Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 4877091323545186669 0 sleeves the Apothecary (level 1, 13/13 HPs) Began as a Coglin Wanderer on May 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). sleeves the Apothecary (Coglin Wanderer) Turns: 0, Time: 00:00:02 Health: 13/13 AC: 4 Str: 13 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/3 levels left rFire . . . a - +0 club {Huemac} rCold . . . e - +0 dagger {Zorawar} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no gizmo) Stlth + HPRegen 0.22/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) {Huemac} e - a +0 dagger (offhand) {Zorawar} Armour c - a +0 leather armour (worn) d - a +0 pair of boots (worn) Potions b - a potion of attraction Skills: + Level 1.7 Dodging + Level 1.7 Spellcasting + Level 2.4 Forgecraft + Level 3.2 Alchemy + Level 1.3 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 24% 1d4 14% 1 Poisonous Vapours Alch/Air 16% 1d1 19% 1 Launch Clockwork Bee Frge 6% N/A 38% 3 Mephitic Cloud Conj/Alch/Air 3% N/A 58% 3 Petrify Alch/Erth 4% N/A 88% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club {Huemac}, a potion of attraction, a +0 leather armour, a +0 pair of boots, a +0 dagger {Zorawar}; and the following spells available to memorise: Kinetic Grapnel, Poisonous Vapours, Launch Clockwork Bee, Mephitic Cloud, Petrify. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ## ## #.# #.# #.# #.# #.#.# #@# #.#.# #.# #.# #.# #.# ## #.# ## There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a +0 club | {Huemac}, a potion of attraction, a +0 leather armour, a +0 | pair of boots, a +0 dagger {Zorawar}; and the following | spells available to memorise: Kinetic Grapnel, Poisonous | Vapours, Launch Clockwork Bee, Mephitic Cloud, Petrify. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+