Dungeon Sprint DCSS version 0.31-a0-210-gccc998df9b (webtiles) character file. Game seed: 8079647564457318447 82 snackwell the Magician (level 4, 0/38 HPs) Began as a Djinni Ice Elementalist on July 1, 2023. Slain by a white imp (1 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:13 (66 turns). snackwell the Magician (Djinni Ice Elementalist) Turns: 66, Time: 00:01:14 Health: 0/38 AC: 2 Str: 7 XL: 4 Next: 70% Gold: 0 EV: 12 Int: 18 God: SH: 0 Dex: 14 rFire + + . g - +0 whip rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-1 HP) @: freezing walls, flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons g - a +0 whip (weapon) (You took it off a kobold in the Dungeon) Armour a - a +0 robe (worn) Scrolls f - a scroll of blinking Potions b - a potion of curing d - a potion of haste e - a potion of berserk rage Skills: + Level 4.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.1 Spellcasting * Level 6.1 Conjurations * Level 6.1 Hexes Level 0.0 Charms * Level 6.1 Summonings * Level 6.1 Necromancy * Level 6.1 Translocations * Level 6.1 Transmutations * Level 6.1 Fire Magic * Level 6.1 Ice Magic * Level 6.1 Air Magic * Level 6.1 Earth Magic * Level 6.1 Poison Magic You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 1% 1 b - Frozen Ramparts Ice 54% 1d9 3% 3 c - Ozocubu's Armour Ice 27% N/A 3% 3 d - Summon Ice Beast Ice/Summ 27% N/A 10% 4 e - Summon Small Mammal Summ 100% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Zot: 27000 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Poison Magic skill gained 2 levels and is now at level 6! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Summon Small Mammal wells up from within. Spell assigned to 'e'. You have reached level 4! You feel agile. Unknown command. Unknown command. g - a +0 whip (weapon) Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate An open door. You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. The white imp hits you but does no damage. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate An open door. The walls around you are covered in ice. The wall freezes the sleepcap but does no damage. The wall freezes the white imp but does no damage. The white imp hits you. * * * LOW HITPOINT WARNING * * * The white imp freezes you. You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The wall freezes the adder. Unknown command. Unknown command. Unknown command. You closely miss the white imp. The wall freezes the adder. The adder seems to slow down. The wall freezes the sleepcap! The white imp completely resists. The wall freezes the white imp but does no damage. The white imp gestures at you. The puff of frost hits you! You feel a terrible chill! * * * LOW HITPOINT WARNING * * * The wall freezes the adder. The adder seems to slow down. You closely miss the white imp. The wall freezes the adder! You kill the adder! The wall freezes the sleepcap! The white imp resists. The wall freezes the white imp. The white imp hits you. You die... ▓.▓ ▓.▓ ▓'▓ ▓†▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓5▓ ▓f▓ ▓.▓ ▓h▓ ▓.▓ ▓+▓ You could see a black bear, a sleepcap and a white imp. Vanquished Creatures A centaur (D) An adder (D) A dart slug (D) A ball python (D) A frilled lizard (D) 2 kobolds (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | snackwell the Djinni Ice Elementalist began the quest for | the Orb. 0 | D | snackwell set off with the following spells memorised: | Freeze, Frozen Ramparts, Ozocubu's Armour, Summon Ice | Beast. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 7 | D | Reached skill level 1 in Fighting 14 | D | Reached XP level 2. HP: 14/23 MP: 0/0 54 | D | Noticed a centaur 54 | D | Noticed a black bear 61 | D | Killed a centaur 62 | D | Reached XP level 3. HP: 23/31 MP: 0/0 62 | D | Learned a level 1 spell: Summon Small Mammal 62 | D | Reached XP level 4. HP: 29/38 MP: 0/0 65 | D | HP: 1/38 [white imp/puff of frost (15)] 66 | D | Slain by a white imp Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 4 | 4.5 Spellcasting | 4 6 | 6.1 Conjurations | 4 6 | 6.1 Hexes | 4 6 | 6.1 Summonings | 4 6 | 6.1 Necromancy | 4 6 | 6.1 Translocations | 4 6 | 6.1 Transmutations | 4 6 | 6.1 Fire Magic | 4 6 | 6.1 Ice Magic | 4 6 | 6.1 Air Magic | 4 6 | 6.1 Earth Magic | 4 6 | 6.1 Poison Magic | 4 6 | 6.1 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Whip | | 2 || 2 Cast: Freeze | 12 | || 12 Frozen Ramparts | | 1 || 1 Use: Potion | 1 | || 1 Armour: Robe | 5 | 1 || 6 Dodge: Dodged | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 65 | 65 | 0 | 35 | 0 | 1 | 65.0 | Dungeon | 65 | 65 | 0 | 35 | 0 | 1 | 65.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 65 daAuts