Dungeon Crawl Stone Soup version 0.27-a0-773-gaaee5cf45b (webtiles) character file. Game seed: 16442570688510886969 58 snetch the Magician (level 4, -13/31 HPs) Began as a Djinni Hedge Wizard on Mar 25, 2021. Shot with an arrow by a centaur (14 damage) ... on level 3 of the Dungeon. The game lasted 00:09:53 (3266 turns). snetch the Magician (Djinni Hedge Wizard) Turns: 3266, Time: 00:09:53 Health: -13/31 AC: 3 Str: 9 XL: 4 Next: 1% Gold: 119 EV: 12 Int: 17 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +3 whip (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . m - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 119 gold pieces. Inventory: Hand Weapons a - a +3 whip of electrocution (weapon) e - a +0 dagger of protection n - a +0 war axe v - a +1 falchion of distortion Missiles g - 2 stones h - 12 poisoned darts k - 25 sling bullets Armour b - a +0 robe (worn) c - a +0 hat (worn) l - a +0 ring mail m - a +0 cloak (worn) p - a scarf of repulsion Magical Staves u - a staff of air Scrolls d - 5 scrolls of identify {unknown} f - 5 scrolls of teleportation {unknown} o - a scroll of acquirement {unknown} q - a scroll of immolation {unknown} Potions i - 2 potions of brilliance {unknown} j - a potion of curing {unknown} r - a potion of degeneration {unknown} s - a potion of attraction {unknown} t - a potion of might {unknown} w - a potion of heal wounds {unknown} Skills: + Level 0.4 Fighting + Level 2.6 Dodging + Level 1.8 Stealth + Level 3.7 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 b - Blink Tloc N/A N/A 5% 2 c - Call Imp Summ 16% N/A 5% 2 d - Slow Hex 16% N/A 5% 2 e - Conjure Flame Conj/Fire 16% 6-21 11% 3 f - Mephitic Cloud Conj/Pois/Air 16% N/A 11% 3 g - Pain Necr 64% 1d7 3% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Your crimson imp disappears in a puff of smoke! HP restored. You see here a +0 dagger. You now have 119 gold pieces (gained 6). Found a ring mail. Found an escape hatch in the ceiling. A centaur comes into view. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you. There is an escape hatch in the ceiling here. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. The centaur unwields a +0 shortbow. The centaur closely misses you. x2 You hit the centaur but do no damage. The centaur closely misses you. The centaur kicks you. The centaur barely misses you. The centaur kicks you. You hit the centaur but do no damage. The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you but does no damage. Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. * * * LOW HITPOINT WARNING * * * The centaur hits you but does no damage. The centaur kicks you. * * * LOW HITPOINT WARNING * * * The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * You swap places. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow closely misses your crimson imp. The arrow closely misses you. Your crimson imp hits the centaur but does no damage. The centaur shoots an arrow. The arrow hits your crimson imp. The centaur shoots an arrow. The arrow closely misses your crimson imp. The arrow hits you! You die... ################ #.....<@5c...... #.############## #.# ##########.############# ........................ # #######.##.###.......... #.##.###.######### ##### ## #..#.#.....# #.... .# ##.#.#.#.#.# #.### You could see a centaur (ally target) and a friendly crimson imp (summoned). Vanquished Creatures A worm (D:2) 2 dart slugs An orc (D:3) 4 endoplasms A giant cockroach (D:2) 4 goblins (D:1) 4 hobgoblins A jackal (D:1) 4 kobolds 3 quokkas (D:1) 6 bats A frilled lizard (D:2) A rat (D:3) 33 creatures vanquished. Vanquished Creatures (collateral kills) An adder (D:2) A giant cockroach (D:3) 3 jackals (D:1) 5 creatures vanquished. Grand Total: 38 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snetch the Djinni Hedge Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 329 | D:1 | Reached skill level 3 in Spellcasting 514 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 949 | D:1 | Found Jeggepp's Jewellery Emporium. 1038 | D:2 | Reached XP level 3. HP: 11/25 MP: 0/0 1038 | D:2 | Learned a level 1 spell: Pain 3035 | D:3 | Reached XP level 4. HP: 11/31 MP: 0/0 3255 | D:3 | Noticed a centaur 3264 | D:3 | HP: 1/31 [centaur (2)] 3266 | D:3 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxorama, layout_basic, serial_shops, nicolae_shop_stone D:2: layout_rooms, minmay_misc_feat_diagonals, chequers_serial_rivers_small_3 D:3: layout_basic D:4: layout_basic, minmay_temple_entry_wispy, serial_shops, nicolae_shop_waterfront, uniq_sigmund, uniq_eustachio Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.7 Fighting | | 0.4 Dodging | | 2.6 Stealth | | 1.8 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 28 | || 28 Whip | 6 | 2 || 8 War axe | 3 | || 3 Cast: Magic Dart | 87 | || 87 Call Imp | 6 | 1 || 7 Armor: Robe | 21 | 2 || 23 Dodge: Dodged | 54 | 7 || 61 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3272 | 3156 | 116 | 0 | 2676 | 4 | 818.0 | Dungeon | 3272 | 3156 | 116 | 0 | 2676 | 4 | 818.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1596 daAuts D:2: 1223 daAuts D:3: 451 daAuts D:4: 1 daAuts