Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 6652702723046416350 10266 sleeves the Destroyer (level 11, 0/68 HPs) Began as a Tengu Conjurer on Apr 29, 2025. Was a Priest of Vehumet. Slain by a cane toad (8 damage) ... while petrified by a basilisk ... on level 1 of the Lair of Beasts. The game lasted 00:39:07 (6673 turns). sleeves the Destroyer (Tengu Conjurer) Turns: 6673, Time: 00:39:07 Health: 0/68 AC: 5 Str: 7 XL: 11 Next: 59% Magic: 3/26 EV: 2 Int: 22 God: Vehumet [***...] Gold: 191 SH: 0 Dex: 14 Spells: 21/30 levels left rFire + . . v - +4 falchion of the Mayfly {protect, rF+ Stlth+} rCold . . . N - orb {*channel} rNeg + + + P - +0 troll leather armour rPois ∞ (no helmet) rElec . j - +0 cloak rCorr . u - +0 pair of gloves SInv + e - amulet of reflection Will ..... y - ring of poison resistance Stlth +++ C - ring of see invisible HPRegen 1.11/turn MPRegen 0.20/turn %: reflection, acrobat, channel magic (20%) @: petrified, flying A: beak, talons 3, evasive flight, acrobatic a: Renounce Religion You were on level 1 of the Lair of Beasts. You worshipped Vehumet. Vehumet was most pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You also visited: Bailey. You collected 368 gold pieces. You spent 177 gold pieces at shops. Inventory: Hand Weapons h - a +3 whip (You took it off a kobold on level 1 of the Dungeon) v - the +4 falchion of the Mayfly (weapon) {protect, rF+ Stlth+} (You found it on level 5 of the Dungeon) rF+: It protects you from fire. Stlth+: It makes you more stealthy. Missiles d - 3 poisoned darts D - a curare-tipped dart L - a throwing net Armour j - a +0 cloak (worn) (You found it on level 1 of the Dungeon) u - a +0 pair of gloves (worn) (You found it on level 4 of the Dungeon) A - +0 steam dragon scales (You took it off Maggie on level 6 of the Dungeon) G - the +1 robe of Qiad {rElec rC+ Slay+3} (You found it on level 7 of the Dungeon) rElec: It insulates you from electricity. rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). N - an orb of energy (worn) (You found it on level 10 of the Dungeon) P - a +0 troll leather armour (worn) (You found it on level 10 of the Dungeon) Magical Staves a - a staff of fire (You found it on level 6 of the Dungeon) Jewellery e - an amulet of reflection (worn) (You found it on level 1 of the Dungeon) o - a ring of ice (You found it on level 3 of the Dungeon) y - a ring of poison resistance (worn) (You found it on level 5 of the Dungeon) C - a ring of see invisible (worn) (You found it on level 6 of the Dungeon) I - a ring of magical power (You took it off a centaur on level 8 of the Dungeon) O - an amulet of faith (You found it on level 10 of the Dungeon) Wands x - a wand of charming (5) (You found it on level 5 of the Dungeon) B - a wand of flame (13) (You found it on level 6 of the Dungeon) Q - a wand of polymorph (2) (You found it on level 1 of the Lair of Beasts) Scrolls c - 8 scrolls of teleportation k - 2 scrolls of amnesia {unknown} m - 2 scrolls of identify {unknown} r - 2 scrolls of enchant armour {unknown} s - a scroll of brand weapon {unknown} z - a scroll of poison {unknown} H - a scroll of fear {unknown} J - a scroll of noise {unknown} K - a scroll of acquirement {unknown} Potions b - a potion of magic f - 2 potions of heal wounds g - 3 potions of lignification {unknown} i - 2 potions of berserk rage {unknown} l - 2 potions of mutation {unknown} n - 3 potions of attraction {unknown} p - 2 potions of moonshine {unknown} q - 6 potions of curing t - 2 potions of might {unknown} w - 3 potions of enlightenment E - 2 potions of ambrosia {unknown} M - a potion of brilliance {unknown} Talismans F - a talisman of death (You found it on level 8 of the Dungeon) Skills: + Level 7.7 Fighting + Level 6.7 Dodging - Level 2.0 Stealth - Level 10.0 Spellcasting + Level 14.0 Conjurations + Level 5.1 Air Magic You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Fulminant Prism Conj/Alch 20% 3d12 4% 4 c - Iskenderun's Mystic Conj/Tloc 41% 2d9 (+2d5 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Rending Blade Conj/Frge 41% 2d9 4% 4 Mercury Arrow Conj/Alch 82% 2d10 1% 2 Searing Ray Conj 100% 2d8 1% 2 Flame Wave Conj/Fire 41% 2d11 4% 4 Inner Flame Hex/Fire 11% N/A 14% 3 Sticky Flame Fire/Alch 11% 2d5 36% 4 Launch Clockwork Bee Frge 11% N/A 47% 3 Eringya's Surprising Cr Summ 11% N/A 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:6 Lair (1/5) D:9 Bailey (visited) Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 (** D:5 ! D:7 * Annotations: D:10 Nergalle Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You slash the hornet! You kill the hornet! Vehumet accepts your kill. You feel your power returning. Your Fighting skill increases to level 7! Your Air Magic skill increases to level 3! Found a flagged portal. You hear the steady creaking of a portcullis nearby. The yak bellows! You hear a bellow! You hear a shout! A yak comes into view. Found a scroll of teleportation. Found a stone staircase leading up and a stone staircase leading down. You see here an amulet of faith. The yak completely misses you. You hit the yak. Your weapon exudes an aura of protection. You claw the yak. The yak is moderately wounded. You block the yak's attack. You slash the yak! You claw the yak. The yak is heavily wounded. The yak gores you but does no damage. x2 A yak comes into view. You hit the yak. You claw the yak, but do no damage. You peck the yak. The yak is severely wounded. You block the yak's attack. The yak gores you. A wight comes into view. It is wielding a +0 falchion. The yak