Dungeon Crawl Stone Soup version 0.32.1-7-gdc3db6f70b (webtiles) character file. Game seed: 8685543642193726131 199 slitherrr the Firebug (level 5, -1/31 HPs) Began as an Octopode Fire Elementalist on Apr 17, 2025. Slain by a hornet (9 damage) ... on level 4 of the Dungeon on Apr 22, 2025. The game lasted 00:11:58 (3113 turns). slitherrr the Firebug (Octopode Fire Elementalist) Turns: 3113, Time: 00:11:59 Health: -1/31 AC: 1 Str: 7 XL: 5 Next: 77% Magic: 1/9 EV: 12 Int: 20 God: Gold: 231 SH: 5 Dex: 12 Spells: 3/10 levels left rFire . . . u - +2 dagger (vamp) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . f - amulet of reflection rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: reflection @: lethally poisoned (-1 -> -2) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 263 gold pieces. You spent 32 gold pieces at shops. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slitherrr the Octopode Fire Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 153 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 262 | D:1 | Learned a level 2 spell: Scorch 440 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 503 | D:1 | You fall into a shaft and drop 1 floor! 535 | D:2 | Found Iziac's Assorted Antiques. 543 | D:2 | Bought a glowing blue potion for 16 gold pieces 543 | D:2 | Bought a silvery potion for 16 gold pieces 1808 | D:3 | Found a faded altar of an unknown god. 1981 | D:3 | Reached XP level 4. HP: 17/27 MP: 7/7 2221 | D:3 | Learned a level 4 spell: Olgreb's Toxic Radiance 2748 | D:4 | Noticed a scorpion 2892 | D:4 | Reached skill level 1 in Alchemy 2892 | D:4 | Reached XP level 5. HP: 31/31 MP: 2/9 2911 | D:4 | Noticed a phantom 2924 | D:4 | Killed a phantom 2925 | D:4 | Reached skill level 1 in Evocations 3091 | D:4 | Noticed a hornet 3112 | D:4 | Paralysed by a hornet for 1 turns 3113 | D:4 | Slain by a hornet #f #### #. ##..## #. ##.##.## #### #. #.####.###..# #. ### #.# ##..#..# #y## ..## #.# ##....# #..## ...####.# #....# #$.###..# ........# ##.@y####..[..# .......## #.....)(...### ..###..# #.ยง..###...# .## ##.# #..#### ###.# .# #..# #...# .# .## ##... ....## .# #.## ######## .# ##.## ##.## Inventory: Hand Weapons c - a +0 dagger u - a +2 vampiric dagger (weapon) Missiles n - 4 poisoned darts (quivered) Jewellery f - an amulet of reflection (around mantle) Talismans g - a blade talisman Wands p - a wand of warping (7) Scrolls b - a scroll of fog {unknown} h - 2 scrolls of silence {unknown} i - a scroll of noise {unknown} j - a scroll of fear {unknown} m - a scroll of identify {unknown} Potions a - a potion of magic d - a potion of haste {unknown} e - a potion of attraction {unknown} k - a potion of curing {unknown} l - a potion of might {unknown} o - a potion of enlightenment {unknown} q - a potion of mutation {unknown} r - a potion of brilliance {unknown} s - 2 potions of ambrosia {unknown} t - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 4.0 Stealth - Level 3.0 Spellcasting - Level 2.0 Conjurations - Level 4.1 Fire Magic * Level 2.2 Alchemy + Level 1.3 Evocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 v - Olgreb's Toxic Radia Alch 12% N/A 50% 4 x - Scorch Fire 38% 2d6 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sting Conj/Alch 44% 1d5 6% 1 Shock Conj/Air 28% 1d4 10% 1 Mercury Vapours Alch/Air 14% N/A 14% 2 Inner Flame Hex/Fire 11% N/A 19% 3 Volatile Blastmotes Fire/Tloc 22% 2d11 19% 3 Call Canine Familiar Summ 3% N/A 38% 3 Sigil of Binding Hex 3% N/A 38% 3 Swiftness Air 3% N/A 38% 3 Flame Wave Conj/Fire 15% 2d7 38% 4 Airstrike Air 1% 2d(1-17) 80% 4 Dimensional Bullseye Hex/Tloc 1% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 * Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The hornet is severely wounded. The foxfire hits the hornet. The hornet is severely wounded. You block the hornet's attack. The hornet barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel yourself speed up. You feel sick. The foxfire hits the hornet but does no damage. The hornet is almost dead. The foxfire hits the hornet but does no damage. The hornet is almost dead. The hornet misses you. The hornet barely misses you. Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The hornet looks more healthy. The foxfire hits the hornet but does no damage. The hornet is almost dead. The foxfire hits the hornet but does no damage. The hornet is almost dead. The hornet barely misses you. You block the hornet's attack. Unknown command. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash the hornet but do no damage. You feel sick. The foxfire hits the hornet but does no damage. The hornet is almost dead. The foxfire hits the hornet. The hornet is almost dead. The hornet stings you! * * * LOW HITPOINT WARNING * * * You suddenly lose the ability to move! You can move again. Unknown command. Okay, then. You feel sick. The hornet stings you! You die... You could see a hornet. Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3113 | 3010 | 103 | 969 | 1245 | 4 | 778.2 | Dungeon | 3113 | 3010 | 103 | 969 | 1245 | 4 | 778.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 979 daAuts D:2: 942 daAuts D:1: 862 daAuts D:4: 329 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 71.2 +-------+-------+-------+-------+-------+---------------------- Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Constrict | 9 | 5 || 14 Dagger | 22 | 10 || 32 Tentacles | 5 | 3 || 8 Throw: Dart | | 1 || 1 Cast: Foxfire | 61 | 59 || 120 Scorch | 3 | 7 || 10 Evoke: Wand | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Skin | 14 | 5 || 19 Dodge: Dodged | 13 | 7 || 20 Block: Other | 1 | 4 || 5 Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, minmay_stone_trees_small, minmay_misc_feat_plants, st_stairs_2 D:2: layout_loops_ring, serial_shops, shop D:3: layout_basic, chequers_ecumenical_altar_island, minmay_gold_behind_fungi, st_stairs_6 D:4: layout_layer_cave