Dungeon Crawl Stone Soup version 0.34-a0-5-gdfa2712768 (webtiles) character file. Game seed: 9960022534750619372 0 sleeves the Trooper (level 1, 18/18 HPs) Began as a Coglin Wanderer on Apr 30, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). sleeves the Trooper (Coglin Wanderer) Turns: 0, Time: 00:00:03 Health: 18/18 AC: 2 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 16 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 dagger {Sunngifu} rCold . . . e - +0 dagger {Edeltraud} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Sunngifu} e - a +0 dagger (offhand) {Edeltraud} Armour c - a +0 robe (worn) Wands d - a wand of flame (3) Scrolls b - a scroll of fog Skills: + Level 3.0 Fighting + Level 1.0 Dodging + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 1.0 Hexes + Level 1.7 Air Magic + Level 1.3 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 12% 1d1 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 8% N/A 22% 2 Ensorcelled Hibernation Hex/Ice 4% N/A 28% 2 Swiftness Air 6% N/A 32% 3 Vhi's Electric Charge Tloc/Air 6% N/A 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. Will you prevail where others failed? Will you find the Orb of Zot? Press ? for a list of commands and other information. Found a marble ring. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Sunngifu}, a scroll of fog, a +0 robe, a wand of flame (3), a +0 dagger {Edeltraud}; and the following spell memorised: Poisonous Vapours; and the following spells available to memorise: Jinxbite, Ensorcelled Hibernation, Swiftness, Vhi's Electric Charge. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) # ... .. #. ... ... #.. ... ... ..# #.# #.. #.##.##.# #.#.#.# ...###...###... .......@....... ...###...###... #.#.#.# #.##.##.# ..# #.# #.. #=. ... ..# #.. ... .# #. ... # There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a +0 dagger | {Sunngifu}, a scroll of fog, a +0 robe, a wand of flame | (3), a +0 dagger {Edeltraud}; and the following spell | memorised: Poisonous Vapours; and the following spells | available to memorise: Jinxbite, Ensorcelled Hibernation, | Swiftness, Vhi's Electric Charge. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_rooms, hangedman_abyss_or_decor_stabs Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+