Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 14997505817450615641 0 sleeves the Charlatan (level 1, 13/13 HPs) Began as a Coglin Wanderer on Apr 24, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). sleeves the Charlatan (Coglin Wanderer) Turns: 0, Time: 00:00:02 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 12 God: Gold: 0 SH: 0 Dex: 13 Spells: 1/2 levels left rFire . . . a - +0 dagger {Tamao} rCold . . . f - +0 dagger {Genichi} rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Tamao} f - a +0 dagger (offhand) {Genichi} Missiles b - 10 poisoned darts (quivered) Armour d - a +0 robe (worn) Wands e - a wand of charming (9) Potions c - a potion of haste Skills: + Level 1.7 Throwing + Level 1.0 Dodging + Level 1.0 Spellcasting + Level 1.7 Ice Magic + Level 5.3 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 16% 1d4 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 2% 3d5 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. The heart of this dungeon contains the incredible artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a club. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Tamao}, 10 poisoned darts, a potion of haste, a +0 robe, a wand of charming (9), a +0 dagger {Genichi}; and the following spell memorised: Freeze; and the following spells available to memorise: Hailstorm. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ####### ###.....### #.........## #@....# ##.....# .....# #.....# ).#..# ..# .# .. # ... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a +0 dagger | {Tamao}, 10 poisoned darts, a potion of haste, a +0 robe, a | wand of charming (9), a +0 dagger {Genichi}; and the | following spell memorised: Freeze; and the following spells | available to memorise: Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, ebering_ecumenical_altar_rust, minmay_split_cup_large Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+