Dungeon Crawl Stone Soup version 0.28.0-45-g0d030f2227 (webtiles) character file. Game seed: 566002107142513502 16 smarlow the Magician (level 2, -1/21 HPs) Began as a Djinni Conjurer on Apr 5, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:45 (442 turns). smarlow the Magician (Djinni Conjurer) Turns: 442, Time: 00:00:46 Health: -1/21 AC: 2 Str: 6 XL: 2 Next: 70% Gold: 0 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of vulnerability {unknown} Potions c - a potion of haste {unknown} d - a potion of heal wounds {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Searing Ray Conj 32% 2d5 5% 2 c - Dazzling Flash Conj/Hex 32% N/A 11% 3 d - Fulminant Prism Conj/Hex 8% 3d7 34% 4 e - Iskenderun's Mystic Conj/Tloc 16% 2d5 34% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! * * * LOW HITPOINT WARNING * * * A jackal comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - jackal Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is moderately wounded. The jackal barks! * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, 100% to hit) The magic dart hits the jackal. The jackal is severely wounded. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. The jackal is almost dead. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You don't have enough health to cast this spell. You don't have enough health to cast this spell. The jackal closely misses you. The jackal bites you but does no damage. You see here a +0 kite shield. The jackal bites you. You die... ##..≈#.#..######.#.# ..##≈.#.#...#..#.### ##≈..##.####.##.### #....###...##≈.##.# #..#§.#.###..#..#.# .##...##..##..##.## # ##############.# #.# #@# #h# #h### #.######...# .........#.# ..######.(.# ##.## #.# #.†# You could see 2 jackals. Vanquished Creatures A worm (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smarlow the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 195 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 435 | D:1 | HP: 1/21 [jackal (3)] 442 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_brainrot, layout_loops_corners, chequers_arboretum, minmay_misc_feat_alley Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.4 Action || total -------------------------++------- Cast: Magic Dart || 31 Armor: Robe || 1 Dodge: Dodged || 6