Dungeon Crawl Stone Soup version 0.33-a0-1479-g19675e9b32 (webtiles) character file. Game seed: 5521553865861892072 271 sleeves the Conjurer (level 6, -4/41 HPs) Began as a Coglin Conjurer on Apr 24, 2025. Was a Follower of Vehumet. Slain by a gnoll bouda ... wielding a +0 club (7 damage) ... on level 4 of the Dungeon. The game lasted 00:10:23 (1924 turns). sleeves the Conjurer (Coglin Conjurer) Turns: 1924, Time: 00:10:24 Health: -4/41 AC: 2 Str: 4 XL: 6 Next: 23% Magic: 4/11 EV: 11 Int: 19 God: Vehumet [*.....] Gold: 153 SH: 0 Dex: 19 Spells: 9/12 levels left rFire . . . d - +0 dagger {Yolanda} rCold + . . e - +0 dagger {Juwon} rNeg . . . n - +0 robe of the Demon Prince {rC+ Str-3 Dex+6} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.26/turn MPRegen 0.12/turn %: no passive effects @: weakened A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 153 gold pieces. Inventory: Hand Weapons d - a +0 dagger (weapon) {Yolanda} (You took it off a goblin on level 1 of the Dungeon) e - a +0 dagger (offhand) {Juwon} (You took it off a kobold on level 1 of the Dungeon) Armour n - the +0 robe of the Demon Prince (worn) {rC+ Str-3 Dex+6} (You found it on level 3 of the Dungeon) rC+: It protects you from cold. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). Magical Staves c - a staff of alchemy (You found it on level 1 of the Dungeon) Scrolls g - a scroll of revelation {unknown} h - 2 scrolls of teleportation k - a scroll of amnesia {unknown} l - a scroll of enchant weapon {unknown} Potions a - a potion of invisibility {unknown} b - a potion of magic i - a potion of attraction {unknown} j - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 3.9 Spellcasting + Level 5.4 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 52% 1d6 4% 1 Fulminant Prism Conj/Alch 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Dithmenos Gozag Uskayaw Vehumet Annotations: D:3 exclusion: staircase D:4 exclusions: adder and water moccasin Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! You hear an angry hiss. The bat closely misses you. The bat hits you but does no damage. The bat barely misses you. The bat hits you but does no damage. The bat barely misses you. The bat closely misses you. x2 What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The bat barely misses you. The bat misses you. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. You shout for attention! The bat hits you but does no damage. The bat hits you. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (60% to hit) You focus your ray upon the adder. The searing ray hits the bat. You kill the bat! The searing ray hits the ribbon worm! The ribbon worm is heavily wounded. The searing ray misses the adder. (Press . to maintain the ray.) The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the adder! The adder is severely wounded. The ribbon worm misses you. The searing ray hits the ribbon worm. The ribbon worm is severely wounded. The searing ray hits the adder. You kill the adder! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Your brain swirls with designs for a polar bypass. You just need some more time... The searing ray hits the ribbon worm. The ribbon worm is severely wounded. * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You struggle to detach yourself from the web. The ribbon worm barely misses you. The web tears apart. The ribbon worm barely misses you. You hit the ribbon worm with your +0 dagger. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm bites you. You hit the ribbon worm with your +0 dagger. The ribbon worm is severely wounded. You barely miss the ribbon worm with your +0 dagger. You hit the ribbon worm with your +0 dagger. The ribbon worm is severely wounded. You hit the ribbon worm but do no damage. The ribbon worm bites you. You hit the ribbon worm with your +0 dagger. The ribbon worm is severely wounded. You hit the ribbon worm with your +0 dagger. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! The web tears apart. The ribbon worm bites you. