Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 10791250331139439217 1124 sleeves the Skirmisher (level 8, -3/56 HPs) Began as a Coglin Hunter on Apr 27, 2025. Killed from afar by a white imp (7 damage) ... with a puff of frost ... on level 7 of the Dungeon. The game lasted 00:14:24 (2825 turns). sleeves the Skirmisher (Coglin Hunter) Turns: 2825, Time: 00:14:24 Health: -3/56 AC: 3 Str: 12 XL: 8 Next: 35% Magic: 8/8 EV: 11 Int: 8 God: Gold: 376 SH: 0 Dex: 20 Spells: 7/7 levels left rFire . . . a - +2 sling {Yeongsuk} rCold . . . d - +0 sling {Koruri} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.29/turn MPRegen 0.11/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 7 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You also visited: Ossuary. You collected 376 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yeongsuk} d - a +0 sling (offhand) {Koruri} Armour b - a +0 leather armour (worn) k - a +0 helmet (You took it off Robin on level 2 of the Dungeon) Wands s - a wand of light (1) (You found it on level 6 of the Dungeon) Scrolls c - a scroll of butterflies e - 3 scrolls of acquirement {unknown} f - 2 scrolls of enchant weapon {unknown} g - 2 scrolls of poison {unknown} i - 2 scrolls of vulnerability {unknown} j - 2 scrolls of identify {unknown} l - 2 scrolls of teleportation {unknown} m - 2 scrolls of noise {unknown} o - a scroll of fog {unknown} w - a scroll of immolation {unknown} x - a scroll of brand weapon {unknown} Potions h - a potion of lignification {unknown} n - 2 potions of magic {unknown} p - a potion of cancellation {unknown} q - a potion of heal wounds r - a potion of curing {unknown} t - 2 potions of resistance {unknown} u - a potion of moonshine {unknown} v - a potion of brilliance {unknown} Skills: + Level 2.1 Fighting + Level 9.5 Ranged Weapons + Level 1.8 Dodging - Level 0.7 Stealth You had 7 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Kinetic Grapnel Frge 0% 1d4 50% 1 Poisonous Vapours Alch/Air 0% 1d1 50% 1 Slow Hex 0% N/A 50% 1 Summon Small Mammal Summ 0% N/A 50% 1 Confusing Touch Hex 0% N/A 86% 3 Volatile Blastmotes Fire/Tloc 0% 2d10 86% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Gell's Gavotte Tloc 0% 2d(11-16) 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Ossuary (visited) Temple: D:4-7 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History An elf zombie comes into view. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold zombie (heavily damaged, 77% to hit) You shoot a sling bullet. The sling bullet hits the kobold zombie. You destroy the kobold zombie! You shoot a sling bullet. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie! The elf zombie is lightly damaged. You shoot a sling bullet. The sling bullet barely misses the elf zombie. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (lightly damaged, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the elf zombie. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is moderately damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (moderately damaged, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the elf zombie. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is moderately damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (moderately damaged, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the elf zombie. You shoot a sling bullet. The sling bullet hits the elf zombie! The elf zombie is moderately damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (moderately damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is heavily damaged. You shoot a sling bullet. The sling bullet barely misses the elf zombie. A jackal zombie comes into view. A ball python zombie comes into view. The ball python zombie attacks as it pursues you! The ball python zombie bites you but does no damage. A kobold zombie comes into view. There is a gate leading back out of this place here. The kobold zombie barely misses you. The ball python zombie attacks as it pursues you! The ball python zombie bites you but does no damage. The ball python zombie barely misses you. There is an empty arch of ancient stone here. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) Okay, then. The kobold zombie closely misses you. The ball python zombie attacks as it pursues you! The ball python zombie misses you. The ball python zombie closely misses you. The ball python zombie attacks as it pursues you! The ball python zombie bites you but does no damage. The ball python zombie grabs you. The ball python zombie constricts you. You escape the ball python zombie's grasp. The kobold zombie attacks as it pursues you! The kobold zombie hits you but does no damage. