Dungeon Crawl Stone Soup version 0.34-a0 (webtiles) character file. Game seed: 15906690338631567818 174 sleeves the Conjurer (level 5, 0/32 HPs) Began as a Gargoyle Fire Elementalist on Apr 27, 2025. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:07:21 (1380 turns). sleeves the Conjurer (Gargoyle Fire Elementalist) Turns: 1380, Time: 00:07:22 Health: 0/32 AC: 6 Str: 11 XL: 5 Next: 54% Magic: 3/18 EV: 11 Int: 18 God: Gold: 150 SH: 0 Dex: 10 Spells: 7/10 levels left rFire . . . j - +0 dagger (venom) rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ m - ring of magical power HPRegen 0.25/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 150 gold pieces. Inventory: Hand Weapons c - a +0 whip (You took it off a kobold on level 1 of the Dungeon) j - a +0 dagger of venom (weapon) (You took it off a kobold on level 3 of the Dungeon) Armour a - a +0 robe (worn) Jewellery m - a ring of magical power (worn) (You found it on level 4 of the Dungeon) Scrolls f - a scroll of enchant armour {unknown} i - 3 scrolls of identify {unknown} k - a scroll of silence {unknown} l - a scroll of noise {unknown} Potions b - a potion of magic d - a potion of attraction {unknown} e - 3 potions of cancellation {unknown} g - a potion of brilliance {unknown} h - a potion of heal wounds {unknown} Skills: + Level 2.8 Fighting - Level 1.5 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting + Level 4.0 Conjurations - Level 3.0 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 3% 1 b - Scorch Fire 26% 2d6 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Hex/Fire 16% N/A 26% 3 Inner Flame Hex/Fire 8% N/A 26% 3 Volatile Blastmotes Fire/Tloc 16% 2d11 26% 3 Mephitic Cloud Conj/Alch/Air 7% N/A 28% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Curse of Agony Necr 2% N/A 99% 5 Silence Hex/Air 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:5 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +4) Message History Welcome, sleeves the Gargoyle Fire Elementalist. A smirking vizier told you that the Orb of Zot is just within this dungeon. Press ? for a list of commands and other information. Found a stone. Found a staircase leading out of the dungeon. Unknown command. Unknown command. Found 5 gold pieces. Found 14 gold pieces. You now have 5 gold pieces. You now have 19 gold pieces (gained 14). A kobold comes into view. It is wielding a +0 whip. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is moderately wounded. The kobold shouts! The foxfire hits the kobold but does no damage. The kobold is moderately wounded. Found a bubbling purple potion. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is severely wounded. The foxfire hits the kobold. You kill the kobold! You see here a +0 whip. c - a +0 whip c - a +0 whip (weapon) A hobgoblin comes into view. You see here a bubbling purple potion. The hobgoblin shouts! You see here a bubbling purple potion. d - a bubbling purple potion Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You swing at nothing. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! You open the door. There is an open door here. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shouts! The foxfire hits the goblin. The goblin is heavily wounded. The foxfire hits the goblin. You kill the goblin! There is a stone staircase leading down here. You climb downwards. Found 5 stones. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Unknown command. You can't go up here! Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. Found 13 gold pieces. A rat comes into view. A rat is nearby! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the rat. You kill the rat! You now have 32 gold pieces (gained 13). Found 6 stones. Found 7 stones. A ball python comes into view. The ball python hisses angrily. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The ball python bites you but does no damage. The ball python closely misses you. You hit the ball python. The ball python is severely wounded. The foxfire hits the ball python. You kill the ball python! Your foxfire dissipates. As you open the door, it creaks loudly! You hear a shout! There is an open door here. A kobold comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold. The kobold is severely wounded. There is an open door here. The kobold attacks as it pursues you! The kobold barely misses you. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The kobold hits you with a +0 dagger. You hit the kobold but do no damage. The kobold is severely wounded. The foxfire hits the kobold but does no damage. The kobold is severely wounded. The foxfire hits the kobold. You kill the kobold! You see here a +0 dagger. There is an open door here. You open the door. Found a fuming golden potion. There is an open door here. A rat comes into view. The rat squeaks loudly. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The rat bites you. Your foxfire dissipates! The foxfire hits the rat. You kill the rat! e - a fuming golden potion You open the door. There is an open door here. You open the door. There is an open door here. A bat comes into view. You closely miss the bat. The bat hits you but does no damage. The bat closely misses you. You closely miss the bat. The bat hits you but does no damage. The bat barely misses you. You completely miss the bat. The bat hits you but does no damage. The bat misses you. You hit the bat but do no damage. The bat hits you but does no damage. The bat closely misses you. x2 You miss the bat. The bat hits you. The bat closely misses you. The bat barely misses you. You miss the bat. The bat closely misses you. The bat hits you but does no damage. You hit the bat. You kill the bat! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You see here a bat corpse. A hobgoblin comes into view. Found 7 gold pieces. The hobgoblin shouts! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin but does no damage. The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin closely misses you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The foxfire hits the hobgoblin. The hobgoblin is almost dead. The foxfire hits the hobgoblin. You kill the hobgoblin! You have reached level 2! Unknown command. You now have 39 gold pieces (gained 7). Found 7 gold pieces. You now have 46 gold pieces (gained 7). Found 8 gold pieces and a leather armour. Found 5 gold pieces. A kobold comes into view. It is wielding a +0 short sword. The kobold shouts! You see here 8 gold pieces. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold but does no damage. The foxfire hits the kobold. The kobold is moderately wounded. You see here 8 gold pieces. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the kobold. The kobold is heavily wounded. You see here 8 gold pieces. You hit the kobold. You kill the kobold! You see here a +0 short sword. You now have 54 gold pieces (gained 8). A frilled lizard comes into view. You see here 5 gold pieces. A quokka comes into view. Unknown command. Unknown command. Unknown command. Unknown command. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! Your foxfire dissipates! The foxfire hits the quokka. The quokka is moderately wounded. The foxfire hits the quokka but does no damage. The quokka is moderately wounded. You see here 5 gold pieces. Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the quokka. The quokka is heavily wounded. The foxfire hits the quokka but does no damage. The quokka is heavily wounded. You now have 59 gold pieces (gained 5). The foxfire hits the quokka. You kill the quokka! Your foxfire dissipates! An endoplasm comes into view. The endoplasm quivers. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is lightly wounded. The foxfire hits the endoplasm. The endoplasm is moderately wounded. The endoplasm closely misses you. The foxfire hits the endoplasm but does no damage. The endoplasm is moderately wounded. The foxfire hits the endoplasm. The endoplasm is severely wounded. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is severely wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. The foxfire hits the endoplasm. You kill the endoplasm! Found a book of the Senses. You pick up a book of the Senses and begin reading... You add the spells Dazzling Flash, Mephitic Cloud, Silence and Curse of Agony to your library. Found a scroll labelled NUUCSUPRIEHA. f - a scroll labelled NUUCSUPRIEHA Unknown command. Magic restored. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found a spear. Found a stone staircase leading up. There is a stone staircase leading up here. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. Found a stone staircase leading down. There is a stone staircase leading down here. You climb downwards. Found 7 gold pieces. There is a stone staircase leading up here. You now have 66 gold pieces (gained 7). There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found an amethyst potion. A hobgoblin comes into view. The hobgoblin shouts! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin but does no damage. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The foxfire hits the hobgoblin but does no damage. The hobgoblin is severely wounded. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The hobgoblin hits you but does no damage. You hit the hobgoblin. You kill the hobgoblin! Your Conjurations skill increases to level 2! Your foxfire dissipates. Your foxfire dissipates. g - an amethyst potion You see here a hobgoblin corpse. A rat comes into view. The rat squeaks loudly. You hear a shout! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the rat. You kill the rat! Found 13 gold pieces. Your foxfire dissipates. An endoplasm comes into view. The endoplasm quivers. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is moderately wounded. You hit the endoplasm. The endoplasm is heavily wounded. The foxfire hits the endoplasm. The endoplasm is almost dead. A kobold comes into view. It is wielding a +0 dagger. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is almost dead. The foxfire hits the endoplasm but does no damage. The endoplasm is almost dead. The foxfire hits the endoplasm but does no damage. The endoplasm is almost dead. The endoplasm misses you. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You hit the kobold. The kobold is moderately wounded. The foxfire hits the kobold. You kill the kobold! A bat comes into view. Found a ruby potion. Your foxfire dissipates. The bat hits you but does no damage. You barely miss the bat. The bat barely misses you. You barely miss the bat. The bat misses you. The bat closely misses you. You closely miss the bat. The bat hits you. The bat attacks as it pursues you! The bat hits you but does no damage. The bat barely misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the bat. The bat is heavily wounded. The bat misses you. The foxfire hits the bat. You kill the bat! You now have 79 gold pieces (gained 13). h - a ruby potion You open the door. There is an open door here. Found a leather armour. You see here a +0 leather armour. A dart slug comes into view. Found 8 gold pieces. Sorry, you're not good enough to have a special ability. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the dart slug but does no damage. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The dart slug launches a dart at you. The slug dart hits you but does no damage. The foxfire hits the dart slug. The dart slug is moderately wounded. The foxfire hits the dart slug. The dart slug is almost dead. The dart slug launches a dart at you. The slug dart misses you. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is almost dead. The foxfire hits the dart slug. You kill the dart slug! You now have 87 gold pieces (gained 8). A goblin comes into view. It is wielding a +0 club. The goblin moves out of view. The goblin shouts! Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Your foxfire dissipates. A frilled lizard comes into view. Casting: Foxfire (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the frilled lizard. You kill the frilled lizard! Your foxfire dissipates. Magic restored. Found a club. Found a scroll labelled ODEASHYGYN. Found 7 stones. i - a scroll labelled ODEASHYGYN Found a flail. Found a stone staircase leading down. Found a robe. There is a stone staircase leading down here. You see here a +0 flail. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You open the door. Found 8 gold pieces. A kobold comes into view. It is wielding a +0 dagger of venom. There is an open door here. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the kobold but does no damage. The kobold shouts! The foxfire hits the kobold. You kill the kobold! Your foxfire dissipates. x2 Things that are here: a +0 dagger of venom; 4 stones j - a +0 dagger of venom You unwield your +0 whip. Your +0 dagger of venom begins to drip with poison! j - a +0 dagger of venom (weapon) You now have 95 gold pieces (gained 8). You open the door. Found a club. Found a spear. You open the door. Found a leather armour. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. Found 5 gold pieces. The kobold shouts! The kobold throws a stone. The stone misses you. Found a stone staircase leading down. The kobold throws a stone. The stone barely misses you. You closely miss the kobold. The kobold hits you but does no damage. You hit the kobold but do no damage. The kobold is poisoned. The kobold barely misses you. You hit the kobold. You kill the kobold! No target in view! You now have 100 gold pieces (gained 5). There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. A frilled lizard comes into view. Found 16 gold pieces and a scroll labelled USEECS LYGIFUF. There is an open door here. The frilled lizard hisses angrily. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! No target in view! k - a scroll labelled USEECS LYGIFUF You now have 116 gold pieces (gained 16). You open the door. There is an open door here. You open the door. There is an open door here. A goblin and a ball python come into view. Found a scroll labelled ODEASHYGYN. The ball python hisses angrily. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the ball python. The ball python misses you. The ball python completely misses you. You barely miss the ball python. The ball python misses you. The ball python barely misses you. The ball python bites you but does no damage. The ball python barely misses you. You barely miss the ball python. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. You hit the ball python. You kill the ball python! The goblin unwields a +0 dagger. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet closely misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 A quokka comes into view. The goblin shoots a sling bullet. The sling bullet misses you. Found a faded altar of an unknown god. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the quokka. The quokka is moderately wounded. The foxfire hits the quokka. You kill the quokka! The goblin shoots a sling bullet. The sling bullet hits you. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Your foxfire dissipates. Your foxfire dissipates. You open the door. There is an open door here. An endoplasm comes into view. The endoplasm quivers. You see here a scroll labelled ODEASHYGYN. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. The foxfire hits the endoplasm. You kill the endoplasm! i - 2 scrolls labelled ODEASHYGYN (gained 1) There is an open door here. Found a scroll labelled YTITAK BASMYAD. Found 2 fuming golden potions. There is a faded altar of an unknown god here. This altar belongs to (a) Sif Muna, (b) Okawaru or (c) Ru, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. You hit the plant. The plant begins to die. The plant is poisoned. The plant is lightly damaged. You hit the plant but do no damage. The plant is lightly damaged. You hit the plant. The plant looks as sick as possible! The plant is lightly damaged. Found 3 gold pieces. A nearby plant withers and dies. You open the door. e - 3 fuming golden potions (gained 2) l - a scroll labelled YTITAK BASMYAD A goblin comes into view. It is wielding a +0 club. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! Your foxfire dissipates. Found a scroll labelled ODEASHYGYN. You now have 119 gold pieces (gained 3). Things that are here: a +0 club; a goblin corpse Found a stone staircase leading down. Found 17 gold pieces. i - 3 scrolls labelled ODEASHYGYN (gained 1) You now have 136 gold pieces (gained 17). There is a stone staircase leading down here. You climb downwards. Found 4 stones. Found a stone staircase leading down. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You open the door. Found a serpent talisman. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. An orc comes into view. It is wielding a +0 short sword. 2 orcs come into view. The orc shouts! x2; You hear an angry hiss. You hear a shout! The orc barely misses you. An adder comes into view. The adder hisses angrily. The adder attacks as it pursues you! The adder barely misses you. The adder bites you. x2 The adder bites you but does no damage. The adder attacks as it pursues you! The adder bites you. x3 There is an open door here. The adder bites you but does no damage. You closely miss the adder. The adder barely misses you. The adder attacks as it pursues you! The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The adder closely misses you. Your foxfire dissipates! The foxfire hits the adder. The adder is heavily wounded. The adder bites you but does no damage. There is a stone staircase leading down here. You can't go up here! The adder barely misses you. You climb downwards. There is a stone staircase leading up here. You barely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You hit the adder but do no damage. The adder is poisoned. The adder is heavily wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. You barely miss the adder. The adder is heavily wounded. The hobgoblin shouts! The adder bites you but does no damage. x2 You hit the adder. The adder looks as sick as possible! The adder is almost dead. The adder bites you but does no damage. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You kill the adder! Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin but does no damage. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the hobgoblin. The hobgoblin is moderately wounded. Your foxfire dissipates! Found 14 gold pieces. The foxfire hits the hobgoblin. The hobgoblin is severely wounded. The foxfire hits the hobgoblin. You kill the hobgoblin! There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. Magic restored. There is an open door here. You open the door. There is an open door here. You open the door. There is an open door here. There is a stone staircase leading down here. There is an open door here. There is an open door here. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. You see here a serpent talisman. There is an open door here. Found 3 stones. You see here 3 stones. There is an open door here. You enter the shallow water. Moving in this stuff is going to be slow. There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A goblin comes into view. It is wielding a +0 club. Found a tubular coral ring. Found an escape hatch in the ceiling. The goblin misses you. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The goblin hits you with a +0 club. You completely miss the goblin. The foxfire hits the goblin. You kill the goblin! m - a ring of magical power Found a stone staircase leading down. You now have 150 gold pieces (gained 14). You feel your magic capacity increase. m - a ring of magical power (worn) Found 4 large rocks. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled EDWUB OLUI. Found a staircase to the Ecumenical Temple. There is a stone staircase leading up here. Found a stone staircase leading down. A water moccasin and a gnoll come into view. The gnoll shouts! You hear a shout! You see here a scroll labelled EDWUB OLUI. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +0 spear. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You aren't carrying any items that you can evoke. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll shouts! You hear an angry hiss. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll but does no damage. The gnoll is moderately wounded. The gnoll hits you but does no damage. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll. The gnoll is almost dead. A gnoll comes into view. It is wielding a +0 flail. The gnoll hits you from afar with a +0 spear. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll. The gnoll is lightly wounded. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is almost dead. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The foxfire hits the gnoll but does no damage. The gnoll is almost dead. The foxfire hits the gnoll but does no damage. The gnoll is almost dead. The gnoll hits you from afar with a +0 spear. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The gnoll hits you from afar with a +0 spear. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll but does no damage. The gnoll is almost dead. The foxfire hits the gnoll. You kill the gnoll! Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll misses you. You climb upwards. There is a stone staircase leading down here. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW MAGIC WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You hit the gnoll but do no damage. The gnoll is severely wounded. The foxfire hits the gnoll. You kill the gnoll! Your Fighting skill increases to level 1! You have reached level 4! You feel clever. Unknown command. Your foxfire dissipates. You see here a hobgoblin skeleton. Found an escape hatch in the floor. Found a dagger. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. The orc shouts! Found a dagger. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. Found a stone staircase leading down. An orc comes into view. It is wielding a +0 club. The orc shouts! Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You hit the orc but do no damage. The orc is poisoned. The foxfire hits the orc but does no damage. The orc is moderately wounded. The foxfire hits the orc. The orc is moderately wounded. The orc barely misses you. You closely miss the orc. The orc is moderately wounded. The orc hits you but does no damage. You hit the orc but do no damage. The orc is moderately wounded. The orc hits you but does no damage. You closely miss the orc. The orc is moderately wounded. The orc barely misses you. You barely miss the orc. The orc is moderately wounded. The orc barely misses you. The orc attacks as it pursues you! The orc hits you with a +0 club. You kill the orc! Your Conjurations skill increases to level 3! You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Okay, then. Okay, then. There is a stone staircase leading down here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin hisses angrily. The water moccasin is moderately wounded. The water moccasin's fire resistance burns away. You hear a shout! Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. The water moccasin closely misses you. A centaur comes into view. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The water moccasin bites you. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is severely wounded. The foxfire hits the water moccasin. The water moccasin is burned terribly! The water moccasin is severely wounded. The water moccasin bites you. The water moccasin closely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is burned terribly! The water moccasin is almost dead. The foxfire hits the water moccasin! The water moccasin is burned terribly! You kill the water moccasin! The centaur shoots an arrow. The arrow closely misses you. The arrow closely misses your foxfire. You hear a shout! Your Fighting skill increases to level 2! Your Conjurations skill increases to level 4! You have reached level 5! You aren't carrying any items that you can evoke. You hear an angry hiss. The foxfire hits the centaur. The centaur is lightly wounded. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur. The centaur is lightly wounded. The centaur shoots an arrow. The arrow hits you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is heavily wounded. The centaur's fire resistance burns away. You hear an angry hiss. x2 The foxfire hits the centaur but does no damage. The centaur is heavily wounded. The foxfire hits the centaur but does no damage. The centaur is heavily wounded. The centaur shoots an arrow. The arrow closely misses you. An orc comes into view. It is wielding a +0 hand axe. Casting: Scorch (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur. The centaur is heavily wounded. An iguana comes into view. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the centaur. The centaur is burned terribly! The centaur is severely wounded. The centaur unwields a +0 orcbow. The centaur hits you but does no damage. The centaur kicks you but does no damage. You barely miss the centaur. The centaur is severely wounded. The foxfire hits the centaur but does no damage. The centaur is severely wounded. The foxfire hits the centaur but does no damage. The centaur is severely wounded. The centaur hits you. The centaur completely misses you. The centaur barely misses you. The centaur misses you. Casting: Foxfire (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the centaur. The centaur is burned terribly! The centaur is almost dead. * * * LOW MAGIC WARNING * * * The centaur closely misses you. The centaur kicks you but does no damage. An iguana comes into view. You barely miss the centaur. The centaur is almost dead. The centaur barely misses you. x2 The centaur hits you but does no damage. The centaur kicks you but does no damage. You closely miss the centaur. The centaur is almost dead. The centaur hits you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * You hit the centaur but do no damage. The centaur is poisoned. The centaur is almost dead. The centaur closely misses you. The centaur barely misses you. The orc hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The centaur kicks you but does no damage. The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you! You die... .. ###....# ..# ..#..>. ...######..... ....... ....# ....l..##..# .##......?### .....lco)...##### #..............# ........@...###.. ..............# #...#.....#.....# .#.#............. ..>...##.....#... .#.#.. ..###..### ...#. .## #.. .. . ## You could see a centaur (very poisoned, combustible), 2 iguanas and an orc. Vanquished Creatures A water moccasin (D:5) 3 gnolls An adder (D:4) A dart slug (D:2) An orc (D:4) 3 endoplasms 4 hobgoblins 2 quokkas 2 ball pythons 2 bats 3 frilled lizards 5 goblins 6 kobolds 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 205 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 435 | D:2 | Reached skill level 2 in Conjurations 921 | D:3 | Reached XP level 3. HP: 17/19 MP: 6/6 922 | D:3 | Found a faded altar of an unknown god. 925 | D:3 | HP: 6/19 [goblin/sling bullet (6)] 1011 | D:3 | HP: 7/19 [adder (4)] 1019 | D:4 | HP: 8/19 [adder (1)] 1262 | D:5 | Entered Level 5 of the Dungeon 1262 | D:5 | Found a staircase to the Ecumenical Temple. 1265 | D:5 | Noticed a water moccasin 1281 | D:5 | Reached skill level 3 in Spellcasting 1284 | D:4 | HP: 9/20 [gnoll/+0 flail (6)] 1286 | D:4 | Reached skill level 1 in Fighting 1286 | D:4 | Reached XP level 4. HP: 12/25 MP: 3/8 1309 | D:5 | Noticed an ice beast 1336 | D:4 | Reached skill level 3 in Conjurations 1349 | D:4 | Learned a level 2 spell: Scorch 1366 | D:5 | Noticed a centaur 1369 | D:5 | Killed a water moccasin 1370 | D:5 | Reached skill level 2 in Fighting 1370 | D:5 | Reached skill level 4 in Conjurations 1370 | D:5 | Reached XP level 5. HP: 25/32 MP: 8/9 1378 | D:5 | HP: 14/32 [centaur (3)] 1380 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_orb_chamber, layout_basic D:2: layout_basic D:3: layout_basic, angelslayer_ecumenical_altar_muddy, grunt_ministairs_8, saegor_snake_ambush D:4: layout_cave_pools, uniq_sigmund D:5: layout_rooms, cheibrodos_ashenzari_chains, nicolae_elyvilon_temple_path, minmay_temple_entry_crystal_x, serial_shops, nicolae_shop_tiny_glass, kennysheep_another_room Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 2 4 | 4.0 Spellcasting | 3 | 3.0 Fighting | 1 2 | 2.8 Dodging | | 1.5 Stealth | | 2.1 Fire Magic | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 20 | || 20 Dagger | 18 | 9 || 27 Cast: Foxfire | 55 | 7 || 62 Scorch | | 4 || 4 Armour: Robe | 42 | 17 || 59 Dodge: Dodged | 40 | 17 || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1395 | 1218 | 177 | 0 | 0 | 5 | 279.0 | Dungeon | 1395 | 1218 | 177 | 0 | 0 | 5 | 279.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 445 daAuts D:2: 396 daAuts D:1: 377 daAuts D:4: 138 daAuts D:5: 39 daAuts