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ribbon worm (severely wounded, catching its breath, 100% to hit) The magic dart hits the ribbon worm. The ribbon worm is almost dead. * * * LOW MAGIC WARNING * * * The ribbon worm bites you! * * * LOW HITPOINT WARNING * * * You hit the ribbon worm with your +0 dagger. You kill the ribbon worm! You see here a bat corpse. h - a scroll labelled PUISMU PUMP i - a metallic cyan potion You now have 81 gold pieces (gained 10). You now have 94 gold pieces (gained 13). Found a fuming inky potion. j - a fuming inky potion Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a scroll labelled PUISMU PUMP. h - 2 scrolls labelled PUISMU PUMP (gained 1) An adder comes into view. The magic dart hits the adder. The adder is heavily wounded. The adder hisses angrily. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder. The adder is almost dead. The magic dart hits the adder. You kill the adder! An endoplasm comes into view. The magic dart hits the endoplasm. The endoplasm is severely wounded. The endoplasm quivers. The magic dart hits the endoplasm. You kill the endoplasm! * * * LOW MAGIC WARNING * * * A malevolent force fills the Dungeon... You fall into a shaft and drop 2 floors! The shaft crumbles and collapses. Unknown command. Unknown command. A black bear comes into view. As you read the scroll labelled ETAEPI ATTIJ, it crumbles to dust. You assume a fearsome visage. Nothing appears to happen. It was a scroll of fear. A hobgoblin comes into view. The hobgoblin shouts! The hobgoblin attacks as it pursues you! The hobgoblin closely misses you. The hobgoblin attacks as it pursues you! The hobgoblin barely misses you. The hobgoblin attacks as it pursues you! The hobgoblin misses you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. The hobgoblin attacks as it pursues you! The hobgoblin hits you. You hit the hobgoblin but do no damage. You hit the hobgoblin with your +0 dagger. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. You barely miss the hobgoblin with your +0 dagger. The hobgoblin hits you but does no damage. You barely miss the hobgoblin with your +0 dagger. The hobgoblin is moderately wounded. You hit the hobgoblin with your +0 dagger. The hobgoblin hits you but does no damage. You closely miss the hobgoblin with your +0 dagger. The hobgoblin is almost dead. You hit the hobgoblin with your +0 dagger. You kill the hobgoblin! You open the door. Found a falchion and 8 gold pieces. There is an open door here. You see here a +0 falchion. You now have 102 gold pieces (gained 8). You open the door. There is an open door here. Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a radiant altar of Vehumet. Unknown command. There is a radiant altar of Vehumet here. You kneel at the altar of Vehumet. Vehumet welcomes you! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. An endoplasm comes into view. There is an open door here. The endoplasm quivers. You hit the endoplasm but do no damage. You hit the endoplasm with your +0 dagger. The endoplasm freezes you. You are frozen. You hit the endoplasm with your +0 dagger. You kill the endoplasm! Vehumet accepts your kill. No target in view! You open the door. There is an open door here. As you open the door, it creaks loudly! You hear a shout! A shadow imp comes into view. There is an open door here. The magic dart hits the shadow imp. The shadow imp is moderately wounded. The magic dart hits the shadow imp. The shadow imp is heavily wounded. The shadow imp disappears for a moment. The shadow imp closely misses you. The magic dart hits the shadow imp. The shadow imp is severely wounded. The shadow imp hits you but does no damage. A scorpion comes into view. The magic dart hits the shadow imp. You kill the shadow imp! Vehumet accepts your kill. There is an open door here. You close the door. There is an open door here. Found a sedimented white potion. A scorpion comes into view. Found a shadowy altar of Dithmenos. f - a sedimented white potion Found a robe. You see here a +0 robe. A kobold comes into view. It is wielding a +0 dagger. The kobold shouts! The kobold hits you with a +0 dagger. You barely miss the kobold with your +0 dagger. You hit the kobold with your +0 dagger. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is severely wounded. You hit the kobold with your +0 dagger. You kill the kobold! Vehumet accepts your kill. No target in view! No target in view! Things that are here: a +0 dagger; a kobold corpse Found a stone staircase leading up. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. An adder comes into view. Found an escape hatch in the ceiling. The adder hisses angrily. A quokka comes into view. The adder closely misses you. The adder attacks as it pursues you! The adder bites you but does no damage. The adder bites you. You are poisoned. The adder poisons you! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. The searing ray misses the quokka. (Press . to maintain the ray.) You feel sick. The adder barely misses you. The searing ray hits the adder. The adder is almost dead. The searing ray hits the quokka. You kill the quokka! Vehumet accepts your kill. You feel sick. The adder barely misses you. The searing ray misses the adder. You feel sick. The adder bites you. You closely miss the adder with your +0 dagger. The adder is almost dead. You hit the adder with your +0 dagger. You kill the adder! Vehumet accepts your kill. You stop channelling your searing ray. You feel sick. You are no longer poisoned. You have reached level 4! You feel agile. There is a stone staircase leading down here. A hobgoblin comes into view. A hobgoblin is nearby! The hobgoblin shouts! The magic dart hits the hobgoblin. The hobgoblin is heavily wounded. The magic dart hits the hobgoblin but does no damage. The hobgoblin is heavily wounded. You barely miss the hobgoblin with your +0 dagger. The hobgoblin is heavily wounded. You hit the hobgoblin with your +0 dagger. The hobgoblin hits you. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. You hit the hobgoblin with your +0 dagger. You kill the hobgoblin! Vehumet accepts your kill. No target in view! A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! A gnoll comes into view. It is wielding a +0 spear. A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! x2 There is a stone staircase leading down here. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (81% to hit) Okay, then. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The gnoll hits you from afar with a +0 spear. The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll! The gnoll is severely wounded. * * * LOW MAGIC WARNING * * * You finish channelling your searing ray. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. * * * LOW MAGIC WARNING * * * The gnoll hits you from afar with a +0 spear. The gnoll barely misses you. You see here a +0 club. You completely miss the gnoll with your +0 dagger. The gnoll is almost dead. You hit the gnoll but do no damage. The gnoll hits you with a +0 spear! You closely miss the gnoll with your +0 dagger. The gnoll is almost dead. You closely miss the gnoll with your +0 dagger. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * You hit the gnoll with your +0 dagger. You kill the gnoll! Vehumet accepts your kill. Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! Items here: )) ††. You see here a +0 club. Okay, then. There is a stone staircase leading down here. Found a robe. As you open the large door, it creaks loudly! You hear an angry hiss. A giant cockroach comes into view. The giant cockroach moves out of view. Found a falchion. A ball python comes into view. There is a large open door here. You hit the ball python with your +0 dagger. The ball python is heavily wounded. You hit the ball python with your +0 dagger. You kill the ball python! Vehumet accepts your kill. You closely miss the giant cockroach with your +0 dagger. You hit the giant cockroach but do no damage. The giant cockroach bites you. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. You hit the giant cockroach with your +0 dagger. The giant cockroach barely misses you. You barely miss the giant cockroach with your +0 dagger. You hit the giant cockroach but do no damage. The giant cockroach bites you. You hit the giant cockroach but do no damage. You hit the giant cockroach with your +0 dagger. The giant cockroach closely misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. You barely miss the giant cockroach with your +0 dagger. The giant cockroach barely misses you. You closely miss the giant cockroach with your +0 dagger. The giant cockroach is severely wounded. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. You barely miss the giant cockroach with your +0 dagger. The giant cockroach misses you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. You hit the giant cockroach but do no damage. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. You closely miss the giant cockroach with your +0 dagger. The giant cockroach bites you. You barely miss the giant cockroach with your +0 dagger. The giant cockroach is severely wounded. You barely miss the giant cockroach with your +0 dagger. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. You barely miss the giant cockroach with your +0 dagger. The giant cockroach bites you. The giant cockroach bites you but does no damage. You barely miss the giant cockroach with your +0 dagger. The giant cockroach is severely wounded. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You barely miss the giant cockroach with your +0 dagger. The giant cockroach is heavily wounded. You barely miss the giant cockroach with your +0 dagger. The giant cockroach barely misses you. You barely miss the giant cockroach with your +0 dagger. The giant cockroach is heavily wounded. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. You hit the giant cockroach with your +0 dagger. The giant cockroach is severely wounded. You closely miss the giant cockroach with your +0 dagger. The giant cockroach bites you. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. You hit the giant cockroach but do no damage. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You hit the giant cockroach with your +0 dagger. You kill the giant cockroach! Vehumet accepts your kill. You see here a giant cockroach corpse. You open the large door. Found a scroll labelled TIHETS PERR. There is a large open door here. A dart slug and a gnoll come into view. A quokka comes into view. The quokka twitches its whiskers. You see here a scroll labelled TIHETS PERR. k - a scroll labelled TIHETS PERR There is a large open door here. There is a large open door here. You see here a giant cockroach corpse. There is a large open door here. The magic dart hits the gnoll but does no damage. The magic dart hits the gnoll. The gnoll is lightly wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (lightly wounded, 81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. * * * LOW MAGIC WARNING * * * You stop channelling your searing ray. There is an escape hatch in the ceiling here. There is an escape hatch in the ceiling here. Found a scroll labelled QIUMUL JIOWK. A ball python comes into view. A ball python is nearby! l - a scroll labelled QIUMUL JIOWK The ball python hisses angrily. A ball python comes into view. Found a faded altar of an unknown god. The ball python hisses angrily. You hear an angry hiss. x2 A ball python comes into view. x2 The ball python hisses angrily. You hit the ball python with your +0 dagger. The ball python is heavily wounded. You barely miss the ball python with your +0 dagger. The ball python closely misses you. You hit the ball python with your +0 dagger. You kill the ball python! Vehumet accepts your kill. You closely miss the ball python with your +0 dagger. You hit the ball python with your +0 dagger. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You hit the ball python with your +0 dagger. You kill the ball python! Vehumet accepts your kill. The ball python bites you. The ball python barely misses you. You barely miss the ball python with your +0 dagger. You hit the ball python with your +0 dagger. You kill the ball python! Vehumet accepts your kill. You hit the ball python with your +0 dagger. The ball python is moderately wounded. You closely miss the ball python with your +0 dagger. The ball python bites you. The ball python grabs you. The ball python constricts you. You barely miss the ball python with your +0 dagger. The ball python is moderately wounded. You closely miss the ball python with your +0 dagger. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python with your +0 dagger. You kill the ball python! Vehumet accepts your kill. You see here a ball python corpse. There is a faded altar of an unknown god here. A ball python comes into view. The ball python moves out of view. Found 18 gold pieces. A rat comes into view. The magic dart hits the rat. The rat is severely wounded. The magic dart hits the rat. You kill the rat! Vehumet accepts your kill. The magic dart hits the ball python. The ball python is heavily wounded. The ball python closely misses you. The ball python barely misses you. The magic dart hits the ball python. You kill the ball python! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Shock. You now have 120 gold pieces (gained 18). A jackal comes into view. The magic dart hits the jackal. The jackal is almost dead. The magic dart hits the jackal but does no damage. The jackal is almost dead. The jackal barely misses you. You closely miss the jackal with your +0 dagger. The jackal is almost dead. You hit the jackal with your +0 dagger. You kill the jackal! Vehumet accepts your kill. No target in view! A jackal comes into view. The jackal barks! The magic dart hits the jackal. The jackal is heavily wounded. The magic dart hits the jackal. The jackal is severely wounded. The jackal completely misses you. You hit the jackal but do no damage. The jackal is severely wounded. You hit the jackal with your +0 dagger. The jackal bites you but does no damage. The jackal closely misses you. You miss the jackal with your +0 dagger. The jackal is almost dead. You hit the jackal but do no damage. The jackal closely misses you. You hit the jackal but do no damage. The jackal is almost dead. You barely miss the jackal with your +0 dagger. The jackal bites you. You miss the jackal with your +0 dagger. The jackal is almost dead. You closely miss the jackal with your +0 dagger. The jackal bites you. The jackal closely misses you. You hit the jackal but do no damage. The jackal is severely wounded. You barely miss the jackal with your +0 dagger. The jackal bites you but does no damage. You hit the jackal with your +0 dagger. You kill the jackal! Vehumet accepts your kill. No target in view! No target in view! Found a sling. An adder and a ball python come into view. Found an escape hatch in the floor. The magic dart hits the ball python. You kill the ball python! Vehumet accepts your kill. The adder hisses angrily. The magic dart hits the adder. The adder is lightly wounded. The magic dart hits the adder. The adder is heavily wounded. The magic dart hits the adder. The adder is severely wounded. The adder bites you. The magic dart hits the adder! You kill the adder! Vehumet accepts your kill. You feel your power returning. You have reached level 5! Found 10 gold pieces. You now have 130 gold pieces (gained 10). A jackal comes into view. A jackal comes into view. The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! The magic dart hits the jackal. The jackal is almost dead. The jackal barks! The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The magic dart hits the jackal but does no damage. The jackal is moderately wounded. The jackal bites you. The jackal misses you. The jackal bites you but does no damage. The jackal misses you. You hit the jackal but do no damage. The jackal is almost dead. You hit the jackal but do no damage. The jackal barely misses you. The jackal closely misses you. You hit the jackal with your +0 dagger. You kill the jackal! Vehumet accepts your kill. The jackal misses you. You hit the jackal with your +0 dagger. The jackal is heavily wounded. You closely miss the jackal with your +0 dagger. The jackal barely misses you. The jackal closely misses you. You closely miss the jackal with your +0 dagger. The jackal is heavily wounded. You barely miss the jackal with your +0 dagger. The jackal bites you. You closely miss the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal with your +0 dagger. The jackal bites you. The jackal bites you but does no damage. You closely miss the jackal with your +0 dagger. The jackal is severely wounded. You miss the jackal with your +0 dagger. The jackal bites you. You hit the jackal but do no damage. The jackal is severely wounded. You hit the jackal with your +0 dagger. The jackal barely misses you. You hit the jackal but do no damage. The jackal is almost dead. You hit the jackal with your +0 dagger. You kill the jackal! Vehumet accepts your kill. You feel your power returning. No target in view! No target in view! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Magic restored. Found a scroll labelled FESIYT QOTEMPA. m - a scroll labelled FESIYT QOTEMPA There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a short sword. You see here a +0 short sword. You see here a +0 short sword. You see here a jackal skeleton. Found an iguana corpse, a scorched robe and a quokka corpse. Found a hide-covered altar of Uskayaw. The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm quivers. The magic dart hits the endoplasm. The endoplasm is severely wounded. The magic dart hits the endoplasm. The endoplasm is almost dead. Found five items. The endoplasm misses you. You completely miss the endoplasm with your +0 dagger. The endoplasm is almost dead. You