Dungeon Crawl Stone Soup version 0.30.1-4-g462c640d31 (webtiles) character file. Game seed: 1336227784337441909 2 snaxamus the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Sept 6, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:44 (232 turns). snaxamus the Magician (Djinni Fire Elementalist) Turns: 232, Time: 00:00:45 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 10 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.00/turn %: infuse magic (-1 HP) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of amnesia {unknown} Potions c - a potion of cancellation {unknown} Skills: + Level 2.1 Dodging + Level 1.6 Stealth + Level 2.4 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 7% 1 b - Scorch Fire 18% 2d5 11% 2 c - Volatile Blastmotes Fire/Tloc 18% 2d11 22% 3 d - Inner Flame Hex/Fire 9% N/A 22% 3 e - Flame Wave Conj/Fire 9% 2d6 56% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You conjure some foxfire! There are no items here. The foxfire hits the jackal but does no damage. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal closely misses you. A jackal comes into view. The foxfire hits the jackal. The jackal is heavily wounded. The jackal completely misses you. The jackal closely misses you. The foxfire hits the jackal. The jackal is heavily wounded. The jackal bites you. x2 Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. The jackal closely misses you. The jackal bites you. The jackal closely misses you. The foxfire hits the jackal. The jackal is almost dead. The jackal barely misses you. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal closely misses you. x2 The jackal bites you but does no damage. The jackal completely misses you. The jackal closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal closely misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The jackal bites you. x2 The foxfire hits the jackal. The jackal is almost dead. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... # # #. .. #.######.## #..hhh..... #######@#§# .#.#.#.#v§.# #...............#### ..........#......# #.......#.......## ......#...[#.....# #...#...........## ..#...#.#.#.#....# #...............## You could see 3 jackals. Vanquished Creatures A bat (D:1) A frilled lizard (D:1) 2 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snaxamus the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | snaxamus set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 232 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 26 Cast: Foxfire || 5 Armour: Robe || 17 Dodge: Dodged || 50