Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 11226867362194195593 1471 sleeves the Spear-Bearer (level 8, -4/62 HPs) Began as a Merfolk Necromancer on Apr 27, 2025. Was an Initiate of Kikubaaqudgha. Slain by an orc warrior ... wielding a +0 war axe (8 damage) ... on level 6 of the Dungeon. The game lasted 00:20:16 (3723 turns). sleeves the Spear-Bearer (Merfolk Necromancer) Turns: 3723, Time: 00:20:17 Health: -4/62 AC: 9 Str: 10 XL: 8 Next: 78% Magic: 20/20 EV: 14 Int: 14 God: Kikubaaqudgha [......] Gold: 276 SH: 0 Dex: 18 Spells: 8/11 levels left rFire . . . o - +0 trident rCold . . . (no offhand) rNeg . . . p - +0 leather armour rPois . x - +2 hat rElec . q - +0 cloak rCorr . g - +2 pair of gloves {Dex+3} SInv . (no boots) Will ..... w - amulet of magic regeneration Stlth ++ b - ring of magical power HPRegen 0.30/turn (no ring) MPRegen 0.57/turn %: no passive effects @: on berserk cooldown, slowed, very slow A: (nimble swimmer 2), mertail a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Kikubaaqudgha. Kikubaaqudgha was noncommittal. You visited 2 branches of the dungeon, and saw 8 of its levels. You also visited: Sewer. You collected 315 gold pieces. You spent 39 gold pieces at shops. Inventory: Hand Weapons a - a +0 dagger f - a +1 short sword of venom (You took it off a kobold on level 1 of the Dungeon) o - a +0 trident (weapon) (You took it off an orc on level 3 of the Dungeon) Missiles s - a curare-tipped dart Armour g - a +2 pair of gloves of dexterity (worn) (You found it on level 4 of the Dungeon) p - a +0 leather armour (worn) (You took it off an orc on level 3 of the Dungeon) q - a +0 cloak (worn) (You took it off Crazy Yiuf on level 3 of the Dungeon) x - a +2 hat (worn) (You found it on level 4 of the Dungeon) Jewellery b - a ring of magical power (worn) (You found it on level 3 of the Dungeon) w - an amulet of magic regeneration (worn) (You found it on level 5 of the Dungeon) Wands r - a wand of polymorph (6) (You took it off Crazy Yiuf on level 3 of the Dungeon) u - a wand of iceblast (2) (You found it in a sewer) Scrolls d - a scroll of blinking {unknown} e - 2 scrolls of noise {unknown} i - 4 scrolls of fog {unknown} j - 10 scrolls of identify {unknown} Potions c - a potion of magic h - a potion of moonshine {unknown} k - a potion of enlightenment {unknown} l - 3 potions of berserk rage m - a potion of haste {unknown} n - a potion of curing t - a potion of resistance {unknown} v - a potion of invisibility {unknown} Skills: + Level 5.3 Fighting + Level 10.8 Polearms + Level 7.2 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting - Level 3.2 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 40% N/A 9% 1 b - Grave Claw Necr 20% 2d8 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 10% 2d6 26% 3 Animate Dead Necr 10% N/A 63% 4 Curse of Agony Necr 10% N/A 93% 5 Cause Fear Hex 0% N/A 97% 4 Alistair's Walking Alem Alch/Frge 1% N/A 100% 5 Fireball Conj/Fire 0% 3d3 100% 5 Nazja's Percussive Temp Frge 0% 4d4 100% 5 Forge Phalanx Beetle Frge 0% N/A 100% 6 Dragon's Call Summ 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:7 Sewer (visited) Altars: Cheibriados Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Xom The Shining One Shops: D:1 [ D:3 ! Annotations: D:6 Menkaure Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History The shadow imp completely misses you. The white imp shouts, "Decamp, thou bootless milk-livered nert!" There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Things that are here: a rimehorn talisman; a +0 club There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. There is a stone staircase leading down here. You climb downwards. The kobold shouts! x2; The kobold brigand shouts! The kobold shouts! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. The shadow imp shouts! You hear a shout! The shadow imp shouts! The shadow imp gestures at you. Pain shoots through your body! The shadow imp resists with significant effort. A fragment of the shadow imp's soul is dislodged from its body. The shadow imp looks weaker. The shadow imp hits your soul wisp. Your soul wisp touches the shadow imp. The shadow imp barely misses your soul wisp. Your soul wisp touches the shadow imp. You reach to attack! You hit the shadow imp. The shadow imp is severely wounded. The shadow imp hits your soul wisp but does no damage. You could not reach far enough! Your soul wisp barely misses the shadow imp. The shadow imp closely misses your soul wisp. The shadow imp misses your soul wisp. You reach to attack! You hit the shadow imp but do no damage. The shadow imp is severely wounded. The shadow imp hits your soul wisp. Your soul wisp completely misses the shadow imp. You reach to attack! You closely miss the shadow imp. The shadow imp is severely wounded. The shadow imp closely misses your soul wisp. Your soul wisp barely misses the shadow imp. The shadow imp barely misses your soul wisp. You reach to attack! You puncture the shadow imp! You kill the shadow imp! The shadow imp hits your soul wisp. You could not reach far enough! The white imp gestures at you. The puff of frost hits your soul wisp. Your soul wisp is destroyed! Your soul wisp disappears in a puff of smoke! You reach to attack! You closely miss the shadow imp. A fragment of the shadow imp's soul is dislodged from its body. The shadow imp looks weaker. The shadow imp hits you but does