Dungeon Sprint DCSS version 0.28.0-43-g3370ac3207 (webtiles) character file. Game seed: 13154298265782133716 26 smarlow the Magician (level 3, -1/26 HPs) Began as a Djinni Conjurer on Mar 11, 2022. Slain by an ogre ... wielding a +0 giant club (22 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:29 (130 turns). smarlow the Magician (Djinni Conjurer) Turns: 130, Time: 00:00:30 Health: -1/26 AC: 2 Str: 6 XL: 3 Next: 22% Gold: 0 EV: 12 Int: 21 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing c - a potion of heal wounds d - a potion of haste e - a potion of degeneration {unknown} Skills: + Level 0.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 0.7 Unarmed Combat + Level 5.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Dazzling Flash Conj/Hex 56% N/A 3% 3 d - Fulminant Prism Conj/Hex 14% 3d9 11% 4 e - Iskenderun's Mystic Conj/Tloc 28% 2d7 11% 4 f - Sting Tmut/Pois 100% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sting wells up from within. Spell assigned to 'f'. e - a green potion Things that are here: a +0 dagger; a +0 leather armour; the goblin corpse of Ijyb You are no longer berserk. You are exhausted. You feel yourself slow down. You start resting. You feel yourself speed up. You start resting. You recover from your berserk rage. You start resting. HP restored. You reach down and open the door. An ogre comes into view. It is wielding a +0 giant club. Cast which spell? (? or * to list) Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (90% to hit) The searing ray misses the ogre. (Press . to maintain the ray.) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. The searing ray hits the ogre! The ogre is heavily wounded. The ogre closely misses you. The searing ray hits the ogre! The ogre is almost dead. The ogre closely misses you. The searing ray misses the ogre. You finish channelling your searing ray. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ########## #<.#.@O..# #..').#..+ #..#### +# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | smarlow the Djinni Conjurer began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed Ijyb 6 | D | Paralysed by Ijyb for 2 turns 16 | D | Killed Ijyb 17 | D | Reached skill level 5 in Spellcasting 17 | D | Reached XP level 2. HP: 20/22 MP: 0/0 17 | D | Reached XP level 3. HP: 24/26 MP: 0/0 17 | D | Learned a level 1 spell: Sting 126 | D | Noticed an ogre 130 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 5 | 5.4 Fighting | | 0.5 Dodging | | 2.1 Stealth | | 1.5 Unarmed Combat | | 0.7 Action || total -------------------------++------- Melee: Unarmed || 11 Punch || 1 Cast: Searing Ray || 1 Use: Potion || 1 Dodge: Dodged || 4