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the kobold zombie. The kobold zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the kobold zombie. The kobold zombie is heavily damaged. The kobold zombie barely misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the kobold zombie. You destroy the kobold zombie! You shoot a sling bullet. The sling bullet hits the jackal zombie. The jackal zombie is severely damaged. The ball python zombie closely misses you. The ball python zombie barely misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet completely misses the jackal zombie. The sling bullet hits the elf zombie. The elf zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the jackal zombie. You destroy the jackal zombie! The ball python zombie bites you but does no damage. The ball python zombie grabs you. The ball python zombie constricts you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is severely damaged. The ball python zombie bites you. * * * LOW HITPOINT WARNING * * * The ball python zombie constricts you. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You shoot a sling bullet. The sling bullet hits the ball python zombie. The ball python zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the ball python zombie! You destroy the ball python zombie! Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (severely damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie! The elf zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is almost destroyed. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (almost destroyed, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the elf zombie. You shoot a sling bullet. The sling bullet hits the elf zombie! The elf zombie is almost destroyed. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (almost destroyed, 65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. You destroy the elf zombie! You shoot a sling bullet. A kobold zombie comes into view. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold zombie (77% to hit) You shoot a sling bullet. The sling bullet hits the kobold zombie. The kobold zombie is severely damaged. You shoot a sling bullet. The sling bullet barely misses the kobold zombie. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold zombie (severely damaged, 77% to hit) You shoot a sling bullet. The sling bullet hits the kobold zombie. You destroy the kobold zombie! You shoot a sling bullet. An elf zombie comes into view. An orc zombie comes into view. A jackal zombie comes into view. There is a gate leading back out of this place here. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is lightly damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (lightly damaged, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the elf zombie. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is lightly damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (lightly damaged, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the elf zombie. You shoot a sling bullet. The sling bullet hits the elf zombie! The elf zombie is moderately damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (moderately damaged, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the elf zombie. You shoot a sling bullet. The sling bullet hits the elf zombie! The elf zombie is moderately damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (moderately damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is heavily damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is heavily damaged. There is an empty arch of ancient stone here. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the elf zombie. You shoot a sling bullet. The sling bullet closely misses the elf zombie. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal zombie (77% to hit) You shoot a sling bullet. The sling bullet completely misses the jackal zombie. You shoot a sling bullet. The sling bullet hits the jackal zombie. The jackal zombie is heavily damaged. The jackal zombie barely misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal zombie (heavily damaged, 77% to hit) You shoot a sling bullet. The sling bullet hits the jackal zombie. The jackal zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the jackal zombie. The jackal zombie is almost destroyed. The jackal zombie misses you. You shoot a sling bullet. The sling bullet hits the jackal zombie. You destroy the jackal zombie! You shoot a sling bullet. The elf zombie hits you. Your Ranged Weapons skill increases to level 9! The elf zombie attacks as it pursues you! The elf zombie hits you but does no damage. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the elf zombie. You shoot a sling bullet. The sling bullet barely misses the elf zombie. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the elf zombie. You shoot a sling bullet. The sling bullet barely misses the elf zombie. The elf zombie hits you. The elf zombie attacks as it pursues you! The elf zombie misses you. There is an empty arch of ancient stone here. There is a gate leading back out of this place here. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (heavily damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is severely damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (severely damaged, 65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. The elf zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the elf zombie! The elf zombie is almost destroyed. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (almost destroyed, 65% to hit) You shoot a sling bullet. The sling bullet completely misses the elf zombie. You shoot a sling bullet. The sling bullet hits the elf zombie! The elf zombie is almost destroyed. The elf zombie barely misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an elf zombie (almost destroyed, 65% to hit) You shoot a sling bullet. The sling bullet hits the elf zombie. You destroy the elf zombie! You shoot a sling bullet. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc zombie (dormant, 98% to hit) You shoot a sling bullet. The sling bullet hits the orc zombie. The orc zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the orc zombie but does no damage. The orc zombie is severely damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an orc zombie (severely damaged, 83% to hit) You shoot a sling bullet. The sling bullet barely misses the orc zombie. You shoot a sling bullet. The sling bullet hits the orc zombie. You destroy the orc zombie! You open the large door. A gnoll zombie, 2 adder zombies and a kobold zombie come into view. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder zombie (68% to hit) You shoot a sling bullet. The sling bullet barely misses the adder zombie. You shoot a sling bullet. The sling bullet barely misses the adder zombie. The adder zombie closely misses you. The adder zombie misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder zombie (68% to hit) You shoot a sling bullet. The sling bullet hits the adder zombie. The adder zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the adder zombie. The adder zombie is heavily damaged. The adder zombie bites you but does no damage. The adder zombie bites you. The adder zombie completely misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder zombie (heavily damaged, 68% to hit) You shoot a sling bullet. The sling bullet hits the adder zombie. The adder zombie is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the adder zombie. The adder zombie barely misses you. The adder zombie bites you but does no damage. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder zombie (heavily damaged, 68% to hit) You shoot a sling bullet. The sling bullet hits the adder zombie. The adder zombie is severely damaged. You shoot a sling bullet. The sling bullet closely misses the adder zombie. The adder zombie barely misses you. x2 Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder zombie (severely damaged, 68% to hit) You shoot a sling bullet. The sling bullet hits the adder zombie! You destroy the adder zombie! You shoot a sling bullet. The adder zombie misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder zombie (68% to hit) You shoot a sling bullet. The sling bullet hits the adder zombie! The adder zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the adder zombie! You destroy the adder zombie! A jackal zombie comes into view. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal zombie (wandering, hasn't noticed you, 77% to hit) You shoot a sling bullet. The sling bullet hits the jackal zombie. The jackal zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the jackal zombie. The jackal zombie is severely damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal zombie (severely damaged, 77% to hit) You shoot a sling bullet. The sling bullet hits the jackal zombie. You destroy the jackal zombie! You shoot a sling bullet. A kobold zombie comes into view. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll zombie (dormant, 98% to hit) You shoot a sling bullet. The sling bullet hits the gnoll zombie. The gnoll zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the gnoll zombie! The gnoll zombie is almost destroyed. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll zombie (almost destroyed, 86% to hit) You shoot a sling bullet. The sling bullet hits the gnoll zombie! You destroy the gnoll zombie! You shoot a sling bullet. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold zombie (77% to hit) You shoot a sling bullet. The sling bullet hits the kobold zombie. The kobold zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the kobold zombie. You destroy the kobold zombie! Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. There is a large open door here. A centaur zombie comes into view. Found a gate leading back out of this place. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur zombie (dormant, 98% to hit) You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is lightly damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur zombie (lightly damaged, 92% to hit) You shoot a sling bullet. The sling bullet hits the centaur zombie but does no damage. The centaur zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is lightly damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur zombie (lightly damaged, 92% to hit) You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is moderately damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur zombie (moderately damaged, 92% to hit) You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is heavily damaged. You shoot a sling bullet. The sling bullet barely misses the centaur zombie. The centaur zombie hits you. The centaur zombie barely misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur zombie (heavily damaged, 92% to hit) You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the centaur zombie but does no damage. The centaur zombie is heavily damaged. The centaur zombie hits you. The centaur zombie kicks you but does no damage. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur zombie (heavily damaged, 92% to hit) You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is severely damaged. The centaur zombie hits you. The centaur zombie kicks you but does no damage. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur zombie (severely damaged, 92% to hit) You shoot a sling bullet. The sling bullet barely misses the centaur zombie. You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is severely damaged. The centaur zombie hits you. The centaur zombie kicks you but does no damage. The centaur zombie hits you. The centaur zombie closely misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur zombie (severely damaged, 92% to hit) You shoot a sling bullet. The sling bullet completely misses the centaur zombie. You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is almost destroyed. The centaur zombie barely misses you. x2 Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a centaur zombie (almost destroyed, 92% to hit) You shoot a sling bullet. The sling bullet hits the centaur zombie. The centaur zombie is almost destroyed. You shoot a sling bullet. The sling bullet hits the centaur zombie. You destroy the centaur zombie! Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line That would be overly suicidal. Okay, then. You open the door. A mummy comes into view. Found a viscous green potion and a coppery potion. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (dormant, 98% to hit) You shoot a sling bullet. The sling bullet hits the mummy but does no damage. You shoot a sling bullet. The sling bullet hits the mummy but does no damage. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (80% to hit) You shoot a sling bullet. The sling bullet hits the mummy but does no damage. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. There is a large open door here. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (moderately damaged, 80% to hit) You shoot a sling bullet. The sling bullet hits the mummy but does no damage. The mummy is moderately damaged. You shoot a sling bullet. The sling bullet hits the mummy but does no damage. The mummy is moderately damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (moderately damaged, 80% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. You shoot a sling bullet. The sling bullet hits the mummy! The mummy is severely damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (severely damaged, 80% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is almost destroyed. You shoot a sling bullet. The sling bullet hits the mummy. You destroy the mummy! There is an open door here. u - a coppery potion v - a viscous green potion There is an open door here. You open the door. A mummy comes into view. Found four items. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (dormant, 98% to hit) You shoot a sling bullet. The sling bullet hits the mummy but does no damage. You shoot a sling bullet. The sling bullet hits the mummy but does no damage. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (80% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is heavily damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (heavily damaged, 80% to hit) You shoot a sling bullet. The sling bullet barely misses the mummy. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is severely damaged. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a mummy (severely damaged, 80% to hit) You shoot a sling bullet. The sling bullet hits the mummy. The mummy is almost destroyed. You shoot a sling bullet. The sling bullet hits the mummy! You destroy the mummy! There is an open door here. f - 2 scrolls labelled FENANKAUMA (gained 1) w - a scroll labelled VAMUOGY KOSH i - 2 scrolls labelled UHISUQ MOYNEECE (gained 1) x - a scroll labelled XUMNITW FAIREA There is an open door here. A kobold zombie is nearby! You shoot a sling bullet. The sling bullet hits the kobold zombie. The kobold zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the kobold zombie. You destroy the kobold zombie! No target in view! No target in view! There is a large open door here. You open the large door. A ball python zombie and a crocodile zombie come into view. You shoot a sling bullet. The sling bullet hits the ball python zombie. The ball python zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the ball python zombie. The ball python zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the ball python zombie. The ball python zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the ball python zombie. You destroy the ball python zombie! A gnoll zombie comes into view. You shoot a sling bullet. The sling bullet hits the gnoll zombie! The gnoll zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the gnoll zombie. The gnoll zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the