Dungeon Crawl Stone Soup version 0.27-a0-1557-g57f10a385c (webtiles) character file. Game seed: 13175786040169611136 15 snetch the Magician (level 2, 0/21 HPs) Began as a Djinni Fire Elementalist on July 16, 2021. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:01:15 (470 turns). snetch the Magician (Djinni Fire Elementalist) Turns: 470, Time: 00:01:17 Health: 0/21 AC: 3 Str: 7 XL: 2 Next: 65% Gold: 27 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +2 hand axe (flame) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +2 hand axe of flaming (weapon) Missiles c - 11 stones d - 28 sling bullets Armour b - a +0 leather armour (worn) Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 9% 1 b - Conjure Flame Conj/Fire 11% 6-21 26% 3 c - Inner Flame Hex/Fire 11% N/A 26% 3 d - Sticky Flame Conj/Fire 11% 2d3 65% 4 e - Fireball Conj/Fire 5% 3d5 94% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History d - 28 sling bullets You miscast Foxfire. You are very lightly contaminated with residual magic. Nothing appears to happen. You conjure some foxfire! You conjure some foxfire! The foxfire hits the dart slug. The dart slug is moderately wounded. You conjure some foxfire! The foxfire hits the dart slug. The dart slug is almost dead. The foxfire hits the dart slug but does no damage. The dart slug is almost dead. The foxfire hits the dart slug but does no damage. The dart slug is almost dead. Unknown command. You miscast Foxfire. Nothing appears to happen. The foxfire hits the dart slug. You kill the dart slug! Your foxfire dissipates! You now have 27 gold pieces (gained 16). Your magical contamination has completely faded away. There is a stone staircase leading down here. You see here a dart slug corpse. You fly downwards. The worm bites you. The endoplasm quivers. There is a stone staircase leading up here. The endoplasm freezes you. You are frozen. You feel a terrible chill! The worm bites you. You fly upwards. There is a stone staircase leading down here. You see here a dart slug corpse. The endoplasm hits you but does no damage. Found a scroll labelled OVUHO SYHONNE. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Foxfire (safe; 9% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... #............#.# #............# . ##......†....##. ##..##......... #.........#..# #.#..###..#..##.. ###.##.# #........#. ..#....vv###....#..... .......@........#.(#.. .......J.............. ..?.......w.†.......#. ....###........####... ... #........# ## .. #......>.# . #####....# ##...# #...# You could see a worm and an endoplasm (ally target). Vanquished Creatures 3 dart slugs (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 9 creatures vanquished. Vanquished Creatures (others) 42 foxfires (D:1) 42 creatures vanquished. Grand Total: 51 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snetch the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 223 | D:1 | Reached XP level 2. HP: 15/21 MP: 0/0 470 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms D:2: layout_loops_corners Action || total -------------------------++------- Cast: Foxfire || 24 Armor: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 470 | 470 | 0 | 75 | 257 | 2 | 235.0 | Dungeon | 470 | 470 | 0 | 75 | 257 | 2 | 235.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 446 daAuts D:2: 24 daAuts