Dungeon Crawl Stone Soup version 0.32.1-5-gba85492886 (webtiles) character file. Game seed: 16235246490051009244 2 slow the Sneak (level 1, 0/8 (9) HPs) Began as a Spriggan Enchanter on Jan 6, 2025. Slain by a goblin ... wielding a +2 dagger of draining (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:16 (26 turns). slow the Sneak (Spriggan Enchanter) Turns: 26, Time: 00:00:17 HP: 0/8 (9) AC: 2 Str: 4 XL: 1 Next: 25% MP: 5/5 EV: 16 Int: 16 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/5 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no passive effects @: drained, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You cover ground extremely quickly. (Speed+++) Skills: + Level 1.2 Short Blades - Level 2.6 Dodging + Level 4.5 Stealth - Level 2.6 Spellcasting + Level 3.7 Hexes You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 13% N/A 13% 3 Tukima's Dance Hex 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 16% N/A 14% 2 Dazzling Flash Hex/Fire 16% N/A 26% 3 Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5979 Altars: ########### #.........# #....(..... #.......... #.........# #.........# #g# #@## #..# ##.# #########.# #<#P≈.~~'.# #.#≈≈~P.#.# #.#P.P.P#.# #~....~P#.# #≈≈~~~.P#[# You could see a goblin. Message History Options error: Missing colour in message_colour setting: 'that.*feels deathly cold' Options error: Missing colour in message_colour setting: 'and you must be Full or above to equip it' Options error: Missing colour in message_colour setting: 'but rights himself reflexively soon after' Options error: Missing colour in message_colour setting: 'before it is too late' Welcome, slow the Spriggan Enchanter. Are you destined to find the transcendent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. There is an open door here. A ball python and a goblin come into view. The goblin is wielding a +2 dagger of draining. The goblin shouts! The ball python hisses angrily. A bat comes into view. The goblin moves out of view. You hit the bat. The bat completely misses you. The goblin misses you. You barely miss the ball python. The goblin hits you but does no damage. You feel drained. The ball python closely misses you. The ball python misses you. The bat misses you. 😎 HP[-1] You now have 8 max hp (-1). You hit the bat. You kill the bat! The ball python completely misses you. The ball python misses you. You hit the ball python. The ball python bites you. The ball python grabs you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * 😨 HP[-4] You take 4 damage, and now have 4/8 hp. MASSIVE DAMAGE!! (PAUSE) You barely miss the ball python. The ball python barely misses you. The ball python constricts you. You hit the ball python. You kill the ball python! 😮 HP[+1] Press: ? - help, v - describe, . - travel Here: a goblin, wielding a +2 dagger of draining The floor. Unknown command. You hit the goblin. The goblin hits you with a +2 dagger of draining. Ouch! That really hurt! You die... Action || total ---------------------------++------- Melee: Dagger || 7 Armour: Robe || 5 Dodge: Dodged || 8 Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slow the Spriggan Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 5/5 0 | D:1 | magus.rc [v1.11.7] 26 | D:1 | Slain by a goblin Vanquished Creatures A bat (D:1) A ball python (D:1) 2 creatures vanquished. Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Action || total ---------------------------++------- Melee: Dagger || 7 Armour: Robe || 5 Dodge: Dodged || 8 Illustrated notes Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+---------------------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 19 | 19 | 0 | 0 | 11 | 1 | 19.0 | Dungeon | 19 | 19 | 0 | 0 | 11 | 1 | 19.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 19 daAuts