Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 842905349709023164 60 smarlow the Magician (level 4, 0/31 HPs) Began as a Djinni Conjurer on Mar 5, 2022. Shot with a bolt by a kobold (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:13 (1842 turns). smarlow the Magician (Djinni Conjurer) Turns: 1842, Time: 00:01:14 Health: 0/31 AC: 2 Str: 6 XL: 4 Next: 25% Gold: 33 EV: 12 Int: 22 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 4 scrolls of identify {unknown} d - a scroll of silence {unknown} e - a scroll of teleportation {unknown} f - a scroll of noise {unknown} g - a scroll of immolation {unknown} Potions b - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 1.9 Stealth + Level 4.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 c - Dazzling Flash Conj/Hex 46% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 19% 4 e - Iskenderun's Mystic Conj/Tloc 23% 2d6 19% 4 f - Slow Hex 92% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A worm is nearby! The magic dart hits the worm. The worm is almost dead. The magic dart hits the worm. You kill the worm! Key pressed, stopping explore. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) As you open the door, it creaks loudly! Found a scroll labelled CERIWK IJELIYDGHU and a dagger. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open door here. g - a scroll labelled CERIWK IJELIYDGHU You can't see any susceptible monsters within range! (Use Z to cast anyway.) You reach down and open the door. A hobgoblin and a kobold come into view. The hobgoblin shouts! The kobold shouts! The kobold unwields a +0 short sword. The kobold wields a +1 hand crossbow of freezing. It is covered in frost. The kobold shoots a bolt. The bolt hits you! The bolt freezes you. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The kobold shoots a bolt. The bolt completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (78% to hit) The searing ray hits the hobgoblin! You kill the hobgoblin! (Press . to maintain the ray.) The kobold shoots a bolt. The bolt hits you! The bolt freezes you. * * * LOW HITPOINT WARNING * * * The kobold shoots a bolt. The bolt hits you! * * * LOW HITPOINT WARNING * * * The bolt freezes you. You die... #.# #.####### #.......# #.#####.# ### #########.# .... #≈≈≈≈≈≈≈#.# #.... #≈.....≈#.# #....K#≈.....§#.# ......†..@#...'.# #....K#≈.....≈### #.... #§...).§# .... #≈≈≈≈≈§≈# ### ######### You could see 2 kobolds. Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs (D:1) 6 endoplasms A giant cockroach (D:2) 3 goblins (D:1) 5 hobgoblins 3 kobolds (D:1) 3 ball pythons (D:1) 3 bats 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smarlow the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 343 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 538 | D:1 | Found a faded altar of an unknown god. 651 | D:1 | Found Zatarier's Weapon Shoppe. 931 | D:1 | Reached XP level 3. HP: 18/25 MP: 0/0 931 | D:1 | Learned a level 1 spell: Slow 1521 | D:2 | Reached skill level 4 in Spellcasting 1523 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 1842 | D:2 | HP: 1/31 [kobold/bolt (8)] 1842 | D:2 | Shot with a bolt by a kobold Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_loops_ring, ebering_ecumenical_altar_webs, serial_shops, nicolae_lakefront_shop, minmay_misc_feat_encased D:2: layout_loops_ring, kennysheep_generic_room_9 Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.2 Dodging | | 2.4 Stealth | | 1.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 59 | 18 || 77 Searing Ray | | 1 || 1 Armor: Robe | 1 | || 1 Dodge: Dodged | 1 | 1 || 2