Dungeon Crawl Stone Soup version 0.31-a0-4-gefa6de2278 (webtiles) character file. Game seed: 8201184900405575542 16 snetch the Magician (level 2, -1/21 HPs) Began as a Djinni Fire Elementalist on May 3, 2023. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:03 (121 turns). snetch the Magician (Djinni Fire Elementalist) Turns: 121, Time: 00:01:03 Health: -1/21 AC: 2 Str: 7 XL: 2 Next: 70% Gold: 32 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: infuse magic (-2 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 32 gold pieces. Inventory: Missiles c - 7 stones Armour a - a +0 robe (worn) Scrolls b - a scroll of enchant weapon {unknown} d - a scroll of identify {unknown} Skills: + Level 2.3 Dodging + Level 1.6 Stealth + Level 2.9 Spellcasting You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 5% 1 b - Scorch Fire 22% 2d6 9% 2 c - Volatile Blastmotes Fire/Tloc 22% 2d11 17% 3 d - Inner Flame Hex/Fire 11% N/A 17% 3 e - Flame Wave Conj/Fire 11% 2d6 50% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The endoplasm is heavily wounded. You conjure some foxfire! The foxfire hits the endoplasm. You kill the endoplasm! You conjure some foxfire! The foxfire hits the goblin. You kill the goblin! You conjure some foxfire! Your foxfire dissipates! Unknown command. d - a scroll labelled GOFAUL GADA Your foxfire dissipates! Terence the Incautious comes into view. He is wielding a +0 mace. Your foxfire dissipates! x2 The foxfire hits Terence but does no damage. The foxfire hits Terence. Terence is lightly wounded. A frilled lizard comes into view. You conjure some foxfire! The frilled lizard hisses angrily. You conjure some foxfire! The foxfire hits Terence but does no damage. Terence is lightly wounded. The foxfire hits Terence but does no damage. Terence is lightly wounded. Terence hits you with a +0 mace. Casting: Foxfire (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence but do no damage. The foxfire hits Terence. Terence is moderately wounded. The foxfire hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * Casting: Scorch (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Flames lash Terence. Terence is almost dead. Terence's fire resistance burns away. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 mace. You die... ### ..## #... ...###.... ..... g.####. ....####..... ######### ...........#####........ ....# #..###..§........ ..#.####.>..)...@@...... ........................ .<†#......####.......... ......###....#.....l.... ###.### .J.......)...... #.# ....#.##......... #.# ###......#........ ..# ##.....######### ... .....# You could see Terence (combustible) and a frilled lizard. Vanquished Creatures An adder (D:2) An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:2) A hobgoblin (D:1) A rat (D:2) 6 creatures vanquished. Vanquished Creatures (others) 31 foxfires 31 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | snetch the Djinni Fire Elementalist began the quest for the | Orb. 0 | D:1 | snetch set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D:2 | Reached XP level 2. HP: 15/21 MP: 0/0 115 | D:2 | Noticed Terence 121 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, columned_hall_lemuel D:2: layout_rooms, serial_shops, shop, uniq_terence Action || total ---------------------------++------- Cast: Foxfire || 18 Scorch || 2 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 121 | 121 | 0 | 0 | 35 | 2 | 60.5 | Dungeon | 121 | 121 | 0 | 0 | 35 | 2 | 60.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 71 daAuts D:2: 49 daAuts