Dungeon Crawl Stone Soup version 0.27-a0-1065-ge809cff456 (webtiles) character file. Game seed: 8331624515160136196 33 snetch the Conjurer (level 3, -8/19 HPs) Began as a Deep Elf Conjurer on Apr 23, 2021. Mangled by Sigmund ... wielding a +3 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:53 (1296 turns). snetch the Conjurer (Deep Elf Conjurer) Turns: 1296, Time: 00:02:53 Health: -8/19 AC: 2 Str: 4 XL: 3 Next: 12% Magic: 1/9 EV: 12 Int: 23 God: Gold: 34 SH: 0 Dex: 13 Spells: 2/8 levels left rFire . . . SeeInvis . h - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: no striking features a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons h - a +0 dagger (weapon) l - a +0 spear Missiles f - 54 stones g - 9 sling bullets j - 10 arrows Armour a - a +0 robe (worn) b - a +0 scale mail d - a +0 ring mail Jewellery i - a ring of flight Scrolls e - a scroll of acquirement {unknown} k - a scroll of enchant weapon {unknown} Potions c - 2 potions of resistance {unknown} m - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 3d5 1% 2 c - Dazzling Flash Conj/Hex 30% N/A 12% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Message History Sigmund is almost dead. Sigmund points at you and mumbles some strange words. You resist with some effort. The searing ray misses Sigmund. You finish channeling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. You climb downwards. Level annotation: Sigmund There is a stone staircase leading up, spattered with blood here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (12% risk of failure)! Continue anyway? You miscast Dazzling Flash. You are very lightly contaminated with residual magic. Nothing appears to happen. Sigmund hits you from afar with a +3 scythe. * * * LOW HITPOINT WARNING * * * Casting: Dazzling Flash (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is extremely dangerous to cast (12% risk of failure)! Continue anyway? Sigmund closely misses you. Casting: Dazzling Flash (extremely dangerous; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +3 scythe and wearing a +0 robe (severely wounded, 77% to hit) The searing ray hits Sigmund! Sigmund is almost dead. (Press . to maintain the ray.) Sigmund hits you from afar with a +3 scythe! Ouch! That really hurt! You die... .$..######. ?......... .......... #......... #### #......... ...# #)@....... ...# #......... ...# #.@....... ...# #......... ...# #......... ...# #......... ...# #......... ...# #^........ ...# ########## +### You could see Sigmund. Vanquished Creatures 2 ball pythons 2 endoplasms (D:1) 2 giant cockroaches (D:1) 3 goblins 2 hobgoblins (D:1) 5 jackals (D:1) 2 quokkas (D:1) 4 bats (D:1) 4 kobolds A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snetch the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 198 | D:1 | Learned a level 2 spell: Searing Ray 336 | D:2 | Noticed Sigmund 511 | D:1 | Reached skill level 5 in Conjurations 925 | D:1 | Reached XP level 3. HP: 18/19 MP: 5/9 1205 | D:1 | Learned a level 3 spell: Dazzling Flash 1296 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_washed_ashore, layout_rooms D:2: layout_basic, minmay_fountain_box, uniq_jessica, uniq_terence, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.6 Stealth | | 2.6 Spellcasting | | 3.3 Action || total -------------------------++------- Cast: Magic Dart || 44 Dazzling Flash || 2 Searing Ray || 2 Armor: Robe || 1 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1303 | 1174 | 129 | 277 | 673 | 2 | 651.5 | Dungeon | 1303 | 1174 | 129 | 277 | 673 | 2 | 651.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1253 daAuts D:2: 50 daAuts