Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 16064679787953047092 172 slowmoth the Conjurer (level 5, -5/43 (45) HPs) Began as a Draconian Conjurer on June 19, 2022. Slain by a wight ... wielding a +0 mace (9 damage) ... on level 4 of the Dungeon. The game lasted 00:05:55 (3455 turns). slowmoth the Conjurer (Draconian Conjurer) Turns: 3455, Time: 00:05:55 HP: -5/43 (45) AC: 6 Str: 9 XL: 5 Next: 27% MP: 6/10 EV: 11 Int: 21 God: Gold: 109 SH: 2 Dex: 9 Spells: 7/10 levels left rFire . . . SeeInvis . r - +2 dagger (drain) rCold . . . Faith . l - +0 buckler rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... q - +0 pair of boots Stlth ++........ f - amulet of magic regeneration HPRegen 0.14/turn (no ring) MPRegen 0.52/turn (no ring) @: lightly drained A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 109 gold pieces. Inventory: Hand Weapons g - a +0 club k - a +0 short sword r - a +2 dagger of draining (weapon) Missiles u - 2 javelins v - 4 poisoned darts Armour l - a +0 buckler (worn) q - a +0 pair of boots (worn) s - a +0 cloak Jewellery f - an amulet of magic regeneration (around neck) t - a ring of flight Scrolls a - 4 scrolls of fog {unknown} b - 6 scrolls of teleportation {unknown} c - 4 scrolls of identify {unknown} m - 3 scrolls of amnesia {unknown} n - 2 scrolls of magic mapping {unknown} o - a scroll of enchant armour {unknown} p - a scroll of holy word {unknown} w - 2 scrolls of vulnerability {unknown} Potions d - a potion of brilliance {unknown} e - a potion of flight {unknown} h - a potion of curing {unknown} i - a potion of berserk rage {unknown} j - 3 potions of haste {unknown} Skills: + Level 3.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.0 Conjurations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 2% 1 b - Searing Ray Conj 48% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 28% N/A 19% 3 Fulminant Prism Conj/Hex 7% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 exclusion: black bear Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You feel drained. The scorpion misses you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 79% to hit) The searing ray misses the wight. (Press . to maintain the ray.) The scorpion misses you. The wight hits you with a +0 mace. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion, p - wight Aim: a scorpion (severely wounded, 79% to hit) The searing ray hits the scorpion but does no damage. The scorpion is severely wounded. (Press . to maintain the ray.) The scorpion stings you but does no damage. The wight hits you with a +0 mace. The searing ray misses the scorpion. The scorpion stings you but does no damage. The wight misses you. The searing ray hits the scorpion. The scorpion is almost dead. The scorpion closely misses you. The wight hits you with a +0 mace! You feel drained. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is almost dead. The wight hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * The scorpion stings you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the scorpion. Your tail-slap misses the scorpion. The scorpion is almost dead. The scorpion barely misses you. The wight hits you with a +0 mace! You die... ...........# #.. #.........# #.. #........# ##.# #.....## #..# #####..# ##..# #..# #..## ##.## ##..# #sz# #..## #@.## ##..# ####..# #..## ##.##..# ##..# ##...##.## #...# .. #....##..# ##..## #.# ##.....#..## #...# #..# ##......##<.# ##..## #.. #.......##..###...# #.# #........#...##...# You could see a scorpion and a wight. Vanquished Creatures A hound (D:4) Natasha (twice) (D:3) A howler monkey skeleton (D:4) An adder (D:3) 2 worms 4 dart slugs 2 orcs (D:3) 2 ball pythons 4 bats 5 endoplasms A giant cockroach (D:1) 8 goblins 3 hobgoblins 7 jackals A quokka (D:4) 3 frilled lizards 5 kobolds 5 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | slowmoth the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 192 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 238 | D:1 | Reached skill level 1 in Fighting 329 | D:1 | Learned a level 2 spell: Searing Ray 458 | D:1 | Found a faded altar of an unknown god. 1260 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/6 2040 | D:3 | Noticed a black bear 2373 | D:3 | Reached XP level 4. HP: 36/36 MP: 3/8 2764 | D:3 | Noticed Natasha 2779 | D:3 | Killed Natasha 3057 | D:3 | Noticed Natasha 3061 | D:3 | Killed Natasha 3247 | D:4 | Reached XP level 5. HP: 42/42 MP: 5/9 3299 | D:4 | Reached skill level 5 in Conjurations 3455 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_chamber, layout_basic, shapermc_ecumenical_altar_hornbeckon, st_stairs_4, kennysheep_another_room D:2: layout_basic, minmay_pentomino_o4 D:3: layout_basic, bh_walls_and_bars, uniq_natasha D:4: layout_cave_pods, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 1 2 3 | 3.0 Spellcasting | 3 | 3.3 Conjurations | 5 | 5.0 Dodging | | 1.7 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 5 | || 5 Dagger | 2 | 8 || 10 Short sword | 2 | || 2 Tailslap | | 3 || 3 Cast: Magic Dart | 33 | 10 || 43 Searing Ray | 28 | 11 || 39 Armor: Skin | 4 | 3 || 7 Dodge: Dodged | 17 | 13 || 30 Block: Buckler | | 1 || 1