hit the endoplasm with your +0 dagger. You kill the endoplasm! Vehumet accepts your kill. You feel your power returning. You see here the +0 robe of the Demon Prince {rC+ Str-3 Dex+6}. n - the +0 robe of the Demon Prince {rC+ Str-3 Dex+6} You start removing your armour. You continue removing your +0 robe. x5 You finish removing your +0 robe. You start putting on your armour. You continue putting on the +0 robe of the Demon Prince {rC+ Str-3 Dex+6}. x3 Magic restored. You continue putting on the +0 robe of the Demon Prince {rC+ Str-3 Dex+6}. x2 You finish putting on the +0 robe of the Demon Prince {rC+ Str-3 Dex+6}. You feel weaker. You feel agile. You drop a +0 robe. You see here a +0 robe. Unknown command. Found a murky green potion. A frilled lizard comes into view. A gnoll comes into view. It is wielding a +0 club. Found a stone staircase leading down. The magic dart hits the frilled lizard! You kill the frilled lizard! Vehumet accepts your kill. A gnoll comes into view. It is wielding a +0 whip. The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll shouts! x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (81% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is almost dead. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The searing ray hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You stop channelling your searing ray. You see here a +0 club. You see here a +0 whip. You see here a murky green potion. The magic dart hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. The dart slug is moderately wounded. The dart slug launches a dart at you. The slug dart hits you. The magic dart hits the dart slug. The dart slug is severely wounded. The magic dart hits the dart slug. You kill the dart slug! Vehumet accepts your kill. a - a murky green potion HP restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. Magic restored. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a scroll labelled PUISMU PUMP. Found a stone staircase leading down. h - 3 scrolls labelled PUISMU PUMP (gained 1) There is a stone staircase leading down here. You climb downwards. Found 7 gold pieces. Found a stone staircase leading up. There is a stone staircase leading up here. An adder comes into view. You see here 7 gold pieces. The magic dart hits the adder! The adder is severely wounded. The adder hisses angrily. The magic dart hits the adder! You kill the adder! Vehumet accepts your kill. You now have 137 gold pieces (gained 7). There is a stone staircase leading up here. A white imp comes into view. A shadow imp comes into view. There is a stone staircase leading up here. You climb upwards. Level annotation: exclusions: adder and water moccasin There is a stone staircase leading down here. The magic dart hits the jelly. The jelly is lightly wounded. The jelly quivers. The magic dart hits the jelly. The jelly is heavily wounded. The magic dart hits the jelly. The jelly is heavily wounded. The magic dart hits the jelly. The jelly is severely wounded. The magic dart hits the jelly. You kill the jelly! Vehumet accepts your kill. You feel your power returning. Your Conjurations skill increases to level 5! An orc wizard comes into view. It is wielding a +0 dagger. The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc wizard shouts! You hear a shout! An orc comes into view. It is wielding a +0 club. The magic dart hits the orc wizard. The orc wizard is heavily wounded. 2 orcs come into view. The orc moves out of view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW MAGIC WARNING * * * The orc shouts! You hear a shout! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 club and wearing a +0 leather armour (78% to hit) You focus your ray upon the orc. The searing ray hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. The searing ray hits the orc. The orc is severely wounded. (Press . to maintain the ray.) * * * LOW MAGIC WARNING * * * You stop channelling your searing ray. The orc barely misses you. You hit the orc with your +0 dagger. The orc is almost dead. You closely miss the orc with your +0 dagger. The orc hits you with a +0 club. The orc attacks as it pursues you! The orc barely misses you. You hit the orc but do no damage. You hit the orc with your +0 dagger. The orc hits you with a +0 flail. You hit the orc with your +0 dagger. The orc is severely wounded. You hit the orc with your +0 dagger. You