Dungeon Crawl Stone Soup version 0.27.0 (webtiles) character file. Game seed: 12066972813479340391 1 slitherrr the Skirmisher (level 1, -2/18 HPs) Began as a Demonspawn Abyssal Knight on July 31, 2021. Was a Follower of Lugonu. Slain by a quokka (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:06 (158 turns). slitherrr the Skirmisher (Demonspawn Abyssal Knight) Turns: 158, Time: 00:01:07 Health: -2/18 AC: 3 Str: 12 XL: 1 Next: 16% Magic: 2/2 EV: 11 Int: 13 God: Lugonu [*.....] Gold: 5 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 spear rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: no striking features a: Renounce Religion, Depart the Abyss You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 5 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | slitherrr the Demonspawn Abyssal Knight began the quest for | the Orb. 0 | Abyss:1 | Reached XP level 1. HP: 18/18 MP: 2/2 17 | D:1 | Escaped the Abyss 158 | D:1 | Slain by a quokka .........# .........# .........# .........# .........# ..?......##### .............# ########.....# #..r@.# #††...# #.....# #.....# #.....# ###########.....# #........)......# #.############### #.# Inventory: Hand Weapons a - a +1 spear (weapon) Missiles c - 3 datura-tipped darts (quivered) Armour b - a +0 leather armour (worn) Skills: * Level 3.0 Fighting * Level 1.8 Polearms + Level 1.7 Armour + Level 0.8 Dodging * Level 2.4 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The quokka closely misses the hobgoblin. The hobgoblin closely misses the quokka. The quokka refuses to make way for you. (Use ctrl+direction or * direction to attack.) The quokka bites the hobgoblin. The quokka misses the hobgoblin. The hobgoblin closely misses the quokka. You closely miss the rat. The quokka barely misses the hobgoblin. The hobgoblin closely misses the quokka. The rat bites you but does no damage. The quokka misses the hobgoblin. You closely miss the rat. The quokka bites the rat. The rat dies! Lugonu accepts your kill. The hobgoblin closely misses the quokka. The quokka barely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The quokka closely misses the hobgoblin. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Lugonu accepts your kill. The quokka bites you. The quokka bites you but does no damage. The quokka refuses to make way for you. (Use ctrl+direction or * direction to attack.) Unknown command. You hit the quokka. The quokka is heavily wounded. The quokka barely misses you. The quokka closely misses you. The quokka refuses to make way for you. (Use ctrl+direction or * direction to attack.) You closely miss the quokka. The quokka is heavily wounded. The quokka misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka closely misses you. The quokka refuses to make way for you. (Use ctrl+direction or * direction to attack.) The quokka refuses to make way for you. (Use ctrl+direction or * direction to attack.) The quokka refuses to make way for you. (Use ctrl+direction or * direction to attack.) You barely miss the quokka. The quokka is moderately wounded. The quokka bites you. You die... You could see a neutral quokka (fast, strong, insane). Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 0 | 98 | 2 | 78.5 | Dungeon | 140 | 140 | 0 | 0 | 98 | 1 | 140.0 | Abyss | 17 | 17 | 0 | 0 | 0 | 1 | 17.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 140 daAuts Abyss:1: 17 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+---------------------- Action || total -------------------------++------- Melee: Spear || 13 Throw: Dart || 1 Armor: Leather armour || 3 Dodge: Dodged || 14 Levels and vault maps discovered: D:1: lightli_arrival_statuegarden, layout_basic