gnoll zombie. You destroy the gnoll zombie! You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the crocodile zombie but does no damage. You shoot a sling bullet. The sling bullet barely misses the crocodile zombie. You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie but does no damage. The crocodile zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is severely damaged. The crocodile zombie bites you but does no damage. You shoot a sling bullet. The sling bullet hits the crocodile zombie. The crocodile zombie is almost destroyed. You shoot a sling bullet. The sling bullet hits the crocodile zombie! The crocodile zombie is almost destroyed. The crocodile zombie bites you. The crocodile zombie drags you backwards! You shoot a sling bullet. The sling bullet hits the crocodile zombie. You destroy the crocodile zombie! You shoot a sling bullet. No target in view! No target in view! A hound zombie, a jackal zombie and a kobold zombie come into view. There is a large open door here. You shoot a sling bullet. The sling bullet hits the kobold zombie. The kobold zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the kobold zombie. The kobold zombie is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the kobold zombie. You shoot a sling bullet. The sling bullet barely misses the kobold zombie. You shoot a sling bullet. The sling bullet hits the kobold zombie! You destroy the kobold zombie! You shoot a sling bullet. The sling bullet hits the hound zombie! The hound zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the jackal zombie! The jackal zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the jackal zombie! You destroy the jackal zombie! A kobold zombie comes into view. You shoot a sling bullet. The sling bullet hits the hound zombie. The hound zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the hound zombie! The hound zombie is almost destroyed. You shoot a sling bullet. The sling bullet hits the hound zombie. You destroy the hound zombie! You shoot a sling bullet. You shoot a sling bullet. The sling bullet hits the kobold zombie but does no damage. You shoot a sling bullet. The sling bullet hits the kobold zombie! The kobold zombie is almost destroyed. You shoot a sling bullet. The sling bullet hits the kobold zombie. You destroy the kobold zombie! You shoot a sling bullet. No target in view! No target in view! You open the door. You open the door. A human zombie and a burial acolyte come into view. The burial acolyte shouts! The burial acolyte hits you with a +0 dagger. The burial acolyte hits you but does no damage. The human zombie hits you. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is lightly wounded. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is lightly wounded. The burial acolyte closely misses you. You shoot a sling bullet. The sling bullet closely misses the burial acolyte. The sling bullet hits the human zombie. The human zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is moderately wounded. The burial acolyte misses you. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is heavily wounded. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is severely wounded. The burial acolyte hits you but does no damage. You shoot a sling bullet. The sling bullet misses the burial acolyte. The sling bullet hits the human zombie! The human zombie is lightly damaged. You shoot a sling bullet. The sling bullet hits the burial acolyte. The burial acolyte is almost dead. The burial acolyte drones a funeral chant. The human zombie is empowered. You shoot a sling bullet. The sling bullet hits the burial acolyte but does no damage. The burial acolyte is almost dead. You shoot a sling bullet. The sling bullet hits the burial acolyte. You kill the burial acolyte! You shoot a sling bullet. The sling bullet hits the human zombie! The human zombie is moderately damaged. You shoot a sling bullet. The sling bullet hits the human zombie but does no damage. The human zombie is moderately damaged. The human zombie hits you but does no damage. You shoot a sling bullet. The sling bullet hits the human zombie but does no damage. The human zombie is moderately damaged. You shoot a sling bullet. The sling bullet barely misses the human zombie. The human zombie no longer looks unusually strong. The human zombie is no longer moving quickly. The human zombie barely misses you. You shoot a sling bullet. The sling bullet closely misses the human zombie. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is heavily damaged. The human zombie closely misses you. You shoot a sling bullet. The sling bullet closely misses the human zombie. You shoot a sling bullet. The sling bullet closely misses the human zombie. The human zombie hits you. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is heavily damaged. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is heavily damaged. You shoot a sling bullet. The sling bullet closely misses the human zombie. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is heavily damaged. The human zombie hits you. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. You shoot a sling bullet. The sling bullet closely misses the human zombie. The human zombie barely misses you. You shoot a sling bullet. The sling bullet completely misses the human zombie. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. The human zombie hits you. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is severely damaged. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is almost destroyed. You shoot a sling bullet. The sling bullet barely misses the human zombie. You shoot a sling bullet. The sling bullet hits the human zombie! The human zombie is almost destroyed. The human zombie hits you. You shoot a sling bullet. The sling bullet hits the human zombie. The human zombie is almost destroyed. You shoot a sling bullet. The sling bullet hits the human zombie but does no damage. The human zombie is almost destroyed. The human zombie misses you. You shoot a sling bullet. The sling bullet hits the human zombie. You destroy the human zombie! You shoot a sling bullet. No target in view! No target in view! Things that are here: a +0 dagger; a +0 robe You open the door. A mummy comes into view. Found 67 gold pieces. Found a gate leading back out of this place. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is lightly damaged. You shoot a sling bullet. The sling bullet barely misses the mummy. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is moderately damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is heavily damaged. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is severely damaged. You shoot a sling bullet. The sling bullet barely misses the mummy. You shoot a sling bullet. The sling bullet hits the mummy. The mummy is almost destroyed. The mummy hits you. You shoot a sling bullet. The sling bullet hits the mummy. You destroy the mummy! You shoot a sling bullet. No target in view! There is an open door here. You now have 329 gold pieces (gained 20). You now have 340 gold pieces (gained 11). You now have 355 gold pieces (gained 15). You now have 367 gold pieces (gained 12). You now have 376 gold pieces (gained 9). There is a gate leading back out of this place here. Welcome back to the Dungeon! There is a collapsed entrance here. There is an open door here. There is an open door here. There is an open door here. HP restored. The gnoll shouts! x2 You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll but does no damage. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll barely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 halberd! You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 whip. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll attacks as it pursues you! The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, 71% to hit) You shoot a sling bullet. The sling bullet hits the gnoll! You kill the gnoll! You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (71% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (moderately wounded, 71% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 75% to hit) The bolt of light misses the gnoll. The gnoll closely misses you. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (heavily wounded, 75% to hit) The bolt of light hits the gnoll! You kill the gnoll! Things that are here: a +0 whip; a gnoll corpse You see here a +0 halberd. Found a scroll labelled ICOL SIABBUTEUKYL. You pick up a book of Movement and begin reading... You add the spells Volatile Blastmotes, Vhi's Electric Charge and Gell's Gavotte to your library. l - 2 scrolls labelled ICOL SIABBUTEUKYL (gained 1) There is a stone staircase leading down here. You climb downwards. Found a long sword. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. The kobold shouts! The orc shouts! The kobold shouts! x2 Found 26 gold pieces and a scroll labelled MUTEIT YRIAFUI. Found a stone staircase leading up. There is a stone staircase leading down here. The kobold hits you with a +1 whip of venom. * * * LOW HITPOINT WARNING * * * You are poisoned. The kobold brigand throws a curare-tipped dart. The curare-tipped dart hits you. You are lethally poisoned! You have difficulty breathing. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You climb downwards. * * * LOW HITPOINT WARNING * * * You feel extremely sick. There is a stone staircase leading up here. It was a potion of heal wounds. You feel much better. You feel very sick. The kobold hits you with a +1 whip of venom. * * * LOW HITPOINT WARNING * * * The kobold misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of venom (62% to hit) You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet closely misses the kobold. You feel very sick. The kobold misses you. Fire: a) +2 sling {Yeongsuk} Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of venom (62% to hit) You shoot a sling bullet. The sling bullet hits the kobold. The kobold is moderately wounded. You shoot a sling bullet. The sling bullet misses the kobold. You feel sick. The kobold hits you with a +1 whip of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The kobold hits you with a +1 whip of venom. * * * LOW HITPOINT WARNING * * * Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a