Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (webtiles) character file. Game seed: 1770203504116722047 0 sleeves the Trooper (level 1, 19/19 HPs) Began as a Coglin Wanderer on May 1, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). sleeves the Trooper (Coglin Wanderer) Turns: 0, Time: 00:00:02 Health: 19/19 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 3/3 EV: 10 Int: 11 God: Gold: 0 SH: 0 Dex: 10 Spells: 2/3 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . d - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour d - a +0 leather armour (worn) Scrolls c - a scroll of blinking Potions a - a potion of attraction b - a potion of lignification Skills: + Level 4.0 Fighting + Level 1.0 Unarmed Combat + Level 1.7 Spellcasting + Level 2.1 Alchemy + Level 1.0 Invocations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 12% 1d1 24% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 6% 2d5 34% 2 Sticky Flame Fire/Alch 3% 2d4 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, sleeves the Coglin Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a dagger and 13 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a potion of attraction, a potion of lignification, a scroll of blinking, a +0 leather armour; and the following spell memorised: Poisonous Vapours; and the following spells available to memorise: Mercury Arrow, Sticky Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ######.###### # ~#.......#~ # #~#.........#~# ##...........## #.............# #.............# #.............# .......@....... #.....).......# #.............# #.............# ##...........## #~#.........#~# # ~#...$...#~ # ######.###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | sleeves the Coglin Wanderer began the quest for the Orb. 0 | D:1 | sleeves set off with the following items: a potion of | attraction, a potion of lignification, a scroll of | blinking, a +0 leather armour; and the following spell | memorised: Poisonous Vapours; and the following spells | available to memorise: Mercury Arrow, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 19/19 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_dodecagon, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+