completely misses you. You hit the yak. You claw the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. The yak gores you. You hit the yak. You claw the yak. You peck the yak. The yak is moderately wounded. The yak gores you but does no damage. The yak completely misses you. The yak bellows! You hit the yak but do no damage. You claw the yak. The yak is moderately wounded. The yak closely misses you. You hit the yak. You claw the yak. You peck the yak. The yak is severely wounded. The yak closely misses you. The yak attacks as it pursues you! The yak completely misses you. You slash the yak! The yak is lightly wounded. The yak gores you but does no damage. The yak barely misses you. You slash the yak! Your kick misses the yak. The yak is moderately wounded. The yak gores you! You hit the yak but do no damage. You peck the yak, but do no damage. The yak is moderately wounded. The yak misses you. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the wight! The wight is severely damaged. The wight is knocked back by the mystic blast. The mystic blast hits the yak! The yak is moderately wounded. The yak is knocked back by the mystic blast. The mystic blast hits the yak. The yak is severely wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall. The yak is almost dead. The mystic blast hits the yak. The yak is heavily wounded. The yak is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the yak! The yak is heavily wounded. The yak is knocked back by the mystic blast. The yak slams into the rock wall. The yak is severely wounded. The mystic blast hits the yak! You kill the yak! Vehumet accepts your kill. The mystic blast hits the yak! The yak is almost dead. The yak is knocked back by the mystic blast. The yak collides with the yak. The yak is severely wounded. The yak is almost dead. You barely miss the yak. You claw the yak. You kill the yak! Vehumet accepts your kill. You feel your power returning. You slash the yak! Your weapon exudes an aura of protection. You kill the yak! Vehumet accepts your kill. You closely miss the wight. Your kick misses the wight. You peck the wight. The wight is almost destroyed. Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You barely miss the wight. Your kick misses the wight. The wight is almost destroyed. The wight closely misses you. The wight hits you but does no damage. You hit the wight but do no damage. You peck the wight, but do no damage. The wight is almost destroyed. You block the wight's attack. You slash the wight! You destroy the wight! Vehumet accepts your kill. Vehumet offers you knowledge of Volatile Blastmotes. You hear a splash. x3 You now have 165 gold pieces (gained 8). Things that are here: a +0 falchion; a +0 robe; a yak corpse You see here a yak corpse. You see here a yak corpse. You hear the steady creaking of a portcullis very nearby. O - an amulet of faith c - 7 scrolls of teleportation (gained 1) There is an open gate here. You see here 2 boomerangs. There is a flagged portal here. The world spins around you as you enter the gateway. You enter a bailey! Found a gate leading back out of this place. There is an empty arch of ancient stone here. 2 kobolds come into view. Found two gates leading back out of this place. The kobold shouts! The kobold throws a boomerang. The boomerang completely misses you. The kobold throws a boomerang. The boomerang closely misses you. A kobold comes into view. The kobold throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the kobold. You kill the kobold! Vehumet accepts your kill. Found a glowing shortbow. A kobold comes into view. The kobold shouts! You barely miss the kobold. The kobold shouts! Your kick misses the kobold. The kobold throws a boomerang. The boomerang closely misses you. The kobold closely misses you. You slash the kobold! Your weapon exudes an aura of protection. You kill the kobold! Vehumet accepts your kill. A kobold comes into view. The kobold throws a boomerang. You block the boomerang with an invisible shield... and reflect it back! The boomerang hits the kobold. The kobold throws a boomerang. The boomerang hits you. The kobold hits you but does no damage. You miss the kobold. The kobold closely misses you. You closely miss the kobold. Your kick misses the kobold. The kobold throws a boomerang. The boomerang barely misses you. The kobold completely misses you. You block the kobold's attack. You slash the kobold! Your weapon exudes an aura of protection. You kill the kobold! Vehumet accepts your kill. The kobold barely misses you. You slash the kobold! You kill the kobold! Vehumet accepts your kill. No target in view! No target in view! No target in view! The orc warrior shouts! The orc shouts! The kobold shouts! x2 You slash the kobold! Your weapon exudes an aura of protection. You kill the kobold! Vehumet accepts your kill. You hear a shout! A kobold comes into view. A kobold comes into view. The kobold shouts! You hear a shout! A hippogriff comes into view. You hear a shout! x2 The gnoll shouts! The hippogriff screeches! You hear a shout! The orc warrior shouts! Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The hippogriff flaps its wings at you. A beckoning whirlwind drags you forward! The hippogriff screeches a warning cry! Your fulminant prism crackles loudly. You hear a shout! An orc warrior comes into view. It is wielding a +0 broad axe. The hippogriff flaps its wings at you. A kobold comes into view. A beckoning whirlwind drags you forward! Your fulminant prism explodes! The blast of energy engulfs you! You hear a shout! x3 Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target Aim: an orc warrior, wielding a +0 hand axe and wearing a +0 ring mail Okay, then. The hippogriff flaps its wings at you. A beckoning whirlwind drags you forward! There is a gate leading back out of this place here. You see here a boomerang. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold throws a boomerang. The boomerang closely misses you. The kobold throws a boomerang. The boomerang barely misses you. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a hippogriff (water, ally target, 81% to hit) Your fulminant prism crackles loudly. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a hippogriff (water, moderately wounded, 81% to hit) The puff of flame hits the hippogriff. The hippogriff is moderately wounded. The hippogriff is engulfed in a cloud of scalding steam. Your fulminant prism explodes! The blast of energy engulfs the gnoll!! You kill the gnoll! Vehumet accepts your kill. The blast of energy engulfs the hippogriff! You kill the hippogriff! Vehumet accepts your kill. You hear a shout! x3 Your Dodging skill increases to level 6! Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold throws a boomerang. The boomerang barely misses you. The orc warrior hits your fulminant prism with a +0 hand axe! Your fulminant prism crackles loudly. The kobold throws a boomerang. The boomerang completely misses you. The kobold throws a boomerang. The boomerang completely misses you. The kobold throws a boomerang. The boomerang hits you but does no damage. Your fulminant prism explodes! The blast of energy engulfs the orc warrior!! The orc warrior is severely wounded. The blast of energy engulfs the kobold!! You kill the kobold! Vehumet accepts your kill. The blast of energy engulfs the kobold! You kill the kobold! Vehumet accepts your kill. You feel your power returning. You hear a splash. The blast of energy engulfs the orc warrior! The orc warrior is heavily wounded. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 3% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold throws a boomerang. The boomerang barely misses you. The kobold throws a boomerang. The boomerang completely misses you. Your fulminant prism crackles loudly. Your fulminant prism explodes! You hear a shout! A gnoll comes into view. It is wielding a +0 hand axe. The gnoll shouts! The orc warrior completely misses you. A gnoll comes into view. It is wielding a +0 hand axe. You hit the orc warrior. Your weapon exudes an aura of protection. You claw the orc warrior, but do no damage. The orc warrior is severely wounded. The orc warrior hits you but does no damage. The kobold closely misses you. Casting: Fulminant Prism (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2 The mystic blast hits the kobold! You kill the kobold! Vehumet accepts your kill. Vehumet is now aiding your destructive spells. You feel your power returning. Things that are here: a +0 broad axe; a +0 ring mail Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc warrior! You kill the orc warrior! Vehumet accepts your kill. The blast of energy engulfs the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. You hear a splash. x2; You hear a shout! x3 Things that are here: a +0 hand axe; a +0 leather armour You see here 2 boomerangs. Things that are here: a +0 broad axe; a +0 ring mail The gnoll barely misses you. The orc completely misses you. You hit the gnoll but do no damage. Your weapon exudes an aura of protection. You claw the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The orc misses you. You slash the gnoll! You kill the gnoll! Vehumet accepts your kill. The orc hits you with a +0 war axe. Your Air Magic skill increases to level 4! You hit the orc. You claw the orc, but do no damage. Your peck misses the orc. The orc is severely wounded. The orc hits you with a +0 war axe! You hit the orc. You kill the orc! Vehumet accepts your kill. The hobgoblin completely misses you. You slash the hobgoblin! You kill the hobgoblin! Vehumet accepts your kill. Items here: )) [[ †. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is heavily wounded. The orc warrior is knocked back by the mystic blast. The orc warrior violently stops moving. The orc warrior is severely wounded. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is almost dead. The orc warrior is knocked back by the mystic blast. The orc warrior violently stops moving. The orc warrior is almost dead. The orc warrior completely misses you. You hit the orc warrior. Your weapon exudes an aura of protection. You kill the orc warrior! Vehumet accepts your kill. You hear a splash. x2 Things that are here: a +0 war axe; a +0 ring mail Things that are here: 2 boomerangs; a kobold corpse An orc warrior comes into view. It is wielding a +0 war axe. An orc warrior is nearby! The orc warrior shouts! You hear a shout! x2 You hear a shout! x2 You hear a shout! Things that are here: 2 boomerangs; a kobold corpse Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hit the orc warrior. Your weapon exudes an aura of protection. You claw the orc warrior, but do no damage. The orc warrior is moderately wounded. The orc warrior hits your fulminant prism with a +0 war axe! The orc warrior hits you but does no damage. Your fulminant prism crackles loudly. The orc warrior hits your fulminant prism with a +0 war axe. Your fulminant prism explodes! The blast of energy engulfs the orc warrior! The orc warrior is moderately wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The