kobold, wielding a +1 whip of venom (moderately wounded, 64% to hit) The bolt of light hits the kobold! You kill the kobold! * * * LOW HITPOINT WARNING * * * You feel very sick. You feel very sick. There is a stone staircase leading up here. You feel very sick. You climb upwards. You feel very sick. There is a stone staircase leading down here. You feel sick. You feel sick. You are no longer poisoned. You feel yourself speed up. There is a stone staircase leading down here. You climb downwards. The white imp shouts! The orc shouts! The orc wizard shouts! You hear a shout! The white imp gestures at you. The puff of frost hits you! * * * LOW HITPOINT WARNING * * * Found a slimy chain mail, a book of Spectacle and 8 stones. An orc wizard comes into view. It is wielding a +0 dagger. There is a stone staircase leading up here. The white imp gestures at you. The puff of frost hits you! You die... ... ... ..(. ....o .:..o# ## .....5##. ........# ....o[.@# ..#..#### # You could see 2 orc wizards, a white imp and an orc. Vanquished Creatures A water moccasin (D:6) An ogre (D:5) A centaur (D:4) A gnoll sergeant (D:6) A scorpion (D:5) A burial acolyte (Ossuary) 2 human zombies 2 elf skeletons (D:6) 4 elf zombies A bombardier beetle (D:4) 2 hounds 2 orc wizards (D:6) A crocodile zombie (Ossuary) 2 centaur zombies (Ossuary) 3 mummies (Ossuary) Robin (D:2) 4 adders 3 gnolls (D:6) A hound zombie (Ossuary) A white imp (D:6) 2 dart slugs 2 adder zombies (Ossuary) 2 gnoll zombies (Ossuary) 6 orcs 2 ribbon worms 7 endoplasms 2 giant cockroaches (D:4) 3 hobgoblins 5 quokkas 8 ball pythons 4 ball python zombies (Ossuary) 2 bats 3 frilled lizards 17 goblins 5 jackal zombies (Ossuary) 5 kobolds 9 kobold zombies (Ossuary) 2 orc skeletons (D:6) An orc zombie (Ossuary) 4 rats 126 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 116 | D:1 | Reached skill level 4 in Ranged Weapons 116 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 325 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 413 | D:2 | Noticed Robin 425 | D:2 | Killed Robin 444 | D:2 | Reached skill level 5 in Ranged Weapons 449 | D:2 | Found a faded altar of an unknown god. 561 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 655 | D:3 | You fall into a shaft and drop 1 floor! 677 | D:5 | Entered Level 5 of the Dungeon 677 | D:5 | Noticed an ogre 686 | D:5 | Reached XP level 5. HP: 21/38 MP: 5/5 687 | D:5 | HP: 19/38 [poisoned by a scorpion] 1013 | D:4 | Noticed a centaur 1014 | D:4 | HP: 19/38 [centaur/arrow (13)] 1325 | D:4 | HP: 16/38 [centaur/arrow (8)] 1601 | D:4 | Reached skill level 6 in Ranged Weapons 1727 | D:4 | Killed a centaur 1728 | D:4 | Reached XP level 6. HP: 38/44 MP: 6/6 1744 | D:5 | Found a hazy altar of Hepliaklqana. 1852 | D:6 | Noticed a water moccasin 1859 | D:6 | Killed a water moccasin 1860 | D:6 | Reached skill level 7 in Ranged Weapons 1942 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/7 1984 | D:5 | HP: 17/50 [ogre/+0 giant club (27)] 1991 | D:5 | HP: 17/50 [quokka (2)] 1994 | D:5 | HP: 6/50 [orc/+0 flail (7)] 2088 | D:6 | Reached skill level 8 in Ranged Weapons 2219 | D:6 | HP: 25/50 [human zombie (3)] 2230 | D:6 | HP: 22/50 [elf skeleton (1)] 2240 | D:6 | Found a sand-covered staircase. 2245 | Ossuary | Entered an ossuary 2302 | Ossuary | HP: 22/50 [elf zombie (5)] 2309 | Ossuary | Reached XP level 8. HP: 14/56 MP: 8/8 2347 | Ossuary | HP: 24/56 [constriction (1)] 2400 | Ossuary | Reached skill level 9 in Ranged Weapons 2752 | D:6 | HP: 25/56 [gnoll/+0 halberd[a gnoll sergeant] (16)] 2788 | D:6 | HP: 19/56 [kobold/+1 whip of venom (5)] 2789 | D:7 | HP: 4/56 [poisoned by a kobold brigand (curare-tipped | dart)] 2794 | D:7 | HP: 10/56 [poisoned by a kobold] 2798 | D:6 | HP: 3/56 [poisoned by a kobold] 2824 | D:7 | HP: 4/56 [white imp/puff of frost (7)] 2825 | D:7 | Killed from afar by a white imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stone_temple_mockup, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_mp_ritualfount, uniq_robin D:3: layout_basic, serial_shops, shop D:4: layout_basic D:5: layout_basic, chequers_temple_overflow_statue_of_worship, amcnicky_altar_gilded, minmay_temple_entry_enclosed_plants, nicolae_fountain_basement D:6: layout_cave_pods, nicolae_ossuary_entry_catacombs D:7: layout_cave_pools, serial_gnoll_camp, gnoll_camp_mini_hut, gnoll_camp_mini_shop, gnoll_camp_mini_hut, gnoll_camp_mini_hut, uniq_joseph Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Ranged Weapons | 4 5 6 7 8 9 | 9.5 Fighting | | 2.1 Dodging | | 1.8 Stealth | | 0.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 110 | 214 | 446 || 770 Evoke: Wand | | 1 | 5 || 6 Use: Scroll | | | 1 || 1 Potion | | | 1 || 1 Armour: Leather armour | 11 | 21 | 82 || 114 Dodge: Dodged | 5 | 32 | 65 || 102 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2868 | 2546 | 322 | 0 | 0 | 8 | 358.5 | Dungeon | 2445 | 2123 | 322 | 0 | 0 | 7 | 349.3 | Ossuary | 422 | 422 | 0 | 0 | 0 | 1 | 422.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 548 daAuts D:6: 495 daAuts D:3: 489 daAuts Ossuary: 422 daAuts D:2: 414 daAuts D:1: 292 daAuts D:5: 190 daAuts D:7: 14 daAuts