Dungeon Crawl Stone Soup version 0.27-a0-1384-g1422d76b99 (webtiles) character file. Game seed: 3055637217645917772 2 snetch the Magician (level 1, -2/15 HPs) Began as a Djinni Fire Elementalist on June 30, 2021. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (104 turns). snetch the Magician (Djinni Fire Elementalist) Turns: 104, Time: 00:00:56 Health: -2/15 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons b - a +0 short sword (weapon) Missiles c - 15 stones (quivered) Armour a - a +0 robe (worn) Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 7% 1 b - Conjure Flame Conj/Fire 10% 6-21 21% 3 c - Inner Flame Hex/Fire 10% N/A 21% 3 d - Sticky Flame Conj/Fire 10% 2d3 56% 4 e - Fireball Conj/Fire 5% 3d5 88% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal misses you. Your magical contamination has completely faded away. The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the jackal. You kill the jackal! Unknown command. A quokka and a giant cockroach come into view. The giant cockroach waves its antennae. A hobgoblin comes into view. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The hobgoblin shouts! The giant cockroach closely misses you. Unknown command. The foxfire hits the giant cockroach but does no damage. The foxfire hits the giant cockroach. The giant cockroach is severely wounded. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * Unknown command. The giant cockroach barely misses you. The hobgoblin closely misses you. The giant cockroach misses you. Casting: Foxfire (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. You hit the giant cockroach. The giant cockroach is moderately wounded. The hobgoblin barely misses you. The giant cockroach bites you but does no damage. Unknown command. You hit the giant cockroach but do no damage. The giant cockroach is moderately wounded. The hobgoblin misses you. The giant cockroach closely misses you. The hobgoblin hits you. You die... ......(h..J###....# .......J##.#......# ........##.#.#..##### #.########..........# #..†.........# #####†########.#.# #...gJ#........#.# #.###B#.########.# #...@.#........#.# #####g########.#.# .r#........#.# ...#.########.# .r..#........#.# .....########.#.# .................# .......+........### ######### You could see an endoplasm, a quokka, a giant cockroach and a hobgoblin. Vanquished Creatures 2 jackals (D:1) 2 creatures vanquished. Vanquished Creatures (others) 5 foxfires (D:1) 5 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snetch the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 104 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, minivault_27 Action || total -------------------------++------- Melee: Short sword || 2 Throw: Stone || 3 Cast: Foxfire || 3 Armor: Robe || 4 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 103 | 103 | 0 | 0 | 71 | 1 | 103.0 | Dungeon | 103 | 103 | 0 | 0 | 71 | 1 | 103.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 103 daAuts