Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 10682963138393938 0 smarlow the Magician (level 1, -4/22 HPs) Began as a Djinni Fire Elementalist on Feb 28, 2022. Slain by Ijyb ... wielding a +0 club (5 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:23 (11 turns). smarlow the Magician (Djinni Fire Elementalist) Turns: 11, Time: 00:00:24 Health: -4/22 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 b - Scorch Fire 18% 2d6 11% 2 c - Conjure Flame Conj/Fire 9% 6-21 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d5 58% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Welcome, smarlow the Djinni Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. Okay, then. You reach down and open the door. Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of flame (8). Ijyb shouts! Ijyb zaps a wand. The puff of flame hits you. You resist. There is an open door here. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You hit Ijyb. Ijyb is lightly wounded. You hit Ijyb. Ijyb is lightly wounded. Ijyb zaps a wand. The puff of flame hits you. You resist. Ijyb is nearby! You hit Ijyb but do no damage. Ijyb is lightly wounded. Ijyb hits you with a +0 club. You closely miss Ijyb. Ijyb is lightly wounded. You punch Ijyb! Ijyb is heavily wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You hit Ijyb. Ijyb is severely wounded. You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +0 club. You die... ####### #<.#..+ #..@g.# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | smarlow the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 2 | D | Noticed Ijyb 9 | D | HP: 1/22 [Ijyb/+0 club (3)] 11 | D | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total -------------------------++------- Melee: Unarmed || 8 Use: Potion || 1