Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 3280597600474092332 935 slowmoth the Conjurer (level 7, 0/51 (59) HPs) Began as a Green Draconian Conjurer on June 19, 2022. Was an Initiate of Ashenzari. Slain by a wight ... wielding a +1 hand axe of freezing (3 damage) ... on level 5 of the Dungeon. The game lasted 00:36:55 (6217 turns). slowmoth the Conjurer (Green Draconian Conjurer) Turns: 6217, Time: 00:36:55 HP: 0/51 (59) AC: 6 Str: 10 XL: 7 Next: 87% MP: 10/14 EV: 12 Int: 20 God: Ashenzari [......] Gold: 238 SH: 0 Dex: 9 Spells: 7/15 levels left rFire . . . SeeInvis . k - +1 dagger "Eternal Chagrin" {venom, Comp, Elem} (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois + Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.17/turn l - ring of wizardry MPRegen 0.14/turn m - ring of flight @: short of breath, flying, slowed, heavily drained, very slow A: breathe noxious fumes, AC +6, unfitting armour, poison resistance, cold-blooded a: Breathe Noxious Fumes, Renounce Religion, Curse Item, Shatter the Chains You were on level 5 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 238 gold pieces. Inventory: Hand Weapons c - a +0 mace of protection k - the cursed +1 dagger "Eternal Chagrin" (weapon) {venom, Comp, Elem} (You found it on level 4 of the Dungeon) It poisons the flesh of those it strikes. It has a curse which improves the following skills: Companions: Summonings and Necromancy. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. u - a +4 hand axe Missiles b - 159 stones s - 3 poisoned darts Jewellery l - a ring of wizardry (left hand) m - a ring of flight (right hand) r - a ring of fire Scrolls a - a scroll of identify {unknown} e - a scroll of immolation {unknown} h - a scroll of vulnerability {unknown} i - a scroll of magic mapping {unknown} n - a scroll of noise {unknown} p - a scroll of blinking {unknown} Potions d - a potion of ambrosia {unknown} f - 3 potions of haste {unknown} g - a potion of mutation {unknown} j - a potion of heal wounds {unknown} o - a potion of might {unknown} q - a potion of brilliance {unknown} t - a potion of cancellation {unknown} Skills: + Level 4.2 Fighting - Level 2.0 Dodging - Level 1.8 Stealth + Level 4.8 Spellcasting + Level 6.6 Conjurations + Level 1.9 Hexes - Level 2.0 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Mephitic Cloud Conj/Pois/Air 16% N/A 4% 3 d - Call Imp Summ 5% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 2% 3 Fulminant Prism Conj/Hex 11% 3d9 9% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 12% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (0/1) D:4 Altars: Ashenzari Zin Shops: D:4 * Annotations: D:2 Sigmund D:3 exclusion: gnoll D:4 Dowan Innate Abilities, Weirdness & Mutations You can breathe blasts of noxious fumes. Your lurid green scales are hard. (AC +6) You cannot fit into any form of body armour. Your system is resistant to poisons. (rPois) You are cold-blooded and may be slowed by cold attacks. Message History Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +1 hand axe of freezing and wearing a +0 robe (79% to hit) The searing ray hits the wight but does no damage. (Press . to maintain the ray.) The searing ray hits the wight but does no damage. The wight misses you. The searing ray hits the wight. The wight is lightly damaged. The wight hits you with a +1 hand axe of freezing. You feel yourself slow down. The wight freezes you. The searing ray hits the wight but does no damage. The wight is lightly damaged. You finish channelling your searing ray. The wight hits you with a +1 hand axe of freezing. The wight freezes you. The wight hits you with a +1 hand axe of freezing. You feel drained. You feel as though you will be slow longer. The wight freezes you. The wight hits you with a +1 hand axe of freezing. * * * LOW HITPOINT WARNING * * * The wight freezes you. * * * LOW HITPOINT WARNING * * * You feel yourself speed up. The wight hits you with a +1 hand axe of freezing! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. The wight freezes you. * * * LOW HITPOINT WARNING * * * Okay, then. Aiming: Breathe Noxious Fumes (5% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +1 hand axe of freezing and wearing a +0 robe (lightly damaged, 59% to hit) You exhale a blast of noxious fumes. The blast of choking fumes hits the wight. The wight completely resists. The wight is lightly damaged. The wight hits you with a +1 hand axe of freezing. You die... ##..#.#....###.....#...# # ....#.#.#..#.......#...# # ###.#.#...#........#...##### # #.#..##.#........#.......#### # #.##.#.......#####..........# # ###.##.#.......# ##..........### ....##.##.#...># #.###.......##. ######.##......####.#.........### ###....##.###☼§z@...##........# # ....#####...#.#.###........#### # #.#.#######.#.#.#######....###### ..............#...# #.....##... ..#.######....#.#.#########.##.## .#....................# #.##.## ....#####.....#.......### #....## .#.######....##.........# ####### .#....................#.######### You could see a wight. Vanquished Creatures 2 water moccasins (D:6) Duvessa (D:4) An ogre (D:4) A centaur (D:6) A water moccasin zombie (D:6) A scorpion (D:5) A wight (D:5) A bullfrog zombie (D:5) A jelly (D:4) A hound skeleton (D:4) 3 gnolls 2 howler monkey skeletons (D:4) 9 adders A white imp (D:5) 2 worms A dart slug (D:3) 4 orcs (D:3) A bat (D:2) 12 endoplasms 2 giant cockroaches (D:1) 6 goblins 11 hobgoblins 4 jackals (D:2) 4 quokkas 5 ball pythons 3 frilled lizards 5 kobolds 8 rats 94 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slowmoth the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 381 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 848 | D:1 | Learned a level 2 spell: Searing Ray 927 | D:1 | Found a faded altar of an unknown god. 960 | D:1 | Reached XP level 3. HP: 27/27 MP: 1/6 985 | D:1 | Reached skill level 1 in Fighting 1286 | D:2 | Noticed Sigmund 1746 | D:2 | Found a glowing silver altar of Zin. 2078 | D:2 | Reached XP level 4. HP: 35/35 MP: 3/8 2425 | D:3 | Reached skill level 5 in Conjurations 3018 | D:3 | Found a broken altar of Ashenzari. 3023 | D:3 | Became a worshipper of Ashenzari the Shackled 3268 | D:4 | Reached XP level 5. HP: 41/41 MP: 2/9 3430 | D:4 | Found Imaffoug's Assorted Antiques. 3574 | D:4 | Found a staircase to the Ecumenical Temple. 3645 | D:4 | Learned a level 3 spell: Mephitic Cloud 3766 | D:4 | You fall into a shaft and drop 1 floor! 3766 | D:5 | Entered Level 5 of the Dungeon 4327 | D:4 | Reached XP level 6. HP: 50/50 MP: 4/11 4336 | D:4 | Noticed Duvessa 4560 | D:4 | Noticed Dowan 4578 | D:4 | Reached skill level 1 in Poison Magic 4892 | D:4 | Killed Duvessa 4893 | D:4 | Reached skill level 6 in Conjurations 5132 | D:5 | Your scales start taking on a lurid green colour. 5132 | D:5 | Reached XP level 7. HP: 57/57 MP: 4/13 5132 | D:5 | Gained mutation: Your system is resistant to poisons. | (rPois) [Green Draconian growth] 5587 | D:6 | Reached skill level 1 in Hexes 5992 | D:5 | Learned a level 2 spell: Call Imp 6217 | D:5 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_d, layout_basic, hellmonk_ecumenical_altar_prayer_group, minmay_splitting_lines, minmay_surrounded D:2: layout_basic, basic_altar, uniq_sigmund D:3: layout_loops_ring, mainiacjoe_overflow_24_doors, cheibrodos_gnoll_hut D:4: layout_rooms, minmay_temple_entry_glass, serial_shops, shop, lightli_corner_chamber, uniq_duvessa D:5: layout_basic, minmay_misc_feat_alley D:6: layout_cave_pools, minmay_misc_feat_enclosed Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Dodging | 2 | 2.0 Fighting | 1 2 3 4 | 4.2 Conjurations | 5 6 | 6.6 Spellcasting | 3 4 | 4.8 Poison Magic | 2 | 2.0 Hexes | 1 | 1.9 Stealth | | 1.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Mace | 22 | 12 | || 34 Tailslap | 1 | 1 | 2 || 4 Dagger | | 12 | 8 || 20 Punch | | | 1 || 1 Cast: Magic Dart | 58 | 49 | 3 || 110 Searing Ray | 6 | 24 | 9 || 39 Mephitic Cloud | | 5 | 2 || 7 Call Imp | | | 4 || 4 Invok: Curse Item | | | 1 || 1 Abil: Breathe Noxious F | | | 3 || 3 Use: Potion | | 3 | || 3 Stab: Confused | | | 1 || 1 Armor: Skin | 10 | 11 | 7 || 28 Dodge: Dodged | 13 | 22 | 18 || 53