no damage. Your soul wisp barely misses the shadow imp. You barely miss the shadow imp. The shadow imp hits you but does no damage. You hit the shadow imp. The shadow imp is moderately wounded. Your soul wisp barely misses the shadow imp. The shadow imp laughs crazily. The shadow imp closely misses you. You barely miss the shadow imp. The shadow imp is lightly wounded. Your soul wisp touches the shadow imp but does no damage. The shadow imp hits you but does no damage. You hit the shadow imp. The shadow imp is heavily wounded. Your soul wisp touches the shadow imp. You closely miss the shadow imp. The shadow imp is severely wounded. The shadow imp hits you. Your soul wisp touches the shadow imp but does no damage. You hit the shadow imp. You kill the shadow imp! You hit the white imp. The white imp is lightly wounded. Your soul wisp touches the white imp but does no damage. The white imp gestures at you. The puff of frost hits you. You barely miss the white imp. The white imp is lightly wounded. Your soul wisp touches the white imp. The shadow imp shouts! You hit the white imp but do no damage. The white imp is severely wounded. The white imp gestures at you. The puff of frost hits you! Your soul wisp touches the white imp. You barely miss the white imp. The white imp is almost dead. The white imp gestures at you. The puff of frost hits you but does no damage. Your soul wisp touches the white imp. The white imp dies! Your soul wisp touches the ufetubus. The ufetubus resists with significant effort. The ufetubus slips past you! The ufetubus closely misses you. x2 You closely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus hits you but does no damage. The ufetubus closely misses you. You hit the ufetubus. The ufetubus is heavily wounded. The ufetubus closely misses you. The ufetubus barely misses you. You closely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus barely misses you. The ufetubus closely misses you. You hit the shadow imp. The shadow imp is lightly wounded. You hit the shadow imp. The shadow imp is moderately wounded. The shadow imp summons a swarm of flies. The shadow imp hits you but does no damage. You hit the shadow imp. The shadow imp is almost dead. You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp gestures at you. Pain shoots through your body! You closely miss the shadow imp. The shadow imp is almost dead. The shadow imp shouts, "Turn tail, thou obnoxious onion-eyed whey-face!" The shadow imp gestures at you. Pain shoots through your body! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You swap places. Your soul wisp touches the shadow imp. The shadow imp closely misses your soul wisp. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: a shadow imp (almost dead, 63% to hit) You reach to attack! You hit the shadow imp. You kill the shadow imp! Your soul wisp disappears in a puff of smoke! Reach: o) +0 trident Press: ? - help, Dir - move target Aim: an ufetubus (heavily wounded, 50% to hit) You reach to attack! You barely miss the ufetubus. The ufetubus is heavily wounded. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: an ufetubus (blue smoke, heavily wounded, 50% to hit) You barely miss the ufetubus. The ufetubus is heavily wounded. The ufetubus completely misses you. The ufetubus hits you but does no damage. The ufetubus barely misses you. The ufetubus hits you but does no damage. You are too injured to fight recklessly! Reach: o) +0 trident Press: ? - help, Dir - move target Aim: an ufetubus (heavily wounded, 50% to hit) You hit the ufetubus. The ufetubus is almost dead. The ufetubus completely misses you. The ufetubus hits you. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: an ufetubus (almost dead, 50% to hit) You miss the ufetubus. The ufetubus is almost dead. The ufetubus hits you. * * * LOW HITPOINT WARNING * * * The ufetubus barely misses you. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: an ufetubus (almost dead, 50% to hit) You hit the ufetubus. You kill the ufetubus! Found 12 gold pieces. You now have enough gold to buy a pair of glowing gloves on D:1. You can access your shopping list by pressing '$'. You now have 210 gold pieces (gained 9). You puncture the demonic plant! The demonic plant begins to die. The demonic plant is lightly damaged. A nearby demonic plant withers and dies. You now have 222 gold pieces (gained 12). There is an open door here. There is a stone staircase leading down here. You climb downwards. The kobold closely misses you. The kobold hits you but does no damage. x2; The kobold barely misses you. The kobold hits you but does no damage. x2 There is a stone staircase leading up here. The kobold hits you with a +0 whip. The kobold hits you but does no damage. The kobold hits you with a +0 dagger of speed. The kobold barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 13% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip You unleash the spiteful dead! The jagged bones skewer the kobold. The kobold is severely wounded. The kobold is pinned in place! The kobold closely misses you. The kobold hits you but does no damage. x2; The kobold closely misses you. The kobold misses you. The kobold hits you with a +0 club. You hit the kobold. The kobold is severely wounded. The kobold hits you but does no damage. You closely miss the kobold. The kobold is severely wounded. The kobold closely misses you. You hit the kobold. You kill the kobold! You barely miss the kobold. The kobold is severely wounded. The kobold misses you. You miss the kobold. The kobold is severely wounded. The kobold hits you with a +0 whip. You hit the kobold. You kill the kobold! You puncture the kobold! You kill the kobold! You reach to attack! You miss the kobold. You hit the kobold. You kill the kobold! You have harvested as much death for Grave Claw as you can hold at once. No target in view! No target in view! No target in view! No target in view! No target in view! Items here: )))) ††. There is a stone staircase leading down here. You climb downwards. The kobold barely misses you. There is a stone staircase leading up here. Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the kobold. The kobold closely misses you. The kobold misses you. The kobold brigand throws a poisoned dart. The poisoned dart hits you. You are poisoned. Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel sick. The kobold hits you but does no damage. The kobold barely misses you. The kobold brigand throws a poisoned dart. The poisoned dart completely misses you. You climb upwards. You feel sick. There is a stone staircase leading down here. Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 13% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: a kobold, wielding a +0 whip You unleash the spiteful dead! The jagged bones skewer the kobold! You kill the kobold! You feel sick. The kobold closely misses you. You hit the kobold. The kobold is moderately wounded. You feel sick. The kobold completely misses you. You hit the kobold but do no damage. The kobold is moderately wounded. You feel sick. You are no longer poisoned. The kobold closely misses you. You closely miss the kobold. The kobold is moderately wounded. The kobold barely misses you. You hit the kobold but do no damage. The kobold is moderately wounded. You barely miss the kobold. The kobold is moderately wounded. The kobold hits you with a +0 short sword. You puncture the kobold! You kill the kobold! Things that are here: a +0 short sword; 5 stones; a kobold corpse Things that are here: a +0 short sword; 5 stones; a kobold corpse There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (chance to affect: 45%) The kobold brigand resists with some effort. The kobold brigand throws a poisoned dart. The poisoned dart closely misses you. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (chance to affect: 45%) You miscast Soul Splinter. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The kobold brigand hits you but does no damage. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (chance to affect: 45%) The kobold brigand resists with some effort. You feel sick. The kobold brigand hits you with a +0 dagger. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts (chance to affect: 45%) A fragment of the kobold brigand's soul is dislodged from its body. The kobold brigand looks weaker. You feel sick. The kobold brigand hits you but does no damage. Your soul wisp touches the kobold brigand. You puncture the kobold brigand! The kobold brigand is moderately wounded. You feel sick. You hit the kobold brigand but do no damage. The kobold brigand is moderately wounded. You feel sick. The kobold brigand hits you but does no damage. Your soul wisp touches the kobold brigand. You closely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you but does no damage. Your soul wisp barely misses the kobold brigand. You barely miss the kobold brigand. The kobold brigand is heavily wounded. You feel sick. You are no longer poisoned. The kobold brigand hits you but does no damage. Your soul wisp closely misses the kobold brigand. You barely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand barely misses you. Your soul wisp misses the kobold brigand. Your magical contamination has completely faded away. You hit the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand closely misses you. You hit the kobold brigand. The kobold brigand is heavily wounded. Your soul wisp closely misses the kobold brigand. You barely miss the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand barely misses you. Your soul wisp touches the kobold brigand. You barely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 dagger. Your soul wisp barely misses the kobold brigand. You closely miss the kobold brigand. The kobold brigand is severely wounded. The kobold brigand misses you. Your soul wisp closely misses the kobold brigand. You hit the kobold brigand. The kobold brigand is severely wounded. The kobold brigand hits you with a +0 dagger. You hit the kobold brigand. The kobold brigand is severely wounded. Your soul wisp misses the kobold brigand. You hit the kobold brigand but do no damage. The kobold brigand is severely wounded. The kobold brigand barely misses you. Your soul wisp touches the kobold brigand. You catch the helpless kobold brigand completely off-guard! You puncture the kobold brigand! You kill the kobold brigand! You have reached level 8! Your soul wisp disappears in a puff of smoke! Things that are here: a +0 dagger; 6 poisoned darts; a kobold corpse An orc comes into view. It is wielding a +0 flail. An orc is nearby! Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Menkaure and an orc come into view. Found a potion of curing. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 flail (asleep, chance to affect: 62%) Okay, then. 2 orcs come into view. There are monsters nearby! You hit the orc but do no damage. The orc hits you but does no damage. You closely miss the orc. The orc hits you but does no damage. You hit the orc but do no damage. The orc shouts! An orc priest comes into view. It is wielding a +0 club. The orc misses you. The orc priest shouts! You hit the orc. The orc is severely wounded. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the orc. The orc is severely wounded. The orc closely misses you. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (severely wounded, chance to affect: 62%) The orc resists with significant effort. The orc barely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! An orc warrior comes into view. It is wielding a +0 war axe. The orc warrior shouts! Found 2 emerald potions. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc hits you but does no damage. The orc attacks as it pursues you! The orc completely misses you. The orc attacks as it pursues you! The orc misses you. You closely miss the orc. The orc is severely wounded. The orc attacks as it pursues you! The orc closely misses you. The orc attacks as it pursues you! The orc barely misses you. Things that are here: a +0 dagger; 6 poisoned darts; a kobold corpse The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc hits you but does no damage. There is a stone staircase leading up here. The orc barely misses you. You climb upwards. There is a stone staircase leading down here. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc, wielding a +0 war axe and wearing a +0 leather armour (severely wounded, chance to affect: 62%) A fragment of the orc's soul is dislodged from its body. The orc looks weaker. The orc hits you but does no damage. The orc hits your soul wisp but does no damage. Your soul wisp barely misses the orc. You hit the orc but do no damage. The orc is severely wounded. You barely miss the orc. The orc is severely wounded. The orc hits you but does no damage. The orc hits your soul wisp with a +0 war axe. Your soul wisp touches the orc. The orc dies! Things that are here: a +0 war axe; a +0 leather armour; an orc corpse Items here: ))))) ††. You see here a +0 leather armour. Your soul wisp disappears in a puff of smoke! There is a stone staircase leading down here. You climb downwards. Level annotation: Menkaure There is a stone staircase leading up here. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. Level annotation: Menkaure There is a stone staircase leading down here. Found a stone staircase leading down. Okay, then. There is a stone staircase leading down here. You climb downwards. Found 3 stones. There is a stone staircase leading up here. You climb upwards. Level annotation: Menkaure There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. Found a staircase to the Ecumenical Temple. There is an open door here. There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found a staircase back to the Dungeon. There is a staircase back to the Dungeon here. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. You open the door. Found 11 gold pieces. Found a stone staircase leading up. Found a rapier. Found an escape hatch in the floor. There is an open door here. You now have 233 gold pieces (gained 11). There is a stone staircase leading up here. You climb upwards. Level annotation: Menkaure The adder hisses angrily. The adder misses you. There is a stone staircase leading down here. You puncture the adder! The adder is almost dead. The adder bites you but does no damage. You closely miss the adder. The adder is almost dead. The adder bites you. You are poisoned. The adder poisons you! You hit the adder but do no damage. The adder is severely wounded. You feel sick. The adder closely misses you. You puncture the adder! You kill the adder! You feel sick. Found 10 gold pieces. You feel sick. You feel sick. Your legs become a tail as you enter the water. You feel sick. You are no longer poisoned. A lemure comes into view. Found a glowing golden altar of the Shining One. Your legs become a tail as you enter the water. Found an ancient bone altar of Kikubaaqudgha. The lemure shouts! You hear a shout! x2 A lemure comes into view. The lemure shouts! A lemure comes into view. The lemure moves out of view. The lemure shouts! You hear a shout! The lemure misses you. The lemure attacks as it pursues you! The lemure misses you. There is an ancient bone altar of Kikubaaqudgha here. You kneel at the altar of Kikubaaqudgha. Kikubaaqudgha welcomes you! Unknown command. Press < or > to pray at altars. Your legs become a tail as you enter the water. Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of flaming. The lemure attacks as it pursues you! The lemure hits you but does no damage. The lemure attacks as it pursues you! The lemure hits you but does no damage. The lemure attacks as it pursues you! The lemure hits you! A hound comes into view. Your legs become a tail as you enter the water. The lemure attacks as it pursues you! The lemure barely misses you. Your legs become a tail as you enter the water. The lemure attacks as it pursues you! The lemure completely misses you. You barely miss the lemure. The lemure hits you but does no damage. You reach to attack! You closely miss the lemure. Your legs become a tail as you enter the water. You hit the lemure. The lemure is moderately wounded. The lemure closely misses you. The lemure completely misses you. The lemure attacks as it pursues you! The lemure closely misses you. The lemure attacks as it pursues you! The lemure barely misses you. Your legs become a tail as you enter the water. