Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 14821984812749397992 0 sleeves the Magician (level 1, 16/16 HPs) Began as a Coglin Wanderer on Apr 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:01 (0 turns). sleeves the Magician (Coglin Wanderer) Turns: 0, Time: 00:00:02 Health: 16/16 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 4/4 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour d - a +0 robe (worn) Scrolls a - a scroll of silence b - a scroll of teleportation Potions c - a potion of heal wounds Skills: + Level 2.0 Fighting + Level 1.7 Unarmed Combat + Level 2.6 Spellcasting + Level 1.7 Air Magic + Level 1.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 12% 1d1 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Forge Lightning Spire Air/Frge 3% 3d4 88% 4 Vhi's Electric Charge Tloc/Air 6% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a whip, 16 gold pieces and a dagger. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of silence, a scroll of teleportation, a potion of heal wounds, a +0 robe; and the following spell memorised: Poisonous Vapours; and the following spells available to memorise: Forge Lightning Spire, Vhi's Electric Charge. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) §# §§§# #§§ ..§.## ##§§§ ....$.####..... .........)..... ............... #.............# #....@....# #####ß##### ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a scroll of | silence, a scroll of teleportation, a potion of heal | wounds, a +0 robe; and the following spell memorised: | Poisonous Vapours; and the following spells available to | memorise: Forge Lightning Spire, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_dark_side_of_the_moon, layout_basic, dilly_ecumenical_altar_fadedgnrine Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+