orc warrior hits you with a +0 war axe! You closely miss the orc warrior. You claw the orc warrior! You peck the orc warrior. The orc warrior is severely wounded. The kobold throws a boomerang. The boomerang hits your fulminant prism. The orc warrior misses you. Your fulminant prism crackles loudly. You slash the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You feel your power returning. The kobold hits your fulminant prism but does no damage. Your fulminant prism explodes! The blast of energy engulfs the kobold! You kill the kobold! Vehumet accepts your kill. The blast of energy engulfs the orc warrior! The orc warrior is severely wounded. You hit the orc warrior. The orc warrior is almost dead. The orc warrior misses you. The orc warrior hits you with a +0 war axe! You barely miss the orc warrior. The orc warrior is almost dead. You block the orc warrior's attack. You hit the orc warrior but do no damage. You peck the orc warrior, but do no damage. The orc warrior is almost dead. The orc warrior hits you with a +0 war axe. You hit the orc warrior. You claw the orc warrior, but do no damage. The orc warrior is almost dead. The orc warrior barely misses you. The orc warrior hits you with a +0 war axe! * * * LOW HITPOINT WARNING * * * Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior. The orc warrior is almost dead. The orc warrior is knocked back by the mystic blast. The orc warrior slams into the stone wall. You kill the orc warrior! Vehumet accepts your kill. You see here a boomerang. The gnoll shouts! The orc warrior shouts! Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the orc warrior!! The orc warrior is severely wounded. The blast of energy engulfs the gnoll! You kill the gnoll! Vehumet accepts your kill. You hear a shout! The orc warrior completely misses you. Things that are here: a +0 hand axe; a +0 leather armour; a gnoll corpse Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the orc warrior! The orc warrior is almost dead. The orc warrior is knocked back by the mystic blast. You hit the orc warrior but do no damage. Your weapon exudes an aura of protection. You peck the orc warrior. You kill the orc warrior! Vehumet accepts your kill. A goblin comes into view. It is wielding a +0 war axe. There is an open door here. The goblin completely misses you. You barely miss the goblin. Your kick misses the goblin. You peck the goblin, but do no damage. The goblin barely misses you. You slash the goblin! Your weapon exudes an aura of protection. You kill the goblin! Vehumet accepts your kill. Found a glowing ruby potion and a +2 pair of boots of flying. Things that are here: a +0 war axe; a +0 leather armour There is an open door here. n - 3 glowing ruby potions (gained 1) There is an open door here. Things that are here: a +0 war axe; a +0 leather armour There is an open door here. An orc warrior comes into view. It is wielding a +0 hand axe. The orc warrior moves out of view. There is a fountain of clear blue water here. There is an open door here. Things that are here: a +0 war axe; a +0 leather armour The orc warrior pulls the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. A gnoll comes into view. It is wielding a +0 hand axe. Things that are here: a +0 war axe; a +0 leather armour There is an open door here. Things that are here: a +0 hand axe; a +0 leather armour; a gnoll corpse You see here a boomerang. Things that are here: 2 boomerangs; a kobold skeleton Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You slash the orc warrior! Your weapon exudes an aura of protection. You claw the orc warrior. You peck the orc warrior. The orc warrior is moderately wounded. You block the orc warrior's attack. Your fulminant prism crackles loudly. You closely miss the orc warrior. You peck the orc warrior. The orc warrior is heavily wounded. You block the orc warrior's attack. Your fulminant prism explodes! The blast of energy engulfs the gnoll!! You kill the gnoll! Vehumet accepts your kill. The blast of energy engulfs the orc warrior!! You kill the orc warrior! Vehumet accepts your kill. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The hippogriff flaps its wings at you. A beckoning whirlwind drags you forward! Your fulminant prism crackles loudly. Things that are here: a boomerang; a kobold skeleton The hippogriff pecks your fulminant prism. The hippogriff claws your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the hippogriff!! The hippogriff is heavily wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The sentinel's mark upon you fades away. The hippogriff screeches a warning cry! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the hippogriff!! The hippogriff is almost dead. The blast of energy engulfs the orc!! You kill the orc! Vehumet accepts your kill. You feel your power returning. Items here: ))) [[[ †. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the hippogriff! You kill the hippogriff! Vehumet accepts your kill. You see here a hippogriff corpse. Items here: )) [[ †. Okay, then. Okay, then. Things that are here: a +0 hand axe; a +0 leather armour; a gnoll corpse There is an open door here. Found a potion of enlightenment. Found a potion of enlightenment. There is an open door here. You see here a +3 shortbow of freezing. w - 2 potions of enlightenment (gained 1) w - 3 potions of enlightenment (gained 1) You see here a +3 shortbow of freezing. There is an open door here. You set off the alarm! The alarm trap emits a blaring wail! A sentinel's mark forms upon you. You reach down and open the door. Found a scroll of teleportation. There is an open door here. c - 8 scrolls of teleportation (gained 1) You reach down and open the door. Found 3 stones. There is an open door here. You see here 3 stones. There is an open door here. There is an open door here. Magic restored. Things that are here: a +0 war axe; a +0 leather armour There is an open door here. The sentinel's mark upon you fades away. There is a gate leading back out of this place here. You see here a boomerang. Welcome back to the Dungeon! Level annotation: Nergalle There is an empty arch of ancient stone here. You see here 2 boomerangs. There is an open gate here. A malevolent force fills the Dungeon... With a horrendous wail, an alarm goes off! A sentinel's mark forms upon you. You hear a shout! x4; You hear a roar! x2; You hear an angry hiss. You hear a shout! There is an open door here. There is a stone staircase leading up here. An unseen horror comes into view. The unseen horror misses you. You hit the unseen horror but do no damage. Your weapon exudes an aura of protection. You claw the unseen horror. Your peck misses the unseen horror. The unseen horror is lightly wounded. The unseen horror closely misses you. The unseen horror barely misses you. You hit the unseen horror. Your kick misses the unseen horror. You peck the unseen horror. The unseen horror is moderately wounded. The unseen horror hits you. A gnoll sergeant comes into view. It is wielding a +0 spear. You slash the unseen horror! Your kick misses the unseen horror. Your peck misses the unseen horror. The unseen horror is heavily wounded. The unseen horror hits you. The unseen horror hits you! You hit the unseen horror. You peck the unseen horror. The unseen horror is heavily wounded. The unseen horror misses you. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The unseen horror hits you! You block the unseen horror's attack. Your fulminant prism crackles loudly. You slash the unseen horror! You claw the unseen horror, but do no damage. You peck the unseen horror, but do no damage. The unseen horror is severely wounded. The unseen horror barely misses you. Your fulminant prism explodes! The unseen horror closely misses you. You slash the unseen horror! The unseen horror is almost dead. The unseen horror hits you but does no damage. The unseen horror hits you. An orc wizard comes into view. It is wielding a +0 dagger. The gnoll sergeant hits you from afar with a +0 spear. The orc wizard points at you and mumbles some strange words. The puff of flame hits the unseen horror! The unseen horror dies! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the gnoll sergeant. You kill the gnoll sergeant! Vehumet accepts your kill. You feel your power returning. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you but does no damage. An orc comes into view. It is wielding a +0 club. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow barely misses the centaur. The orc wizard casts a spell at you. The magic dart hits you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow closely misses you. An orc comes into view. It is wielding a +0 club. Your fulminant prism explodes! The blast of energy engulfs the orc! The orc is almost dead. The blast of energy engulfs the orc wizard!! You kill the orc wizard! Vehumet accepts your kill. The blast of energy engulfs the centaur! The centaur is heavily wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur! The orc hits your fulminant prism with a +0 club. The centaur shoots an arrow. The arrow barely misses you. Your fulminant prism crackles loudly. The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you. * * * LOW HITPOINT WARNING * * * The orc hits your fulminant prism with a +0 club. Your fulminant prism explodes! The blast of energy engulfs the centaur!! You kill the centaur! Vehumet accepts your kill. Vehumet offers you knowledge of Rending Blade. The blast of energy engulfs the orc. The orc is almost dead. The blast of energy engulfs the orc!! You kill the orc! Vehumet accepts your kill. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the troll! The troll is severely wounded. The troll is knocked back by the mystic blast. The mystic blast hits the orc! You kill the orc! Vehumet accepts your kill. The sentinel's mark upon you fades away. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW MAGIC WARNING * * * Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the troll!! You kill the troll! Vehumet accepts your kill. The troll leather armour is intact enough to wear. Items here: ) [[ ††. P - a +0 troll leather armour There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. A killer bee comes into view. A nearby plant withers and dies. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You hit the wraith. Your weapon exudes an aura of protection. You claw the wraith, but do no damage. Your peck misses the wraith. The wraith is lightly damaged. You block the wraith's attack. Your fulminant prism crackles loudly. You hit the wraith. Your kick misses the wraith. The wraith is moderately damaged. You block the wraith's attack. Your fulminant prism explodes! The blast of energy engulfs the wraith!! You destroy the wraith! Vehumet accepts your kill. You feel your power returning. Your Air Magic skill increases to level 5! A killer bee comes into view. A killer bee is nearby! The killer bee buzzes angrily. You block the killer bee's attack. The killer bee stings you but does no damage. You slash the killer bee! Your weapon exudes an aura of protection. The killer bee is severely wounded. The killer bee misses you. x2 The killer bee stings you but does no damage. You miss the killer bee. Your kick misses the killer bee. The killer bee is severely wounded. The killer bee stings you. The killer bee barely misses you. The killer bee closely misses you. You hit the killer bee. Your kick misses the killer bee. The killer bee is almost dead. The killer bee stings you but does no damage. The killer bee completely misses you. You miss the killer bee. You claw the killer bee. You kill the killer bee! Vehumet accepts your kill. You feel your power returning. You reach down and open the door. A komodo dragon comes into view. Found 13 gold pieces. Found a staircase to the Lair. The komodo dragon hisses angrily. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the fungus! The fungus begins to die. The fungus is lightly damaged. The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs the fungus. The fungus begins to die. The fungus is lightly damaged. The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs your fulminant prism! Your fulminant prism detonates feebly. The blast of energy engulfs the plant!! The plant begins to die. The plant is lightly damaged. The blast of energy engulfs the komodo dragon! The komodo dragon is moderately wounded. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the plant! The plant begins to die. The plant is lightly damaged. The mystic blast hits the komodo dragon! The komodo dragon is severely wounded. The komodo dragon is knocked back by the mystic blast. Casting: Iskenderun's Mystic Blast (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the plant! The plant is moderately damaged. The mystic blast hits the plant. The plant is lightly damaged. The mystic blast hits the plant. The plant is moderately damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the plant! The plant is lightly damaged. The mystic blast hits the komodo dragon. The komodo dragon is severely wounded. The komodo dragon is knocked back by the mystic blast. You block the komodo dragon's attack. You slash the komodo dragon! Your weapon exudes an aura of protection. You claw the komodo dragon, but do no damage. The komodo dragon is almost dead. A nearby fungus withers and dies. A nearby plant withers and dies. A nearby fungus withers and dies. A nearby plant withers and dies. x4 You block the komodo dragon's attack. You hit the komodo dragon. You kill the komodo dragon! Vehumet accepts your kill. You feel your power returning. A nearby plant withers and dies. x2 Your Conjurations skill increases to level 14! You see here a komodo dragon corpse. There is an open door here. You now have 178 gold pieces (gained 13). There is an open door here. Okay, then. Okay, then. You start putting on your armour. You continue putting on your orb of energy. x5 You finish putting on your orb of energy. Unknown command. Unknown command. Unknown command. You start removing your armour. You continue removing the +1 robe of Qiad {rElec rC+ Slay+3}. x5 You finish removing the +1 robe of Qiad {rElec rC+ Slay+3}. You start putting on your armour. You continue putting on your +0 troll leather armour. x5 You finish putting on your +0 troll leather armour. The armour cannot attune itself to your injured body. Your armour attunes itself to your body, and you begin to regenerate more quickly. There is an open door here. There is a staircase to the Lair here. You fly downwards. Welcome to the Lair of Beasts! Found a forked silver wand. There is a staircase back to the Dungeon here. Unknown command. Found 13 gold pieces. Q - a wand of polymorph (2) A basilisk comes into view. Found an escape hatch in the floor. A bullfrog comes into view. A cane toad comes into view. You see here 13 gold pieces. You now have 191 gold pieces (gained 13). The cane toad gives a loud, deep croak! The basilisk hisses angrily. The basilisk gazes at you. You resist with some effort. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The bullfrog croaks. Your fulminant prism crackles loudly. The basilisk bites your fulminant prism! Your fulminant prism explodes! The blast of energy engulfs the basilisk! The basilisk is moderately wounded. You hear a croak. The cane toad barely misses you. The cane toad misses you. The cane toad attacks as it pursues you! The cane toad stings you!! You are poisoned. The cane toad poisons you! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is moderately wounded. The cane toad is knocked back by the mystic blast. The cane toad collides with the bullfrog. The bullfrog is moderately wounded. The cane toad is moderately wounded. You feel very sick. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is heavily wounded. The cane toad is knocked back by the mystic blast. The mystic blast hits the bullfrog! You kill the bullfrog! Vehumet accepts your kill. You feel very sick. You feel very sick. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 4% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! You feel sick. The basilisk misses you. You barely miss the basilisk. You peck the basilisk. The basilisk is moderately wounded. You feel very sick. The basilisk bites you. * * * LOW HITPOINT WARNING * * * Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. You feel sick. The basilisk attacks as it pursues you! The basilisk completely misses you. Your fulminant prism explodes! You hear a loud, deep croak! You hear a roar! Casting: Fulminant Prism (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad. The cane toad is heavily wounded. The mystic blast hits the basilisk. The basilisk is moderately wounded. The basilisk is knocked back by the mystic blast. * * * LOW MAGIC WARNING * * * You feel sick. The cane toad misses you. Casting: Iskenderun's Mystic Blast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the cane toad! The cane toad is almost dead. The cane toad is knocked back by the mystic blast. * * * LOW MAGIC WARNING * * * You feel sick. Aiming: Charm Press: ? - help, Shift-Dir - straight line Aim: a cane toad (almost dead, chance to affect: 49%) Okay, then. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a cane toad (almost dead, 72% to hit) The puff of flame misses the cane toad. You feel sick. The basilisk gazes at you. You are slowing down. Unknown command. There's nothing to close nearby. There are monsters nearby! Unknown command. Aiming: Throw Flame Press: ? - help, Shift-Dir - straight line Aim: a cane toad (almost dead, 72% to hit) The puff of flame hits the cane toad. The cane toad is almost dead. You feel sick. You are no longer poisoned. A bullfrog comes into view. The basilisk gazes at you. Your limbs have turned to stone. The cane toad barely misses you. You have turned to stone. The cane toad stings you! * * * LOW HITPOINT WARNING * * * The cane toad stings you!! * * * LOW HITPOINT WARNING * * * The basilisk bites you! * * * LOW HITPOINT WARNING * * * The cane toad stings you! * * * LOW HITPOINT WARNING * * * The basilisk bites you! * * * LOW HITPOINT WARNING * * * The cane toad stings you! You die... .#. #..+............# #... #..#......#....P# +... #..............# #....#..#......#....# ....#..#......#....# .......#...........# #.........#....# #.# ................. ..# ....................# ................... ####.##............ ## ##........... #..####.# ..# You could see a cane toad, a basilisk and a bullfrog. Vanquished Creatures A two-headed ogre (D:8) Pikel (D:6) Joseph (D:7) A kobold demonologist (D:10) A komodo dragon (D:9) 4 trolls (D:10) Grinder (D:6) A hornet (D:10) 2 hippogriffs (Bailey) A wraith (D:9) A wyvern (D:7) 11 yaks Eustachio (D:6) 2 water moccasins 11 orc warriors 2 ice beasts 2 sky beasts A black bear (D:9) 4 centaurs 3 lemures (D:6) 3 phantoms A kobold brigand (D:7) 6 bullfrogs A gnoll sergeant (D:10) 2 marrowcudas (D:7) 4 wights A killer bee (D:9) An electric eel (D:7) A howler monkey (D:10) 2 bombardier beetles 4 hounds A jelly (D:6) 3 orc priests A gnoll bouda (D:10) 3 sleepcaps 5 iguanas 8 orc wizards 14 gnolls 10 adders 2 white imps (D:6) 6 dart slugs 2 ribbon worms (D:2) 32 orcs 6 endoplasms A giant cockroach (D:1) 9 hobgoblins 3 quokkas 6 ball pythons 2 bats 4 frilled lizards 10 goblins 6 jackals 17 kobolds 4 rats 233 creatures vanquished. Vanquished Creatures (collateral kills) Maggie (D:6) 1 creature vanquished. Vanquished Creatures (others) An unseen horror (D:10) 1 creature vanquished. Grand Total: 235 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 66 | D:1 | Found Ebruisso's Assorted Antiques. 209 | D:2 | Reached XP level 2. HP: 15/15 MP: 1/6 372 | D:1 | Found Kesch's Assorted Antiques. 380 | D:1 | Reached XP level 3. HP: 19/19 MP: 5/8 386 | D:1 | Found Sezabryango's Antique Weapon Boutique. 407 | D:1 | Reached skill level 6 in Conjurations 786 | D:2 | HP: 6/19 [ribbon worm (6)] 996 | D:4 | Reached skill level 3 in Spellcasting 999 | D:4 | Reached XP level 4. HP: 19/24 MP: 1/9 999 | D:4 | HP: 12/24 [gnoll/+0 spear (7)] 1114 | D:5 | Entered Level 5 of the Dungeon 1317 | D:3 | Found a faded altar of an unknown god. 1404 | D:2 | Reached XP level 5. HP: 24/28 MP: 7/11 1595 | D:4 | Reached skill level 7 in Conjurations 1635 | D:4 | Reached skill level 4 in Spellcasting 1656 | D:4 | HP: 10/28 [iguana (13)] 1702 | D:4 | Noticed a sky beast 1774 | D:4 | Noticed a phantom 1783 | D:4 | Killed a phantom 1784 | D:4 | Reached XP level 6. HP: 22/32 MP: 6/13 1815 | D:4 | Found a bloodstained altar of Trog. 1912 | D:4 | HP: 15/32 [orc wizard/magic dart (8)] 1917 | D:4 | Reached skill level 8 in Conjurations 2108 | D:5 | Identified the +4 falchion of the Mayfly {protect, rF+ | Stlth+} 2128 | D:5 | Noticed a hornet 2285 | D:4 | Reached skill level 5 in Spellcasting 2285 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 2285 | D:4 | Reached XP level 7. HP: 24/36 MP: 6/15 2401 | D:5 | Reached skill level 9 in Conjurations 2506 | D:5 | Found Irchathy's Distillery. 2517 | D:5 | Bought a potion of curing for 36 gold pieces 2517 | D:5 | Bought a potion of heal wounds for 96 gold pieces 2642 | D:5 | Found a glowing golden altar of the Shining One. 2642 | D:5 | Found a shimmering blue altar of Sif Muna. 2673 | D:5 | Reached skill level 10 in Conjurations 2746 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 2856 | D:6 | Reached XP level 8. HP: 31/41 MP: 7/16 2905 | D:6 | Noticed Pikel 3006 | D:6 | Noticed Maggie 3169 | D:6 | Learned a level 4 spell: Fulminant Prism 3176 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 3191 | D:6 | Reached skill level 1 in Fighting 3233 | D:6 | Killed Maggie 3234 | D:6 | Reached skill level 2 in Fighting 3234 | D:6 | Reached skill level 11 in Conjurations 3290 | D:6 | Noticed Eustachio 3402 | D:6 | Killed Eustachio 3403 | D:6 | Reached skill level 3 in Fighting 3517 | D:6 | Reached skill level 6 in Spellcasting 3534 | D:6 | Found a staircase to the Ecumenical Temple. 