Dungeon Crawl Stone Soup version 0.29-a0-919-gd064cfad1c (webtiles) character file. Game seed: 12123814165407534665 22 snetch the Magician (level 3, -1/25 HPs) Began as a Djinni Fire Elementalist on July 26, 2022. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 3 of the Dungeon. The game lasted 00:01:12 (185 turns). snetch the Magician (Djinni Fire Elementalist) Turns: 185, Time: 00:01:13 Health: -1/25 AC: 2 Str: 7 XL: 3 Next: 7% Gold: 34 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 34 gold pieces. Inventory: Missiles b - 6 stones Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.0 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 7% 2 c - Conjure Flame Conj/Fire 13% 6-21 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 f - Necrotise Necr 52% 1d6 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The ball python writhes in agony. You kill the ball python! The dead are slithering! 2 gnolls come into view. You see here a white potion. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 76%) The gnoll writhes in agony. The gnoll shouts! A gnoll comes into view. It is wielding a +0 halberd. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 76%) The gnoll writhes in agony. The gnoll hits you from afar with a +0 halberd! Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (lightly wounded, ally target, chance to affect: 76%) The gnoll barely resists. The gnoll barely misses you. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. Casting: Necrotise (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Necrotise (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll, p - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 76%) The gnoll writhes in agony. * * * LOW HITPOINT WARNING * * * Your ball python skeleton bites the gnoll. Your ball python skeleton barely misses the gnoll. The gnoll hits you from afar with a +0 halberd! You die... #....# #....# #....# #....# # .. #....# .# ...#....# ..# #......# ...# #..#..@##....# ........!g....# ....##..Zg.#### ... #.....# . #.....# #...... ........ ###....... +........ You could see 2 gnolls and a friendly ball python skeleton. Vanquished Creatures 2 adders (D:2) A ball python (D:3) A bat (D:2) A rat (D:2) 5 creatures vanquished. Vanquished Creatures (others) 16 foxfires (D:2) 16 creatures vanquished. Grand Total: 21 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snetch the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | snetch set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 7 | D:1 | Found a glowing golden altar of the Shining One. 37 | D:2 | Reached XP level 2. HP: 16/21 MP: 0/0 58 | D:2 | Reached skill level 3 in Spellcasting 58 | D:2 | Reached XP level 3. HP: 15/25 MP: 0/0 58 | D:2 | Learned a level 1 spell: Necrotise 185 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_rooms, shapermc_ecumenical_altar_mp_ritualfount D:2: layout_basic, kennysheep_generic_room_9, uniq_terence D:3: layout_basic, portal_sewer_entry_c Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.0 Dodging | | 2.4 Stealth | | 1.8 Action || total -------------------------++------- Cast: Foxfire || 8 Necrotise || 5 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 184 | 184 | 0 | 112 | 0 | 3 | 61.3 | Dungeon | 184 | 184 | 0 | 112 | 0 | 3 | 61.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 145 daAuts D:1: 32 daAuts D:3: 6 daAuts