Dungeon Crawl Stone Soup version 0.33-a0-1446-g9efba704ed (webtiles) character file. Game seed: 6880397207290478390 2 slippy the Vexing (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on Apr 18, 2025. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (146 turns). slippy the Vexing (Poltergeist Enchanter) Turns: 146, Time: 00:00:26 Health: 0/11 AC: 3 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold + . . (no offhand) rNeg + + + b - +1 cloak rPois ∞ d - +0 helmet rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) d - a +0 helmet (haunted) Scrolls e - a scroll of identify {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.2 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting + Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Hex/Fire 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History Found a stone staircase leading down. A hobgoblin comes into view. The hobgoblin shouts! A hobgoblin is nearby! You closely miss the hobgoblin. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! You start resting. HP restored. You see here a hobgoblin corpse. A malevolent force fills the Dungeon... and a teleportation trap spontaneously manifests! You are yanked towards some nearby monsters! Your surroundings suddenly seem different. A goblin and a kobold come into view. Found a bronze ring and a fizzy orange potion. A ball python comes into view. The goblin shouts! The ball python hisses angrily. You see here a ring of positive energy. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You closely miss the goblin. The goblin hits you but does no damage. You hit the goblin but do no damage. The goblin hits you with a +0 dagger. You hit the goblin. The goblin is moderately wounded. The goblin hits you with a +0 dagger. You barely miss the goblin. The goblin is moderately wounded. The ball python bites you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The ball python attacks as it pursues you! The ball python bites you. You die... .....######.#.### #.# #............( #.# ####.######### .. #.# #####.######### ... #.# #.............# ...###+#.# #.............# #!......###..#######.#..# #........##..#.......#..# #.....gS@....#.......#..# ##.....=.###..#.......#..# .........# #..#..........# .........# #......<...#..# ....####.# #..#.......#..# ... #.# . #.......# .. .. #.# #.......# # # #.# #.####### .# .. You could see a goblin and a ball python. Vanquished Creatures A hobgoblin (D:1) A frilled lizard (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slippy the Poltergeist Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 146 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, minmay_small_reverse_x Action || total ---------------------------++------- Melee: Dagger || 14 Armour: Skin || 11 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 143 | 143 | 0 | 26 | 77 | 1 | 143.0 | Dungeon | 143 | 143 | 0 | 26 | 77 | 1 | 143.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 143 daAuts