Dungeon Crawl Stone Soup version 0.31-a0-7-g51783674b7 (webtiles) character file. Game seed: 3250597307196127998 21 smokinjp the Magician (level 3, 0/26 HPs) Began as a Djinni Ice Elementalist on May 5, 2023. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:03:27 (416 turns). smokinjp the Magician (Djinni Ice Elementalist) Turns: 416, Time: 00:03:27 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 5% Gold: 16 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . c - +2 dagger (speed) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons c - a +2 dagger of speed (weapon) Missiles b - 15 stones Armour a - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Skills: * Level 0.9 Fighting + Level 2.2 Dodging - Level 1.6 Stealth + Level 3.7 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 64% 1d7 3% 1 b - Frozen Ramparts Ice 32% 1d5 10% 3 c - Ozocubu's Armour Ice 16% N/A 10% 3 d - Summon Ice Beast Ice/Summ 16% N/A 32% 4 e - Magic Dart Conj 64% 1d6 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Magic Dart wells up from within. Spell assigned to 'e'. You hit the rat. You kill the rat! Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Casting: Freeze (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (10% risk of failure)! Continue anyway? Okay, then. You need no library to learn spells. You need no library to learn spells. The endoplasm quivers. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You feel a terrible chill! You hit the endoplasm. The endoplasm is heavily wounded. You hit the endoplasm. You punch the endoplasm, but do no damage. The endoplasm is severely wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... # ####.##### #...# #.@J...... #...# #.##.##.## #...######†# ##.# #..........# .. ######...#####..##.##.# ......................# ........................ #..............######.## ##.###...#####.# You could see an endoplasm. Vanquished Creatures 4 endoplasms (D:1) 3 giant cockroaches (D:1) 4 hobgoblins (D:1) 3 kobolds (D:1) 4 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | smokinjp the Djinni Ice Elementalist began the quest for | the Orb. 0 | D:1 | smokinjp set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 69 | D:1 | Reached XP level 2. HP: 10/21 MP: 0/0 409 | D:1 | Reached XP level 3. HP: 12/26 MP: 0/0 409 | D:1 | Learned a level 1 spell: Magic Dart 416 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_loops_cross Action || total ---------------------------++------- Melee: Unarmed || 4 Punch || 2 Dagger || 27 Cast: Freeze || 21 Stab: Sleeping || 2 Armour: Robe || 6 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 406 | 406 | 0 | 0 | 289 | 1 | 406.0 | Dungeon | 406 | 406 | 0 | 0 | 289 | 1 | 406.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 406 daAuts