Dungeon Crawl Stone Soup version 0.29-a0-643-ga013cefcf8 (webtiles) character file. Game seed: 5268596697110750126 39 snackwell the Insei (level 3, -8/27 HPs) Began as a Merfolk Transmuter on June 19, 2022. Killed from afar by Sigmund (11 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:05:10 (1962 turns). snackwell the Insei (Merfolk Transmuter) Turns: 1962, Time: 00:05:10 Health: -8/27 AC: 3 Str: 7 (10) XL: 3 Next: 45% Magic: 1/6 EV: 12 Int: 13 (14) God: Gold: 31 SH: 0 Dex: 13 (14) Spells: 0/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . h - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, wereblooded A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons d - a +0 vampiric hand axe (You found it on level 1 of the Dungeon) e - a +1 short sword of draining (You took it off a kobold on level 1 of the Dungeon) o - the +2 short sword of Integrity {pain, Dex+3} (You found it on level 2 of the Dungeon) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Dex: It affects your dexterity (+3). Armour a - a +0 robe (worn) c - a +0 buckler (You found it on level 1 of the Dungeon) h - a +0 helmet (worn) (You found it on level 1 of the Dungeon) j - a +0 leather armour (You found it on level 1 of the Dungeon) Scrolls f - a scroll of vulnerability {unknown} g - a scroll of immolation {unknown} m - 3 scrolls of summoning {unknown} Potions b - 2 potions of lignification i - a potion of heal wounds {unknown} Skills: + Level 1.9 Fighting - Level 2.6 Dodging + Level 3.7 Unarmed Combat + Level 2.3 Spellcasting + Level 3.3 Transmutations + Level 0.3 Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 20% N/A 6% 1 b - Wereblood Tmut 10% N/A 10% 2 c - Spider Form Tmut/Pois 6% N/A 34% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Form Ice/Tmut 5% N/A 77% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10052 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Unknown command. Unknown command. Unknown command. You closely miss something. Something barely misses you. You closely miss something. You hit something but do no damage. Something barely misses you. You miss something. Your transformation is almost over. Something hits you. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. It was a potion of curing. You feel better. Sigmund appears from thin air! Reactivating autopickup. You hit Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund looks even sicker. Sigmund is moderately wounded. Sigmund casts a spell at you. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. You aren't carrying any items that you can evoke. You feel better. Sigmund gestures at you while chanting. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Sigmund barely misses you. It was a potion of might. You feel very mighty all of a sudden. You barely miss Sigmund. Sigmund is heavily wounded. Sigmund completely misses you. You hit Sigmund but do no damage. Sigmund looks as sick as possible! Sigmund is heavily wounded. Your transformation has ended. Your +0 helmet unmelds from your body. Your +0 robe unmelds from your body. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... #..........##.#. ................⌠. ########<####.###.#### ######...####.#....... ................ ....###### ######†......... ........# # #.......### ..#... ...###.........#####.#.#### ........#....#..@.@.......# .............#.#####.#.##.# ........##.###.# #.#.##.# ........##.###.#####......# ...................##.##### .# . ##.#.######........##.## .# . #.#. #........##..# .#.. . .. #...)....###.# .#@ .. #........# #.## .. You could see Sigmund (extremely poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) 3 bats 3 endoplasms (D:1) A giant cockroach (D:1) 3 goblins 4 hobgoblins 2 quokkas 2 ball pythons A frilled lizard (D:1) 4 kobolds (D:1) 2 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snackwell the Merfolk Transmuter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 303 | D:1 | Reached XP level 2. HP: 16/20 MP: 1/5 1358 | D:1 | Reached XP level 3. HP: 23/27 MP: 4/6 1362 | D:1 | Learned a level 3 spell: Spider Form 1365 | D:1 | Learned a level 2 spell: Wereblood 1605 | D:2 | Identified the +2 short sword of Integrity {pain, Dex+3} 1919 | D:2 | Noticed Sigmund 1962 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_more_subterranean_lakeside_camping, layout_basic, hangedman_abyss_or_decor_stabs D:2: layout_basic, hellmonk_ecumenical_altar_arch_garden, serial_shops, shop_fountains, minmay_misc_feat_nine_boxes, kennysheep_jessica_study, uniq_robin, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Transmutations | 3 | 3.3 Fighting | | 1.9 Dodging | | 2.6 Unarmed Combat | | 3.7 Spellcasting | | 2.3 Poison Magic | | 0.3 Action || total -------------------------++------- Melee: Unarmed || 113 Headbutt || 15 Cast: Beastly Appendage || 22 Spider Form || 1 Wereblood || 1 Use: Potion || 4 Stab: Sleeping || 2 Armor: Robe || 21 Dodge: Dodged || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1946 | 1921 | 25 | 190 | 1427 | 2 | 973.0 | Dungeon | 1946 | 1921 | 25 | 190 | 1427 | 2 | 973.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1468 daAuts D:2: 477 daAuts