Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 919203924749654253 0 sleeves the Charlatan (level 1, 13/13 HPs) Began as a Coglin Wanderer on Apr 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). sleeves the Charlatan (Coglin Wanderer) Turns: 0, Time: 00:00:02 Health: 13/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 10 God: Gold: 0 SH: 4 Dex: 15 Spells: 2/3 levels left rFire . . . a - +0 dagger {Carlos} rCold . . . b - +0 buckler rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Carlos} Armour b - a +0 buckler (worn) d - a +0 leather armour (worn) Wands e - a wand of flame (19) Potions c - a potion of curing Skills: + Level 1.3 Shields + Level 1.7 Spellcasting + Level 1.7 Fire Magic + Level 5.3 Evocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 8% 2x1d4 41% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 2% N/A 78% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. The heart of this dungeon contains the breathtaking artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a transporter. You begin with the following items: a +0 dagger {Carlos}, a +0 buckler, a potion of curing, a +0 leather armour, a wand of flame (19); and the following spell memorised: Foxfire; and the following spells available to memorise: Inner Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # .# ## #.# #.#.# #@# #.#©##.... #.# ####### ## #### ©##.. .# ... .# ... .# .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a +0 dagger | {Carlos}, a +0 buckler, a potion of curing, a +0 leather | armour, a wand of flame (19); and the following spell | memorised: Foxfire; and the following spells available to | memorise: Inner Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_risky_transporter, layout_loops_corners, chequers_ecumenical_altar_simple_redux Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+