Dungeon Crawl Stone Soup version 0.32-a0-818-gb728d0252e (webtiles) character file. Game seed: 12342450999089893835 135 smashvw the Magician (level 5, -2/35 HPs) Began as a Djinni Hedge Wizard on Mar 24, 2024. Shot with an arrow by an orc (7 damage) ... on level 3 of the Dungeon. The game lasted 00:04:05 (1635 turns). smashvw the Magician (Djinni Hedge Wizard) Turns: 1635, Time: 00:04:06 Health: -2/35 AC: 2 Str: 9 XL: 5 Next: 41% Gold: 85 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . j - +1 dagger (venom) rCold x . . (no shield) rNeg . . . b - +0 robe rPois ∞ c - +0 hat rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ m - ring of wizardry HPRegen 0.25/turn (no ring) MPRegen 0.00/turn %: wizardry (x1), infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 85 gold pieces. Inventory: Hand Weapons j - a +1 dagger of venom (weapon) Missiles d - 3 poisoned darts k - 6 javelins Armour b - a +0 robe (worn) c - a +0 hat (worn) Magical Staves a - a staff of air Jewellery m - a ring of wizardry (left hand) Scrolls e - a scroll of fog {unknown} f - 4 scrolls of teleportation {unknown} Potions g - 3 potions of curing {unknown} h - a potion of ambrosia {unknown} i - a potion of might {unknown} l - a potion of resistance {unknown} Skills: + Level 3.7 Dodging + Level 2.9 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations + Level 3.7 Hexes + Level 3.7 Summonings + Level 3.7 Necromancy + Level 3.7 Translocations + Level 3.7 Fire Magic + Level 3.7 Ice Magic + Level 3.7 Air Magic + Level 3.7 Earth Magic + Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 1% 1 b - Slow Hex 60% N/A 1% 1 c - Blink Tloc 30% N/A 2% 2 d - Call Imp Summ 30% N/A 2% 2 e - Mephitic Cloud Conj/Alch/Air 15% N/A 4% 3 f - Kiss of Death Conj/Necr 60% 2d10 1% 1 g - Searing Ray Conj 30% 2d5 2% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is moderately wounded. * * * LOW HITPOINT WARNING * * * A bat comes into view. The bat moves out of view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, ally target, 100% to hit) Okay, then. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - bat Aim: a bat (wandering, hasn't noticed you, 100% to hit) The magic dart hits the bat. You kill the bat! * * * LOW HITPOINT WARNING * * * A frilled lizard comes into view. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - frilled lizard Aim: a frilled lizard (100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! * * * LOW HITPOINT WARNING * * * An orc comes into view. It is wielding a +0 shortbow. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 shortbow and wearing a +0 leather armour (100% to hit) The magic dart hits the orc. The orc is severely wounded. * * * LOW HITPOINT WARNING * * * The orc shoots an arrow. The arrow closely misses your cerulean imp. The arrow closely misses you. The orc shoots an arrow. The arrow barely misses you. The orc shoots an arrow. The arrow hits you! You die... ... ..........# ..>........ ...........######### .......... ........ .........###....†#### ...........?.....)... .....#.#...†......### ............@........ ##...##..###......#.. ##....#..##...5..# #....##.##......... #.#.. #<........... # #.. #..#######†.. #.. ..... .o. #.......... #. ........## You could see an orc (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 4 bats 5 endoplasms 5 goblins 3 hobgoblins A kobold (D:1) 3 quokkas 6 ball pythons 2 frilled lizards 7 rats 36 creatures vanquished. Vanquished Creatures (collateral kills) A black bear (D:3) An endoplasm (D:1) 2 giant cockroaches A frilled lizard (D:1) A kobold (D:2) 6 creatures vanquished. Grand Total: 42 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smashvw the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | smashvw set off with the following spells memorised: Magic | Dart, Slow, Blink, Call Imp, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 126 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 539 | D:1 | Reached XP level 3. HP: 22/25 MP: 0/0 539 | D:1 | Learned a level 1 spell: Kiss of Death 1599 | D:3 | Noticed a black bear 1618 | D:3 | Killed a black bear 1619 | D:3 | Reached XP level 4. HP: 6/31 MP: 0/0 1619 | D:3 | Reached XP level 5. HP: 7/35 MP: 0/0 1619 | D:3 | Learned a level 2 spell: Searing Ray 1635 | D:3 | Shot with an arrow by an orc Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_depleted_hourglass, layout_rooms, minmay_misc_feat_tower D:2: layout_loops_cross, kennysheep_cross_room D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.9 Dodging | 3 | 3.7 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 2 | || 2 Cast: Magic Dart | 77 | 6 || 83 Call Imp | 9 | || 9 Mephitic Cloud | 2 | || 2 Blink | 1 | || 1 Armour: Robe | 8 | 1 || 9 Dodge: Dodged | 12 | 2 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1633 | 1599 | 34 | 0 | 1380 | 3 | 544.3 | Dungeon | 1633 | 1599 | 34 | 0 | 1380 | 3 | 544.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 828 daAuts D:2: 769 daAuts D:3: 35 daAuts