Dungeon Crawl Stone Soup version 0.32.0-12-g91f736bfdd (webtiles) character file. Game seed: 7787578694873835996 117 slitherrr the Apothecary (level 5, -2/37 HPs) Began as a Coglin Alchemist on Sept 13, 2024. Shot with a sling bullet by a goblin (5 damage) ... led by Robin ... on level 2 of the Dungeon on Sept 14, 2024. The game lasted 00:07:20 (1338 turns). slitherrr the Apothecary (Coglin Alchemist) Turns: 1338, Time: 00:07:21 Health: -2/37 AC: 2 Str: 8 XL: 5 Next: 1% Magic: 2/8 EV: 11 Int: 16 God: Gold: 82 SH: 0 Dex: 15 Spells: 2/8 levels left rFire . . . j - +2 hand axe (heavy) {Etsuko} rCold . . . g - +0 dagger {Myungok} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.26/turn (ring unavailable) MPRegen 0.11/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slitherrr the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 158 | D:1 | Reached skill level 1 in Conjurations 339 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/4 402 | D:1 | Learned a level 2 spell: Mercury Vapours 804 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 884 | D:2 | Identified the +3 whip of Compound Interest {flame, rPois | Int+2} 1000 | D:2 | Noticed Jessica 1004 | D:2 | Killed Jessica 1005 | D:2 | Reached skill level 1 in Fighting 1005 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/7 1112 | D:2 | Learned a level 3 spell: Mephitic Cloud 1321 | D:2 | Noticed Robin 1327 | D:2 | Killed Robin 1328 | D:2 | Reached skill level 1 in Axes 1328 | D:2 | Reached skill level 4 in Alchemy 1329 | D:2 | Reached XP level 5. HP: 18/37 MP: 1/8 1338 | D:2 | Shot with a sling bullet by a goblin ####### .....g g.... ##.#.g #..#)# #.##.# #.##)# #######)##.# # .......gg@)# .# ####....#### .# ## #.....######.###.## #...............#.# #.....####..#..#.# ##.........###...## ##.######..#.....# #.# ##...# #.# ##..# . Inventory: Hand Weapons f - a +0 short sword {Impisi} g - a +0 dagger (offhand) {Myungok} j - a +2 heavy hand axe (weapon) {Etsuko} n - the +3 whip of Compound Interest {flame, rPois Int+2} (You found it on level 2 of the Dungeon) Int+2: It affects your intelligence (+2). rPois: It protects you from poison. Armour a - a +0 robe (worn) l - a +0 ring mail Wands o - a wand of paralysis (11) Scrolls c - 7 scrolls of identify {unknown} d - 2 scrolls of fear {unknown} k - a scroll of fog {unknown} Potions b - a potion of magic e - a potion of invisibility {unknown} h - 3 potions of attraction {unknown} i - a potion of curing {unknown} m - a potion of lignification {unknown} Skills: + Level 1.3 Fighting + Level 1.0 Axes + Level 2.5 Dodging - Level 2.0 Stealth - Level 2.0 Spellcasting + Level 1.9 Conjurations + Level 0.4 Air Magic + Level 4.0 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 6% 1 g - Mephitic Cloud Conj/Alch/Air 8% N/A 26% 3 s - Mercury Vapours Alch/Air 16% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Alch 14% N/A 36% 4 Sticky Flame Fire/Alch 8% 2d4 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the goblin with your +2 heavy hand axe. You kill the goblin! A hobgoblin comes into view. Things that are here: a +0 dagger; a goblin corpse A gnoll comes into view. It is wielding a +0 spear and quivering a throwing net. Things that are here: a +0 dagger; a +0 flail; a gnoll corpse Items here: )) [[ ††. You barely miss the gnoll with your +0 dagger. The gnoll shouts! You barely miss the gnoll with your +2 heavy hand axe. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You closely miss the gnoll with your +2 heavy hand axe. You hit the gnoll but do no damage. The gnoll closely misses you. You slash the gnoll with your +2 heavy hand axe! The gnoll is heavily wounded. You hit the gnoll with your +0 dagger. The gnoll completely misses you. You hit the gnoll with your +0 dagger. The gnoll is severely wounded. You hit the gnoll but do no damage. You hit the hobgoblin with your +2 heavy hand axe. A goblin comes into view. It is wielding a +0 dagger. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The gnoll hits you but does no damage. The hobgoblin closely misses you. The gnoll hits you with a +0 spear. * * * LOW HITPOINT WARNING * * * A goblin comes into view. It is wielding a +0 club. You hit the gnoll with your +0 dagger. The gnoll is almost dead. You slash the gnoll with your +2 heavy hand axe! You kill the gnoll! You barely miss the hobgoblin with your +2 heavy hand axe. The hobgoblin barely misses you. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet hits you. You die... You could see a hobgoblin and 2 goblins. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1349 | 1302 | 47 | 260 | 630 | 2 | 674.5 | Dungeon | 1349 | 1302 | 47 | 260 | 630 | 2 | 674.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 735 daAuts D:2: 614 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.5 +-------+-------+-------+-------+-------+---------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | || 12 Short sword | 9 | || 9 Dagger | 11 | 17 || 28 Hand axe | 4 | 19 || 23 Cast: Sting | 38 | 14 || 52 Mercury Vapours | 1 | 2 || 3 Stab: Sleeping | 1 | || 1 Armour: Robe | 10 | 16 || 26 Dodge: Dodged | 27 | 13 || 40 Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms D:2: minmay_alternating_diamond, layout_loops_ring, solitary_fountain, uniq_robin, uniq_jessica