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: a lemure (moderately wounded, unrewarding, 59% to hit) You reach to attack! You hit the lemure. The lemure is moderately wounded. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: a lemure (moderately wounded, unrewarding, 59% to hit) You reach to attack! You miss the lemure. The lemure is moderately wounded. Pikel says, "Asmodeus and me are pals. He gave me this whip." Reach: o) +0 trident Press: ? - help, Dir - move target Aim: a lemure (moderately wounded, unrewarding, 59% to hit) You reach to attack! You closely miss the lemure. The lemure is moderately wounded. A lemure comes into view. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: a lemure (moderately wounded, unrewarding, 59% to hit) You reach to attack! You barely miss the lemure. The lemure is moderately wounded. Your legs become a tail as you enter the water. The lemure barely misses you. The lemure barely misses you. The lemure hits you. The lemure attacks as it pursues you! The lemure misses you. A sky beast comes into view. You reach to attack! You barely miss the lemure. You reach to attack! You barely miss the lemure. You barely miss the lemure. You tail-slap the lemure. The lemure is lightly wounded. You hit the lemure but do no damage. Your tail-slap misses the lemure. The lemure is lightly wounded. The lemure completely misses you. You reach to attack! You hit the lemure. The lemure is lightly wounded. You reach to attack! You barely miss the lemure. The lemure is lightly wounded. The lemure hits you. You reach to attack! You hit the lemure but do no damage. The lemure is lightly wounded. Your legs become a tail as you enter the water. Pikel says, "All the demons know me. They respect me." The hound barks! Your legs become a tail as you enter the water. The hound bites you. You hit the hound. The hound is lightly wounded. The hound pauses to sniff the ground. The hound misses you. You puncture the hound! You tail-slap the hound. The hound is almost dead. The hound bites you. You puncture the hound! You kill the hound! Kikubaaqudgha accepts your kill. You have harvested as much death for Grave Claw as you can hold at once. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. You reach to attack! You hit the lemure. The lemure is lightly wounded. You hit the lemure. The lemure is moderately wounded. You hit the lemure. Your tail-slap misses the lemure. The lemure is heavily wounded. The lemure hits you but does no damage. The lemure attacks as it pursues you! The lemure hits you! You are too injured to fight recklessly! You are too injured to fight recklessly! Pikel says, "I knew I should've brought a map." Pikel says, "You'll feel the lick of my whip!" Pikel says, "You'll feel the lick of my whip!" Reach: o) +0 trident Press: ? - help, Dir - move target Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (59% to hit and 56% to hit with your tail-slap) You reach to attack! You puncture Pikel! Pikel is moderately wounded. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, chance to affect: 45%) Pikel resists with some effort. Pikel says, "Hell isn't that bad." Pikel closely misses you. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, chance to affect: 45%) A fragment of Pikel's soul is dislodged from his body. Pikel looks weaker. Pikel says, "All the lords of Hell know my name!" Pikel hits your soul wisp with a +2 whip of flaming. Pikel burns your soul wisp. Your soul wisp returns to where it belongs. Pikel is no longer weakened. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, chance to affect: 45%) Pikel resists with some effort. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, chance to affect: 45%) Pikel resists with some effort. Pikel hits you with a +2 whip of flaming! Pikel burns you. * * * LOW HITPOINT WARNING * * * The lemure attacks as it pursues you! The lemure misses you. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, chance to affect: 45%) A fragment of Pikel's soul is dislodged from his body. Pikel looks weaker. The lemure hits you but does no damage. Your soul wisp touches Pikel but does no damage. The lemure closely misses you. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 13% risk of failure) (3/3 uses available) Press: ? - help, Dir - move target Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, weak, ally target, soul-splintered) You unleash the spiteful dead! The jagged bones skewer Pikel but does no damage. Pikel is moderately wounded. Pikel is pinned in place! Your soul wisp touches Pikel. The lemure hits you! * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 13% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, not watching you, weak, ally target, bound in place, soul-splintered) You miscast Grave Claw. You are very lightly contaminated with residual magic. Nothing appears to happen. Your soul wisp touches Pikel but does no damage. The lemure hits you but does no damage. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, weak, ally target, bound in place, soul-splintered, 59% to hit) You reach to attack! You hit Pikel but do no damage. Pikel is moderately wounded. Your soul wisp barely misses Pikel. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (moderately wounded, weak, ally target, soul-splintered, 59% to hit) You reach to attack! You barely miss Pikel. Pikel is moderately wounded. The lemure hits you but does no damage. Your soul wisp touches Pikel. Your legs become a tail as you enter the water. Pikel hits you with a +2 whip of flaming. * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * Your soul wisp touches Pikel. The lemure barely misses your soul wisp. Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (heavily wounded, weak, ally target, soul-splintered) Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Okay, then. Aiming: Iceblast Press: ? - help, Shift-Dir - straight line Aim: Pikel, wielding a +2 whip of flaming and wearing a +0 robe (heavily wounded, weak, ally target, soul-splintered) The mass of ice explodes! The iceblast engulfs Pikel! Pikel is severely wounded. You hear a bark! You hear a shout! You closely miss Pikel. Pikel is severely wounded. You hit Pikel but do no damage. Your tail-slap misses Pikel. Pikel is severely wounded. Pikel misses you. Your soul wisp barely misses Pikel. You closely miss Pikel. Pikel is severely wounded. Pikel closely misses you. The lemure hits your soul wisp but does no damage. Your soul wisp touches Pikel. Your magical contamination has completely faded away. You hit Pikel. Pikel is severely wounded. Pikel hits you but does no damage. The lemure closely misses your soul wisp. You puncture Pikel! Pikel is almost dead. Your soul wisp barely misses Pikel. Pikel misses you. You hit Pikel but do no damage. Pikel is almost dead. The lemure hits your soul wisp. Your soul wisp touches Pikel. Pikel dies! Kikubaaqudgha accepts your kill. With Pikel's spell broken, his former minions thank you for their freedom. The lemure departs this earthly plane. x3 Your Fighting skill gained 2 levels and is now at level 5! Your Polearms skill increases to level 10! Your Dodging skill gained 2 levels and is now at level 7! Things that are here: a +2 whip of flaming; a +0 robe Your legs become a tail as you enter the water. Okay, then. Your soul wisp disappears in a puff of smoke! Found 17 gold pieces. You now have 250 gold pieces (gained 17). Found 16 gold pieces. You now have 266 gold pieces (gained 16). An ufetubus comes into view. The helpless ufetubus fails to defend itself. You hit the ufetubus. The ufetubus is severely wounded. The ufetubus hits you. The ufetubus hits you but does no damage. You miss the ufetubus. The ufetubus is severely wounded. The ufetubus hits you but does no damage. The ufetubus misses you. You puncture the ufetubus! You kill the ufetubus! Kikubaaqudgha accepts your kill. An ufetubus comes into view. The ufetubus shouts! The ufetubus closely misses you. x2 You closely miss the ufetubus. The ufetubus barely misses you. The ufetubus completely misses you. You barely miss the ufetubus. The ufetubus hits you but does no damage. x2 You closely miss the ufetubus. The ufetubus completely misses you. The ufetubus closely misses you. x3 You barely miss the ufetubus. The ufetubus completely misses you. The ufetubus barely misses you. You closely miss the ufetubus. The ufetubus barely misses you. x2 You closely miss the ufetubus. The ufetubus barely misses you. The ufetubus misses you. You hit the ufetubus. The ufetubus is heavily wounded. The ufetubus barely misses you. The ufetubus misses you. You puncture the ufetubus! You kill the ufetubus! Kikubaaqudgha accepts your kill. Your legs become a tail as you enter the water. You now have 276 gold pieces (gained 10). Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (water, wandering, hasn't noticed you, chance to affect: 45%) The sky beast resists with some effort. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a sky beast (chance to affect: 45%) A fragment of the sky beast's soul is dislodged from its body. The sky beast looks weaker. You reach to attack! You hit the sky beast but do no damage. You reach to attack! You closely miss the sky beast. You closely miss the sky beast. The sky beast misses you. Your soul wisp touches the sky beast. You completely miss the sky beast. The sky beast is lightly wounded. The sky beast hits you. Your soul wisp touches the sky beast. You puncture the sky beast! The sky beast is heavily wounded. You closely miss the sky beast. The sky beast is heavily wounded. The sky beast closely misses you. Your soul wisp misses the sky beast. You closely miss the sky beast. The sky beast is heavily wounded. The sky beast misses you. Your soul wisp touches the sky beast. You hit the sky beast. The sky beast is almost dead. The sky beast hits you. Your soul wisp touches the sky beast. The sky beast dies! Kikubaaqudgha accepts your kill. No target in view! You swap places. Your soul wisp disappears in a puff of smoke! Okay, then. Found a +0 club. l - 4 emerald potions (gained 2) The orc priest hits you but does no damage. You closely miss the orc priest. The orc shouts! The orc priest hits you but does no damage. You hear a shout! Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 hand axe of flaming (chance to affect: 45%) The orc priest resists with some effort. The orc priest hits you but does no damage. You hit the orc priest. The orc priest is moderately wounded. The orc priest miscasts a cantrip. