The gnoll looks as sick as possible! The gnoll is severely wounded. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll completely misses you. You hit the gnoll. You kill the gnoll! Things that are here: a +0 halberd; a gnoll corpse A gnoll sergeant comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 spear. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll sergeant shouts! The gnoll sergeant is poisoned. The gnoll is poisoned. A gnoll comes into view. It is wielding a +0 club. Your toxic aura wanes. Uskayaw links your audience in an emotional bond! The gnoll sergeant attacks as it pursues you! The gnoll sergeant closely misses you. Things that are here: a +0 halberd; a gnoll corpse Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The gnoll sergeant looks even sicker. The gnoll is poisoned. You kill the gnoll! x2 The gnoll sergeant looks even sicker. The gnoll sergeant is no longer sharing its pain. The gnoll sergeant barely misses you. You can now merge with and destroy a victim. Uskayaw prepares the audience for your solo! The gnoll sergeant looks as sick as possible! Your toxic aura wanes. The gnoll sergeant is no longer paralysed. The gnoll sergeant hits you with a +0 spear! Things that are here: a +0 halberd; a gnoll corpse You hit the gnoll sergeant but do no damage. The gnoll sergeant looks as sick as possible! The gnoll sergeant is almost dead. The gnoll sergeant hits you with a +0 spear. You hit the gnoll sergeant but do no damage. The gnoll sergeant looks as sick as possible! The gnoll sergeant is almost dead. You kill the gnoll sergeant! Things that are here: a +0 spear; a +0 ring mail You see here a +0 club. You can no longer merge with and destroy a victim. Found a stone staircase leading up. You can no longer pass through a line of other dancers. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. A wraith comes into view. There is a stone staircase leading up here. There is a stone staircase leading up here. Found 14 gold pieces. You now have 409 gold pieces (gained 14). Magic restored. You open the door. A wyvern comes into view. There is an open door here. The helpless wyvern fails to defend itself. You impale the wyvern!! The wyvern is poisoned. The wyvern is severely wounded. The wyvern misses you. You hit the wyvern but do no damage. The wyvern looks as sick as possible! The wyvern is severely wounded. The wyvern misses you. The wyvern bites you. You hit the wyvern but do no damage. The wyvern looks as sick as possible! The wyvern is almost dead. You kill the wyvern! Your Fighting skill increases to level 5! You have reached level 10! You feel clever. You open the large door. There is a large open door here. There is a large open door here. You open the door. There is an open door here. HP restored. Found a ruby potion. e - 2 ruby potions (gained 1) As you read the scroll of identify, it crumbles to dust. s - 2 scrolls of amnesia Found an opulent altar of Gozag. Found an escape hatch in the floor. Found a staircase to the Lair. As you open the door, it creaks loudly! There is an open door here. Found 7 gold pieces. You now have 416 gold pieces (gained 7). Found a stone staircase leading down. Found a shiny orb and 13 gold pieces. You see here an orb of energy. J - an orb of energy Found an escape hatch in the ceiling. You now have 429 gold pieces (gained 13). There is a stone staircase leading down here. You climb downwards. Found 12 gold pieces and a lumpy brown potion. There is a stone staircase leading up here. The helpless wyvern fails to defend itself. You impale the wyvern!! The wyvern looks as sick as possible! The wyvern is almost dead. You kill the wyvern! Found a stone staircase leading down. You now have 441 gold pieces (gained 12). n - 2 lumpy brown potions (gained 1) Found a scroll labelled DINLEG PEW. q - 2 scrolls labelled DINLEG PEW (gained 1) You open the door. There is an open door here. There is a stone staircase leading down here. You open the door. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. There is an escape hatch in the ceiling here. A two-headed ogre comes into view. It is wielding two +0 giant clubs. Unknown command. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre shouts in stereo! The two-headed ogre is poisoned. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre chortles and stares into space. Your toxic aura wanes. Casting: Mephitic Cloud (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, lightly wounded, confused, poisoned) Poisonous fumes billow around the two-headed ogre! The two-headed ogre looks even sicker. The two-headed ogre is engulfed in noxious fumes. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, lightly wounded, confused, very poisoned) Poisonous fumes billow around the two-headed ogre! The two-headed ogre looks even sicker. The two-headed ogre is engulfed in noxious fumes. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding two +0 giant clubs (noxious fumes, lightly wounded, confused, very poisoned) Poisonous fumes billow around the two-headed ogre! The two-headed ogre looks as sick as possible! The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre cries. The two-headed ogre hits itself with a +0 giant club! The two-headed ogre hits itself with a +0 giant club!! The two-headed ogre is killed! Training target 12.0 for Alchemy reached! Your Fighting skill increases to level 6! Your Alchemy skill increases to level 12! Things that are here: a +0 giant club; a +0 giant club As you open the door, it creaks loudly! There is an open door here. There is an open door here. There is an escape hatch in the ceiling here. There is an open door here. There is a stone staircase leading down here. Magic restored. You open the door. There is an open door here. Found 7 stones. Found 4 boomerangs. You open the door. An orc warrior and an orc come into view. An orc priest and an orc come into view. The orc hits you with a +0 mace. The orc warrior shouts! There is an open door here. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 plate armour (chance to affect: 81%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the orc warrior. The stinking cloud engulfs the orc. The stinking cloud engulfs the orc priest. The orc priest shouts! The stinking cloud engulfs you. The orc shouts! The orc is engulfed in noxious fumes. The orc appears confused. The orc misses you. The orc barely misses itself. The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. Casting: Mephitic Cloud (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc warrior is poisoned. The orc priest is poisoned. The orc is poisoned. x2 The orc warrior is engulfed in noxious fumes. The orc warrior misses you. You hit the orc warrior but do no damage. The orc warrior looks even sicker. The orc warrior is lightly wounded. You kill the orc! The orc looks even sicker. You kill the orc! You can now pass through a line of other dancers. You barely miss the orc warrior. The orc warrior is moderately wounded. The orc warrior looks as sick as possible! The orc warrior is engulfed in noxious fumes. The orc warrior appears confused. The orc warrior hits you with a +0 hand axe. You catch the helpless orc warrior completely off-guard! You puncture the orc warrior! The orc warrior is almost dead. Your toxic aura wanes. You kill the orc warrior! Your Fighting skill increases to level 7! You hit the orc priest but do no damage. The orc priest looks even sicker. The orc priest is heavily wounded. You barely miss the orc priest. The orc priest is heavily wounded. The orc priest is engulfed in noxious fumes. The orc priest appears confused. You strike the helpless orc priest from behind! You puncture the orc priest! You kill the orc priest! Uskayaw will force your foes to helplessly watch your dance. Things that are here: a +0 hand axe; a +0 plate armour Things that are here: a +0 flail; a +0 chain mail; an orc corpse You can no longer pass through a line of other dancers. You open the door. An orc comes into view. It is wielding a +0 dagger. An orc comes into view. It is wielding a +0 club. Found 3 poisoned darts. The orc shouts! x2; You hear a shout! x2 An orc comes into view. It is wielding a +0 dagger. An orc wizard comes into view. It is wielding a +0 dagger. There is an open door here. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The orc wizard is poisoned. The orc is poisoned. x3; The orc wizard looks even sicker. The orc looks even sicker. You kill the orc! The orc looks even sicker. The orc closely misses you. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You kill the orc! The orc looks even sicker. Your toxic aura wanes. You kill the orc! Something hits you. You see here a +0 dagger. You hit something but do no damage. Something hits you but does no damage. You hit something but do no damage. Something hits you but does no damage. You closely miss something. Reactivating autopickup. You feel a bit more experienced. There is an open door here. Things that are here: a +0 dagger; a +0 robe Found a lumpy brown potion. You see here 3 poisoned darts. L - 3 poisoned darts n - 3 lumpy brown potions (gained 1) Things that are here: a +0 club; a +0 ring mail Found 2 gold pieces. Found 8 gold pieces. You now have 443 gold pieces (gained 2). You now have 451 gold pieces (gained 8). You open the door. Found 18 gold pieces. Found a scroll labelled CAHECH COBRUWE. There is an open door here. You now have 469 gold pieces (gained 18). I - 2 scrolls labelled CAHECH COBRUWE (gained 1) Unknown command. Unknown command. There is an open door here. Things that are here: a +0 dagger; a +0 leather armour There is an open door here. Things that are here: a +0 dagger; a +0 robe You see here a +0 dagger. Things that are here: a +0 flail; a +0 chain mail; an orc corpse Things that are here: a +0 hand axe; a +0 plate armour There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is an open door here. A two-headed ogre comes into view. It is wielding a +1 dire flail of pain and a +0 giant club. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre shouts in stereo! The two-headed ogre is poisoned. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the two-headed ogre. The two-headed ogre is lightly wounded. Your toxic aura wanes. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. Casting: Mephitic Cloud (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +1 dire flail of pain and a +0 giant club (noxious fumes, lightly wounded, confused, poisoned) Poisonous fumes billow around the two-headed ogre! The two-headed ogre looks even sicker. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. The two-headed ogre is engulfed in noxious fumes. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The two-headed ogre looks even sicker. The two-headed ogre is engulfed in noxious fumes. The two-headed ogre looks as sick as possible! You can now pass through a line of other dancers. Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +1 dire flail of pain and a +0 giant club (noxious fumes, moderately wounded, confused, extremely poisoned) Poisonous fumes billow around the two-headed ogre! The two-headed ogre looks as sick as possible! The two-headed ogre is engulfed in noxious fumes. The two-headed ogre appears confused. Your toxic aura wanes. The two-headed ogre is engulfed in noxious fumes. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target Aim: a two-headed ogre, wielding a +1 dire flail of pain and a +0 giant club (noxious fumes, severely wounded, confused, extremely poisoned) Poisonous fumes billow around the two-headed ogre! The two-headed ogre looks as sick as possible! The two-headed ogre is engulfed in noxious fumes. You barely miss the two-headed ogre. The two-headed ogre is severely wounded. You can no longer pass through a line of other dancers. You feel a bit more experienced. Your Fighting skill increases to level 8! Found a +1 dire flail of pain. A gargoyle comes into view. It is wielding a +0 mace. The gargoyle hurls a stone arrow at you. The stone arrow hits you! There is an open door here. There is a stone staircase leading down here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. There is an open door here. HP restored. Magic restored. There is an open door here. There is a large open door here. There is a large open door here. There is an open door here. There is a stone staircase leading up here. There is a stone staircase leading down here. You open the door. Found a glowing brown potion. There is an open door here. M - a glowing brown potion Okay, then. Unknown command. Unknown command. You open the door. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. 7 killer bees come into view. Found a black bear skeleton. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The killer bee is poisoned. The killer bee buzzes angrily. The killer bee is poisoned. The killer bee buzzes angrily. The killer bee is poisoned. x3 The killer bee buzzes angrily. The killer bee is poisoned. The killer bee buzzes angrily. The killer bee is poisoned. The killer bee looks even sicker. x3 You hear an angry buzzing noise. x9 A killer bee comes into view. x6 The killer bee stings you. The killer bee moves out of view. x2 You hear an angry buzzing noise. x5 You can now pass through a line of other dancers. You hit the killer bee. The killer bee is almost dead. The killer bee is poisoned. The killer bee looks even sicker. You kill the killer bee! The killer bee is poisoned. x3 You kill the killer bee! x2 A killer bee comes into view. x2 You barely miss the killer bee. The killer bee is almost dead. The killer bee looks even sicker. You kill the killer bee! The killer bee looks as sick as possible! The killer bee looks even sicker. x3; The killer bee is poisoned. x2 You kill the killer bee! A killer bee comes into view. x4 The killer bee stings you. A killer bee comes into view. The killer bee moves out of view. Uskayaw will force your foes to helplessly watch your dance. Uskayaw prepares the audience for your solo! The helpless killer bee fails to defend itself. You skewer the killer bee like a kebab!!! You kill the killer bee! The killer bee is poisoned. The killer bee looks even sicker. The killer bee is poisoned. The killer bee looks even sicker. The killer bee is poisoned. x3 A queen bee and 2 killer bees come into view. Found two black bear skeletons and 3 potions of ambrosia. The killer bee looks even sicker. The killer bee is poisoned. You kill the killer bee! x2 The queen bee buzzes angrily. The queen bee is poisoned. The killer bee looks even sicker. x2 The killer bee is poisoned. The killer bee looks even sicker. x2 The killer bee buzzes angrily. The killer bee is poisoned. Your toxic aura wanes. You hear an angry buzzing noise. You kill the killer bee! The queen bee calls on the killer bee to defend it! The killer bee goes berserk! The queen bee calls on the killer bee to defend it! The killer bee goes berserk! You hear an angry buzzing noise. Uskayaw will force your foes to share their pain. Uskayaw links your audience in an emotional bond! Your Dodging skill increases to level 3! There is an open door here. You see here a killer bee corpse. The helpless killer bee fails to defend itself. You impale the killer bee!! You kill the killer bee! x2 The killer bee is no longer paralysed. x3 You kill the killer bee! The killer bee is no longer paralysed. x2 You kill the killer bee! x2 The killer bee is no longer paralysed. The killer bee stings you! The killer bee barely misses you. The killer bee stings you. The killer bee misses you. The killer bee barely misses you. Your Stealth skill increases to level 5! Casting: Olgreb's Toxic Radiance (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (almost dead, berserk, poisoned, sharing its pain, chance to affect: 86%) The flask of dizzying concoctions shatters into a vile cloud! The stinking cloud engulfs the killer bee. The killer bee is almost dead. The stinking cloud engulfs the killer bee. The killer bee is almost dead. The stinking cloud engulfs the killer bee. The killer bee is moderately wounded. The stinking cloud engulfs the killer bee. The killer bee is lightly wounded. The stinking cloud engulfs you. The stinking cloud engulfs the killer bee. The killer bee is severely wounded. You kill the killer bee! x3 The queen bee is no longer sharing its pain. You kill the killer bee! The killer bee is engulfed in noxious fumes. The killer bee stings you! * * * LOW HITPOINT WARNING * * * The killer bee stings you! * * * LOW HITPOINT WARNING * * * A killer bee comes into view. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee closely misses you. A killer bee comes into view. The killer bee is engulfed in noxious fumes. The killer bee appears confused. Casting: Mephitic Cloud (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mephitic Cloud (dangerous; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a killer bee (noxious fumes, almost dead, berserk, confused, poisoned, sharing its pain, chance to affect: 86%) Okay, then. You kill the killer bee! The killer bee is no longer sharing its pain. x2 The killer bee is engulfed in noxious fumes. The killer bee appears confused. A kobold comes into view. It is wielding a +0 whip. The queen bee is engulfed in noxious fumes. The queen bee calls on the killer bee to defend it! The killer bee goes berserk! The killer bee misses you. Casting: Mephitic Cloud (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You catch the helpless killer bee completely off-guard! You puncture the killer bee! You kill the killer bee! You feel a bit more experienced. The killer bee misses you. The queen bee is engulfed in noxious fumes. The queen bee calls on something to defend it! Casting: Mephitic Cloud (dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin to radiate toxic energy. The queen bee looks even sicker. The killer bee is poisoned. x2 You kill the kobold! The killer bee looks even sicker. The killer bee stings you. * * * LOW HITPOINT WARNING * * * The killer bee stings you! * * * LOW HITPOINT WARNING * * * A killer bee comes into view. The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee misses the killer bee. The killer bee barely misses you. The queen bee is engulfed in noxious fumes. The queen bee appears confused. You can now merge with and destroy a victim. Okay, then. Okay, then. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Here: a killer bee (heavily wounded, berserk, poisoned) Items here: a killer bee corpse; a killer bee corpse. An open door, spattered with blood. Unknown command. Okay, then. Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a killer bee (heavily wounded, berserk, poisoned, chance to affect: 57%) The killer bee resists with significant effort. The killer bee buzzes angrily. The killer bee looks even sicker. The killer bee is poisoned. x2 The killer bee is engulfed in noxious fumes. The killer bee appears confused. The killer bee rages. The killer bee stings you. You die... Your body falls in perfect tune with the rhythm. #'# #).# ##..# #<.# #@## #y# #!†y§y..# #..°§...+ #÷.yy...# #!..!.÷.# You could see a queen bee (confused, very poisoned) and 4 killer bees. Vanquished Creatures 2 two-headed ogres Maurice (D:7) A hornet (D:7) 2 wyverns A steam dragon (D:7) A black bear (D:8) 2 orc warriors A sky beast (D:6) A centaur (D:8) An ogre (D:4) A kobold brigand (D:5) A brain worm (Sewer) A bullfrog (D:3) 2 scorpions 2 gnoll sergeants A marrowcuda (D:7) 3 wights (D:7) 26 killer bees A howler monkey (D:8) 2 bombardier beetles An orc priest (D:9) A hound (D:4) 2 iguanas (D:5) 6 orc wizards 9 adders 6 gnolls 2 river rats (Sewer) 3 shadow imps 4 ufetubi 4 dart slugs 2 ribbon worms 16 orcs 9 endoplasms 2 giant cockroaches 5 goblins 8 hobgoblins 11 jackals 6 quokkas 14 ball pythons 6 bats 7 frilled lizards 6 kobolds 6 rats 189 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Kobold Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 149 | D:2 | Found a faded altar of an unknown god. 319 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 330 | D:1 | Reached skill level 3 in Stealth 574 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/6 591 | D:1 | Reached skill level 4 in Alchemy 643 | D:1 | HP: 9/19 [jackal (3)] 782 | D:3 | Noticed a bullfrog 789 | D:3 | Killed a bullfrog 790 | D:3 | Reached skill level 5 in Alchemy 790 | D:3 | Reached XP level 4. HP: 17/24 MP: 7/7 790 | D:3 | Reached XP level 5. HP: 19/28 MP: 8/8 1134 | D:3 | Found a glowing drain. 1141 | Sewer | Entered a sewer 1276 | Sewer | Noticed a brain worm 1281 | Sewer | HP: 14/28 [brain worm (3)] 1287 | Sewer | Killed a brain worm 1288 | Sewer | Reached skill level 1 in Fighting 1288 | Sewer | Reached XP level 6. HP: 19/35 MP: 9/9 1362 | Sewer | Reached skill level 6 in Alchemy 1366 | Sewer | Reached skill level 2 in Fighting 1880 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1974 | D:4 | Noticed an ogre 2049 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2107 | D:4 | Found a sacrificial altar of Ru. 2119 | D:4 | Reached skill level 1 in Short Blades 2148 | D:5 | Entered Level 5 of the Dungeon 2204 | D:4 | Reached skill level 3 in Fighting 2204 | D:4 | Reached XP level 7. HP: 41/41 MP: 10/10 2248 | D:4 | Reached skill level 2 in Short Blades 2268 | D:4 | HP: 16/41 [shadow imp/nerve-wracking pain (7)] 2373 | D:5 | Reached skill level 3 in Short Blades 2410 | D:4 | Learned a level 3 spell: Mephitic Cloud 2477 | D:4 | Reached skill level 4 in Stealth 2492 | D:4 | Reached skill level 4 in Short Blades 2587 | D:5 | Reached skill level 7 in Alchemy 2587 | D:5 | Reached XP level 8. HP: 46/46 MP: 11/11 2738 | D:6 | Found a burning altar of Makhleb. 