Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 2827877400255985465 0 sleeves the Grave Robber (level 1, 13/13 HPs) Began as a Coglin Wanderer on May 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). sleeves the Grave Robber (Coglin Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 2/2 levels left rFire . . . a - +0 club {Nhalahla} rCold . . . e - +0 dagger {Matsuko} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) {Nhalahla} e - a +0 dagger (offhand) {Matsuko} Armour c - a +0 leather armour (worn) d - a +0 pair of boots (worn) Scrolls b - a scroll of fear Skills: + Level 1.7 Dodging + Level 1.0 Spellcasting + Level 4.0 Necromancy + Level 1.7 Ice Magic + Level 1.3 Evocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 16% 2d6 19% 1 Freeze Ice 16% 1d4 21% 1 Fugue of the Fallen Necr 9% N/A 24% 3 Frozen Ramparts Ice 8% 1d2 52% 3 Hailstorm Conj/Ice 2% 3d5 65% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club {Nhalahla}, a scroll of fear, a +0 leather armour, a +0 pair of boots, a +0 dagger {Matsuko}; and the following spells available to memorise: Kiss of Death, Freeze, Fugue of the Fallen, Frozen Ramparts, Hailstorm. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###≈≈..≈≈ ≈≈≈≈..≈≈ ≈#≈..≈# ≈≈..≈ ≈..≈ #..# #..# #>@# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a +0 club | {Nhalahla}, a scroll of fear, a +0 leather armour, a +0 | pair of boots, a +0 dagger {Matsuko}; and the following | spells available to memorise: Kiss of Death, Freeze, Fugue | of the Fallen, Frozen Ramparts, Hailstorm. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+