Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 17179859422003126560 0 sleeves the Trooper (level 1, 18/18 HPs) Began as a Coglin Wanderer on Apr 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). sleeves the Trooper (Coglin Wanderer) Turns: 0, Time: 00:00:03 Health: 18/18 AC: 3 Str: 14 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 11 Spells: 1/2 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour c - a +0 leather armour (worn) Scrolls a - 2 scrolls of teleportation b - a scroll of blinking Skills: + Level 3.0 Fighting + Level 1.7 Armour + Level 1.0 Unarmed Combat + Level 1.0 Spellcasting + Level 2.4 Forgecraft + Level 1.0 Shapeshifting You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 20% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Launch Clockwork Bee Frge 5% N/A 41% 3 Iskenderun's Battlesphe Conj/Frge 3% 2d7 94% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. Will you be the one to retrieve the fabulous Orb of Zot from the depths? Press ? for a list of commands and other information. Found a scroll labelled XIOMIU YZAKHLOO and a scroll labelled JUYWINOYRCHE. Found a staircase leading out of the dungeon. You begin with the following items: 2 scrolls of teleportation, a scroll of blinking, a +0 leather armour; and the following spell memorised: Kinetic Grapnel; and the following spells available to memorise: Launch Clockwork Bee, Iskenderun's Battlesphere. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...# ...# ♣♣...## ♣.....## ♣♣......## ♣.ß..ß..ß# ♣♣........+ ♣..@..?...+ ♣♣........+ ♣?ß..ß..ß# ♣.......## ♣......## ♣♣....## ♣....# ♣♣...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: 2 scrolls of | teleportation, a scroll of blinking, a +0 leather armour; | and the following spell memorised: Kinetic Grapnel; and the | following spells available to memorise: Launch Clockwork | Bee, Iskenderun's Battlesphere. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_basic, nrook_mini_backslash, chequers_serial_rivers_micro_b Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+