kill the orc! Vehumet accepts your kill. Your magical contamination has completely faded away. You closely miss the orc with your +0 dagger. The orc is almost dead. You hit the orc but do no damage. The orc hits you with a +0 club. The orc suddenly cheers, as Orcs often do. You hit the orc with your +0 dagger. The orc is almost dead. You barely miss the orc with your +0 dagger. The orc hits you but does no damage. You closely miss the orc with your +0 dagger. The orc is almost dead. You closely miss the orc with your +0 dagger. The orc barely misses you. You hit the orc with your +0 dagger. You kill the orc! Vehumet accepts your kill. You closely miss the orc with your +0 dagger. You barely miss the orc with your +0 dagger. The orc hits you with a +0 club. You hit the orc with your +0 dagger. The orc is severely wounded. You barely miss the orc with your +0 dagger. The orc misses you. You hit the orc but do no damage. The orc is severely wounded. You hit the orc with your +0 dagger. You kill the orc! Vehumet accepts your kill. No target in view! No target in view! You now have 146 gold pieces (gained 9). Items here: ))) [[ †. Found an opulent altar of Gozag. Things that are here: a +0 dagger; a +0 robe Found 7 gold pieces. You now have 153 gold pieces (gained 7). A black bear comes into view. The black bear growls angrily. The black bear attacks as it pursues you! The black bear bites you. The black bear barely misses you. The black bear claws you. Okay, then. You aren't carrying any items that you can evoke. Okay, then. Okay, then. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (84% to hit) Okay, then. The air fills with toxic fumes! As you read the scroll labelled FESIYT QOTEMPA, it crumbles to dust. It was a scroll of poison. The black bear barely misses you. The black bear claws you. The black bear claws you but does no damage. Okay, then. Unknown command. You aren't carrying any items that you can evoke. Unknown command. As you read the scroll labelled PUISMU PUMP, it crumbles to dust. You feel strangely unstable. It was a scroll of teleportation. The black bear closely misses you. The black bear claws you. The black bear claws you but does no damage. You hit the black bear but do no damage. You hit the black bear with your +0 dagger. The black bear bites you but does no damage. The black bear claws you but does no damage. The black bear claws you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a black bear (100% to hit) The magic dart hits the black bear. The black bear is lightly wounded. Your surroundings suddenly seem different. A giant cockroach comes into view. The giant cockroach barely misses you. You hit the giant cockroach but do no damage. You hit the giant cockroach with your +0 dagger. The giant cockroach bites you but does no damage. You hit the giant cockroach but do no damage. The giant cockroach is severely wounded. You hit the giant cockroach but do no damage. The giant cockroach barely misses you. x2 You hit the giant cockroach with your +0 dagger. You kill the giant cockroach! Vehumet accepts your kill. You feel your power returning. You see here a giant cockroach corpse. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (78% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion! The scorpion is heavily wounded. (Press . to maintain the ray.) The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. The scorpion stings you. You are poisoned. The scorpion poisons you! The searing ray misses the scorpion. You feel very sick. The scorpion stings you! * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion! You kill the scorpion! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. You have reached level 6! It was a potion of curing. You feel better. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found 14 gold pieces. There is a stone staircase leading up here. Found a dagger. A white imp comes into view. The white imp shouts, "Quit, thou unmuzzled hasty-witted guttersnipe!" A gnoll bouda comes into view. It is wielding a +0 club. A gnoll comes into view. It is wielding a +0 flail and quivering a throwing net. A gnoll comes into view. It is wielding a +0 club. There is a stone staircase leading up here. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You climb upwards. Level annotation: exclusions: adder and water moccasin There is a stone staircase leading down here. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (82% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is lightly wounded. (Press . to maintain the ray.) The gnoll bouda closely misses you. The searing ray hits the gnoll bouda. The gnoll bouda is heavily wounded. The black bear growls angrily. The gnoll bouda barely misses you. The searing ray misses the gnoll bouda. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. You finish channelling your searing ray. The gnoll bouda hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (severely wounded, 82% to hit) You focus your ray upon the gnoll bouda. The searing ray hits the gnoll bouda. The gnoll bouda is severely wounded. (Press . to maintain the ray.) The gnoll bouda hits you with a +0 club! You die... #.#.#.### #.#.#.# # #...#.# # #+#########..##.# # #...............# #..#######.#.#### ##..........#.# ##...#######.#.# #...@.##.......# #...j....###.### #.##..........# ..# #..#######.# ### #h.....†...# #.########## #. ##### #. #.h.# #. You could see a black bear and a gnoll bouda. Vanquished Creatures A scorpion (D:4) A jelly (D:4) An orc wizard (D:4) 5 adders 6 gnolls (D:3) A shadow imp (D:4) A ribbon worm (D:2) 2 dart slugs 3 orcs (D:4) 4 endoplasms 4 hobgoblins 4 jackals (D:3) A quokka (D:3) 11 ball pythons 4 bats A frilled lizard (D:3) 2 giant cockroaches 2 goblins (D:1) 3 kobolds 7 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 140 | D:1 | Reached skill level 2 in Spellcasting 155 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 552 | D:2 | Reached skill level 4 in Conjurations 580 | D:2 | Learned a level 2 spell: Searing Ray 648 | D:2 | Reached XP level 3. HP: 22/24 MP: 1/6 656 | D:2 | HP: 7/24 [ribbon worm (8)] 806 | D:2 | You fall into a shaft and drop 2 floors! 808 | D:4 | Noticed a black bear 856 | D:3 | Found a radiant altar of Vehumet. 868 | D:3 | Became a worshipper of Vehumet 945 | D:4 | Noticed a scorpion 966 | D:4 | Noticed a scorpion 969 | D:4 | Found a shadowy altar of Dithmenos. 1032 | D:3 | Reached XP level 4. HP: 20/30 MP: 3/8 1087 | D:3 | HP: 15/30 [gnoll/+0 spear (5)] 1089 | D:3 | Reached skill level 3 in Spellcasting 1125 | D:3 | HP: 15/30 [giant cockroach (1)] 1154 | D:3 | HP: 11/30 [gnoll/+0 flail (10)] 1182 | D:3 | Found a faded altar of an unknown god. 1230 | D:3 | Reached * piety under Vehumet 1230 | D:3 | Offered knowledge of Shock by Vehumet. 1315 | D:3 | Reached XP level 5. HP: 32/35 MP: 4/9 1573 | D:3 | Found a hide-covered altar of Uskayaw. 1583 | D:3 | Identified the +0 robe of the Demon Prince {rC+ Str-3 | Dex+6} 1668 | D:4 | Noticed a water moccasin 1760 | D:5 | Entered Level 5 of the Dungeon 1781 | D:4 | Reached skill level 5 in Conjurations 1805 | D:4 | Found an opulent altar of Gozag. 1828 | D:4 | Noticed a black bear 1847 | D:4 | HP: 15/35 [poisoned by a scorpion] 1848 | D:4 | HP: 3/35 [poisoned by a scorpion] 1849 | D:4 | Reached XP level 6. HP: 4/41 MP: 4/11 1918 | D:5 | HP: 20/41 [gnoll bouda/+0 club (7)] 1923 | D:4 | HP: 2/41 [gnoll bouda/+0 club (9)] 1924 | D:4 | Slain by a gnoll bouda Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic D:2: layout_rooms D:3: layout_loops_ring, nicolae_overflow_hidden_temple, nicolae_uskayaw_murder_on_the_dancefloor, nicolae_ecumenical_snake_handling, minmay_misc_feat_plants, grunt_decor_arrowhead, st_stairs_12 D:4: layout_loops_corners, lemuel_doored_altar, nicolae_gozag_cash_rules_everything_around_me, nicolae_elyvilon_temple_path, lemuel_round_altar, serial_shops, shop, serial_rivers, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_large_b, chequers_serial_rivers_room_a, uniq_robin D:5: layout_cave_pools, mainiacjoe_overflow_24_doors, minmay_temple_entry_hall, serial_demonic, serial_demonic_e, serial_demonic_e, serial_demonic_e, serial_demonic_d, grunt_decor_clamped Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 2 3 | 3.9 Conjurations | 4 5 | 5.4 Dodging | | 1.7 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 58 | 113 || 171 Cast: Magic Dart | 33 | 42 || 75 Searing Ray | 2 | 7 || 9 Use: Scroll | 1 | 2 || 3 Potion | | 1 || 1 Armour: Robe | 42 | 58 || 100 Dodge: Dodged | 46 | 41 || 87 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1924 | 1643 | 281 | 0 | 0 | 5 | 384.8 | Dungeon | 1924 | 1643 | 281 | 0 | 0 | 5 | 384.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 651 daAuts D:1: 517 daAuts D:2: 379 daAuts D:4: 348 daAuts D:5: 26 daAuts