Dungeon Crawl Stone Soup version 0.29-a0-96-g93358da72b (webtiles) character file. Game seed: 3689496709660301591 205 snaxamus the Conjurer (level 5, -1/28 HPs) Began as a Deep Elf Conjurer on Feb 10, 2022. Slain by a river rat (7 damage) ... in a sewer. The game lasted 00:10:42 (3066 turns). snaxamus the Conjurer (Deep Elf Conjurer) Turns: 3066, Time: 00:10:43 Health: -1/28 AC: 2 Str: 4 XL: 5 Next: 52% Magic: 2/13 EV: 13 Int: 25 God: Gold: 104 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.13/turn (no ring) @: very slow A: no striking features a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 104 gold pieces. Inventory: Hand Weapons e - a +1 short sword of venom Armour a - a +0 robe (worn) Scrolls b - 3 scrolls of teleportation {unknown} c - a scroll of amnesia {unknown} f - a scroll of holy word {unknown} g - a scroll of fog {unknown} j - a scroll of identify {unknown} Potions d - a potion of curing h - a potion of degeneration {unknown} i - a potion of might {unknown} k - a potion of flight {unknown} l - a potion of attraction {unknown} Skills: + Level 0.6 Fighting + Level 3.3 Dodging + Level 3.4 Stealth + Level 4.2 Spellcasting + Level 6.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Sublimation of Blood Necr 5% N/A 14% 2 d - Wereblood Tmut 5% N/A 14% 2 e - Dazzling Flash Conj/Hex 40% N/A 8% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 10% N/A 14% 2 Passwall Tmut/Erth 4% N/A 14% 2 Fulminant Prism Conj/Hex 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 24% 4 Swiftness Air 5% N/A 26% 3 Summon Hydra Summ 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Message History Moving in this stuff is going to be slow. You see here a rat corpse. You enter the shallow water. Moving in this stuff is going to be slow. The river rat bites you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - river rat Aim: a river rat (100% to hit) The magic dart hits the river rat. The river rat is lightly wounded. The river rat completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 100% to hit) The magic dart hits the river rat. The river rat is lightly wounded. The river rat bites you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (lightly wounded, 100% to hit) The magic dart hits the river rat. The river rat is moderately wounded. The river rat bites you! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - river rat Aim: a river rat (moderately wounded, 78% to hit) The searing ray hits the river rat. The river rat is severely wounded. (Press . to maintain the ray.) The river rat bites you! You die... ##### ###≈≈.### #.≈≈.≈.≈# #.@.†.≈≈## #≈r≈###.≈≈# #.≈## ##†≈## #≈≈. #.≈≈# #≈.# ##≈.# #≈. #≈≈# #.≈ #∩∩# #≈. #≈≈# #≈.# You could see a river rat. Vanquished Creatures A jelly (D:3) Jessica (D:2) Natasha (twice) (D:2) 3 adders (D:2) A river rat (Sewer) A worm (D:3) 2 dart slugs An orc (D:3) 4 endoplasms 4 giant cockroaches 4 goblins 4 hobgoblins 5 quokkas 4 ball pythons 2 bats (D:1) 8 frilled lizards 6 kobolds 8 rats 61 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snaxamus the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 297 | D:1 | Reached XP level 2. HP: 7/15 MP: 4/8 725 | D:1 | Reached skill level 5 in Conjurations 1029 | D:2 | Learned a level 2 spell: Searing Ray 1056 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/9 1481 | D:2 | Noticed Natasha 1485 | D:2 | Killed Natasha 1486 | D:2 | Reached skill level 6 in Conjurations 1486 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1726 | D:2 | Noticed Jessica 1739 | D:2 | Killed Jessica 1796 | D:2 | Noticed Natasha 1802 | D:2 | Killed Natasha 1803 | D:2 | Reached XP level 5. HP: 28/28 MP: 5/12 2042 | D:3 | Learned a level 2 spell: Sublimation of Blood 2045 | D:3 | Learned a level 2 spell: Wereblood 2049 | D:3 | Learned a level 3 spell: Dazzling Flash 3024 | D:4 | Found a glowing drain. 3037 | Sewer | Entered a sewer 3066 | Sewer | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_rooms D:2: layout_loops_ring, uniq_jessica, uniq_natasha D:3: layout_basic D:4: layout_loops_corners, portal_sewer_entry_f, corexii_item_surrounded_by_moat, solitary_fountain Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.2 Dodging | 3 | 3.3 Stealth | 3 | 3.4 Spellcasting | 4 | 4.2 Fighting | | 0.6 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 10 | 12 || 22 Cast: Magic Dart | 57 | 56 || 113 Searing Ray | 2 | 3 || 5 Wereblood | | 1 || 1 Stab: Sleeping | | 1 || 1 Armor: Robe | 7 | 8 || 15 Dodge: Dodged | 24 | 37 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3075 | 3028 | 47 | 0 | 2397 | 5 | 615.0 | Dungeon | 3039 | 2992 | 47 | 0 | 2397 | 4 | 759.8 | Sewer | 35 | 35 | 0 | 0 | 0 | 1 | 35.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1012 daAuts D:1: 984 daAuts D:2: 955 daAuts D:4: 87 daAuts Sewer: 35 daAuts