Dungeon Crawl Stone Soup version 0.30-a0-1075-gcd70e7a56d (webtiles) character file. Game seed: 17606719080346762862 221 snarfax the Conjurer (level 6, 0/30 (32) HPs) Began as a Kobold Conjurer on Apr 14, 2023. Slain by a hell rat (17 damage) ... in a sewer. The game lasted 00:16:37 (4384 turns). snarfax the Conjurer (Kobold Conjurer) Turns: 4384, Time: 00:16:38 HP: 0/30 (32) AC: 7 Str: 4 XL: 6 Next: 19% MP: 10/11 EV: 15 Int: 19 God: Gold: 148 SH: 0 Dex: 16 Spells: 10/11 levels left rFire . . . SeeInvis + z - +0 rapier rCold . . . Faith . (no shield) rNeg . . . Spirit . H - +0 leather armour rPois . Reflect . y - +1 helmet of Past Mistakes {SInv} rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... w - +1 pair of boots Stlth ++++ j - amulet of the acrobat HPRegen 0.25/turn (no ring) MPRegen 0.12/turn (no ring) @: drained A: small, no large weapons, nightstalker 3 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 148 gold pieces. Inventory: Hand Weapons d - the +6 falchion of Internal Strife {protect, rN++} (You found it on level 3 of the Dungeon) rN: It greatly protects you from negative energy. f - a +0 club m - a +0 dagger q - a +0 short sword z - a +0 rapier (weapon) Missiles e - 40 stones Armour a - a +0 robe l - a +0 ring mail r - the +4 ring mail of Absence {rElec rF- rN+ Str+2} (You found it on level 2 of the Dungeon) Str: It affects your strength (+2). rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rN: It protects you from negative energy. w - a +1 pair of boots (worn) y - the +1 helmet of Past Mistakes (worn) {SInv} (You took it off Robin on level 3 of the Dungeon) SInv: It lets you see invisible. H - a +0 leather armour (worn) Magical Staves u - the staff of death "Jeliw" {rN+ Int+5} (You found it on level 3 of the Dungeon) [staff of death] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Int: It affects your intelligence (+5). rN: It protects you from negative energy. It falls into the 'Staves' category. It is a two-handed weapon. A - a staff of poison Jewellery j - an amulet of the acrobat (around neck) p - a ring of willpower Wands I - a wand of flame (12) Scrolls h - a scroll of torment C - 2 scrolls of identify Potions b - a potion of magic c - a potion of berserk rage k - 2 potions of might n - 2 potions of attraction {unknown} t - a potion of ambrosia v - 2 potions of brilliance {unknown} x - 2 potions of degeneration {unknown} F - a potion of invisibility {unknown} Skills: - Level 1.0 Short Blades * Level 4.4 Dodging + Level 4.6 Stealth + Level 3.4 Spellcasting + Level 4.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 42% 2d6 5% 2 Kiss of Death Conj/Necr 48% 2d9 10% 1 Dazzling Flash Conj/Hex 24% N/A 28% 3 Lesser Beckoning Tloc 6% N/A 36% 2 Portal Projectile Hex/Tloc 6% N/A 61% 3 Teleport Other Tloc 3% N/A 61% 3 Fulminant Prism Conj/Hex 6% 3d7 67% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 67% 4 Conjure Ball Lightning Conj/Air 6% 3x3d6 100% 6 Discord Hex 1% N/A 100% 8 Disjunction Tloc 1% N/A 100% 8 Lehudib's Crystal Spear Conj/Erth 6% 10d3 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (0/1) D:4 Sewer (1/1) Altars: Kikubaaqudgha Makhleb Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A hell rat comes into view. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hell rat Aim: a hell rat (100% to hit) The magic dart hits the hell rat but does no damage. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (100% to hit) The magic dart hits the hell rat. The hell rat is lightly wounded. You closely miss the hell rat. The hell rat is lightly wounded. The hell rat closely misses you. You hit the hell rat but do no damage. The hell rat is lightly wounded. The hell rat bites you! You hit the hell rat but do no damage. The hell rat is lightly wounded. The hell rat misses you. The hell rat bites you. You feel drained. You hit the hell rat. The hell rat is lightly wounded. The hell rat misses you. You hit the hell rat. The hell rat is moderately wounded. The hell rat closely misses you. You closely miss the hell rat. The hell rat is moderately wounded. The hell rat closely misses you. The hell rat misses you. You closely miss the hell rat. The hell rat is moderately wounded. The hell rat bites you! Ouch! That really hurt! You die... ######### ###~.†..~~### ###~~...@~~÷~.### #~.~~.##r##.~~~.# ##~~~###~~.###.~.## #~~.## ~~~~~ ##..†# #~.~# ~.~~~~. #~~.# #~..## ##~~.# ##.~~### ###...## #†..~~#####~~~.~# ###~.~~.∩.~.†.### You could see a hell rat. Vanquished Creatures A scorpion (D:4) Robin (D:3) 2 adders (D:2) 6 river rats (Sewer) A worm (D:2) 4 dart slugs 6 ball pythons 5 endoplasms 5 giant cockroaches 13 goblins 6 hobgoblins 2 jackals (D:1) 3 quokkas 2 bats 3 frilled lizards (D:1) 5 kobolds 11 rats 76 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snarfax the Kobold Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 287 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/5 1021 | D:1 | Reached XP level 3. HP: 14/19 MP: 4/6 2247 | D:2 | Identified the +4 ring mail of Absence {rElec rF- rN+ | Str+2} 2261 | D:2 | Found a faded altar of an unknown god. 2452 | D:2 | Found an ancient bone altar of Kikubaaqudgha. 2584 | D:3 | Identified the staff of death "Jeliw" {rN+ Int+5} 2598 | D:2 | Identified a scroll of acquirement 2598 | D:2 | Acquired snarfax's Dissertation on Conjured Points 2628 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/8 2712 | D:3 | Noticed a black bear 2897 | D:3 | Identified the +6 falchion of Internal Strife {protect, | rN++} 2991 | D:3 | Identified the +1 helmet of Past Mistakes {SInv} 2991 | D:3 | Noticed Robin 3003 | D:3 | Killed Robin 3006 | D:3 | Reached skill level 1 in Short Blades 3254 | D:3 | Found a burning altar of Makhleb. 3366 | D:4 | Identified the +4 ring mail of Emebba {Rampage} 3464 | D:4 | Found a staircase to the Ecumenical Temple. 3694 | D:4 | Noticed a scorpion 3704 | D:4 | Killed a scorpion 3705 | D:4 | Reached XP level 5. HP: 15/28 MP: 0/9 3985 | D:5 | Entered Level 5 of the Dungeon 4042 | D:5 | Noticed an ogre 4082 | D:5 | Found a glowing drain. 4097 | Sewer | Entered a sewer 4196 | Sewer | Reached XP level 6. HP: 17/32 MP: 10/10 4384 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_pointy, layout_basic, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_marsh, chequers_serial_rivers_large_b, chequers_serial_rivers_marsh D:2: layout_basic, dreamdust_ecumenical_altar_statues, basic_altar, mrwooster_statue_mirror D:3: layout_basic, lemuel_tele_altar, mainiacjoe_overflow_tiny_flanked, uniq_robin D:4: layout_rooms, minmay_temple_entry_from_below_a, st_stairs_12 D:5: layout_basic, gup_sewer_entry_pipe, minmay_circle_x Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Stealth | 3 4 | 4.6 Dodging | 3 4 | 4.4 Short Blades | 1 | 1.0 Spellcasting | 3 | 3.4 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 36 | || 36 Punch | 1 | || 1 Club | 20 | || 20 Short sword | | 26 || 26 Falchion | | 19 || 19 Rapier | | 96 || 96 Cast: Magic Dart | 70 | 24 || 94 Use: Scroll | 5 | 9 || 14 Stab: Sleeping | | 9 || 9 Armour: Robe | 12 | || 12 Ring mail | 2 | 29 || 31 Leather armour | | 15 || 15 Dodge: Dodged | 73 | 114 || 187 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4472 | 4300 | 172 | 320 | 3040 | 6 | 745.3 | Dungeon | 4165 | 3993 | 172 | 218 | 2966 | 5 | 833.0 | Sewer | 306 | 306 | 0 | 102 | 73 | 1 | 306.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1668 daAuts D:2: 1009 daAuts D:3: 731 daAuts D:4: 639 daAuts Sewer: 306 daAuts D:5: 117 daAuts