Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 12234591932604921498 0 slitherrr the Apothecary (level 1, -1/15 HPs) Began as a Djinni Hedge Wizard on Feb 11, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (37 turns). slitherrr the Apothecary (Djinni Hedge Wizard) Turns: 37, Time: 00:00:52 Health: -1/15 AC: 2 Str: 9 XL: 1 Next: 0% Gold: 19 EV: 11 Int: 15 God: SH: 0 Dex: 12 rFire + + . a - +0 dagger rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 19 gold pieces. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slitherrr the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | slitherrr set off with the following spells memorised: | Magic Dart, Blink, Call Imp, Grave Claw, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Slain by a jackal ....#.........[# #........$h...# #..#........## #..........$.. ###....#K.#### #.......# ##...##..# #.gh# .... #.@.# .... #.⌠.# .... #...# #.>.# #...# #)⌠.# #...# ######.⌠.###### #.............# Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls d - a scroll of identify {unknown} Skills: + Level 0.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting + Level 3.5 Conjurations + Level 3.5 Hexes + Level 3.5 Summonings + Level 3.5 Necromancy + Level 3.5 Translocations + Level 3.5 Fire Magic + Level 3.5 Ice Magic + Level 3.5 Air Magic + Level 3.5 Earth Magic + Level 3.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 g - Mephitic Cloud Conj/Alch/Air 13% N/A 14% 3 q - Blink Tloc 26% N/A 7% 2 v - Grave Claw Necr 26% 2d8 7% 2 x - Call Imp Summ 26% N/A 7% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History There is a fountain of clear blue water here. The gnoll attacks as it pursues you! The gnoll barely misses you. Cast which spell? (? or * to list) Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. The jackal bites you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The jackal completely misses you. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The jackal barely misses you. A kobold comes into view. It is wielding a +0 dagger. You aren't carrying any items that you can evoke. You aren't carrying any potions. The kobold shouts! You hit the gnoll. The gnoll is severely wounded. The gnoll misses you. The jackal closely misses you. A jackal comes into view. You closely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... You could see a gnoll, 2 jackals and a kobold. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37 | 37 | 0 | 0 | 0 | 1 | 37.0 | Dungeon | 37 | 37 | 0 | 0 | 0 | 1 | 37.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 37 daAuts Action || total ---------------------------++------- Melee: Dagger || 2 Cast: Magic Dart || 3 Armour: Robe || 4 Dodge: Dodged || 6 Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_rooms