2740 | D:6 | Found a glowing silver altar of Zin. 3026 | D:5 | Reached skill level 5 in Short Blades 3096 | D:6 | HP: 16/46 [gnoll sergeant/+0 trident (12)] 3098 | D:6 | HP: 3/46 [gnoll sergeant/+0 trident (13)] 3233 | D:6 | Found a staircase to the Ecumenical Temple. 3238 | Temple | Entered the Ecumenical Temple 3259 | Temple | Became a worshipper of Uskayaw the Reveller 3408 | D:6 | Reached * piety under Uskayaw 3409 | D:6 | Reached skill level 8 in Alchemy 3623 | D:7 | Reached ** piety under Uskayaw 3707 | D:7 | Noticed Maurice 3711 | D:7 | Something stole a +0 rapier of speed 3735 | D:7 | HP: 21/46 [something (7)] 3822 | D:7 | Killed Maurice 3823 | D:7 | Reached skill level 9 in Alchemy 3823 | D:7 | Reached XP level 9. HP: 37/50 MP: 8/12 3856 | D:7 | Learned a level 4 spell: Sticky Flame 3943 | D:7 | Reached skill level 10 in Alchemy 3988 | D:7 | Noticed a hornet 3993 | D:7 | Killed a hornet 4262 | D:8 | Reached skill level 11 in Alchemy 4413 | D:8 | Noticed a two-headed ogre 4537 | D:9 | Reached *** piety under Uskayaw 4538 | D:9 | Reached skill level 4 in Fighting 4539 | D:9 | Reached **** piety under Uskayaw 4556 | D:9 | Reached ***** piety under Uskayaw 4580 | D:10 | Entered Level 10 of the Dungeon 4639 | D:9 | Reached skill level 5 in Fighting 4639 | D:9 | Reached XP level 10. HP: 54/59 MP: 13/13 4700 | D:9 | Found an opulent altar of Gozag. 4710 | D:9 | Found a staircase to the Lair. 4841 | D:9 | Noticed a two-headed ogre 4847 | D:9 | Killed a two-headed ogre 4848 | D:9 | Reached skill level 6 in Fighting 4848 | D:9 | Reached skill level 12 in Alchemy 4918 | D:9 | Reached skill level 7 in Fighting 5074 | D:10 | Noticed a two-headed ogre 5099 | D:10 | Killed a two-headed ogre 5100 | D:10 | Reached skill level 8 in Fighting 5103 | D:10 | Noticed a gargoyle 5274 | D:10 | Reached skill level 3 in Dodging 5275 | D:10 | Reached skill level 5 in Stealth 5275 | D:10 | HP: 27/65 [killer bee (13)] 5278 | D:10 | HP: 2/65 [killer bee (13)] 5279 | D:10 | Slain by a killer bee Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic D:2: layout_rooms, nicolae_ecumenical_pavilion D:3: layout_basic, mainiacjoe_overflow_cross_hatched, portal_sewer_entry_d, kennysheep_decorative_pillar, kennysheep_path_1, amcnicky_mini_rare_corridor_liquid, minmay_misc_feat_alley, minmay_parallelograms, kennysheep_generic_room_15 D:4: layout_rooms, nicolae_ru_great_annihilating_truth, index_necropolis_entry_crossroads D:5: layout_loops_ring, kennysheep_little_box, hangedman_minor_gate_pass, uniq_pikel D:6: layout_loops_corners, grunt_temple_overflow_order_and_chaos_2, temple_doors_e, minmay_gold_behind_fungi D:7: layout_loops_ring, kennysheep_generic_room_9, uniq_maurice D:8: layout_loops_ring D:9: layout_basic, grunt_gozag_statues, marbit_many_paths, tgw_trog, lemuel_mausoleum_altar_kikubaaqudgha, lair_entry_dummy D:10: layout_roguey [special_room_bee], orc_0_dummy D:11: layout_loops_ring, minmay_crystal_water Temple: cyrus_circular_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 4 5 | 5.4 Alchemy | 5 6 7 9 11 12 | 12.0 Fighting | 1 3 5 8 | 8.9 Short Blades | 1 4 5 | 5.0 Dodging | 3 | 3.9 Spellcasting | | 2.1 Conjurations | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Dagger | 52 | 81 | 122 | 16 || 271 Unarmed | 1 | | | || 1 Cast: Poisonous Vapours | 14 | 34 | 43 | 6 || 97 Olgreb's Toxic Ra | | | 14 | 7 || 21 Mephitic Cloud | | | 10 | 4 || 14 Sticky Flame | | | 3 | || 3 Evoke: Wand | | | | 1 || 1 Use: Scroll | | 3 | | 1 || 4 Stab: Sleeping | 10 | 18 | 11 | 1 || 40 Confused | | | 2 | 3 || 5 Paralysed | | | | 2 || 2 Armour: Robe | 26 | 53 | 71 | 15 || 165 Dodge: Dodged | 45 | 66 | 109 | 10 || 230 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5371 | 4525 | 846 | 0 | 0 | 13 | 413.2 | Dungeon | 4883 | 4049 | 834 | 0 | 0 | 11 | 443.9 | Temple | 34 | 22 | 12 | 0 | 0 | 1 | 34.0 | Sewer | 453 | 453 | 0 | 0 | 0 | 1 | 453.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 775 daAuts D:4: 641 daAuts D:9: 620 daAuts D:7: 610 daAuts D:3: 590 daAuts D:6: 540 daAuts Sewer: 453 daAuts D:5: 417 daAuts D:8: 285 daAuts D:2: 279 daAuts D:10: 119 daAuts Temple: 34 daAuts D:11: 1 daAuts