Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 10475634389557985486 0 sleeves the Slasher (level 1, 15/15 HPs) Began as a Coglin Wanderer on May 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:03 (0 turns). sleeves the Slasher (Coglin Wanderer) Turns: 0, Time: 00:00:04 Health: 15/15 AC: 2 Str: 11 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 13 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . a - +0 long sword {Paramjit} rCold . . . b - +0 mace {Shunnareh} rNeg . . . e - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.07/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) {Paramjit} b - a +0 mace (offhand) {Shunnareh} f - a +0 dagger {Miranda} Armour c - a +0 buckler e - a +0 robe (worn) Potions d - a potion of curing Skills: + Level 1.0 Fighting + Level 2.0 Long Blades + Level 1.0 Maces & Flails + Level 1.0 Throwing + Level 1.0 Armour + Level 1.0 Stealth + Level 1.3 Shields + Level 1.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. Are you destined to find the glorious Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a scroll labelled UREQAR NELUYBI and 17 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 long sword {Paramjit}, a +0 mace {Shunnareh}, a +0 buckler, a potion of curing, a +0 robe, a +0 dagger {Miranda}. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .### ###$ #.## ##.# ##$## ##.## ###.# #.### ##.# #.## #.# #.# #.#.# #@# #.#?# #.# #.# ##.# #.## ###.# #.### ##.## ##.## #.## ##.# .### ###. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a +0 long sword | {Paramjit}, a +0 mace {Shunnareh}, a +0 buckler, a potion | of curing, a +0 robe, a +0 dagger {Miranda}. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 1/1 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_xxxplode, layout_rooms, serial_shops, nicolae_shop_relaxation, minmay_lizard_king Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+