Dungeon Crawl Stone Soup version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 16278210400438980507 108 smarlow the Magician (level 5, -4/35 HPs) Began as a Djinni Conjurer on Mar 6, 2022. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 3 of the Dungeon. The game lasted 00:01:17 (2763 turns). smarlow the Magician (Djinni Conjurer) Turns: 2763, Time: 00:01:17 Health: -4/35 AC: 2 Str: 6 XL: 5 Next: 12% Gold: 70 EV: 12 Int: 21 God: SH: 0 Dex: 12 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 70 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery g - a ring of fire Scrolls b - a scroll of teleportation {unknown} d - a scroll of enchant armour {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} Potions c - 2 potions of curing {unknown} f - a potion of attraction {unknown} i - a potion of brilliance {unknown} j - a potion of flight {unknown} k - 2 potions of berserk rage {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 c - Dazzling Flash Conj/Hex 50% N/A 4% 3 d - Fulminant Prism Conj/Hex 12% 3d9 16% 4 e - Iskenderun's Mystic Conj/Tloc 25% 2d7 16% 4 f - Slow Hex 100% N/A 1% 1 g - Wereblood Tmut 25% N/A 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:1 * D:2 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear. Jessica mumbles some strange words. Jessica blinks! The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You miscast Iskenderun's Mystic Blast. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll hits you from afar with a +0 spear. Jessica hits you with a +2 dagger of protection. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? You erupt in a blast of force! The mystic blast hits the gnoll. You kill the gnoll! The mystic blast hits Jessica! Jessica is severely wounded. Jessica is knocked back by the mystic blast. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Jessica Aim: Jessica, wielding a +2 dagger of protection and wearing a +0 robe (severely wounded, 79% to hit) The searing ray hits Jessica! You kill Jessica! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... ### #<# ########.# #..g.@..)# #.######## #.# .g# #..# #.g. ##.# .@. #.. You could see a gnoll. Vanquished Creatures Jessica (D:3) Terence (D:2) 2 gnolls (D:3) An adder (D:2) A worm (D:2) 2 dart slugs (D:1) An orc (D:2) 5 endoplasms A giant cockroach (D:2) 8 goblins 2 hobgoblins (D:1) 2 quokkas 5 ball pythons 4 bats (D:2) 3 frilled lizards 6 kobolds 5 rats 50 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smarlow the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 226 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 783 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 783 | D:1 | Learned a level 1 spell: Slow 887 | D:1 | Found Watt's General Store. 939 | D:1 | Reached skill level 4 in Spellcasting 1528 | D:1 | Found a faded altar of an unknown god. 1884 | D:2 | Reached XP level 4. HP: 22/31 MP: 0/0 2149 | D:2 | Found Beuwna Zeor's Antique Weapon Emporium. 2242 | D:2 | Noticed Terence 2253 | D:2 | Killed Terence 2742 | D:3 | Noticed Jessica 2756 | D:3 | Reached XP level 5. HP: 25/35 MP: 0/0 2756 | D:3 | Learned a level 2 spell: Wereblood 2763 | D:3 | Killed Jessica 2763 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_room, layout_basic, serial_shops, shop, chequers_ecumenical_altar_grove, hex_tiny, minmay_pentomino_t2 D:2: layout_basic, serial_shops, nicolae_square_shop, hangedman_decor_clover_reticule, uniq_terence D:3: layout_basic, dk_noncrumbling_3, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.8 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 68 | 33 || 101 Searing Ray | | 4 || 4 Iskenderun's Myst | | 1 || 1 Armor: Robe | 1 | 2 || 3 Dodge: Dodged | 2 | 4 || 6