Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 5246083572285632898 0 sleeves the Magician (level 1, 13/13 HPs) Began as a Coglin Wanderer on Apr 27, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). sleeves the Magician (Coglin Wanderer) Turns: 0, Time: 00:00:10 Health: 13/13 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 5/5 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . a - +0 quarterstaff {Eunkyung} rCold . . . [offhand occupied] rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.09/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) {Eunkyung} Armour d - a +0 leather armour (worn) Wands b - a wand of flame (3) Scrolls c - a scroll of blinking Skills: + Level 2.6 Staves + Level 1.7 Armour + Level 3.6 Spellcasting + Level 1.3 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 4% 1d3 34% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 2% 3d7 71% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 quarterstaff {Eunkyung}, a wand of flame (3), a scroll of blinking, a +0 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Stone Arrow. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #+# #@# ### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a +0 quarterstaff | {Eunkyung}, a wand of flame (3), a scroll of blinking, a +0 | leather armour; and the following spell memorised: Shock; | and the following spells available to memorise: Stone | Arrow. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_fibonacci_small, layout_rooms, hangedman_abyss_or_decor_stabs Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+