Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 12334922369200749623 835 slitherrr the Apothecary (level 7, 0/51 HPs) Began as a Coglin Alchemist on Oct 6, 2024. Succumbed to a water moccasin's poison ... on level 6 of the Dungeon. The game lasted 00:22:56 (4742 turns). slitherrr the Apothecary (Coglin Alchemist) Turns: 4742, Time: 00:22:56 Health: 0/51 AC: 4 Str: 9 XL: 7 Next: 98% Magic: 8/10 EV: 12 Int: 14 God: Gold: 17 SH: 0 Dex: 16 Spells: 4/10 levels left rFire + . . A - +1 hand cannon (heavy) {Malena} rCold + . . s - +1 sling (flame) {Lars} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . h - +0 pair of gloves SInv . f - +0 pair of boots Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.28/turn (ring unavailable) MPRegen 0.12/turn (no gizmo) %: no passive effects @: lethally poisoned (0 -> -6), attractive, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, cold resistance 1, fire resistance 1 a: Invent Gizmo You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 203 gold pieces. You spent 186 gold pieces at shops. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slitherrr the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 52 | D:1 | Reached skill level 1 in Conjurations 134 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/4 343 | D:1 | Learned a level 2 spell: Mercury Vapours 495 | D:1 | Reached XP level 3. HP: 23/25 MP: 2/5 793 | D:1 | Reached skill level 1 in Fighting 842 | D:1 | Found a roughly hewn altar of Beogh. 909 | D:1 | Found a faded altar of an unknown god. 1096 | D:2 | Reached skill level 1 in Short Blades 1102 | D:2 | Reached XP level 4. HP: 32/32 MP: 1/7 1106 | D:2 | Learned a level 3 spell: Mephitic Cloud 1498 | D:3 | Noticed Ijyb 1586 | D:3 | Found a runed translucent gate. 1587 | D:3 | Found a runed translucent gate. 1588 | D:3 | Found a runed translucent gate. 1588 | D:3 | Noticed middlethird's ghost (weakling VSMo) 1594 | D:3 | Killed Ijyb 1595 | D:3 | Reached XP level 5. HP: 38/38 MP: 6/8 1618 | D:3 | Noticed Sigmund 1982 | D:3 | Reached skill level 4 in Alchemy 2347 | D:3 | Found a runed translucent door. 2348 | D:3 | Noticed Crazy Yiuf 2433 | D:3 | Killed Sigmund 2434 | D:3 | Reached skill level 1 in Air Magic 2434 | D:3 | Reached XP level 6. HP: 40/44 MP: 0/9 2494 | D:3 | You fall into a shaft and drop 2 floors! 2494 | D:5 | Entered Level 5 of the Dungeon 2494 | D:5 | Found Awuphik's Antique Armour Boutique. 2497 | D:5 | Noticed Edmund 2520 | D:5 | Killed Edmund 2521 | D:5 | Reached XP level 7. HP: 21/51 MP: 3/10 2764 | D:5 | Reached skill level 5 in Alchemy 3013 | D:4 | Found a staircase to the Ecumenical Temple. 3029 | Temple | Entered the Ecumenical Temple 3049 | Temple | Became a worshipper of Uskayaw the Reveller 3090 | Temple | Fell from the grace of Uskayaw 3238 | D:4 | Found Hagydi's Humungous Hoard. 3577 | D:3 | Found a roughly hewn altar of Beogh. 3607 | D:4 | Reached skill level 1 in Ranged Weapons 4424 | D:4 | Bought a +1 heavy hand cannon for 186 gold pieces 4740 | D:6 | Gained mutation: Your flesh is heat resistant. (rF+) | [potion of mutation] 4740 | D:6 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 4741 | D:6 | HP: 2/51 [poisoned by a water moccasin] 4742 | D:6 | Succumbed to a water moccasin's poison #.# .... #.# .... #.# ..... #.# ..... #.# ...... #.# ###...... #.########........ #......##.☼.○# ######..#@†h.# ##....#..☼....## #.......>......... #####.#.########## #.#.......... #.########### #[ ## Inventory: Hand Weapons c - a +0 dagger {Cortez} d - a +0 dagger {Chinhae} s - a +1 sling of flaming (offhand) {Lars} v - a +0 falchion x - a +0 sling {Xue} A - a +1 heavy hand cannon (weapon) {Malena} Missiles q - 6 boomerangs t - 4 silver javelins Armour a - a +0 robe (worn) f - a +0 pair of boots (worn) h - a +0 pair of gloves (worn) p - a +1 ring mail of willpower Magical Staves g - a staff of fire Wands i - a wand of paralysis (1) m - a wand of acid (8) o - a wand of flame (23) Scrolls e - a scroll of poison {unknown} j - a scroll of silence {unknown} l - a scroll of teleportation {unknown} n - 2 scrolls of fog {unknown} r - a scroll of blinking {unknown} w - a scroll of revelation y - a scroll of summoning {unknown} Potions b - 2 potions of magic k - a potion of resistance Skills: - Level 2.6 Fighting - Level 2.0 Short Blades + Level 3.0 Ranged Weapons - Level 3.0 Dodging - Level 3.0 Stealth - Level 2.0 Spellcasting - Level 2.0 Conjurations - Level 2.5 Air Magic - Level 5.2 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 44% 1d5 5% 1 g - Mephitic Cloud Conj/Alch/Air 10% N/A 19% 3 s - Mercury Vapours Alch/Air 24% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 14% 3-4/arc 14% 2 Swiftness Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 16% N/A 26% 4 Ensorcelled Hibernation Hex/Ice 2% N/A 34% 2 Jinxbite Hex 2% N/A 34% 2 Hailstorm Conj/Ice 4% 3d5 43% 3 Passwall Erth 1% N/A 56% 3 Summon Ice Beast Ice/Summ 1% N/A 56% 3 Airstrike Air 4% 2d(1-17) 63% 4 Sticky Flame Fire/Alch 8% 2d4 63% 4 Summon Lightning Spire Summ/Air 5% 3d4 80% 4 Yara's Violent Unravell Hex/Alch 4% 3d4 92% 5 Permafrost Eruption Ice/Erth 0% 2x4d1 100% 6 Sculpt Simulacrum Ice/Alch 4% N/A 100% 6 Enfeeble Hex 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Altars: Cheibriados Dithmenos Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Sif Muna Uskayaw Vehumet Xom The Shining One Beogh Shops: D:4 * D:5 [ Annotations: D:2 exclusion: downstairs D:3 4 runed translucent doors, Crazy Yiuf; middlethird's ghost, weakling VSMo Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Your flesh is cold resistant. (rC+) Your flesh is heat resistant. (rF+) Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line You shoot a slug. The slug hits the water moccasin! The water moccasin is heavily wounded. You shoot a sling bullet. The sling bullet hits the water moccasin. The sling bullet burns the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The hound is engulfed in noxious fumes. The hound misses the water moccasin. The water moccasin barely misses you. The hound is engulfed in noxious fumes. The hound appears confused. The hound barely misses itself. The water moccasin bites you but does no damage. You feel better. The hound is engulfed in noxious fumes. The hound appears confused. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The water moccasin poisons you! The hound is engulfed in noxious fumes. The hound appears confused. The hound misses the water moccasin. The hound bites itself. The water moccasin barely misses you. It was a potion of mutation. You feel extremely strange. You feel resistant to heat. You feel resistant to cold. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin completely misses you. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. The hound is engulfed in noxious fumes. The hound appears confused. The water moccasin barely misses you. Fire: A) +1 hand cannon (heavy) {Malena} Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (severely wounded, 48% to hit) You shoot a sling bullet. The sling bullet closely misses the water moccasin. The sling bullet hits the hound. The sling bullet burns the hound. The hound is heavily wounded. You shoot a slug. The slug hits the water moccasin! You kill the water moccasin! You die... You could see a hound (confused). Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4770 | 4427 | 343 | 880 | 2129 | 7 | 681.4 | Dungeon | 4688 | 4365 | 323 | 880 | 2129 | 6 | 781.3 | Temple | 81 | 61 | 20 | 0 | 0 | 1 | 81.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1054 daAuts D:3: 1038 daAuts D:1: 1008 daAuts D:4: 873 daAuts D:2: 663 daAuts Temple: 81 daAuts D:6: 49 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 191.4 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 223.3 +-------+-------+-------+-------+-------+---------------------- Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 68 | 125 | 41 || 234 Unarmed | 1 | | || 1 Fire: Sling | | | 90 || 90 Hand cannon | | | 6 || 6 Cast: Sting | 49 | 39 | 19 || 107 Mercury Vapours | 5 | 10 | 2 || 17 Mephitic Cloud | | | 1 || 1 Invoke: Renounce Religion | | | 1 || 1 Evoke: Wand | | 3 | || 3 Use: Potion | | 2 | 4 || 6 Scroll | | | 3 || 3 Stab: Sleeping | | 2 | 3 || 5 Paralysed | | 1 | || 1 Armour: Robe | 14 | 37 | 46 || 97 Dodge: Dodged | 24 | 34 | 54 || 112 Levels and vault maps discovered: D:1: amcnicky_arrival_single_pillar, layout_basic, hellmonk_ecumenical_altar_defaced_shrine D:2: layout_rooms D:3: layout_basic, biasface_ghost_orc_armoury, uniq_sigmund, uniq_ijyb, uniq_crazy_yiuf_cottage D:4: layout_cave_pods, minmay_temple_entry_mist, nicolae_alphabet_shops D:5: layout_basic, serial_shops, nicolae_diamond_shop, uniq_edmund D:6: layout_basic Temple: minmay_temple_bridge_abc