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 hand axe of flaming (moderately wounded, chance to affect: 45%) The orc priest resists with some effort. The orc priest closely misses you. You puncture the orc priest! The orc priest is severely wounded. You barely miss the orc priest. The orc priest is severely wounded. The orc priest barely misses you. You barely miss the orc priest. The orc priest is severely wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! You hit the orc priest but do no damage. The orc priest is severely wounded. The orc priest looks encouraged for a moment. You hit the orc priest but do no damage. The orc priest is severely wounded. You barely miss the orc priest. The orc priest is severely wounded. The orc priest looks encouraged for a moment. You barely miss the orc priest. The orc priest is severely wounded. The orc priest completely misses you. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +2 hand axe of flaming (severely wounded, chance to affect: 45%) A fragment of the orc priest's soul is dislodged from its body. The orc priest looks weaker. The orc priest hits you but does no damage. The orc priest hits your soul wisp with a +2 hand axe of flaming. The orc priest burns your soul wisp. Your soul wisp touches the orc priest. You barely miss the orc priest. The orc priest is almost dead. You hit the orc warrior but do no damage. Your soul wisp touches the orc but does no damage. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 hand axe of flaming (almost dead, weak, ally target, soul-splintered, 68% to hit) The orc warrior is in the way. You hit the orc warrior. The orc warrior is lightly wounded. Your soul wisp touches the orc but does no damage. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 hand axe of flaming (almost dead, weak, ally target, soul-splintered, 68% to hit) The orc warrior is in the way. You hit the orc warrior. The orc warrior is lightly wounded. The orc priest invokes the aid of Beogh against you. Beogh smites you! The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * The orc warrior hits your soul wisp with a +0 war axe. Your soul wisp returns to where it belongs. The orc priest is no longer weakened. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 hand axe of flaming (almost dead, 68% to hit) You reach to attack! You barely miss the orc priest. The orc priest is almost dead. The orc priest looks satisfied for a moment. The orc warrior hits you but does no damage. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Grave Claw (safe; 13% risk of failure) (2/3 uses available) Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 hand axe of flaming (almost dead) You unleash the spiteful dead! The jagged bones skewer the orc priest. The orc priest is almost dead. The orc priest is pinned in place! The orc warrior closely misses you. Reach: o) +0 trident Press: ? - help, Dir - move target Aim: an orc priest, wielding a +2 hand axe of flaming (almost dead, bound in place, 68% to hit) You reach to attack! You puncture the orc priest! You kill the orc priest! Kikubaaqudgha accepts your kill. You see here a +0 club. The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Grave Claw (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (lightly wounded, chance to affect: 45%) The orc warrior resists with some effort. The orc warrior hits you but does no damage. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (lightly wounded, will become a human, a goblin, or a jelly, chance to affect: 49%) The orc warrior resists with some effort. The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (lightly wounded, will become a human, a goblin, or a jelly, chance to affect: 49%) The orc warrior resists with some effort. The orc warrior barely misses you. There is a stone staircase leading up here. There is a stone staircase leading down here. Casting: Soul Splinter (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc warrior, wielding a +0 war axe and wearing a +0 plate armour (lightly wounded, chance to affect: 45%) The orc warrior resists with some effort. The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. There is a stone staircase leading up here. The orc warrior hits you with a +0 war axe! You die... Kikubaaqudgha rasps: You have failed me! Welcome... death! ###.# ####..# #.# ###.##.### .##.# #..# #.# #....# ..#.# #..#######.## ..#### ....######........... .### ............#######.# .. ### ........###.#######.####.# ..## .....##.###.##.o.o....##.# #.## .######.#...##.####.#.##.# #.## ## #.........@oo.#.##.### #.## #.#.#................# #.## #.....##.######.##.#.###... #..........####.##.#....... ###.####.#.....).....###### #.# #.######.##.#.# # #.# #.######.##.#.# # #.####......)....#.# # #.......# ##.####.. . You could see an orc warrior and an orc. Vanquished Creatures Pargi (Sewer) 2 kobold brigands A brain worm (Sewer) A scorpion (D:5) A bombardier beetle (D:5) 3 hounds A jelly (D:4) 2 orc priests Crazy Yiuf (D:3) A sleepcap (D:5) An iguana (D:4) 5 adders 4 shadow imps (D:5) 2 white imps (D:5) 6 ufetubi 10 orcs An endoplasm (D:2) 6 giant cockroaches 2 hobgoblins 2 quokkas (D:5) 4 ball pythons 2 bats 2 frilled lizards A goblin (D:2) 12 kobolds A rat (D:5) 75 creatures vanquished. Vanquished Creatures (collateral kills) Pikel (D:6) A sky beast (D:6) A kobold brigand (Sewer) An adder (D:2) 2 white imps (D:5) An ufetubus (D:5) 2 ribbon worms 2 orcs 3 hobgoblins 3 ball pythons A bat (D:1) A goblin (D:2) 2 kobolds (D:1) 21 creatures vanquished. Grand Total: 96 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Merfolk Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 235 | D:1 | Reached skill level 1 in Polearms 235 | D:1 | Reached skill level 3 in Dodging 242 | D:1 | Found Mizef's Antique Armour Shoppe. 