Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 10094494080785588731 44 smarlow the Magician (level 3, -1/25 HPs) Began as a Djinni Conjurer on Mar 5, 2022. Slain by a gnoll ... wielding a +0 flail (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (1100 turns). smarlow the Magician (Djinni Conjurer) Turns: 1100, Time: 00:01:10 Health: -1/25 AC: 2 Str: 6 XL: 3 Next: 85% Gold: 67 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of immolation {unknown} Potions b - a potion of brilliance {unknown} d - a potion of haste {unknown} e - a potion of might {unknown} f - a potion of cancellation {unknown} Skills: - Level 2.2 Dodging - Level 1.6 Stealth + Level 4.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 42% N/A 6% 3 d - Fulminant Prism Conj/Hex 10% 3d9 22% 4 e - Iskenderun's Mystic Conj/Tloc 21% 2d6 22% 4 f - Slow Hex 84% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A gnoll comes into view. It is wielding a +0 whip. The gnoll shouts! A gnoll comes into view. It is wielding a +0 flail. Found a rapier. There are monsters nearby! The magic dart hits the gnoll but does no damage. The gnoll shouts! The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip. The magic dart hits the gnoll. You kill the gnoll! The magic dart hits the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll closely misses you. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, 81% to hit) You miscast Searing Ray. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll barely misses you. The gnoll hits you with a +0 flail! You die... .............##.#.# ..[..........##.#.######## .....<#'#####............. #######.....#.#.#.#######.# ..........#.#.#..)........# #########.#.#.#....)......# #########.#.#.#...........# ..............#...........# #########.......@.......).# .§#............g.........## .§......♣♣♣♣..........#### ≈PP.♣♣.♣♣♣♣.P.♣.#.###.# ♣♣♣♣.♣.# #PP..♣.#.# .# ♣♣♣P.♣## ##.♣....># # ..♣..#+.).'#P.....# ♣.....##.##♣......# .♣.♣r♣.###♣.P.♣...# You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 endoplasms 4 giant cockroaches (D:1) 2 goblins (D:2) 3 hobgoblins A kobold (D:1) 4 quokkas 4 ball pythons A bat (D:1) 2 frilled lizards 6 rats 30 creatures vanquished. Vanquished Creatures (others) 3 plants (D:2) 3 creatures vanquished. Grand Total: 33 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smarlow the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 210 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 436 | D:1 | Found a faded altar of an unknown god. 724 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 724 | D:1 | Learned a level 1 spell: Slow 944 | D:2 | Reached skill level 4 in Spellcasting 1100 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_handbag, layout_rooms, hellmonk_ecumenical_altar_heavens_door D:2: wad_woods_tower, layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Dodging | | 2.2 Stealth | | 1.6 Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Magic Dart || 55 Dodge: Dodged || 4