3541 | Temple | Entered the Ecumenical Temple 3564 | Temple | Became a worshipper of Vehumet 3633 | D:6 | Noticed Grinder 3640 | D:6 | Reached XP level 9. HP: 36/52 MP: 9/19 3640 | D:6 | Killed Grinder 3641 | D:6 | Reached skill level 4 in Fighting 3641 | D:6 | Reached skill level 12 in Conjurations 3651 | D:6 | HP: 14/52 [orc priest/divine providence (14)] 3817 | D:6 | Killed Pikel 3818 | D:6 | Reached skill level 5 in Fighting 3818 | D:6 | Reached skill level 7 in Spellcasting 4019 | D:7 | Noticed Joseph 4053 | D:7 | Found a stormy altar of Qazlal. 4141 | D:8 | Reached * piety under Vehumet 4141 | D:8 | Offered knowledge of Shock by Vehumet. 4142 | D:8 | Reached skill level 8 in Spellcasting 4311 | D:7 | Found Faagim's General Store. 4319 | D:7 | Bought a scroll of teleportation for 45 gold pieces 4449 | D:7 | Identified the +1 robe of Qiad {rElec rC+ Slay+3} 4506 | D:8 | Reached skill level 9 in Spellcasting 4619 | D:8 | Noticed a two-headed ogre 4663 | D:7 | Reached XP level 10. HP: 59/59 MP: 21/24 4741 | D:7 | Killed Joseph 4889 | D:8 | Reached skill level 10 in Spellcasting 4891 | D:8 | Reached skill level 3 in Dodging 4928 | D:8 | Found a snail-covered altar of Cheibriados. 4942 | D:8 | Identified the +10 flail of Zin's Felicitations {flame, | Str+2 Int+3 Dex+3} 5008 | D:8 | HP: 28/60 [two-headed ogre/+0 giant club (32)] 5031 | D:8 | Killed a two-headed ogre 5032 | D:8 | Reached skill level 6 in Fighting 5032 | D:8 | Reached skill level 4 in Dodging 5169 | D:9 | HP: 22/60 [fulminant prism[the player character] (14)] 5374 | D:9 | Noticed a manticore 5399 | D:9 | Offered knowledge of Hailstorm by Vehumet. 5504 | D:9 | Reached ** piety under Vehumet 5505 | D:9 | Reached skill level 13 in Conjurations 5517 | D:9 | Noticed a rakshasa 5614 | D:9 | Found an ornate altar of the Wu Jian Council. 5684 | D:10 | Entered Level 10 of the Dungeon 5684 | D:10 | Noticed Nergalle 5763 | D:10 | Reached skill level 5 in Dodging 5765 | D:10 | Reached skill level 1 in Air Magic 5840 | D:10 | Noticed a sixfirhy 5843 | D:10 | HP: 27/61 [sixfirhy[a kobold demonologist] (4)] 5848 | D:10 | HP: 24/61 [poison] 5849 | D:10 | Reached skill level 2 in Air Magic 5849 | D:10 | Reached XP level 11. HP: 26/66 MP: 7/26 5903 | D:10 | Noticed a skeletal warrior 5973 | D:10 | Reached skill level 7 in Fighting 5973 | D:10 | Reached skill level 3 in Air Magic 5974 | D:10 | Found a flagged portal. 6029 | D:10 | Offered knowledge of Volatile Blastmotes by Vehumet. 6080 | Bailey | Entered a bailey 6135 | Bailey | Reached skill level 6 in Dodging 6144 | Bailey | Reached *** piety under Vehumet 6172 | Bailey | Reached skill level 4 in Air Magic 6248 | Bailey | HP: 33/67 [orc warrior/+0 war axe (8)] 6489 | D:10 | HP: 32/67 [centaur/arrow (6)] 6489 | D:10 | Offered knowledge of Rending Blade by Vehumet. 6530 | D:9 | Reached skill level 5 in Air Magic 6572 | D:9 | Found a staircase to the Lair. 6585 | D:9 | Reached skill level 14 in Conjurations 6639 | Lair:1 | Entered Level 1 of the Lair of Beasts 6664 | Lair:1 | HP: 30/68 [basilisk (5)] 6669 | Lair:1 | HP: 31/68 [poisoned by a cane toad] 6671 | Lair:1 | HP: 15/68 [basilisk (4)] 6672 | Lair:1 | HP: 7/68 [basilisk (4)] 6673 | Lair:1 | Slain by a cane toad Illustrated notes Levels and vault maps discovered: D:1: moated_graveyard_arrival, layout_loops_corners, serial_shops, shop, shop, nicolae_shop_stone D:2: layout_basic, grunt_ministairs_14 D:3: layout_basic, shapermc_ecumenical_altar_mp_ritualfount D:4: layout_loops_ring, mainiacjoe_overflow_24_doors, serial_glass, glass_columns_b, glass_columns_a D:5: layout_loops_ring, mainiacjoe_overflow_chevrons, gammafunk_temple_overflow_statue, serial_shops, nicolae_shop_stone D:6: layout_loops_ring, temple_statues, uniq_maggie, uniq_pikel, uniq_grinder, uniq_eustachio D:7: layout_basic, mainiacjoe_overflow_small_starburst, serial_shops, shop, hex_medium, kennysheep_big_empty_room, chequers_serial_rivers_room_a, uniq_joseph D:8: layout_rooms, kennysheep_slug_shrine D:9: layout_loops_cross, nicolae_wu_jian_wuxing_cycle, grunt_lair_entry_orc_guard_hut, evilmike_minifort D:10: minmay_ornate_pinched, layout_irregular_city, nicolae_uskayaw_suspiria, enter_bailey_4, uniq_nergalle Temple: minmay_temple_curvy_branch Lair:1: minmay_guarded_unrand_snakebite, layout_chaotic_city, grunt_megastairs_4, lemuel_fruit_tree Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Conjurations | 6 7 8 10 11 12 13 14 | 14.0 Spellcasting | 3 4 5 6 9 10 | 10.0 Fighting | 3 5 6 7 | 7.7 Dodging | 5 6 | 6.7 Air Magic | 2 5 | 5.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Spear | 11 | | | || 11 Whip | 14 | 50 | | || 64 Kick | 6 | 10 | 35 | 38 || 89 Peck | 3 | 10 | 19 | 30 || 62 Falchion | | 2 | 120 | 110 || 232 Cast: Magic Dart | 55 | 105 | 120 | 22 || 302 Fulminant Prism | | | 21 | 46 || 67 Iskenderun's Myst | | | 4 | 32 || 36 Evoke: Wand | | | 2 | 5 || 7 Use: Potion | | | | 1 || 1 Stab: Sleeping | | 2 | | || 2 Distracted | | | 1 | || 1 Armour: Robe | 11 | 39 | 31 | 75 || 156 Steam dragon scal | | | 48 | || 48 Troll leather arm | | | | 8 || 8 Dodge: Dodged | 18 | 61 | 143 | 157 || 379 Block: Other | 4 | 18 | 35 | 37 || 94 Reflection | 1 | | 1 | 7 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6762 | 5893 | 869 | 0 | 0 | 13 | 520.2 | Dungeon | 6314 | 5489 | 825 | 0 | 0 | 10 | 631.4 | Temple | 45 | 1 | 44 | 0 | 0 | 1 | 45.0 | Lair | 34 | 34 | 0 | 0 | 0 | 1 | 34.0 | Bailey | 367 | 367 | 0 | 0 | 0 | 1 | 367.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 980 daAuts D:7: 817 daAuts D:6: 725 daAuts D:9: 643 daAuts D:8: 596 daAuts D:4: 577 daAuts D:2: 542 daAuts D:3: 515 daAuts D:1: 495 daAuts D:10: 420 daAuts Bailey: 367 daAuts Temple: 45 daAuts Lair:1: 34 daAuts