253 | D:1 | Reached XP level 2. HP: 19/20 MP: 3/5 302 | D:2 | Reached skill level 1 in Fighting 433 | D:2 | Reached skill level 2 in Polearms 433 | D:2 | Reached XP level 3. HP: 26/26 MP: 3/6 672 | D:2 | HP: 12/27 [adder (4)] 677 | D:2 | Reached skill level 2 in Fighting 677 | D:2 | HP: 7/27 [poisoned by an adder] 685 | D:2 | HP: 2/27 [goblin/+0 club (3)] 994 | D:3 | Learned a level 2 spell: Grave Claw 1161 | D:3 | Found Opes's Distillery. 1166 | D:3 | Bought a potion of curing for 39 gold pieces 1171 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/7 1248 | D:3 | HP: 16/33 [orc priest/nerve-wracking pain (11)] 1253 | D:3 | Reached skill level 3 in Polearms 1253 | D:3 | Reached skill level 4 in Dodging 1270 | D:3 | HP: 12/34 [ribbon worm (5)] 1287 | D:3 | HP: 15/34 [orc/+0 trident (1)] 1384 | D:3 | Found a sparkling altar of Nemelex Xobeh. 1431 | D:3 | Noticed Crazy Yiuf 1461 | D:3 | Killed Crazy Yiuf 1462 | D:3 | Reached XP level 5. HP: 31/39 MP: 2/8 1508 | D:5 | Entered Level 5 of the Dungeon 1635 | D:5 | HP: 19/39 [white imp (5)] 1645 | D:5 | Reached skill level 3 in Fighting 1645 | D:5 | Reached skill level 4 in Polearms 1690 | D:5 | Reached skill level 5 in Dodging 1692 | D:5 | HP: 13/41 [shadow imp/nerve-wracking pain (10)] 1735 | D:5 | Found a glowing drain. 1740 | D:5 | Reached skill level 5 in Polearms 1740 | D:5 | Reached XP level 6. HP: 29/47 MP: 9/9 1744 | Sewer | Entered a sewer 1781 | Sewer | Reached skill level 6 in Polearms 1806 | Sewer | HP: 20/47 [brain worm/psychic fangs (6)] 1913 | Sewer | Noticed Pargi 1937 | Sewer | Killed Pargi 1938 | Sewer | Reached skill level 7 in Polearms 1938 | Sewer | Reached XP level 7. HP: 29/52 MP: 10/10 2001 | D:5 | Reached skill level 8 in Polearms 2221 | D:5 | Reached skill level 9 in Polearms 2230 | D:5 | HP: 26/52 [poisoned by a scorpion] 2259 | D:5 | HP: 25/52 [white imp/puff of frost (8)] 2269 | D:4 | HP: 25/52 [orc/+0 club (3)] 2294 | D:4 | Found a radiant altar of Vehumet. 2395 | D:4 | Found a hide-covered altar of Uskayaw. 2864 | D:5 | HP: 18/52 [shadow imp/nerve-wracking pain (14)] 3035 | D:5 | HP: 24/52 [ufetubus (4)] 3167 | D:6 | Reached XP level 8. HP: 33/60 MP: 11/11 3177 | D:6 | Noticed Menkaure 3219 | D:6 | HP: 19/60 [orc priest/divine providence (16)] 3295 | D:7 | Found a staircase to the Ecumenical Temple. 3301 | Temple | Entered the Ecumenical Temple 3328 | D:6 | Found a glowing golden altar of the Shining One. 3330 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 3335 | D:6 | Became a worshipper of Kikubaaqudgha 3337 | D:6 | Noticed Pikel 3448 | D:6 | HP: 29/60 [Pikel/+2 whip of flaming (3)] 3456 | D:6 | HP: 20/60 [Pikel/+2 whip of flaming (3)] 3467 | D:6 | Killed Pikel 3468 | D:6 | Reached skill level 5 in Fighting 3468 | D:6 | Reached skill level 10 in Polearms 3468 | D:6 | Reached skill level 7 in Dodging 3696 | D:6 | HP: 28/62 [orc warrior/+0 war axe (12)] 3701 | D:6 | HP: 21/62 [orc warrior/+0 war axe (8)] 3706 | D:6 | HP: 16/62 [orc warrior/+0 war axe (7)] 3715 | D:6 | HP: 6/62 [orc warrior/+0 war axe (12)] 3723 | D:6 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_elements, layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], grunt_decor_junction D:2: layout_loops_corners, amcnicky_mini_rare_corridor_liquid D:3: layout_basic, overflow_temple_1_default, serial_shops, nicolae_shop_just_a_little_nook, guppyfry_early_orc_mine, uniq_crazy_yiuf_cottage D:4: layout_basic, vehumet_crystals, lemuel_tele_altar D:5: layout_basic, serial_demonic, serial_demonic_d, serial_demonic_a, serial_demonic_c, serial_demonic_d, serial_demonic_e, serial_demonic_f, portal_sewer_entry_b, serial_park_tiny_pond D:6: minmay_diamond_boxcup, layout_loops_ring, nicolae_overflow_squiral, uniq_pikel, uniq_menkaure D:7: layout_loops_cross, chequers_temple_overflow_minitemple, temple_green Temple: minmay_temple_forest_path Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Polearms | 1 2 3 5 7 9 10 | 10.8 Dodging | 3 4 5 7 | 7.2 Fighting | 1 2 3 5 | 5.3 Stealth | | 2.1 Spellcasting | | 2.0 Necromancy | | 3.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 11 | | || 11 Short sword | 44 | 47 | 18 || 109 Unarmed | | 5 | || 5 Trident | | 50 | 225 || 275 Tailslap | | 3 | 8 || 11 Cast: Soul Splinter | 17 | 27 | 36 || 80 Grave Claw | | 4 | 4 || 8 Evoke: Wand | | | 3 || 3 Use: Potion | | | 1 || 1 Stab: Sleeping | 2 | 3 | 3 || 8 Distracted | | | 1 || 1 Armour: Robe | 34 | 7 | || 41 Leather armour | | 51 | 153 || 204 Skin | | 2 | || 2 Dodge: Dodged | 42 | 91 | 188 || 321 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3622 | 3072 | 550 | 0 | 0 | 9 | 402.4 | Dungeon | 3419 | 2869 | 550 | 0 | 0 | 7 | 488.4 | Temple | 3 | 3 | 0 | 0 | 0 | 1 | 3.0 | Sewer | 200 | 200 | 0 | 0 | 0 | 1 | 200.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 943 daAuts D:2: 710 daAuts D:3: 550 daAuts D:4: 492 daAuts D:6: 466 daAuts D:1: 228 daAuts Sewer: 200 daAuts D:7: 27 daAuts Temple: 3 daAuts