Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 14921187859629766226 0 sleeves the Insei (level 1, 15/15 HPs) Began as a Coglin Wanderer on May 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). sleeves the Insei (Coglin Wanderer) Turns: 0, Time: 00:00:02 Health: 15/15 AC: 3 Str: 8 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . e - +0 robe rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour c - a +0 helmet (worn) e - a +0 robe (worn) Scrolls a - a scroll of fear Potions b - a potion of haste d - a potion of brilliance Skills: + Level 1.0 Fighting + Level 1.7 Armour + Level 1.0 Stealth + Level 3.6 Unarmed Combat + Level 1.0 Spellcasting + Level 1.0 Conjurations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 4% 2d5 32% 2 Momentum Strike Conj/Tloc 4% 3d8 32% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a potion of brilliance. Found a staircase leading out of the dungeon. You begin with the following items: a scroll of fear, a potion of haste, a +0 helmet, a potion of brilliance, a +0 robe; and the following spells available to memorise: Mercury Arrow, Momentum Strike. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #.≈.≈.## #.≈.≈..## #.≈..≈..# #.≈...≈.#### #.≈...≈....## #.....≈.≈≈..# #...≈.≈...≈.. #..≈.@≈....≈. #..≈......≈.. #..≈.≈≈≈≈≈..# #.!≈.......## #.≈...≈.#### #.≈..≈... #.≈.≈....# #.≈.≈..#.. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a scroll of fear, | a potion of haste, a +0 helmet, a potion of brilliance, a | +0 robe; and the following spells available to memorise: | Mercury Arrow, Momentum Strike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: ebering_trefoil_3fold, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+